e16/src/arrange.c

948 lines
23 KiB
C
Raw Normal View History

/*
2004-01-19 14:30:35 -08:00
* Copyright (C) 2000-2004 Carsten Haitzler, Geoff Harrison and various contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies of the Software, its documentation and marketing & publicity
* materials, and acknowledgment shall be given in the documentation, materials
* and software packages that this Software was used.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "E.h"
static int
ArrangeAddToList(int **array, int current_size, int value)
{
int i, j;
EDBUG(8, "ArrangeAddToList");
for (i = 0; i < current_size; i++)
{
if (value < (*array)[i])
{
for (j = current_size; j > i; j--)
(*array)[j] = (*array)[j - 1];
(*array)[i] = value;
EDBUG_RETURN(current_size + 1);
}
else if (value == (*array)[i])
EDBUG_RETURN(current_size);
}
(*array)[current_size] = value;
EDBUG_RETURN(current_size + 1);
}
static void
ArrangeSwapList(RectBox * list, int a, int b)
{
RectBox bb;
EDBUG(8, "ArrangeSwapList");
bb.data = list[a].data;
bb.x = list[a].x;
bb.y = list[a].y;
bb.w = list[a].w;
bb.h = list[a].h;
list[a].data = list[b].data;
list[a].x = list[b].x;
list[a].y = list[b].y;
list[a].w = list[b].w;
list[a].h = list[b].h;
list[b].data = bb.data;
list[b].x = bb.x;
list[b].y = bb.y;
list[b].w = bb.w;
list[b].h = bb.h;
EDBUG_RETURN_;
}
void
ArrangeRects(RectBox * fixed, int fixed_count, RectBox * floating,
int floating_count, RectBox * sorted, int startx, int starty,
int width, int height, int policy, char initial_window)
{
int num_sorted = 0;
int xsize = 0, ysize = 0;
int *xarray = NULL, *yarray = NULL;
int *leftover = NULL;
int i, j, k, x, y, x1, x2, y1, y2;
unsigned char *filled = NULL;
RectBox *spaces = NULL;
int num_spaces = 0;
int sort;
int a1, a2;
int num_leftover = 0;
EDBUG(7, "ArrangeRects");
#define Filled(x,y) (filled[(y * (xsize - 1)) + x])
if (initial_window)
{
int xx1, yy1, xx2, yy2;
GetPointerScreenAvailableArea(&xx1, &yy1, &xx2, &yy2);
xx2 += xx1;
yy2 += yy1;
if (startx < xx1)
startx = xx1;
if (width > xx2)
width = xx2;
if (starty < yy1)
starty = yy1;
if (height > yy2)
height = yy2;
}
switch (policy)
{
case ARRANGE_VERBATIM:
break;
case ARRANGE_BY_SIZE:
sort = 0;
while (!sort)
{
sort = 1;
for (i = 0; i < floating_count - 1; i++)
{
a1 = floating[i].w * floating[i].h;
a2 = floating[i + 1].w * floating[i + 1].h;
if (a2 > a1)
{
sort = 0;
ArrangeSwapList(floating, i, i + 1);
}
}
}
break;
case ARRANGE_BY_POSITION:
sort = 0;
while (!sort)
{
sort = 1;
for (i = 0; i < floating_count - 1; i++)
{
a1 = floating[i].x + floating[i].y;
a2 = (floating[i + 1].x + (floating[i + 1].w >> 1)) +
(floating[i + 1].y + (floating[i + 1].h >> 1));
if (a2 < a1)
{
sort = 0;
ArrangeSwapList(floating, i, i + 1);
}
}
}
break;
default:
break;
}
/* for every floating rect in order, "fit" it into the sorted list */
i = ((fixed_count + floating_count) * 2) + 2;
xarray = Emalloc(i * sizeof(int));
yarray = Emalloc(i * sizeof(int));
filled = Emalloc(i * i * sizeof(char));
spaces = Emalloc(i * i * sizeof(RectBox));
if (floating_count)
