group { name: "e/widgets/winlist/main"; parts { part { name: "base"; type: RECT; mouse_events: 0; description { state: "default" 0.0; color_class: "/bg/normal/winlist/base"; } } part { name: "e.text.title"; type: TEXT; mouse_events: 0; scale: 1; description { state: "default" 0.0; rel1.relative: 0.0 0.0; rel1.offset: 8 8; rel2.relative: 1.0 0.0; rel2.offset: -9 8; align: 0.5 0.0; color_class: "/fg/normal/winlist/text/title"; offscale; text { font: FNBD; size: 10; text_class: "winlist_title"; align: 0.5 0.0; min: 0 1; } fixed: 0 1; offscale; } } part { name: "e.swallow.icon"; type: SWALLOW; scale: 1; description { state: "default" 0.0; align: 0.0 0.0; FIXED_SIZE(80, 80) rel1.relative: 0.0 1.0; rel1.offset: 8 8; rel1.to_y: "e.text.title"; rel2.relative: 1.0 1.0; rel2.offset: -9 8; rel2.to_y: "e.text.title"; offscale; } } part { name: "win"; type: SPACER; scale: 1; description { state: "default" 0.0; align: 0.0 0.5; aspect: 1.0 1.0; aspect_preference: VERTICAL; rel.to: "e.swallow.icon"; rel1.relative: 1.0 0.0; rel1.offset: 8 0; rel2.relative: 2.0 1.0; FIXED_SIZE(80, 80) offscale; } } part { name: "e.swallow.win"; type: SWALLOW; description { state: "default" 0.0; rel.to: "win"; } } part { name: "e.text.label"; type: TEXT; scale: 1; description { state: "default" 0.0; rel1.relative: 1.0 0.0; rel1.offset: 8 0; rel1.to: "win"; rel2.offset: -9 -9; rel2.to_y: "win"; align: 0.0 0.5; color_class: "/fg/normal/winlist/text/label"; text { font: FNBD; size: 10; text_class: "winlist_label"; align: 0.0 0.5; min: 0 1; } fixed: 0 1; offscale; } } part { name: "list_clip"; type: RECT; scale: 1; description { state: "default" 0.0; rel1.relative: 0.0 1.0; rel1.offset: 0 8; rel1.to_y: "e.swallow.icon"; rel2.offset: -1 -9; offscale; } } part { name: "e.swallow.list"; type: SWALLOW; clip_to: "list_clip"; description { state: "default" 0.0; rel1.to_y: "list_clip"; rel2.to_y: "list_clip"; } } } } group { name: "e/widgets/winlist/item"; parts { part { name: "sel_base"; type: RECT; mouse_events: 0; description { state: "default" 0.0; color_class: "/bg/selected/winlist/item/base"; visible: 0; } description { state: "selected" 0.0; inherit: "default" 0.0; visible: 1; } } part { name: "clip_normal"; type: RECT; description { state: "default" 0.0; visible: 1; } description { state: "iconified" 0.0; inherit: "default" 0.0; visible: 0; } } part { name: "clip_iconified"; type: RECT; description { state: "default" 0.0; visible: 0; } description { state: "iconified" 0.0; inherit: "default" 0.0; visible: 1; } } part { name: "e.text.label"; type: TEXT; mouse_events: 0; clip_to: "clip_normal"; scale: 1; description { state: "default" 0.0; rel1.offset: 8 8; rel1.relative: 1.0 0.0; rel1.to_x: "win"; rel2.offset: -9 -9; color_class: "/fg/normal/winlist/item/text/normal"; offscale; min: 0 40; text { font: FN; size: 10; min: 0 1; align: 0.0 0.5; text_class: "winlist_item"; } } description { state: "selected" 0.0; inherit: "default" 0.0; color_class: "/fg/selected/winlist/item/text/normal"; } } part { name: "label2"; type: TEXT; mouse_events: 0; clip_to: "clip_iconified"; scale: 1; description { state: "default" 0.0; rel.to: "e.text.label"; color_class: "/fg/normal/winlist/item/text/iconified"; text { font: FN; size: 10; min: 0 1; align: 0.0 0.5; text_class: "winlist_item"; text_source: "e.text.label"; } } description { state: "selected" 0.0; inherit: "default" 0.0; color_class: "/fg/selected/winlist/item/text/iconified"; } } part { name: "icon"; type: SPACER; scale: 1; description { state: "default" 0.0; align: 0.0 0.5; aspect: 1.0 1.0; aspect_preference: VERTICAL; rel1.offset: 