1339 lines
28 KiB
C
1339 lines
28 KiB
C
/*
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* Copyright (C) 2000-2007 Carsten Haitzler, Geoff Harrison and various contributors
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* Copyright (C) 2004-2021 Kim Woelders
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to
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* deal in the Software without restriction, including without limitation the
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* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
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* sell copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies of the Software, its documentation and marketing & publicity
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* materials, and acknowledgment shall be given in the documentation, materials
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* and software packages that this Software was used.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
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* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "config.h"
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#include <ctype.h>
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#include <X11/Xlib.h>
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#include "E.h"
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#include "aclass.h"
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#include "conf.h"
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#include "cursors.h"
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#include "emodule.h"
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#include "ewins.h"
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#include "file.h"
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#include "grabs.h"
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#include "list.h"
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#include "timers.h"
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typedef struct _actiontype {
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char *params;
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struct _actiontype *next;
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} ActionType;
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struct _action {
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char event;
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char anymodifier;
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int modifiers;
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char anybutton;
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int button;
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char anykey;
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EX_KeyCode keycode;
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char *key_str;
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char *tooltipstring;
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ActionType *action;
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};
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struct _actionclass {
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dlist_t list;
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char *name;
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int num;
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Action **actions;
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char *tooltipstring;
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unsigned int ref_count;
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char global;
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};
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static void UnGrabActionKey(Action * aa);
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static void GrabActionKey(Action * aa);
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static void BindingsSave(void);
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static LIST_HEAD(aclass_list);
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static LIST_HEAD(aclass_list_global);
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static char mode_action_destroy = 0;
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static char mode_keybinds_changed = 0;
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static void
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RemoveActionType(ActionType * ActionTypeToRemove)
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{
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ActionType *ptr, *pp;
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ptr = ActionTypeToRemove;
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while (ptr)
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{
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Efree(ptr->params);
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pp = ptr;
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ptr = ptr->next;
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Efree(pp);
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}
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}
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Action *
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ActionCreate(char event, char anymod, int mod, int anybut, int but,
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char anykey, const char *key, const char *tooltipstring)
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{
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Action *aa;
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aa = EMALLOC(Action, 1);
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if (!aa)
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return NULL;
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aa->action = NULL;
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aa->event = event;
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aa->anymodifier = anymod;
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aa->modifiers = mod;
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aa->anybutton = anybut;
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aa->button = but;
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aa->anykey = anykey;
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if (!key || !key[0] || (event != EVENT_KEY_DOWN && event != EVENT_KEY_UP))
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aa->keycode = 0;
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else
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aa->keycode = EKeynameToKeycode(key);
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aa->key_str = (aa->keycode) ? Estrdup(key) : NULL;
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aa->tooltipstring =
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(tooltipstring) ? Estrdup((tooltipstring[0]) ? tooltipstring : "?!?") :
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NULL;
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return aa;
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}
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static void
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ActionDestroy(Action * aa)
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{
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if (!aa)
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return;
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if ((aa->event == EVENT_KEY_DOWN) || (aa->event == EVENT_KEY_UP))
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UnGrabActionKey(aa);
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if (aa->action)
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RemoveActionType(aa->action);
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Efree(aa->tooltipstring);
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Efree(aa->key_str);
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Efree(aa);
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}
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void
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ActionAddTo(Action * aa, const char *params)
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{
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ActionType *pptr, *ptr, *at;
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if (!aa)
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return;
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at = EMALLOC(ActionType, 1);
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if (!at)
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return;
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at->next = NULL;
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at->params = (params && *params) ? Estrdup(params) : NULL;
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if (!aa->action)
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{
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aa->action = at;
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}
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else
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{
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pptr = NULL;
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ptr = aa->action;
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while (ptr)
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{
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pptr = ptr;
