/* * Copyright (C) 2000-2007 Carsten Haitzler, Geoff Harrison and various contributors * Copyright (C) 2004-2007 Kim Woelders * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to * deal in the Software without restriction, including without limitation the * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies of the Software, its documentation and marketing & publicity * materials, and acknowledgment shall be given in the documentation, materials * and software packages that this Software was used. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER * IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "E.h" #include "desktops.h" #include "ewins.h" #include "groups.h" #include "screen.h" #define DEBUG_ARRANGE 0 typedef struct { void *data; int x, y, w, h; int p; } RectBox; static int ArrangeAddToList(int *array, int current_size, int value) { int i, j; for (i = 0; i < current_size; i++) { if (value < array[i]) { for (j = current_size; j > i; j--) array[j] = array[j - 1]; array[i] = value; return current_size + 1; } else if (value == array[i]) return current_size; } array[current_size] = value; return current_size + 1; } #define Filled(x,y) (filled[(y * (xsize - 1)) + x]) static void ArrangeMakeFillLists(int startx, int width, int starty, int height, const RectBox * sorted, int num_sorted, int *xarray, int *nx, int *yarray, int *ny, unsigned char *filled) { int j, x1, x2, y1, y2, k, y, x; int xsize, ysize; xsize = 0; ysize = 0; /* put all the sorted rects into the xy arrays */ xsize = ArrangeAddToList(xarray, xsize, startx); xsize = ArrangeAddToList(xarray, xsize, width); ysize = ArrangeAddToList(yarray, ysize, starty); ysize = ArrangeAddToList(yarray, ysize, height); for (j = 0; j < num_sorted; j++) { if (sorted[j].x < width) xsize = ArrangeAddToList(xarray, xsize, sorted[j].x); if ((sorted[j].x + sorted[j].w) < width) xsize = ArrangeAddToList(xarray, xsize, sorted[j].x + sorted[j].w); if (sorted[j].y < height) ysize = ArrangeAddToList(yarray, ysize, sorted[j].y); if ((sorted[j].y + sorted[j].h) < height) ysize = ArrangeAddToList(yarray, ysize, sorted[j].y + sorted[j].h); } #if DEBUG_ARRANGE for (j = 0; j < xsize; j++) Eprintf("xarray[%d] = %d\n", j, xarray[j]); for (j = 0; j < ysize; j++) Eprintf("yarray[%d] = %d\n", j, yarray[j]); #endif /* fill the allocation array */ for (j = 0; j < (xsize - 1) * (ysize - 1); filled[j++] = 0) ; for (j = 0; j < num_sorted; j++) { x1 = -1; x2 = -1; y1 = -1; y2 = -1; for (k = 0; k < xsize - 1; k++) if (sorted[j].x == xarray[k]) { x1 = x2 = k; break; } for (k++; k < xsize - 1; k++) if (sorted[j].x + sorted[j].w > xarray[k]) x2 = k; for (k = 0; k < ysize - 1; k++) if (sorted[j].y == yarray[k]) { y1 = y2 = k; break; } for (k++; k < ysize - 1; k++) if (sorted[j].y + sorted[j].h > yarray[k]) y2 = k; #if DEBUG_ARRANGE Eprintf("Fill %4d,%4d %4dx%4d: (%2d)%4d->(%2d)%4d,(%2d)%4d->(%2d)%4d\n", sorted[j].x, sorted[j].y, sorted[j].w, sorted[j].h, x1, xarray[x1], x2, xarray[x2], y1, yarray[y1], y2, yarray[y2]); #endif if ((x1 >= 0) && (x2 >= 0) && (y1 >= 0) && (y2 >= 0)) { for (y = y1; y <= y2; y++) { for (x = x1; x <= x2; x++) { if (Filled(x, y) <= sorted[j].p) Filled(x, y) = sorted[j].p + 1; } } } } #if DEBUG_ARRANGE Eprintf("Filled[%2d,%2d] =\n", xsize, ysize); for (k = 0; k < ysize - 