Age | Commit message (Collapse) | Author |
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Summary:
Patch from a series of patches to rename EAPI symbols to specific
library DSOs.
= The Rationale =
EAPI was designed to be able to pass
`__attribute__ ((visibility ("default")))` for symbols with
GCC, which would mean that even if -fvisibility=hidden was used
when compiling the library, the needed symbols would get exported.
MSVC __almost__ works like GCC (or mingw) in which you can
declare everything as export and it will just work (slower, but
it will work). But there's a caveat: global variables will not
work the same way for MSVC, but works for mingw and GCC.
For global variables (as opposed to functions), MSVC requires
correct DSO visibility for MSVC: instead of declaring a symbol as
export for everything, you need to declare it as import when
importing from another DSO and export when defining it locally.
With current EAPI definitions, we get the following example
working in mingw and MSVC (observe it doesn't define any global
variables as exported symbols).
Example 1:
dll1:
```
EAPI void foo(void);
EAPI void bar()
{
foo();
}
```
dll2:
```
EAPI void foo()
{
printf ("foo\n");
}
```
This works fine with API defined as __declspec(dllexport) in both
cases and for gcc defining as
`__atttribute__((visibility("default")))`.
However, the following:
Example 2:
dll1:
```
EAPI extern int foo;
EAPI void foobar(void);
EAPI void bar()
{
foo = 5;
foobar();
}
```
dll2:
```
EAPI int foo = 0;
EAPI void foobar()
{
printf ("foo %d\n", foo);
}
```
This will work on mingw but will not work for MSVC. And that's why
EAPI is the only solution that worked for MSVC.
Co-authored-by: João Paulo Taylor Ienczak Zanette <jpaulotiz@gmail.com>
Co-authored-by: Ricardo Campos <ricardo.campos@expertise.dev>
Co-authored-by: Lucas Cavalcante de Sousa <lucks.sousa@gmail.com>
Reviewers: vtorri, woohyun, jptiz, lucas
Reviewed By: vtorri, lucas
Subscribers: cedric, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D12227
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We removed them in the last release. Make sure we cleanup all the
references and dead code still belonging to it.
Extra note on the Emotion_Module enum removal. While it was exposed in
the public Emotion.h header it is never used anywhere in the code and
has no purpose, thus it can safely be removed.
Reviewed-by: Carsten Haitzler (Rasterman) <raster@rasterman.com>
Differential Revision: https://phab.enlightenment.org/D11941
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Section names must be globally unique.
We rarely reference sections so we don't actually need to use @section
and a simple header suffices.
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Fixed all appearances of words from this list in H files:
https://en.wikipedia.org/wiki/Wikipedia:Lists_of_common_misspellings/For_machines
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Summary:
Since we're now going to be shipping some eo classes as stable,
there is no point in keeping the eo api behind a macro, and it
should be enabled by default. Another case is beta classes, but
those are behind the EFL_BETA_API_SUPPORT guard.
This also changes includes around the place where things are
clearly broken (such as an included header needing something
from another header but that other header being guarded, notably
efl_ui_widget.h needing focus manager but focus manager being
behind beta in Elementary.h)
Reviewers: zmike, cedric, bu5hm4n, stefan_schmidt, segfaultxavi
Reviewed By: cedric, segfaultxavi
Subscribers: segfaultxavi, #reviewers, #committers
Tags: #efl
Differential Revision: https://phab.enlightenment.org/D8322
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This will help in the transition from Autotools to Meson. This has been
tested on Windows for which EFL_XXX_BUILD were first introduced.
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gstreamer1 backend.
Reviewers: raster, cedric
Subscribers: cedric, jpeg
Differential Revision: https://phab.enlightenment.org/D4550
Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
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To configure efl sources with bindings to use in nodejs add ––with-js=nodejs in configure flags to generate node files
$ configure --with-js=nodejs
and compile normally with:
$ make
$ make install
To use, you have to require efl:
efl = require('efl')
The bindings is divided in two parts: generated and manually
written. The generation uses the Eolian library for parsing Eo files
and generate C++ code that is compiled against V8 interpreter library
to create a efl.node file that can be required in a node.js instance.
@feature
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Summary: This patch fixes some typos in the documentation of Emotion
@fix
Signed-off-by: Chris Michael <cp.michael@samsung.com>
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this one was quite a huge work, but hopefully it's correct.
NOTES:
* removed vlc generic module, it should go into a separate package.
