Fix non-opaque moves across desk switch. Cleanups.
SVN revision: 18541
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ac60a6615a
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f9cf7b23ef
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@ -1054,7 +1054,7 @@ DeskGotoNum(unsigned int desk)
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DeskGoto(dsk);
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}
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void
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static void
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DeskSwitchStart(void)
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{
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FocusNewDeskBegin();
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@ -1065,7 +1065,7 @@ DeskSwitchStart(void)
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DesksEventsConfigure(0);
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}
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void
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static void
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DeskSwitchDone(void)
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{
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/* we flipped - re-enable enter and leave events */
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@ -1139,8 +1139,8 @@ DeskGoto(Desk * dsk)
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DeskEnter(dsk);
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}
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ActionsResume();
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DeskSwitchDone();
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ActionsResume();
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ModulesSignal(ESIGNAL_DESK_SWITCH_DONE, NULL);
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}
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@ -1587,10 +1587,9 @@ DeskCurrentGotoArea(int ax, int ay)
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/* set hints up for it */
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HintsSetDesktopViewport();
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ActionsResume();
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/* re-focus on a new ewin on that new desktop area */
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DeskSwitchDone();
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ActionsResume();
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ModulesSignal(ESIGNAL_AREA_SWITCH_DONE, DesksGetCurrent());
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@ -71,9 +71,6 @@ void DeskCurrentMoveAreaBy(int ax, int ay);
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void DeskGotoByEwin(EWin * ewin);
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void DeskSwitchStart(void);
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void DeskSwitchDone(void);
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unsigned int DesksGetNumber(void);
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Desk *DesksGetCurrent(void);
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Desk *DesktopAt(int x, int y);
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@ -501,7 +501,7 @@ FocusNewDesk(void)
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/* Set the mouse-over window */
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Mode.mouse_over_ewin = GetEwinByCurrentPointer();
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FocusToEWin(NULL, FOCUS_DESK_ENTER);
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doFocusToEwin(NULL, FOCUS_DESK_ENTER);
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}
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static void
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@ -197,8 +197,6 @@ ActionMoveSuspend(void)
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/* If non opaque undraw our boxes */
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if (Mode_mr.mode > 0)
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{
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EUngrabServer();
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lst =
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ListWinGroupMembersForEwin(ewin, GROUP_ACTION_MOVE, Mode.nogroup,
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&num);
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@ -210,6 +208,8 @@ ActionMoveSuspend(void)
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}
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if (lst)
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Efree(lst);
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EUngrabServer();
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}
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return 0;
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@ -220,7 +220,7 @@ ActionMoveResume(void)
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{
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EWin *ewin, **lst;
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int i, num;
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int x, y, ax, ay, fl;
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int x, y, fl;
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ewin = Mode_mr.ewin;
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if (!ewin)
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@ -236,8 +236,6 @@ ActionMoveResume(void)
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if (Mode_mr.mode > 0)
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EGrabServer();
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DeskCurrentGetArea(&ax, &ay);
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/* Redraw any windows that were in "move mode" */
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lst =
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ListWinGroupMembersForEwin(ewin, GROUP_ACTION_MOVE, Mode.nogroup, &num);
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