1; k++) { for (j = 0; j < xsize - 1; j++) printf(" %2d", Filled(j, k)); printf("\n"); } #endif *nx = xsize; *ny = ysize; } static void ArrangeFindSpaces(const int *xarray, int xsize, const int *yarray, int ysize, unsigned char *filled, RectBox * spaces, int *ns, RectBox * fit, int must_fit) { int i, j, x, y, x1, y1, xbest, ybest; int num_spaces; unsigned int a, abest; /* create list of all "spaces" */ num_spaces = 0; for (y = 0; y < ysize - 1; y++) { for (x = 0; x < xsize - 1; x++) { /* if the square is empty "grow" the space */ if (Filled(x, y) > fit->p) continue; xbest = x; ybest = y; abest = 0; x1 = xsize - 1; #if DEBUG_ARRANGE Eprintf("Check %d,%d: %d,%d\n", x, y, xarray[x], yarray[y]); #endif for (j = y; j < ysize - 1;) { for (i = x; i < x1; i++) { if (Filled(i, j) > fit->p) break; } x1 = i; j++; if (x1 <= x) break; if (must_fit && (xarray[x1] - xarray[x] < fit->w)) continue; for (; j < ysize - 1; j++) { for (i = x; i < x1; i++) { if (Filled(i, j) > fit->p) goto got_one; } } got_one: y1 = j; if (must_fit && (yarray[y1] - yarray[y] < fit->h)) continue; a = (xarray[x1] - xarray[x]) * (yarray[y1] - yarray[y]); #if DEBUG_ARRANGE Eprintf("Got %4d,%4d %4dx%4d: %d\n", xarray[x], yarray[y], xarray[x1] - xarray[x], yarray[y1] - yarray[y], a); #endif if (a > abest) { xbest = x1; ybest = y1; abest = a; } } if (abest == 0) continue; spaces[num_spaces].x = xarray[x]; spaces[num_spaces].y = yarray[y]; spaces[num_spaces].w = xarray[xbest] - xarray[x]; spaces[num_spaces].h = yarray[ybest] - yarray[y]; #if 0 spaces[num_spaces].p = spaces[num_spaces].w >= fit->w && spaces[num_spaces].h >= fit->h; #else spaces[num_spaces].p = 1; #endif num_spaces++; } } #if DEBUG_ARRANGE for (j = 0; j < num_spaces; j++) Eprintf("Spaces: x,y=%4d,%4d wxh=%3dx%3d p=%2d\n", spaces[j].x, spaces[j].y, spaces[j].w, spaces[j].h, spaces[j].p); #endif *ns = num_spaces; } static void ArrangeSwapList(RectBox * list, int a, int b) { RectBox bb; bb.data = list[a].data; bb.x = list[a].x; bb.y = list[a].y; bb.w = list[a].w; bb.h = list[a].h; list[a].data = list[b].data; list[a].x = list[b].x; list[a].y = list[b].y; list[a].w = list[b].w; list[a].h = list[b].h; list[b].data = bb.data; list[b].x = bb.x; list[b].y = bb.y; list[b].w = bb.w; list[b].h = bb.h; } static void ArrangeRects(const RectBox * fixed, int fixed_count, RectBox * floating, int floating_count, RectBox * sorted, int startx, int starty, int width, int height, int policy, char initial_window) { int num_sorted; int xsize = 0, ysize = 0; int *xarray, *yarray; int *leftover; int i, j, k; unsigned char *filled; RectBox *spaces; int num_spaces; int sort; int a1, a2; int num_leftover; if (initial_window) { int xx1, yy1, xx2, yy2; GetPointerScreenAvailableArea(&xx1, &yy1, &xx2, &yy2); xx2 += xx1; yy2 += yy1; if (startx < xx1) startx = xx1; if (width > xx2) width = xx2; if (starty < yy1) starty = yy1; if (height > yy2) height = yy2; } #if DEBUG_ARRANGE Eprintf("Start %d,%d %dx%d\n", startx, starty, width, height); #endif switch (policy) { case ARRANGE_VERBATIM: break; case ARRANGE_BY_SIZE: sort = 0; while (!sort) { sort = 1; for (i = 0; i < floating_count - 1; i++) { a1 = floating[i].w * floating[i].h; a2 = floating[i + 1].w * floating[i + 1].h; if (a2 > a1) { sort = 0; ArrangeSwapList(floating, i, i + 