* gstreamer is enabled by default (see --disable-gstreamer)
* xine is disabled by default (see --enable-gstreamer)
* generic is always built statically if supported
* gstreamer and xine can't be configured as static (just lacks command line options, build system supports it)
* v4l2 is enabled by default on linux if eeze is built (see --disable-v4l2)
* emotion_test moved to src/tests/emotion and depends on EFL_ENABLE_TESTS (--with-tests), but is still installed if enabled.
TODO (need your help!):
* fix warnings with gstreamer and xine engine
* call engine shutdown functions if building as static
* remove direct usage of PACKAGE_*_DIR and use eina_prefix
* add eina_prefix checkme file as evas and others
* add support for $EFL_RUN_IN_TREE
* create separate package for emotion_generic_modules
* check docs hierarchy (doxygen is segv'in here)
SVN revision: 82501
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Since we're not releasing subtitle file API on stable tree change the
@since tags to 1.8.
SVN revision: 82029
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SVN revision: 82020
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For setting an arbitrary subtitle file, this patch introduces the
emotion_object_video_subtitle_file_set() and its counterpart
emotion_object_video_subtitle_file_get().
The tag @sice were added as 1.7.2 since we're preparing a backport to
stable tree.
SVN revision: 82019
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in e17 only with ifdefs.
SVN revision: 75994
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SVN revision: 75739
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SVN revision: 75095
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to 7 on release.
SVN revision: 73906
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Patch by: Thiago Thamada <tiba@profusion.mobi>
SVN revision: 70278
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warning: Tag `DETAILS_AT_TOP' at line 46 of file Doxyfile has become obsolete.
To avoid this warning please update your configuration file using "doxygen -u"
warning: Tag `MAX_DOT_GRAPH_WIDTH' at line 137 of file Doxyfile has become obsolete.
To avoid this warning please update your configuration file using "doxygen -u"
warning: Tag `MAX_DOT_GRAPH_HEIGHT' at line 138 of file Doxyfile has become obsolete.
To avoid this warning please update your configuration file using "doxygen -u"
warning: tag INPUT: input source `emotion.dox' does not exist
warning: source emotion.dox is not a readable file or directory... skipping.
/tmp/emotion/src/lib/Emotion.h:1232: warning: missing title after \defgroup Emotion_Webcam
/tmp/emotion/src/lib/Emotion.h:819: warning: The following parameters of emotion_object_size_get(const Evas_Object *obj, int *iw, int *ih) are not documented:
parameter 'ih'
Patch by Jérôme Pinot
SVN revision: 69824
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SVN revision: 69481
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SVN revision: 68740
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Subject: [E-devel] Emotion buffer size patch
Hi, here is a patch for emotion, it add a new function to retrive the
status of the buffer while playing online stream.
It is implemented only for the gstreamer backend, the xine one
do not play at all here. What about the generic one?
(xine does play - i implameneted this with the xine module, and
generic is given a func that always returns 1.0 for now).
SVN revision: 68684
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SVN revision: 67705
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SVN revision: 66600
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SVN revision: 63820
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SVN revision: 63768
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SVN revision: 63417
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The new function emotion_object_keep_aspect_set() allow to set a policy
that will automatically change the emotion object border property, based
on the video aspect ratio and object current aspect ratio.
Possible values are:
* EMOTION_ASPECT_KEEP_NONE
* EMOTION_ASPECT_KEEP_WIDTH
* EMOTION_ASPECT_KEEP_HEIGHT
* EMOTION_ASPECT_KEEP_BOTH
* EMOTION_ASPECT_CROP
* EMOTION_ASPECT_CUSTOM
SVN revision: 63416
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This is a simple API that implements colors for the borders specified by
emotion_object_border_set(), using a background rectangle behind the
emotion object.
SVN revision: 63415
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The emotion_object_border_set/get APIs were added, allowing one to
specify a positive (border) or negative (crop) value for each of the
edjes of the video being played. This allows easier setup on an Emotion
object to keep the aspect ratio, either by adding black areas on it, or
by cropping the exceding area of the video.
NOTE: The specified border/crop is based on the original size of the
video. If it is scaled (emotion object size is different from the video
size), the borders will be scaled as well.
Patch based on an original patch sent by
Hugo Camboulive <hugo.camboulive@gmail.com>.
SVN revision: 63414
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SVN revision: 62092
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SVN revision: 62068
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SVN revision: 62054
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SVN revision: 62037
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SVN revision: 62034
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SVN revision: 62033
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examples.dox is a slight issue atm.
SVN revision: 62032
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SVN revision: 61452
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Misspellings detected by codespell.
SVN revision: 61406
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SVN revision: 61008
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