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Wiki page basic_application changed with summary [fix output] by Vincent Torri
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~~Title: Basic Application - GL 2D Tutorial~~
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==== Creating the Basic Application ====
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This tutorial demonstrates how to create a multicolored 3D rotating cube using
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@ -84,4 +85,4 @@ To set up callbacks:
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| Callback for deleting | ''_del_gl'' | The delete callback is triggered when the GLView is being destroyed, from the main loop, and no other callback can be called on the same object afterwards. |
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| Add an animator | ''_anim_gl'' | The application above is technically working but the scene does not get updated unless the object is marked as such. Games might want to use an animator to have a regular update of the scene. \\ Any other event can be used to refresh the view, for example user input if the view needs to be updated. |
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//**__next page__: **//[[/develop/legacy/tutorial/gl2d/creating_cube|Creating the Cube]]
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//**next page:**// [[/develop/legacy/tutorial/gl2d/creating_cube|Creating the Cube]]
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