/* * Copyright (C) 2000-2004 Carsten Haitzler, Geoff Harrison and various contributors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies of the Software, its documentation and marketing & publicity * materials, and acknowledgment shall be given in the documentation, materials * and software packages that this Software was used. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #define DECLARE_STRUCT_BUTTON #include "E.h" Button * ButtonCreate(const char *name, ImageClass * iclass, ActionClass * aclass, TextClass * tclass, char *label, char ontop, int flags, int minw, int maxw, int minh, int maxh, int xo, int yo, int xa, int xr, int ya, int yr, int xsr, int xsa, int ysr, int ysa, char simg, int desk, char sticky) { Button *b; EDBUG(5, "ButtonCreate"); b = Emalloc(sizeof(Button)); b->name = Estrdup(name); b->label = Estrdup(label); b->iclass = iclass; if (!b->iclass) b->iclass = FindItem("__FALLBACK_ICLASS", 0, LIST_FINDBY_NAME, LIST_TYPE_ICLASS); if (b->iclass) b->iclass->ref_count++; b->aclass = aclass; if (b->aclass) b->aclass->ref_count++; b->tclass = tclass; if ((!b->tclass) && (b->label)) { b->tclass = FindItem("__FALLBACK_TCLASS", 0, LIST_FINDBY_NAME, LIST_TYPE_TCLASS); } if (b->tclass) b->tclass->ref_count++; b->label = label; b->ontop = ontop; b->flags = flags; b->sticky = sticky; b->desktop = desk; b->visible = 0; b->geom.width.min = minw; b->geom.width.max = maxw; b->geom.height.min = minh; b->geom.height.max = maxh; b->geom.xorigin = xo; b->geom.yorigin = yo; b->geom.xabs = xa; b->geom.xrel = xr; b->geom.yabs = ya; b->geom.yrel = yr; b->geom.xsizeabs = xsa; b->geom.xsizerel = xsr; b->geom.ysizeabs = ysa; b->geom.ysizerel = ysr; b->geom.size_from_image = simg; b->inside_win = 0; b->event_win = 0; b->destroy_inside_win = 0; b->internal = 0; b->default_show = 1; b->used = 0; b->left = 0; b->win = ECreateWindow(desks.desk[desk % ENLIGHTENMENT_CONF_NUM_DESKTOPS].win, -100, -100, 50, 50, 0); XSelectInput(disp, b->win, ExposureMask | KeyPressMask | KeyReleaseMask | ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask | PointerMotionMask); b->x = -1; b->y = -1; b->w = -1; b->h = -1; b->cx = -10; b->cy = -10; b->cw = -10; b->ch = -10; b->state = 0; b->expose = 0; b->ref_count = 0; EDBUG_RETURN(b); } void ButtonDestroy(Button * b) { EDBUG(5, "ButtonDestroy"); if (!b) EDBUG_RETURN_; if (b->ref_count > 0) { DialogOK(_("Button Error!"), _("%u references remain\n"), b->ref_count); EDBUG_RETURN_; } while (RemoveItemByPtr(b, LIST_TYPE_BUTTON)); if (b->name) Efree(b->name); if (b->win) EDestroyWindow(disp, b->win); if (b->iclass) b->iclass->ref_count--; if (b->aclass) b->aclass->ref_count--; if (b->tclass) b->tclass->ref_count--; if (b->label) Efree(b->label); Efree(b); EDBUG_RETURN_; } static void ButtonCalc(Button * b) { int w, h, x, y, xo, yo; Imlib_Image *im; EDBUG(4, "ButtonCalc"); x = 0; y = 0; w = 32; h = 32; if (b->geom.size_from_image) { if ((b->iclass) && (b->iclass->norm.normal->im_file)) { im = ELoadImage(b->iclass->norm.normal->im_file); if (im) { imlib_context_set_image(im); w = imlib_image_get_width(); h = imlib_image_get_height(); imlib_free_image(); } else { w = 32; h = 32; } } else { if (!b->iclass) b->iclass = FindItem("__FALLBACK_ICLASS", 0, LIST_FINDBY_NAME, LIST_TYPE_ICLASS); w = 32; h = 32; } } else { w = ((b->geom.xsizerel * root.w) >> 10) + b->geom.xsizeabs; h = ((b->geom.ysizerel * root.h) >> 10) + b->geom.ysizeabs; } if (w > b->geom.width.max) w = b->geom.width.max; else if (w < b->geom.width.min) w = b->geom.width.min; if (h > b->geom.height.max) h = b->geom.height.max; else if (h < b->geom.height.min) h = b->geom.height.min; xo = (w * b->geom.xorigin) >> 10; yo = (h * b->geom.yorigin) >> 10; x = ((b->geom.xrel * root.w) >> 10) + b->geom.xabs - xo; y = ((b->geom.yrel * root.h) >> 10) + b->geom.yabs - yo; b->x = x; b->y = y; b->w = w; b->h = h; EDBUG_RETURN_; } void ButtonShow(Button * b) { char move, resize; EDBUG(4, "ButtonShow"); ButtonCalc(b); move = 0; resize = 0; if ((b->x != b->cx) || (b->y != b->cy)) move = 1; if ((b->w != b->cw) || (b->h != b->ch)) resize = 1; if ((move) && (resize)) EMoveResizeWindow(disp, b->win, b->x, b->y, b->w, b->h); else if (move) EMoveWindow(disp, b->win, b->x, b->y); else if (resize) EResizeWindow(disp, b->win, b->w, b->h); if (b->sticky) XRaiseWindow(disp, b->win); ButtonDraw(b); b->visible = 1; EMapWindow(disp, b->win); b->cx = b->x; b->cy = b->y; b->cw = b->w; b->ch = b->h; EDBUG_RETURN_; } void ButtonMoveToDesktop(Button * b, int num) { EDBUG(3, "ButtonMoveToDesktop"); if (b->sticky) { b->desktop = 0; EReparentWindow(disp, b->win, desks.desk[0].win, b->x, b->y); XRaiseWindow(disp, b->win); } else { b->desktop = num; EReparentWindow(disp, b->win, desks.desk[DESKTOPS_WRAP_NUM(num)].win, b->x, b->y); } EDBUG_RETURN_; } void ButtonHide(Button * b) { EDBUG(3, "ButtonHide"); EUnmapWindow(disp, b->win); b->visible = 0; EDBUG_RETURN_; } void ButtonToggle(Button * b) { EDBUG(3, "ButtonToggle"); if (b->used) EDBUG_RETURN_; if (b->visible) ButtonHide(b); else ButtonShow(b); EDBUG_RETURN_; } void ButtonDraw(Button * b) { EDBUG(3, "ButtonDraw"); IclassApply(b->iclass, b->win, b->w, b->h, 0, 0, b->state, 0); if (b->label) TclassApply(b->iclass, b->win, b->w, b->h, 0, 0, b->state, 0, b->tclass, b->label); EDBUG_RETURN_; } void ButtonDrawWithState(Button * b, int state) { b->state = state; ButtonDraw(b); } void ButtonMoveToCoord(Button * b, int x, int y) { int rx, ry, relx, rely, absx, absy; char move, resize; EDBUG(3, "ButtonMoveToCoord"); if (b->flags & FLAG_FIXED) EDBUG_RETURN_; if ((x + (b->w >> 1)) < (root.w / 3)) relx = 0; else if ((x + (b->w >> 1)) > ((root.w * 2) / 3)) relx = 1024; else relx = 512; rx = (relx * root.w) >> 10; absx = x - rx; if ((y + (b->h >> 1)) < (root.h / 3)) rely = 0; else if ((y + (b->h >> 1)) > ((root.h * 2) / 3)) rely = 1024; else rely = 512; ry = (rely * root.h) >> 10; absy = y - ry; if (!(b->flags & FLAG_FIXED_HORIZ)) { b->geom.xorigin = 0; b->geom.xabs = absx; b->geom.xrel = relx; } if (!