leftover = Emalloc(floating_count * sizeof(int));
if (!xarray || !yarray || !filled || !spaces)
goto done;
/* copy "fixed" rects into the sorted list */
for (i = 0; i < fixed_count; i++)
{
sorted[num_sorted].data = fixed[i].data;
sorted[num_sorted].x = fixed[i].x;
sorted[num_sorted].y = fixed[i].y;
sorted[num_sorted].w = fixed[i].w;
sorted[num_sorted].h = fixed[i].h;
sorted[num_sorted].p = fixed[i].p;
num_sorted++;
}
/* go through each floating rect in order and "fit" it in */
for (i = 0; i < floating_count; i++)
{
xsize = 0;
ysize = 0;
/* put all the sorted rects into the xy arrays */
xsize = ArrangeAddToList(&xarray, xsize, startx);
xsize = ArrangeAddToList(&xarray, xsize, width);
ysize = ArrangeAddToList(&yarray, ysize, starty);
ysize = ArrangeAddToList(&yarray, ysize, height);
for (j = 0; j < num_sorted; j++)
{
if (sorted[j].x < width)
xsize = ArrangeAddToList(&xarray, xsize, sorted[j].x);
if ((sorted[j].x + sorted[j].w) < width)
xsize =
ArrangeAddToList(&xarray, xsize, sorted[j].x + sorted[j].w);
if (sorted[j].y < height)
ysize = ArrangeAddToList(&yarray, ysize, sorted[j].y);
if ((sorted[j].y + sorted[j].h) < height)
ysize =
ArrangeAddToList(&yarray, ysize, sorted[j].y + sorted[j].h);
}
/* fill the allocation array */
for (j = 0; j < (xsize - 1) * (ysize - 1); filled[j++] = 0);
for (j = 0; j < num_sorted; j++)
{
x1 = -1;
x2 = -1;
y1 = -1;
y2 = -1;
for (k = 0; k < xsize - 1; k++)
{
if (sorted[j].x == xarray[k])
{
x1 = k;
x2 = k;
}
if (sorted[j].x + sorted[j].w == xarray[k + 1])
x2 = k;
}
for (k = 0; k < ysize - 1; k++)
{
if (sorted[j].y == yarray[k])
{
y1 = k;
y2 = k;
}
if (sorted[j].y + sorted[j].h == yarray[k + 1])
y2 = k;
}
if ((x1 >= 0) && (x2 >= 0) && (y1 >= 0) && (y2 >= 0))
{
for (y = y1; y <= y2; y++)
{
for (x = x1; x <= x2; x++)
{
if (Filled(x, y) <= sorted[j].p)
Filled(x, y) = sorted[j].p + 1;
}
}
}
}
num_spaces = 0;
/* create list of all "spaces" */
for (y = 0; y < ysize - 1; y++)
{
for (x = 0; x < xsize - 1; x++)
{
/* if the square is empty (lowe prioiryt suares filled) "grow" the space */
if (Filled(x, y) <= floating[i].p)
{
int can_expand_x = 1;
int can_expand_y = 1;
x1 = x + 1;
y1 = y + 1;
Filled(x, y) = 100;
if (x >= xsize - 2)
can_expand_x = 0;
if (y >= ysize - 2)
can_expand_y = 0;
while ((can_expand_x) || (can_expand_y))
{
if (x1 >= xsize - 1)
can_expand_x = 0;
if (y1 >= ysize - 1)
can_expand_y = 0;
if (can_expand_x)
{
for (j = y; j < y1; j++)
{
if (Filled(x1, j) >= floating[i].p + 1)
can_expand_x = 0;
}
}
if (can_expand_x)
x1++;
if (can_expand_y)
{
for (j = x; j < x1; j++)
{
if (Filled(j, y1) >= floating[i].p + 1)
can_expand_y = 0;
}
}
if (can_expand_y)
y1++;
}
spaces[num_spaces].x = xarray[x];
spaces[num_spaces].y = yarray[y];
spaces[num_spaces].w = xarray[x1] - xarray[x];
spaces[num_spaces].h = yarray[y1] - yarray[y];
spaces[num_spaces].p = 0;
num_spaces++;
}
}
}
/* find the first space that fits */
k = -1;
sort = 0x7fffffff;
for (j = 0; j < num_spaces; j++)
{
if ((spaces[j].w >= floating[i].w)
&& (spaces[j].h >= floating[i].h))
{
if (spaces[j].x >= startx)
{
if ((spaces[j].x + spaces[j].w) <= width)