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ptr = ptr->next;
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}
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if (pptr)
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pptr->next = at;
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}
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}
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void
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ActionclassAddAction(ActionClass * ac, Action * aa)
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{
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if (!ac || !aa)
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return;
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ac->num++;
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ac->actions = EREALLOC(Action *, ac->actions, ac->num);
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ac->actions[ac->num - 1] = aa;
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}
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ActionClass *
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ActionclassCreate(const char *name, int global)
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{
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ActionClass *ac;
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ac = ECALLOC(ActionClass, 1);
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if (!ac)
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return NULL;
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ac->name = Estrdup(name);
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if (global)
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{
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LIST_PREPEND(ActionClass, &aclass_list_global, ac);
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ac->global = 1;
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}
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else
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{
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LIST_PREPEND(ActionClass, &aclass_list, ac);
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}
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return ac;
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}
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static void
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ActionclassEmpty(ActionClass * ac)
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{
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int i;
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for (i = 0; i < ac->num; i++)
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ActionDestroy(ac->actions[i]);
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ac->num = 0;
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EFREE_NULL(ac->actions);
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EFREE_NULL(ac->tooltipstring);
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}
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static void
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ActionclassDestroy(ActionClass * ac)
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{
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if (!ac)
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return;
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if (ac->ref_count > 0)
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{
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DialogOK("ActionClass Error!", _("%u references remain"),
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ac->ref_count);
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return;
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}
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LIST_REMOVE(ActionClass, &aclass_list, ac);
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ActionclassEmpty(ac);
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Efree(ac->name);
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Efree(ac);
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mode_action_destroy = 1;
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}
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static int
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_ActionclassMatchName(const void *data, const void *match)
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{
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return strcmp(((const ActionClass *)data)->name, (const char *)match);
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}
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static ActionClass *
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ActionclassFindGlobal(const char *name)
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{
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return LIST_FIND(ActionClass, &aclass_list_global,
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_ActionclassMatchName, name);
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}
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ActionClass *
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ActionclassFind(const char *name)
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{
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if (!name)
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return NULL;
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return LIST_FIND(ActionClass, &aclass_list, _ActionclassMatchName, name);
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}
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static ActionClass *
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ActionclassFindAny(const char *name)
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{
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ActionClass *ac;
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ac = LIST_FIND(ActionClass, &aclass_list_global,
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_ActionclassMatchName, name);
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if (ac)
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return ac;
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return LIST_FIND(ActionClass, &aclass_list, _ActionclassMatchName, name);
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}
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int
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AclassConfigLoad(FILE * fs)
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{
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int err = 0;
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ActionClass *ac = NULL;
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Action *aa = NULL;
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char s[FILEPATH_LEN_MAX];
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char s2[FILEPATH_LEN_MAX];
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char *p2;
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int i1, i2;
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char event = 0;
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char anymod = 0;
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int mod = 0;
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int anybut = 0;
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int but = 0;
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int first = 1;
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char anykey = 0;
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char key[64];
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char *aclass_tooltipstring = NULL;
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char *action_tooltipstring = NULL;
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char global = 0;
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key[0] = '\0';
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while (GetLine(s, sizeof(s), fs))
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{
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i1 = ConfigParseline1(s, s2, &p2, NULL);
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i2 = atoi(s2);
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switch (i1)
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{
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case CONFIG_ACTIONCLASS:
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err = -1;
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if (i2 != CONFIG_OPEN)
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goto done;
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ac = NULL;
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aa = NULL;
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event = 0;
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anymod = anybut = anykey = 0;
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mod = 0;
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but = 0;
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first = 1;
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key[0] = '\0';
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break;
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case CONFIG_CLOSE:
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if (ac)
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ac->tooltipstring =
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(aclass_tooltipstring) ? Estrdup((aclass_tooltipstring[0]) ?