8 8; rel2.relative: 0.0 1.0; rel2.offset: 8 -9; FIXED_SIZE(40, 40) offscale; } } part { name: "win"; type: SPACER; scale: 1; description { state: "default" 0.0; align: 0.0 0.5; aspect: 1.0 1.0; aspect_preference: VERTICAL; rel.to: "icon"; rel1.relative: 1.0 0.0; rel1.offset: 8 0; rel2.relative: 2.0 1.0; FIXED_SIZE(40, 40) offscale; } } part { name: "e.swallow.icon"; type: SWALLOW; mouse_events: 0; description { state: "default" 0.0; rel.to: "icon"; } description { state: "iconified" 0.0; inherit: "default" 0.0; rel1.relative: 0.25 0.25; rel2.relative: 0.75 0.75; } } part { name: "e.swallow.win"; type: SWALLOW; mouse_events: 0; description { state: "default" 0.0; rel.to: "win"; } description { state: "iconified" 0.0; inherit: "default" 0.0; rel1.relative: 0.25 0.25; rel2.relative: 0.75 0.75; } } part { name: "event"; type: RECT; description { state: "default" 0.0; color: 0 0 0 0; // no cc } description { state: "iconified" 0.0; inherit: "default" 0.0; visible: 0; } } } programs { program { signal: "e,state,selected"; source: "e"; action: STATE_SET "selected" 0.0; target: "sel_base"; target: "e.text.label"; target: "label2"; } program { signal: "e,state,unselected"; source: "e"; action: STATE_SET "default" 0.0; target: "sel_base"; target: "e.text.label"; target: "label2"; } program { signal: "e,state,iconified"; source: "e"; action: STATE_SET "iconified" 0.0; target: "clip_normal"; target: "clip_iconified"; } program { signal: "e,state,invisible"; source: "e"; action: STATE_SET "iconified" 0.0; target: "clip_normal"; target: "clip_iconified"; } // program { // signal: "e,state,shaded"; source: "e"; // } } } //////////////////////////////////////////////////////////////////////////// group { name: "e/widgets/winlist/large/bg"; alias: "e/widgets/winlist/bg"; // disable blur and the circular shadow - they are pricey - esp blur by far // on older gpu's.... whilst it looks nice, it just is too costly. keep here // for information so can turn on maybe with ifdefs and alternate build that // turnns on costly expensive things like this // images.image: "screen_circular_shadow.png" COMP; parts { part { name: "bg_clip"; type: RECT; description { state: "default" 0.0; visible: 0; color: 255 255 255 0; // no cc } description { state: "visible" 0.0; inherit: "default" 0.0; visible: 1; color: 255 255 255 255; // no cc } } /* snapshot { "bg_blur"; clip_to: "bg_clip"; description { state: "default" 0.0; filter.code: "padding_set { 0 } blur { state.pos * 50, color = '#ffff' }"; visible: 0; } desc { state: "visible" 0.0; inherit: "default" 0.0; filter.code: "padding_set { 0 } blur { (1.0 - state.pos) * 50, color = '#ffff' }"; visible: 1; } } */ part { name: "bg_darken"; type: RECT; clip_to: "bg_clip"; description { state: "default" 0.0; color_class: "/dim/normal/winlist/base"; } } /* part { name: "shadow"; mouse_events: 0; clip_to: "bg_clip"; description { state: "default" 0.0; rel1.relative: -1.0 -1.0; rel2.relative: 2.0 2.0; image.normal: "screen_circular_shadow.png"; fill.smooth: 0; color: 255 255 255 0; // no cc visible: 0; } description { state: "visible" 0.0; inherit; rel1.relative: 0.0 0.0; rel2.relative: 1.0 1.0; color: 255 255 255 255; // no cc visible: 1; } } */ } programs { program { signal: "e,state,visible,on"; source: "e"; action: STATE_SET "visible" 0.0; transition: DECELERATE 0.2 USE_DURATION_FACTOR 1 CURRENT; target: "bg_clip"; // target: "bg_blur"; // target: "shadow"; after: "show2"; } program { name: "show2"; action: SIGNAL_EMIT "e,action,show,done" "e"; } program { signal: "e,state,visible,off"; source: "e"; action: STATE_SET "default" 0.0; transition: ACCELERATE 0.2 USE_DURATION_FACTOR 1 CURRENT; target: "bg_clip"; // target: "bg_blur"; // target: "shadow"; after: "hide2"; } program { name: "hide2"; action: SIGNAL_EMIT "e,action,hide,done" "e"; } } } group { name: "e/widgets/winlist/large/fg"; alias: "e/widgets/winlist/fg"; parts { part { name: "fg_darken"; type: RECT; description { state: "default" 0.0; visible: 0; } } } programs { program { signal: "e,state,visible,on"; source: "e"; action: SIGNAL_EMIT "e,action,show,done" "e"; } program { signal: "e,state,visible,off"; source: "e"; action: SIGNAL_EMIT "e,action,hide,done" "e"; } } } group { name: "e/widgets/winlist/large"; data.item: "noshadow" "1"; parts { part { name: "list_clip"; type: RECT; description { state: "default" 0.0; } } part { name: "e.swallow.list"; type: SWALLOW; clip_to: "list_clip"; scale: 1; description { state: "default" 0.0; rel.to: "list_clip"; rel1.offset: 8 8; rel2.offset: -9 -9; offscale; } } } } group { name: "e/widgets/winlist/item_large"; parts { part { name: "sel_base"; type: RECT; mouse_events: 0; description { state: "default" 0.0; color_class: "/bg/selected/winlist/large/item"; visible: 0; } description { state: "selected" 0.0; inherit: "default" 0.0; visible: 1; } } part { name: "icon"; type: SPACER; scale: 1; description { state: "default" 0.0; rel.to: "e.swallow.win"; align: 1.0 1.0; rel1.offset: 8 8; rel2.offset: -9 -9; min: 40 40; max: 40 40; offscale; } } part { name: "e.swallow.win"; type: SWALLOW; mouse_events: 0; description { state: "default" 0.0; rel1.offset: 16 16; rel2.offset: -17 -17; } description { state: "iconified" 0.0; inherit: "default" 0.0; rel1.relative: 0.25 0.25; rel2.relative: 0.75 0.75; } } part { name: "backing"; type: RECT; scale: 1; description { state: "default" 0.0; rel1.to: "e.text.label"; rel2.to: "e.swallow.icon"; rel1.offset: -8 -8; rel2.offset: 7 7; color_class: "/dim/normal/winlist/item/text"; } description { state: "selected" 0.0; inherit: "default" 0.0; color_class: "/dim/selected/winlist/item/text"; } } part { name: "e.text.label"; type: TEXT; mouse_events: 0; scale: 1; description { state: "default" 0.0; rel1.offset: 8 0; rel1.relative: 0.0 0.0; rel1.to_x: "e.swallow.win"; rel1.to_y: "icon"; rel2.offset: -9 -1; rel2.relative: 0.0 1.0; rel2.to: "icon"; color_class: "/fg/normal/winlist/item/text/normal"; offscale; text { font: FNBD; size: 10; min: 0 1; align: 0.0 0.5; text_class: "winlist_item"; } } description { state: "selected" 0.0; inherit: "default" 0.0; color_class: "/fg/selected/winlist/item/text/normal"; } } part { name: "e.swallow.icon"; type: SWALLOW; mouse_events: 0; description { state: "default" 0.0; rel.to: "icon"; } description { state: "iconified" 0.0; inherit: "default" 0.0; rel1.relative: 0.25 0.25; rel2.relative: 0.75 0.75; } } part { name: "event"; type: RECT; description { state: "default" 0.0; color: 0 0 0 0; // no cc } description { state: "iconified" 0.0; inherit: "default" 0.0; visible: 0; } } } programs { program { signal: "e,state,selected"; source: "e"; action: STATE_SET "selected" 0.0; target: "sel_base"; target: "e.text.label"; target: "backing"; } program { signal: "e,state,unselected"; source: "e"; action: STATE_SET "default" 0.0; target: "sel_base"; target: "e.text.label"; target: "backing"; } program { signal: "e,state,iconified"; source: "e"; action: STATE_SET "iconified" 0.0; target: "e.swallow.icon"; } program { signal: "e,state,invisible"; source: "e"; action: STATE_SET "iconified" 0.0; target: "e.swallow.icon"; } // program { // signal: "e,state,shaded"; source: "e"; // } } }