{
if (spaces[j].y >= starty)
{
if ((spaces[j].y + spaces[j].h) <= height)
{
if (policy == ARRANGE_BY_POSITION)
{
a1 = (spaces[j].x +
(spaces[j].w >> 1)) -
(floating[i].x +
(floating[i].w >> 1));
a2 = (spaces[j].y +
(spaces[j].h >> 1)) -
(floating[i].y +
(floating[i].h >> 1));
if (a1 < 0)
a1 = -a1;
if (a2 < 0)
a2 = -a2;
if ((a1 + a2) < sort)
{
sort = a1 + a2;
k = j;
}
}
else
{
k = j;
j = num_spaces;
}
}
}
}
}
}
}
if (k >= 0)
{
if (policy == ARRANGE_BY_POSITION)
{
a1 = (spaces[k].x + (spaces[k].w >> 1)) - (floating[i].x +
(floating[i].w >>
1));
a2 = (spaces[k].y + (spaces[k].h >> 1)) - (floating[i].y +
(floating[i].h >>
1));
if (a1 >= 0)
{
sorted[num_sorted].x = spaces[k].x;
}
else
{
sorted[num_sorted].x =
spaces[k].x + spaces[k].w - floating[i].w;
}
if (a2 >= 0)
{
sorted[num_sorted].y = spaces[k].y;
}
else
{
sorted[num_sorted].y =
spaces[k].y + spaces[k].h - floating[i].h;
}
}
else
{
sorted[num_sorted].x = spaces[k].x;
sorted[num_sorted].y = spaces[k].y;
}
sorted[num_sorted].data = floating[i].data;
sorted[num_sorted].w = floating[i].w;
sorted[num_sorted].h = floating[i].h;
sorted[num_sorted].p = floating[i].p;
num_sorted++;
}
else
leftover[num_leftover++] = i;
}
/* ok we cant fit everything in this baby.... time to fit */
/* the leftovers into the leftover space */
for (i = 0; i < num_leftover; i++)
{
xsize = 0;
ysize = 0;
/* put all the sorted rects into the xy arrays */
xsize = ArrangeAddToList(&xarray, xsize, 0);
xsize = ArrangeAddToList(&xarray, xsize, width);
ysize = ArrangeAddToList(&yarray, ysize, 0);
ysize = ArrangeAddToList(&yarray, ysize, height);
for (j = 0; j < num_sorted; j++)
{
if (sorted[j].x < width)
xsize = ArrangeAddToList(&xarray, xsize, sorted[j].x);
if ((sorted[j].x + sorted[j].w) < width)
xsize =
ArrangeAddToList(&xarray, xsize, sorted[j].x + sorted[j].w);
if (sorted[j].y < height)
ysize = ArrangeAddToList(&yarray, ysize, sorted[j].y);
if ((sorted[j].y + sorted[j].h) < height)
ysize =
ArrangeAddToList(&yarray, ysize, sorted[j].y + sorted[j].h);
}
/* fill the allocation array */
for (j = 0; j < (xsize - 1) * (ysize - 1); filled[j++] = 0);
for (j = 0; j < num_sorted; j++)
{
x1 = -1;
x2 = -1;
y1 = -1;
y2 = -1;
for (k = 0; k < xsize - 1; k++)
{
if (sorted[j].x == xarray[k])
{
x1 = k;
x2 = k;
}
if (sorted[j].x + sorted[j].w == xarray[k + 1])
x2 = k;
}
for (k = 0; k < ysize - 1; k++)
{
if (sorted[j].y == yarray[k])
{
y1 = k;
y2 = k;
}
if (sorted[j].y + sorted[j].h == yarray[k + 1])
y2 = k;
}
if ((x1 >= 0) && (x2 >= 0) && (y1 >= 0) && (y2 >= 0))
{
for (y = y1; y <= y2; y++)
{
for (x = x1; x <= x2; x++)
{
if (Filled(x, y) <= sorted[j].p)
Filled(x, y) = sorted[j].p + 1;
}
}
}
}
num_spaces = 0;
/* create list of all "spaces" */
for (y = 0; y < ysize - 1; y++)
{
for (x = 0; x < xsize - 1; x++)
{
/* if the square is empty "grow" the space */
if (Filled(x, y) <= floating[leftover[i]].p)
{
int can_expand_x = 1;
int can_expand_y = 1;
char fitswin = 1;
x1 = x + 1;
y1 = y + 1;
if (x >= xsize - 2)
can_expand_x = 0;
if (y >= ysize - 2)
can_expand_y = 0;
while ((can_expand_x) || (can_expand_y))