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aclass_tooltipstring :
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"?!?") : NULL;
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err = 0;
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goto done;
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case CONFIG_CLASSNAME:
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ac = ActionclassFindAny(s2);
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if (ac)
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{
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if (!strcmp(s2, "KEYBINDINGS"))
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mode_keybinds_changed = 1;
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ActionclassEmpty(ac);
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}
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else
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{
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ac = ActionclassCreate(s2, 0);
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}
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break;
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case CONFIG_TYPE:
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if (!ac || i2 == ACLASS_TYPE_ACLASS)
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break;
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LIST_REMOVE(ActionClass, &aclass_list, ActionclassFind(ac->name));
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LIST_PREPEND(ActionClass, &aclass_list_global, ac);
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global = 1;
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break;
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case CONFIG_MODIFIER:
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/* These are the defines that I have listed...
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* These, therefore, are the ones that I am
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* going to accept by default.
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* REMINDER: add and'ing in future!!!!
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* #define ShiftMask (1<<0)
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* #define LockMask (1<<1)
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* #define ControlMask (1<<2)
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* #define Mod1Mask (1<<3)
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* #define Mod2Mask (1<<4)
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* #define Mod3Mask (1<<5)
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* #define Mod4Mask (1<<6)
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* #define Mod5Mask (1<<7)
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*/
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switch (i2)
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{
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case MASK_NONE:
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mod = 0;
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break;
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case MASK_SHIFT:
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mod |= ShiftMask;
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break;
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case MASK_LOCK:
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mod |= LockMask;
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break;
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case MASK_CTRL:
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mod |= ControlMask;
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break;
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case MASK_MOD1:
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mod |= Mod1Mask;
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break;
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case MASK_MOD2:
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mod |= Mod2Mask;
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break;
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case MASK_MOD3:
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mod |= Mod3Mask;
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break;
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case MASK_MOD4:
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mod |= Mod4Mask;
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break;
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case MASK_MOD5:
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mod |= Mod5Mask;