1); } } } break; case ARRANGE_BY_POSITION: sort = 0; while (!sort) { sort = 1; for (i = 0; i < floating_count - 1; i++) { a1 = floating[i].x + floating[i].y; a2 = (floating[i + 1].x + (floating[i + 1].w >> 1)) + (floating[i + 1].y + (floating[i + 1].h >> 1)); if (a2 < a1) { sort = 0; ArrangeSwapList(floating, i, i + 1); } } } break; default: break; } /* for every floating rect in order, "fit" it into the sorted list */ i = ((fixed_count + floating_count) * 2) + 2; xarray = Emalloc(i * sizeof(int)); yarray = Emalloc(i * sizeof(int)); filled = Emalloc(i * i * sizeof(char)); spaces = Emalloc(i * i * sizeof(RectBox)); leftover = NULL; if (floating_count) leftover = Emalloc(floating_count * sizeof(int)); if (!xarray || !yarray || !filled || !spaces) goto done; /* copy "fixed" rects into the sorted list */ memcpy(sorted, fixed, fixed_count * sizeof(RectBox)); num_sorted = fixed_count; /* go through each floating rect in order and "fit" it in */ num_leftover = 0; for (i = 0; i < floating_count; i++) { ArrangeMakeFillLists(startx, width, starty, height, sorted, num_sorted, xarray, &xsize, yarray, &ysize, filled); /* create list of all "spaces" */ ArrangeFindSpaces(xarray, xsize, yarray, ysize, filled, spaces, &num_spaces, floating + i, 1); /* find the first space that fits */ k = -1; sort = 0x7fffffff; for (j = 0; j < num_spaces; j++) { if ((spaces[j].w < floating[i].w) || (spaces[j].h < floating[i].h) || (spaces[j].x < startx) || (spaces[j].x + spaces[j].w > width) || (spaces[j].y < starty) || (spaces[j].y + spaces[j].h > height)) continue; if (policy == ARRANGE_BY_POSITION) { a1 = (spaces[j].x + (spaces[j].w >> 1)) - (floating[i].x + (floating[i].w >> 1)); a2 = (spaces[j].y + (spaces[j].h >> 1)) - (floating[i].y + (floating[i].h >> 1)); if (a1 < 0) a1 = -a1; if (a2 < 0) a2 = -a2; if ((a1 + a2) < sort) { sort = a1 + a2; k = j; } } else { k = j; break; } } if (k >= 0) { if (policy == ARRANGE_BY_POSITION) { a1 = (spaces[k].x + (spaces[k].w >> 1)) - (floating[i].x + (floating[i].w >> 1)); a2 = (spaces[k].y + (spaces[k].h >> 1)) - (floating[i].y + (floating[i].h >> 1)); if (a1 >= 0) { sorted[num_sorted].x = spaces[k].x; } else { sorted[num_sorted].x = spaces[k].x + spaces[k].w - floating[i].w; } if (a2 >= 0) { sorted[num_sorted].y = spaces[k].y; } else { sorted[num_sorted].y = spaces[k].y + spaces[k].h - floating[i].h; } } else { sorted[num_sorted].x = spaces[k].x; sorted[num_sorted].y = spaces[k].y; } sorted[num_sorted].data = floating[i].data; sorted[num_sorted].w = floating[i].w; sorted[num_sorted].h = floating[i].h; sorted[num_sorted].p = floating[i].p; num_sorted++; } else leftover[num_leftover++] = i; } #if DEBUG_ARRANGE Eprintf("Leftovers: %d\n", num_leftover); #endif /* ok we cant fit everything in this baby.... time to fit */ /* the leftovers into the leftover space */ for (i = 0; i < num_leftover; i++) { ArrangeMakeFillLists(startx, width, starty, height, sorted, num_sorted, xarray, &xsize, yarray, &ysize, filled); /* create list of all "spaces" */ ArrangeFindSpaces(xarray, xsize, yarray, ysize, filled, spaces, &num_spaces, floating + leftover[i], 0); /* find the first space that fits */ k = -1; sort = 0x7fffffff; a1 = floating[leftover[i]].w * floating[leftover[i]].h; k = -1; for (j = 0; j < num_spaces; j++) { a2 = spaces[j].w * spaces[j].h; if ((a2 != 0) && ((a1 - a2) < sort) && (spaces[j].p)) { k = j; sort = a1 - a2; } } if (k >= 0) { /* if there's a small space ... */ sorted[num_sorted].x = spaces[k].x; sorted[num_sorted].y = spaces[k].y; } else { /* there is no room - put it centered */ /* (but dont put top left off screen) */ sorted[num_sorted].x = (width - floating[leftover[i]].w) / 2; sorted[num_sorted].y = (height - floating[leftover[i]].h) / 2; } sorted[num_sorted].data = floating[leftover[i]].data; sorted[num_sorted].w = floating[leftover[i]].w; sorted[num_sorted].h = floating[leftover[i]].h; sorted[num_sorted].p = floating[leftover[i]].p; if ((sorted[num_sorted].x + sorted[num_sorted].w) > width) sorted[num_sorted].x = width - sorted[num_sorted].w; if ((sorted[num_sorted].y + sorted[num_sorted].h) > height) sorted[num_sorted].y = height - sorted[num_sorted].h; if (sorted[num_sorted].x < startx) sorted[num_sorted].x = startx; if (sorted[num_sorted].y < starty) sorted[num_sorted].y = starty; num_sorted++; } #if DEBUG_ARRANGE for (i = 0; i < num_sorted; i++) Eprintf("Sorted: x,y=%4d,%4d wxh=%3dx%3d p=%2d: %s\n", sorted[i].x, sorted[i].y, sorted[i].w, sorted[i].h, sorted[i].p, (sorted[i].data) ? ((EObj *) sorted[i].data)->name : "?"); #endif done: /* free up memory */ if (xarray) Efree(xarray); if (yarray) Efree(yarray); if (filled) Efree(filled); if (spaces) Efree(spaces); if (leftover) Efree(leftover); } void SnapEwin(EWin * ewin, int dx, int dy, int *new_dx, int *new_dy) { EWin *const *lst1; EWin **lst, **gwins; int gnum, num, i, j, screen_snap_dist, odx, ody; static char last_res = 0; int top_bound, bottom_bound, left_bound, right_bound, w, h; if (!ewin) return; if (!Conf.snap.enable) { *new_dx = dx; *new_dy = dy; return; } ScreenGetGeometry(ewin->shape_x, ewin->shape_y, &left_bound, &top_bound, &w, &h); right_bound = left_bound + w; bottom_bound = top_bound + h; screen_snap_dist = Mode.constrained ? (w + h) : Conf.snap.screen_snap_dist; lst = NULL; lst1 = EwinListOrderGet(&num); if (lst1) { lst = malloc(num * sizeof(EWin *)); if (!lst) return; memcpy(lst, lst1, num * sizeof(EWin *)); } gwins = ListWinGroupMembersForEwin(ewin, GROUP_ACTION_MOVE, Mode.nogroup || Mode.move.swap, &gnum); if (gwins) { for (i = 0; i < gnum; i++) { for (j = 0; j < num; j++) { if ((lst[j] == gwins[i]) || (lst[j] == ewin)) lst[j] = NULL; } } Efree(gwins); } odx = dx; ody = dy; if (dx < 0) { if (IN_BELOW(ewin->shape_x + dx, left_bound, screen_snap_dist) && (ewin->shape_x >= left_bound)) { dx = left_bound - ewin->shape_x; } else if (lst) { for (i = 0; i < num; i++) { if (lst[i] == NULL) continue; if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) || EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) && !lst[i]->state.iconified && !lst[i]->props.ignorearrange) { if (IN_BELOW (ewin->shape_x + dx, EoGetX(lst[i]) + EoGetW(lst[i]) - 1, Conf.snap.edge_snap_dist) && SPANS_COMMON(ewin->shape_y, EoGetH(ewin), EoGetY(lst[i]), EoGetH(lst[i])) && (ewin->shape_x >= (EoGetX(lst[i]) + EoGetW(lst[i])))) { dx = (EoGetX(lst[i]) + EoGetW(lst[i])) - ewin->shape_x; break; } } } } if ((ewin->req_x - ewin->shape_x) > 0) dx = 0; } else if (dx > 0) { if (IN_ABOVE (ewin->shape_x + EoGetW(ewin) + dx, right_bound, screen_snap_dist) && ((ewin->shape_x + EoGetW(ewin)) <= right_bound)) { dx = right_bound - (ewin->shape_x + EoGetW(ewin)); } else if (lst) { for (i = 0; i < num; i++) { if (lst[i] == NULL) continue; if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) || EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) && !lst[i]->state.iconified && !lst[i]->props.ignorearrange) { if (IN_ABOVE (ewin->shape_x + EoGetW(ewin) + dx - 1, EoGetX(lst[i]), Conf.snap.edge_snap_dist) && SPANS_COMMON(ewin->shape_y, EoGetH(ewin), EoGetY(lst[i]), EoGetH(lst[i])) && ((ewin->shape_x + EoGetW(ewin)) <= EoGetX(lst[i]))) { dx = EoGetX(lst[i]) - (ewin->shape_x + EoGetW(ewin)); break; } } } } if ((ewin->req_x - ewin->shape_x) < 0) dx = 0; } if (dy < 0) { if (IN_BELOW(ewin->shape_y + dy, top_bound, screen_snap_dist) && (ewin->shape_y >= top_bound)) { dy = top_bound - ewin->shape_y; } else if (lst) { for (i = 0; i < num; i++) { if (lst[i] == NULL) continue; if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) || EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) && !lst[i]->state.iconified && !lst[i]->props.ignorearrange) { if (IN_BELOW (ewin->shape_y + dy, EoGetY(lst[i]) + EoGetH(lst[i]) - 1, Conf.snap.edge_snap_dist) && SPANS_COMMON(ewin->shape_x, EoGetW(ewin), EoGetX(lst[i]), EoGetW(lst[i])) && (ewin->shape_y >= (EoGetY(lst[i]) + EoGetH(lst[i])))) { dy = (EoGetY(lst[i]) + EoGetH(lst[i])) - ewin->shape_y; break; } } } } if ((ewin->req_y - ewin->shape_y) > 0) dy = 0; } else if (dy > 0) { if (IN_ABOVE (ewin->shape_y + EoGetH(ewin) + dy, bottom_bound, screen_snap_dist) && ((ewin->shape_y + EoGetH(ewin)) <= bottom_bound)) { dy = bottom_bound - (ewin->shape_y + EoGetH(ewin)); } else if (lst) { for (i = 0; i < num; i++) { if (lst[i] == NULL) continue; if ((EoGetDesk(ewin) == EoGetDesk(lst[i]) || EoIsSticky(lst[i])) && !(EoIsFloating(lst[i])) && !lst[i]->state.iconified && !lst[i]->props.ignorearrange) { if (IN_ABOVE (ewin->shape_y + EoGetH(ewin) + dy - 1, EoGetY(lst[i]), Conf.snap.edge_snap_dist) && SPANS_COMMON(ewin->shape_x, EoGetW(ewin), EoGetX(lst[i]), EoGetW(lst[i])) && ((ewin->shape_y + EoGetH(ewin)) <= EoGetY(lst[i]))) { dy = EoGetY(lst[i]) - (ewin->shape_y + EoGetH(ewin)); break; } } } } if ((ewin->req_y - ewin->shape_y) < 0) dy = 0; } if (lst) Efree(lst); if ((odx != dx) || (ody != dy)) { if (!last_res) { /* SoundPlay("SOUND_MOVE_RESIST"); */ last_res = 1; } } else { last_res = 0; } *new_dx = dx; *new_dy = dy; } void ArrangeEwin(EWin * ewin) { int x, y; ArrangeEwinXY(ewin, &x, &y); EwinMove(ewin, x, y); } void ArrangeEwinCentered(EWin * ewin) { int x, y; ArrangeEwinCenteredXY(ewin, &x, &y); EwinMove(ewin, x, y); } static void ArrangeGetRectList(RectBox ** pfixed, int *nfixed, RectBox ** pfloating, int *nfloating, EWin * ewin) { RectBox *rb, *fixed, *floating; int x, y, w, h, i, nfix, nflt, num; EObj *const *lst, *eo; Desk *dsk; fixed = floating = NULL; nfix = nflt = 0; lst = EobjListStackGet(&num); if (!lst) goto done; fixed = Emalloc(sizeof(RectBox) * num); if (!fixed) goto done; rb = fixed; dsk = (ewin) ? EoGetDesk(ewin) : DesksGetCurrent(); for (i = 0; i < num; i++) { rb = fixed + nfix; eo = lst[i]; if (!eo->shown) continue; if (eo->type == EOBJ_TYPE_EWIN) { EWin *ew = (EWin *) eo; if (ew == ewin) continue; if (eo->desk != dsk) continue; if (ew->props.ignorearrange || EoGetLayer(ew) == 