{
if (x1 >= xsize - 1)
can_expand_x = 0;
if (y1 >= ysize - 1)
can_expand_y = 0;
if (can_expand_x)
{
for (j = y; j < y1; j++)
{
if (Filled(x1, j) >
floating[leftover[i]].p + 1)
can_expand_x = 0;
}
}
if (can_expand_x)
x1++;
if (can_expand_y)
{
for (j = x; j < x1; j++)
{
if (Filled(j, y1) >
floating[leftover[i]].p + 1)
can_expand_y = 0;
}
}
if (can_expand_y)
y1++;
}
spaces[num_spaces].x = xarray[x];
spaces[num_spaces].y = yarray[y];
spaces[num_spaces].w = xarray[x1] - xarray[x];
spaces[num_spaces].h = yarray[y1] - yarray[y];
spaces[num_spaces].p = fitswin;
num_spaces++;
}
}
}
/* find the first space that fits */
k = -1;
sort = 0x7fffffff;
a1 = floating[leftover[i]].w * floating[leftover[i]].h;
k = -1;
for (j = 0; j < num_spaces; j++)
{
a2 = spaces[j].w * spaces[j].h;
if ((a2 != 0) && ((a1 - a2) < sort) && (spaces[j].p))
{
k = j;
sort = a1 - a2;
}
}
/* if there's a small space ... */
if (k >= 0)
{
sorted[num_sorted].x = spaces[k].x;
sorted[num_sorted].y = spaces[k].y;
sorted[num_sorted].data = floating[leftover[i]].data;
sorted[num_sorted].w = floating[leftover[i]].w;
sorted[num_sorted].h = floating[leftover[i]].h;
if ((sorted[num_sorted].x + sorted[num_sorted].w) > width)
sorted[num_sorted].x = width - sorted[num_sorted].w;
if ((sorted[num_sorted].y + sorted[num_sorted].h) > height)
sorted[num_sorted].y = height - sorted[num_sorted].h;
if (sorted[num_sorted].x < startx)
sorted[num_sorted].x = startx;
if (sorted[num_sorted].y < starty)
sorted[num_sorted].y = starty;
num_sorted++;
}
else
{
/* there is no room - put it centered */
/* (but dont put top left off screen) */
sorted[num_sorted].data = floating[leftover[i]].data;
sorted[num_sorted].x = (width - floating[leftover[i]].w) / 2;
sorted[num_sorted].y = (height - floating[leftover[i]].h) / 2;
sorted[num_sorted].w = floating[leftover[i]].w;
sorted[num_sorted].h = floating[leftover[i]].h;
if (sorted[num_sorted].x < startx)
sorted[num_sorted].x = startx;
if (sorted[num_sorted].y < starty)
sorted[num_sorted].y = starty;
num_sorted++;
}
}
for (i = 0; i < num_sorted; i++)
{
if ((sorted[i].x + sorted[i].w) > width)
sorted[i].x = VRoot.w - sorted[i].w;
if ((sorted[i].y + sorted[i].h) > height)
sorted[i].y = VRoot.h - sorted[i].h;
if (sorted[i].x < startx)
sorted[i].x = startx;
if (sorted[i].y < starty)
sorted[i].y = starty;
}
done:
/* free up memory */
if (xarray)
Efree(xarray);
if (yarray)
Efree(yarray);
if (filled)
Efree(filled);
if (spaces)
Efree(spaces);
if (leftover)
Efree(leftover);
EDBUG_RETURN_;
}
void
SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy)
{
EWin **lst, **gwins;
int gnum, num, i, j, screen_snap_dist, odx, ody;
static char last_res = 0;
int top_bound, bottom_bound, left_bound, right_bound, w, h;
EDBUG(5, "SnapEwin");
if (!ewin)
EDBUG_RETURN_;
if (!Conf.snap.enable)
{
*new_dx = dx;
*new_dy = dy;
EDBUG_RETURN_;
}
ScreenGetAvailableArea(ewin->shape_x, ewin->shape_y,
&left_bound, &top_bound, &w, &h);
right_bound = left_bound + w;
bottom_bound = top_bound + h;
screen_snap_dist = Mode.constrained ? (w + h) : Conf.snap.screen_snap_dist;