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break;
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case MASK_CTRL_ALT:
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mod |= ControlMask | Mod1Mask;
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break;
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case MASK_SHIFT_ALT:
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mod |= ShiftMask | Mod1Mask;
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break;
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case MASK_CTRL_SHIFT:
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mod |= ShiftMask | ControlMask;
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break;
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case MASK_CTRL_SHIFT_ALT:
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mod |= ShiftMask | ControlMask | Mod1Mask;
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break;
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case MASK_SHIFT_META4:
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mod |= Mod4Mask | ShiftMask;
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break;
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case MASK_CTRL_META4:
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mod |= Mod4Mask | ControlMask;
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break;
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case MASK_CTRL_META4_SHIFT:
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mod |= Mod4Mask | ControlMask | ShiftMask;
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break;
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case MASK_SHIFT_META5:
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mod |= Mod5Mask | ShiftMask;
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break;
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case MASK_CTRL_META5:
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mod |= Mod5Mask | ControlMask;
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break;
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case MASK_CTRL_META5_SHIFT:
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mod |= Mod5Mask | ControlMask | ShiftMask;
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break;
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case MASK_WINDOWS_SHIFT:
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mod |= Mod2Mask | ShiftMask;
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break;
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case MASK_WINDOWS_CTRL:
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mod |= Mod2Mask | ControlMask;
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break;
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case MASK_WINDOWS_ALT:
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mod |= Mod2Mask | Mod1Mask;
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break;
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default:
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break;
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}
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break;
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case CONFIG_ANYMOD:
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anymod = i2;
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break;
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case CONFIG_ANYBUT:
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anybut = i2;
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break;
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case CONFIG_BUTTON:
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but = i2;
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break;
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case CONFIG_ANYKEY:
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anykey = i2;
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break;
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case ACLASS_KEY:
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STRCPY(key, s2);
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break;
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case ACLASS_EVENT_TRIGGER:
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event = i2;
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break;
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case CONFIG_NEXT:
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mod = 0;
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anymod = 0;
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anybut = 0;
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first = 1;