0) continue; if (pfloating) { int ax, ay; DeskGetArea(EoGetDesk(ew), &ax, &ay); if (!EoIsSticky(ew) && !EoIsFloating(ew) && ew->area_x == ax && ew->area_y == ay) { floating = Erealloc(floating, (nflt + 1) * sizeof(RectBox)); rb = floating + nflt++; rb->data = ew; rb->x = EoGetX(ew); rb->y = EoGetY(ew); rb->w = EoGetW(ew); rb->h = EoGetH(ew); rb->p = EoGetLayer(ew); #if DEBUG_ARRANGE Eprintf("Add float: x,y=%4d,%4d wxh=%3dx%3d p=%2d: %s\n", rb->x, rb->y, rb->w, rb->h, rb->p, eo->name); #endif continue; } } rb->data = ew; if (ew->props.never_use_area) rb->p = 50; else rb->p = EoGetLayer(ew); } else if (eo->type == EOBJ_TYPE_BUTTON) { if (!eo->sticky && eo->desk != dsk) continue; rb->data = NULL; rb->p = (eo->sticky) ? 1 : 0; } else { continue; } x = EobjGetX(eo); y = EobjGetY(eo); w = EobjGetW(eo); h = EobjGetH(eo); if (x < 0) { w += x; x = 0; } if ((x + w) > VRoot.w) w = VRoot.w - x; if (y < 0) { h += y; y = 0; } if ((y + h) > VRoot.h) h = VRoot.h - y; if ((w <= 0) || (h <= 0)) continue; rb->x = x; rb->y = y; rb->w = w; rb->h = h; #if DEBUG_ARRANGE Eprintf("Add fixed: x,y=%4d,%4d wxh=%3dx%3d p=%2d: %s\n", rb->x, rb->y, rb->w, rb->h, rb->p, eo->name); #endif nfix++; } done: #if DEBUG_ARRANGE Eprintf("Fixed: %p/%d Floating: %p/%d\n", fixed, nfix, floating, nflt); #endif *pfixed = fixed; *nfixed = nfix; if (pfloating) *pfloating = floating; if (nfloating) *nfloating = nflt; } void ArrangeEwinXY(EWin * ewin, int *px, int *py) { EWin *const *lst; int i, num; RectBox *fixed, *ret, newrect; fixed = NULL; ret = NULL; lst = EwinListGetAll(&num); if (num <= 1) { ArrangeEwinCenteredXY(ewin, px, py); return; } ArrangeGetRectList(&fixed, &num, NULL, NULL, ewin); newrect.data = ewin; newrect.x = 0; newrect.y = 0; newrect.w = EoGetW(ewin); newrect.h = EoGetH(ewin); newrect.p = EoGetLayer(ewin); ret = Emalloc(sizeof(RectBox) * (num + 1)); ArrangeRects(fixed, num, &newrect, 1, ret, 0, 0, VRoot.w, VRoot.h, ARRANGE_BY_SIZE, 1); for (i = 0; i < num + 1; i++) { if (ret[i].data == ewin) { *px = ret[i].x; *py = ret[i].y; break; } } if (ret) Efree(ret); if (fixed) Efree(fixed); } void ArrangeEwinCenteredXY(EWin * ewin, int *px, int *py) { int x, y, w, h; GetPointerScreenAvailableArea(&x, &y, &w, &h); *px = (w - EoGetW(ewin)) / 2 + x; *py = (h - EoGetH(ewin)) / 2 + y; } void ArrangeEwins(const char *params) { const char *type; int method; int i, nfix, nflt, num; RectBox *fixed, *ret, *floating; EWin *const *lst, *ewin; type = params; method = ARRANGE_BY_SIZE; if (params) { if (!strcmp("order", type)) { method = ARRANGE_VERBATIM; } else if (!strcmp("place", type)) { method = ARRANGE_BY_POSITION; } } lst = EwinListGetAll(&num); if (!lst) goto done; ArrangeGetRectList(&fixed, &nfix, &floating, &nflt, NULL); ret = Emalloc(sizeof(RectBox) * (nflt + nfix)); ArrangeRects(fixed, nfix, floating, nflt, ret, 0, 0, VRoot.w, VRoot.h, method, 1); for (i = nfix; i < nflt + nfix; i++) { if (!ret[i].data) continue; ewin = (EWin *) ret[i].data; if ((EoGetX(ewin) == ret[i].x) && (EoGetY(ewin) == ret[i].y)) continue; if (Conf.place.cleanupslide) SlideEwinTo(ewin, EoGetX(ewin), EoGetY(ewin), ret[i].x, ret[i].y, Conf.place.slidespeedcleanup); else EwinMove(ewin, ret[i].x, ret[i].y); } if (fixed) Efree(fixed); if (ret) Efree(ret); if (floating) Efree(floating); done: return; }