lst = (EWin **) ListItemType(&num, LIST_TYPE_EWIN);
gwins = ListWinGroupMembersForEwin(ewin, ACTION_MOVE, Mode.nogroup
|| Mode.move.swap, &gnum);
if (gwins)
{
for (i = 0; i < gnum; i++)
{
for (j = 0; j < num; j++)
{
if ((lst[j] == gwins[i]) || (lst[j] == ewin))
lst[j] = NULL;
}
}
Efree(gwins);
}
odx = dx;
ody = dy;
if (dx < 0)
{
if (IN_BELOW(ewin->shape_x + dx, left_bound, screen_snap_dist)
&& (ewin->shape_x >= left_bound))
{
dx = left_bound - ewin->shape_x;
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if (((ewin->desktop == lst[i]->desktop) ||
(lst[i]->sticky)) && (!(lst[i]->floating)) &&
(!(lst[i]->iconified)) && (!(lst[i]->ignorearrange)))
{
if (IN_BELOW
(ewin->shape_x + dx, lst[i]->x + lst[i]->w - 1,
Conf.snap.edge_snap_dist)
&& SPANS_COMMON(ewin->shape_y, ewin->h, lst[i]->y,
lst[i]->h)
&& (ewin->shape_x >= (lst[i]->x + lst[i]->w)))
{
dx = (lst[i]->x + lst[i]->w) - ewin->shape_x;
break;
}
}
}
}
if ((ewin->req_x - ewin->shape_x) > 0)
dx = 0;
}
else if (dx > 0)
{
if (IN_ABOVE
(ewin->shape_x + ewin->w + dx, right_bound, screen_snap_dist)
&& ((ewin->shape_x + ewin->w) <= right_bound))
{
dx = right_bound - (ewin->shape_x + ewin->w);
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if (((ewin->desktop == lst[i]->desktop) ||
(lst[i]->sticky)) && (!(lst[i]->floating)) &&
(!(lst[i]->iconified)) && (!(lst[i]->ignorearrange)))
{
if (IN_ABOVE(ewin->shape_x + ewin->w + dx - 1, lst[i]->x,
Conf.snap.edge_snap_dist) &&
SPANS_COMMON(ewin->shape_y, ewin->h, lst[i]->y,
lst[i]->h) &&
((ewin->shape_x + ewin->w) <= lst[i]->x))
{
dx = lst[i]->x - (ewin->shape_x + ewin->w);
break;
}
}
}
}
if ((ewin->req_x - ewin->shape_x) < 0)
dx = 0;
}
if (dy < 0)
{
if (IN_BELOW(ewin->shape_y + dy, top_bound, screen_snap_dist)
&& (ewin->shape_y >= top_bound))
{
dy = top_bound - ewin->shape_y;
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if (((ewin->desktop == lst[i]->desktop) ||
(lst[i]->sticky)) && (!(lst[i]->floating)) &&
(!(lst[i]->iconified)) && (!(lst[i]->ignorearrange)))
{
if (IN_BELOW
(ewin->shape_y + dy, lst[i]->y + lst[i]->h - 1,
Conf.snap.edge_snap_dist)
&& SPANS_COMMON(ewin->shape_x, ewin->w, lst[i]->x,
lst[i]->w)
&& (ewin->shape_y >= (lst[i]->y + lst[i]->h)))
{
dy = (lst[i]->y + lst[i]->h) - ewin->shape_y;
break;
}
}
}
}
if ((ewin->req_y - ewin->shape_y) > 0)
dy = 0;
}
else if (dy > 0)
{
if (IN_ABOVE
(ewin->shape_y + ewin->h + dy, bottom_bound, screen_snap_dist)
&& ((ewin->shape_y + ewin->h) <= bottom_bound))
{
dy = bottom_bound - (ewin->shape_y + ewin->h);
}
else if (lst)
{
for (i = 0; i < num; i++)
{
if (lst[i] == NULL)
continue;
if (((ewin->desktop == lst[i]->desktop) ||
(lst[i]->sticky)) && (!(lst[i]->floating)) &&
(!(lst[i]->iconified)) && (!(lst[i]->ignorearrange)))
{
if (IN_ABOVE(ewin->shape_y + ewin->h + dy - 1, lst[i]->y,
Conf.snap.edge_snap_dist) &&
SPANS_COMMON(ewin->shape_x, ewin->w, lst[i]->x,
lst[i]->w) &&
((ewin->shape_y + ewin->h) <= lst[i]->y))
{
dy = lst[i]->y - (ewin->shape_y + ewin->h);
break;
}
}
}
}
if ((ewin->req_y - ewin->shape_y) < 0)
dy = 0;
}
if (lst)
Efree(lst);
if ((odx != dx) || (ody != dy))
