efl/src/bindings/js/eldbus_js/Eldbus_Js.hh

49 lines
1.1 KiB
C++

#ifndef EFL_ELDBUS_JS_HH
#define EFL_ELDBUS_JS_HH
#include <Eina.hh>
#include <Eina_Js.hh>
#include <Eldbus.h>
#ifdef EAPI
# undef EAPI
#endif
#ifdef _WIN32
# ifdef EFL_EINA_JS_BUILD
# ifdef DLL_EXPORT
# define EAPI __declspec(dllexport)
# else
# define EAPI
# endif /* ! DLL_EXPORT */
# else
# define EAPI __declspec(dllimport)
# endif /* ! EFL_ECORE_BUILD */
#else
# ifdef __GNUC__
# if __GNUC__ >= 4
# define EAPI __attribute__ ((visibility("default")))
# else
# define EAPI
# endif
# else
# define EAPI
# endif
#endif /* ! _WIN32 */
namespace efl { namespace eldbus { namespace js {
EAPI void register_eldbus_connection(v8::Isolate* isolate, v8::Handle<v8::Object> exports);
EAPI void register_eldbus_core(v8::Isolate* isolate, v8::Handle<v8::Object> exports);
EAPI void register_eldbus_message(v8::Isolate* isolate, v8::Handle<v8::Object> exports);
EAPI void register_eldbus_object_mapper(v8::Isolate* isolate, v8::Handle<v8::Object> exports);
EAPI void register_eldbus(v8::Isolate* isolate, v8::Handle<v8::Object> exports);
} } }
#include <eldbus_js_util.hh>
#endif