Mon Oct 4 18:19:13 PDT 1999

(Raster)

get rid of "//" C++ style comments..... eeeeeeevil


SVN revision: 656
This commit is contained in:
Carsten Haitzler 1999-10-04 22:26:35 +00:00
parent 98e94934e6
commit b7254176b1
4 changed files with 21 additions and 20 deletions

View File

@ -3027,3 +3027,10 @@ Mon Oct 4 18:10:34 PDT 1999
(Raster)
better directory checkign on startup.........
-------------------------------------------------------------------------------
Mon Oct 4 18:19:13 PDT 1999
(Raster)
get rid of "//" C++ style comments..... eeeeeeevil

View File

@ -2440,8 +2440,8 @@ MinShadeSize(EWin * ewin, int *mw, int *mh)
case 0:
case 1:
p = ewin->w;
// get the correct width, based on the borderparts that are remaining
// visible
/* get the correct width, based on the borderparts that are remaining */
/* visible */
leftborderwidth = rightborderwidth = 0;
for (i = 0; i < ewin->border->num_winparts; i++)
{

View File

@ -2345,8 +2345,8 @@ HandleMouseUp(XEvent * ev)
{
gwins = ListWinGroupMembersForEwin(p->hi_ewin, ACTION_MOVE,
mode.nogroup, &num);
// get get the location of the base win so we can move the
// rest of the windows in the group to the correct offset
/* get get the location of the base win so we can move the */
/* rest of the windows in the group to the correct offset */
for (i = 0; i < num; i++)
if (gwins[i] == p->hi_ewin)
{
@ -2446,8 +2446,8 @@ HandleMouseUp(XEvent * ev)
}
}
mode.destroy = 0;
// unallocate the space that was holding the old positions of the
// windows
/* unallocate the space that was holding the old positions of the */
/* windows */
if (gwin_px)
{
Efree(gwin_px);

View File

@ -67,13 +67,10 @@ IB_Animate(char iconify, EWin * from, EWin * to)
w = (fw * ii) + (dw * i);
h = (fh * ii) + (dh * i);
x = (2 * x + w) / 2; //x middle
y = (2 * y + h) / 2; // y middle
w /= 2; //width/2
h /= 2; //height/2
x = (2 * x + w) / 2; /* x middle */
y = (2 * y + h) / 2; /* y middle */
w /= 2; /* width/2 */
h /= 2; /* height/2 */
x1 = x + w * (1 - .5 * sin(3.14159 + i * 6.2831853072));
y1 = y + h * cos(i * 6.2831853072);
@ -140,13 +137,10 @@ IB_Animate(char iconify, EWin * from, EWin * to)
w = (fw * ii) + (dw * i);
h = (fh * ii) + (dh * i);
x = (2 * x + w) / 2; //x middle
y = (2 * y + h) / 2; // y middle
w /= 2; //width/2
h /= 2; //height/2
x = (2 * x + w) / 2; /* x middle */
y = (2 * y + h) / 2; /* y middle */
w /= 2; /* width/2 */
h /= 2; /* height/2 */
x1 = x + w * (1 - .5 * sin(3.14159 + i * 6.2831853072));
y1 = y + h * cos(i * 6.2831853072);