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break;
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case CONFIG_ACTION:
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if (first)
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{
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aa = ActionCreate(event, anymod, mod, anybut, but, anykey,
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key, action_tooltipstring);
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/* the correct place to grab an action key */
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EFREE_NULL(action_tooltipstring);
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key[0] = '\0';
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if (global)
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GrabActionKey(aa);
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ActionclassAddAction(ac, aa);
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first = 0;
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}
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ActionAddTo(aa, p2);
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break;
|
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case CONFIG_ACTION_TOOLTIP:
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action_tooltipstring = Estrdupcat2(action_tooltipstring, "\n", p2);
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break;
|
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case CONFIG_TOOLTIP:
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aclass_tooltipstring = Estrdupcat2(aclass_tooltipstring, "\n", p2);
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break;
|
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default:
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ConfigParseError("ActionClass", s);
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break;
|
|
}
|
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}
|
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|
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if (ac && err)
|
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ActionclassDestroy(ac);
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|
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done:
|
|
Efree(aclass_tooltipstring);
|
|
Efree(action_tooltipstring);
|
|
|
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return err;
|
|
}
|
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|
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static Action *
|
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ActionDecode(const char *line)
|
|
{
|
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Action *aa;
|
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char ev[16], mod[16], key[128], *s;
|
|
int len, event, modifiers, button;
|
|
char anymod, anybut, anykey;
|
|
|
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len = -1;
|
|
sscanf(line, "%15s %15s %127s %n", ev, mod, key, &len);
|
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if (len <= 0)
|
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return NULL;
|
|
|
|
event = -1;
|
|
if (!strcmp(ev, "KeyDown"))
|
|
event = EVENT_KEY_DOWN;
|
|
else if (!strcmp(ev, "MouseDown"))
|
|
event = EVENT_MOUSE_DOWN;
|
|
else if (!strcmp(ev, "KeyUp"))
|
|
event = EVENT_KEY_UP;
|
|
else if (!strcmp(ev, "MouseUp"))
|
|
event = EVENT_MOUSE_UP;
|
|
else if (!strcmp(ev, "MouseDouble"))
|
|
event = EVENT_DOUBLE_DOWN;
|
|
else if (!strcmp(ev, "MouseIn"))
|
|
event = EVENT_MOUSE_ENTER;
|
|
else if (!strcmp(ev, "MouseOut"))
|
|
event = EVENT_MOUSE_LEAVE;
|
|
else if (!strcmp(ev, "FocusIn"))
|
|
event = EVENT_FOCUS_IN;
|
|
else if (!strcmp(ev, "FocusOut"))
|
|
event = EVENT_FOCUS_OUT;
|
|
|
|
anymod = anybut = anykey = 0;
|
|
button = 0;
|
|
|
|
modifiers = 0;
|
|
for (s = mod; *s; s++)
|
|
{
|
|
switch (*s)
|
|
{
|
|
case '*':
|
|
anymod = 1;
|
|
break;
|
|
case 'C':
|
|
modifiers |= ControlMask;
|
|
break;
|
|
case 'S':
|
|
modifiers |= ShiftMask;
|
|
break;
|
|
case 'A':
|
|
case '1':
|
|
modifiers |= Mod1Mask;
|
|
break;
|
|
case '2':
|
|
modifiers |= Mod2Mask;
|
|
break;
|
|
case '3':
|
|
modifiers |= Mod3Mask;
|
|
break;
|
|
case 'W':
|
|
case '4':
|
|
modifiers |= Mod4Mask;
|
|
break;
|
|
case '5':
|
|
modifiers |= Mod5Mask;
|
|
break;
|
|
}
|
|
}
|
|
|
|
switch (event)
|
|
{
|
|
case EVENT_MOUSE_DOWN:
|
|
case EVENT_MOUSE_UP:
|
|
case EVENT_DOUBLE_DOWN:
|
|
case EVENT_MOUSE_ENTER:
|
|
case EVENT_MOUSE_LEAVE:
|
|
if (key[0] == '*')
|
|
anybut = 1;
|
|
else if (isdigit(key[0]))
|
|
button = atoi(key);
|
|
if (!anybut && button == 0)
|
|
return NULL; /* Invalid */
|
|
key[0] = '\0';
|