(b->flags & FLAG_FIXED_VERT)) { b->geom.yorigin = 0; b->geom.yabs = absy; b->geom.yrel = rely; } ButtonCalc(b); move = 0; resize = 0; if ((b->x != b->cx) || (b->y != b->cy)) move = 1; if ((b->w != b->cw) || (b->h != b->ch)) resize = 1; if ((move) && (resize)) EMoveResizeWindow(disp, b->win, b->x, b->y, b->w, b->h); else if (move) EMoveWindow(disp, b->win, b->x, b->y); else if (resize) EResizeWindow(disp, b->win, b->w, b->h); if (b->sticky) XRaiseWindow(disp, b->win); b->cx = b->x; b->cy = b->y; b->cw = b->w; b->ch = b->h; EDBUG_RETURN_; } void ButtonMoveRelative(Button * b, int dx, int dy) { ButtonMoveToCoord(b, b->x + dx, b->y + dy); } void ButtonIncRefcount(Button * b) { b->ref_count++; } void ButtonDecRefcount(Button * b) { b->ref_count--; } const char * ButtonGetName(Button * b) { return b->name; } int ButtonGetRefcount(Button * b) { return b->ref_count; } int ButtonGetDesktop(Button * b) { return b->desktop; } void ButtonGetGeometry(Button * b, int *x, int *y, unsigned int *w, unsigned int *h) { if (x) *x = b->x; if (y) *y = b->y; if (w) *w = b->w; if (h) *h = b->h; } int ButtonGetInfo(Button * b, RectBox * r, int desk) { if (!b->visible || b->internal) return -1; if (!b->sticky && (b->desktop != desk)) return -1; r->data = NULL; r->x = b->x; r->y = b->y; r->w = b->w; r->h = b->h; r->p = b->sticky; return 0; } ActionClass * ButtonGetAClass(Button * b) { return b->aclass; } int ButtonIsFixed(Button * b) { return b->flags & FLAG_FIXED; } int ButtonEmbedWindow(Button * ButtonToUse, Window WindowToEmbed) { unsigned int w, h; EDBUG(4, "ButtonEmbedWindow"); EReparentWindow(disp, WindowToEmbed, ButtonToUse->win, 0, 0); ButtonToUse->inside_win = WindowToEmbed; GetWinWH(WindowToEmbed, &w, &h); EMoveWindow(disp, ButtonToUse->inside_win, (ButtonToUse->w - w) >> 1, (ButtonToUse->h - h) >> 1); ButtonToUse->event_win = ECreateEventWindow(ButtonToUse->win, 0, 0, w, h); XSelectInput(disp, ButtonToUse->event_win, ButtonPressMask | ButtonReleaseMask | EnterWindowMask | LeaveWindowMask | ButtonMotionMask); EMoveWindow(disp, ButtonToUse->event_win, (ButtonToUse->w - w) >> 1, (ButtonToUse->h - h) >> 1); EMapRaised(disp, ButtonToUse->event_win); EDBUG_RETURN(0); } void ButtonFindEmptySpotFor(Button * bt, const char *listname, char dirtomove) { Button **blst; int num = 0, i = 0, j = 0, done = 0; blst = (Button **) ListItemTypeName(&num, LIST_TYPE_BUTTON, listname); if (blst) { for (i = 0; i < num; i++) { for (j = 0; j < num; j++) { if ((bt->x + bt->w) <= blst[j]->x || bt->x >= (blst[j]->x + blst[j]->w)) { done = 1; } else { if ((bt->y + bt->h) <= blst[j]->y || bt->y > (blst[j]->y + blst[j]->h)) done = 1; else done = 0; } if (!done) { if (dirtomove == ICON_RIGHT) bt->x += bt->w; else if (dirtomove == ICON_LEFT) bt->x -= bt->w; else if (dirtomove == ICON_DOWN) bt->y += bt->h; else if (dirtomove == ICON_UP) bt->y -= bt->h; } } } Efree(blst); } ButtonMoveToCoord(bt, bt->x, bt->y); EDBUG_RETURN_; } /* * Functions operating on all buttons */ Button * FindButton(Window win) { Button *b; Button **buttons; int i, num; EDBUG(6, "FindButton"); buttons = (Button **) ListItemType(&num, LIST_TYPE_BUTTON); for (i = 0; i < num; i++) { if ((win == buttons[i]->win) || (win == buttons[i]->inside_win) || (win == buttons[i]->event_win)) { b = buttons[i]; Efree(buttons); EDBUG_RETURN(b); } } if (buttons) Efree(buttons); EDBUG_RETURN(NULL); } /* * Button event handlers */ int ButtonsEventExpose(XEvent * ev) { int used = 0; int i, num; Button **buttons; Window