Focus: Don't set focus on sliding windows
Focus should be updated when sliding is done. Probably not much of a problem but seems right.
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@ -86,6 +86,9 @@ FocusEwinValid(EWin * ewin, int want_on_screen, int click, int want_visible)
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ewin->state.state != EWIN_STATE_MAPPED)
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ok = 0;
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else if (ewin->state.sliding)
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ok = 0;
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else if (ewin->props.focusclick && !click)
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ok = 0;
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