{
if (!last_res)
{
/* SoundPlay("SOUND_MOVE_RESIST"); */
last_res = 1;
}
}
else
{
last_res = 0;
}
*new_dx = dx;
*new_dy = dy;
EDBUG_RETURN_;
}
void
ArrangeEwin(EWin * ewin)
{
EDBUG(8, "ArrangeEwin");
ewin->client.already_placed = 1;
ArrangeEwinXY(ewin, &ewin->x, &ewin->y);
MoveEwin(ewin, ewin->x, ewin->y);
EDBUG_RETURN_;
}
void
ArrangeEwinCentered(EWin * ewin, int focus)
{
EDBUG(8, "ArrangeEwinCentered");
ewin->client.already_placed = 1;
ArrangeEwinCenteredXY(ewin, &ewin->x, &ewin->y);
MoveEwin(ewin, ewin->x, ewin->y);
if (focus)
FocusToEWin(ewin, FOCUS_SET);
EDBUG_RETURN_;
}
static int
EWinIsOnViewport(EWin * ewin, int desktop)
{
if (ewin->sticky)
return 1;
if (ewin->desktop == desktop &&
ewin->area_x == desks.desk[desktop].current_area_x &&
ewin->area_y == desks.desk[desktop].current_area_y)
return 1;
return 0;
}
void
ArrangeEwinXY(EWin * ewin, int *px, int *py)
{
EWin *const *lst;
Button **blst;
int i, j, num;
RectBox *fixed, *ret, newrect;
fixed = NULL;
ret = NULL;
lst = EwinListGetAll(&num);
if ((lst) && (num > 0))
{
fixed = Emalloc(sizeof(RectBox) * num);
j = 0;
for (i = 0; i < num; i++)
{
EWin *e = lst[i];
if (e == ewin ||
e->iconified || e->ignorearrange || e->layer == 0 ||
!EWinIsOnViewport(e, ewin->desktop))
continue;
fixed[j].data = e;
fixed[j].x = e->x;
fixed[j].y = e->y;
fixed[j].w = e->w;
fixed[j].h = e->h;
if (fixed[j].x < 0)
{
fixed[j].w += fixed[j].x;
fixed[j].x = 0;
}
if ((fixed[j].x + fixed[j].w) > VRoot.w)
fixed[j].w = VRoot.w - fixed[j].x;
if (fixed[j].y < 0)
{
fixed[j].h += fixed[j].y;
fixed[j].y = 0;
}
if ((fixed[j].y + fixed[j].h) > VRoot.h)
fixed[j].h = VRoot.h - fixed[j].y;
if ((fixed[j].w <= 0) || (fixed[j].h <= 0))
continue;
if (e->never_use_area)
fixed[j].p = 50;
else
fixed[j].p = e->layer;
j++;
}
blst = (Button **) ListItemType(&num, LIST_TYPE_BUTTON);
if (blst)
{
fixed = Erealloc(fixed, sizeof(RectBox) * (num + j));
for (i = 0; i < num; i++)
{
if (ButtonGetInfo(blst[i], &fixed[j], ewin->desktop))
continue;
if (fixed[j].x < 0)
{
fixed[j].w += fixed[j].x;
fixed[j].x = 0;
}
if ((fixed[j].x + fixed[j].w) > VRoot.w)
fixed[j].w = VRoot.w - fixed[j].x;
if (fixed[j].y < 0)
{
fixed[j].h += fixed[j].y;
fixed[j].y = 0;
}
if ((fixed[j].y + fixed[j].h) > VRoot.h)
fixed[j].h = VRoot.h - fixed[j].y;
if ((fixed[j].w <= 0) || (fixed[j].h <= 0))
continue;
if (fixed[j].p) /* Sticky */
fixed[j].p = 1;
else
fixed[j].p = 0;
j++;
}
Efree(blst);
}
ret = Emalloc(sizeof(RectBox) * (j + 1));
newrect.data = ewin;
newrect.x = 0;
newrect.y = 0;
newrect.w = ewin->w;
newrect.h = ewin->h;
newrect.p = ewin->layer;
2003-11-08 02:56:25 -08:00
ArrangeRects(fixed, j, &newrect, 1, ret,
0, 0, VRoot.w, VRoot.h, ARRANGE_BY_SIZE, 1);
for (i = 0; i < j + 1; i++)
{
if (ret[i].data == ewin)
{
*px = ret[i].x;
*py = ret[i].y;
break;
}
}
if (ret)
Efree(ret);
if (fixed)
Efree(fixed);
}
else
{
ArrangeEwinCenteredXY(ewin, px, py);
}
}
void
ArrangeEwinCenteredXY(EWin * ewin, int *px, int *py)
{
int x, y, w, h;
GetPointerScreenAvailableArea(&x, &y, &w, &h);
*px = (w - ewin->w) / 2 + x;
*py = (h - ewin->h) / 2 + y;
}