win = ev->xexpose.window; buttons = (Button **) ListItemType(&num, LIST_TYPE_BUTTON); if (buttons == NULL) return 0; for (i = 0; i < num; i++) { if (win != buttons[i]->win) continue; ButtonDraw(buttons[i]); used = 1; break; } Efree(buttons); return used; } int ButtonsEventMouseDown(XEvent * ev) { int used = 0; int i, num; Button **buttons; Window win = ev->xbutton.window; ActionClass *ac; buttons = (Button **) ListItemType(&num, LIST_TYPE_BUTTON); if (buttons == NULL) return 0; for (i = 0; i < num; i++) { if ((win != buttons[i]->win) && (win != buttons[i]->event_win)) continue; GrabThePointer(win); if (buttons[i]->inside_win) { Window id = ev->xany.window; /* ??? */ ev->xany.window = buttons[i]->inside_win; XSendEvent(disp, buttons[i]->inside_win, False, ButtonPressMask, ev); ev->xany.window = id; } Mode.button = buttons[i]; buttons[i]->state = STATE_CLICKED; ButtonDraw(buttons[i]); ac = FindItem("ACTION_BUTTON_DRAG", 0, LIST_FINDBY_NAME, LIST_TYPE_ACLASS); if (ac) EventAclass(ev, NULL, ac); if (buttons[i]->aclass) EventAclass(ev, NULL, buttons[i]->aclass); used = 1; break; } Efree(buttons); return used; } int ButtonsEventMouseUp(XEvent * ev) { int used = 0; int i, num; Button **buttons; Window win = ev->xbutton.window; buttons = (Button **) ListItemType(&num, LIST_TYPE_BUTTON); if (buttons == NULL) return 0; for (i = 0; i < num; i++) { if ((win != buttons[i]->win) && (win != buttons[i]->event_win)) continue; if (buttons[i]->inside_win && !Mode.action_inhibit) { Window id = ev->xany.window; /* ??? */ ev->xany.window = buttons[i]->inside_win; XSendEvent(disp, buttons[i]->inside_win, False, ButtonReleaseMask, ev); ev->xany.window = id; } Mode.button = buttons[i]; if ((buttons[i]->state == STATE_CLICKED) && (!buttons[i]->left)) buttons[i]->state = STATE_HILITED; else buttons[i]->state = STATE_NORMAL; buttons[i]->left = 0; ButtonDraw(buttons[i]); if (buttons[i]->aclass) EventAclass(ev, NULL, buttons[i]->aclass); used = 1; break; } Efree(buttons); return used; } int ButtonsEventMouseIn(XEvent * ev) { int used = 0; int i, num; Button **buttons; Window win = ev->xcrossing.window; buttons = (Button **) ListItemType(&num, LIST_TYPE_BUTTON); if (buttons == NULL) return 0; for (i = 0; i < num; i++) { if ((win != buttons[i]->win) && (win != buttons[i]->event_win)) continue; Mode.button = buttons[i]; if (buttons[i]->state == STATE_CLICKED) buttons[i]->left = 0; else { buttons[i]->state = STATE_HILITED; ButtonDraw(buttons[i]); if (buttons[i]->aclass) EventAclass(ev, NULL, buttons[i]->aclass); } used = 1; break; } Efree(buttons); return used; } int ButtonsEventMouseOut(XEvent * ev) { int used = 0; int i, num; Button **buttons; Window win = ev->xcrossing.window; buttons = (Button **) ListItemType(&num, LIST_TYPE_BUTTON); if (buttons == NULL) return 0; for (i = 0; i < num; i++) { if ((win != buttons[i]->win) && (win != buttons[i]->event_win)) continue; Mode.button = NULL; if (buttons[i]->state == STATE_CLICKED) buttons[i]->left = 1; else { buttons[i]->state = STATE_NORMAL; ButtonDraw(buttons[i]); if (buttons[i]->aclass) EventAclass(ev, NULL, buttons[i]->aclass); } used = 1; break; } Efree(buttons); return used; }