|
break;
|
|
}
|
|
|
|
aa =
|
|
ActionCreate(event, anymod, modifiers, anybut, button, anykey, key, NULL);
|
|
ActionAddTo(aa, line + len);
|
|
|
|
return aa;
|
|
}
|
|
|
|
static int
|
|
ActionEncode(Action * aa, char *buf, int len)
|
|
{
|
|
const char *event;
|
|
char *p, mod[32], btn[32];
|
|
|
|
if (!aa || !aa->action)
|
|
return 0;
|
|
|
|
p = mod;
|
|
if (aa->anymodifier)
|
|
*p++ = '*';
|
|
if (aa->modifiers & ControlMask)
|
|
*p++ = 'C';
|
|
if (aa->modifiers & ShiftMask)
|
|
*p++ = 'S';
|
|
if (aa->modifiers & Mod1Mask)
|
|
*p++ = 'A';
|
|
if (aa->modifiers & Mod2Mask)
|
|
*p++ = '2';
|
|
if (aa->modifiers & Mod3Mask)
|
|
*p++ = '3';
|
|
if (aa->modifiers & Mod4Mask)
|
|
*p++ = '4';
|
|
if (aa->modifiers & Mod5Mask)
|
|
*p++ = '5';
|
|
if (p == mod)
|
|
*p++ = '-';
|
|
*p = '\0';
|
|
|
|
switch (aa->event)
|
|
{
|
|
default:
|
|
return 0;
|
|
case EVENT_KEY_DOWN:
|
|
event = "KeyDown";
|
|
goto encode_kb;
|
|
case EVENT_KEY_UP:
|
|
event = "KeyUp";
|
|
goto encode_kb;
|
|
encode_kb:
|
|
if (!aa->key_str)
|
|
return 0;
|
|
len = Esnprintf(buf, len, "%-7s %4s %8s %s\n", event, mod, aa->key_str,
|
|
(aa->action->params) ? aa->action->params : "");
|
|
break;
|
|
|
|
case EVENT_MOUSE_DOWN:
|
|
event = "MouseDown";
|
|
goto encode_mb;
|
|
case EVENT_MOUSE_UP:
|
|
event = "MouseUp";
|
|
goto encode_mb;
|
|
case EVENT_DOUBLE_DOWN:
|
|
event = "MouseDouble";
|
|
goto encode_mb;
|
|
case EVENT_MOUSE_ENTER:
|
|
event = "MouseIn";
|
|
goto encode_mb;
|
|
case EVENT_MOUSE_LEAVE:
|
|
event = "MouseOut";
|
|
goto encode_mb;
|
|
encode_mb:
|
|
if (aa->anybutton)
|
|
strcpy(btn, "*");
|
|
else
|
|
sprintf(btn, "%d", aa->button);
|
|
len = Esnprintf(buf, len, "%-11s %4s %s %s\n", event, mod, btn,
|
|
(aa->action->params) ? aa->action->params : "");
|
|
break;
|
|
|
|
#if 0 /* Not implemented */
|
|
case EVENT_FOCUS_IN:
|
|
event = "FocusIn";
|
|
goto encode_fc;
|
|
case EVENT_FOCUS_OUT:
|
|
event = "FocusOut";
|
|
goto encode_fc;
|
|
encode_fc:
|
|
break;
|
|
#endif
|
|
}
|
|
|
|
return len;
|
|
}
|
|
|
|
static int
|
|
AclassEncodeTT(const char *str, char *buf, int len)
|
|
{
|
|
char **lst;
|
|
int i, num, l, nw;
|
|
|
|
lst = StrlistFromString(str, '\n', &num);
|
|
nw = 0;
|
|
for (i = 0; i < num; i++)
|
|
{
|
|
l = Esnprintf(buf, len, "Tooltip %s\n", lst[i]);
|
|
nw += l;
|
|
len -= l;
|
|
buf += l;
|
|
}
|
|
StrlistFree(lst, num);
|
|
return nw;
|
|
}
|
|
|
|
static void
|
|
AclassConfigLineParse(char *s, ActionClass ** pac, Action ** paa)
|
|
{
|
|
char prm1[128], prm2[128], prm3[128];
|
|
ActionClass *ac = *pac;
|
|
Action *aa = *paa;
|
|
int len, len2;
|
|
|
|
len = strcspn(s, "#\r\n");
|
|
if (len <= 0)
|
|
return;
|
|
s[len] = '\0';
|
|
|
|
prm2[0] = prm3[0] = '\0';
|
|
len2 = 0;
|
|
len = sscanf(s, "%16s %n%127s %16s", prm1, &len2, prm2, prm3);
|
|
if (len < 2)
|
|
return;
|
|
|
|
if (!strcmp(prm1, "Aclass"))
|
|
{
|
|
if (!strcmp(prm2, "KEYBINDINGS_UNCHANGABLE"))
|
|
{
|
|
/* No more "unchangable" keybindings. */
|
|
ac = ActionclassFindGlobal("KEYBINDINGS");
|
|
prm2[11] = '\0';
|
|
}
|
|
else
|
|
{
|
|
ac = ActionclassFindAny(prm2);
|
|
if (ac)
|
|
ActionclassEmpty(ac);
|
|
}
|
|
|
|
if (!ac)
|
|
ac = ActionclassCreate(prm2, prm3[0] == 'g');
|
|
|
|
mode_keybinds_changed = 1;
|
|
aa = NULL;
|
|
}
|
|
else if (!strncmp(prm1, "Key", 3) || !strncmp(prm1, "Mouse", 5))
|
|
{
|
|
if (!ac)
|
|
return;
|
|
|
|
aa = ActionDecode(s);
|
|
ActionclassAddAction(ac, aa);
|
|
GrabActionKey(aa);
|
|
}
|
|
else if (!strcmp(prm1, "Tooltip"))
|
|
{
|
|
/* FIXME - Multiple line strings may break */
|
|
if (aa)
|
|
{
|
|
aa->tooltipstring = Estrdupcat2(aa->tooltipstring, "\n", s + len2);
|
|
}
|
|
else if (ac)
|
|
{
|
|
ac->tooltipstring = Estrdupcat2(ac->tooltipstring, "\n", s + len2);
|
|
}
|
|
}
|
|
|
|
*pac = ac;
|
|
*paa = aa;
|
|
}
|
|
|
|
static int
|
|
AclassConfigLoad2(FILE * fs)
|
|
{
|
|
char s[FILEPATH_LEN_MAX], *ss;
|
|
ActionClass *ac = NULL;
|
|
Action *aa = NULL;
|
|
|
|
for (;;)
|
|
{
|
|
ss = fgets(s, sizeof(s), fs);
|
|
if (!ss)
|
|
break;
|
|
|
|
AclassConfigLineParse(s, &ac, &aa);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
AclassConfigParseIpc(const char *p)
|
|
{
|
|
char *s, *ss;
|
|
int len;
|
|
ActionClass *ac = NULL;
|
|
Action *aa = NULL;
|
|
|
|
ss = s = Estrdup(p);
|
|
if (!s)
|
|
return;
|
|
|
|
for (;; s += len + 1)
|
|
{
|
|
len = strcspn(s, "#\r\n");
|
|
if (len <= 0)
|
|
break;
|
|
s[len] = '\0';
|
|
|
|
AclassConfigLineParse(s, &ac, &aa);
|
|
}
|
|
|
|
Efree(ss);
|
|
|
|
BindingsSave();
|
|
}
|
|
|
|
static void
|
|
AclassConfigLoadConfig(const char *name)
|
|
{
|
|
ConfigFileLoad(name, NULL, AclassConfigLoad2, 0);
|
|
}
|
|
|
|
static void
|
|
AclassConfigWrite(const ActionClass * ac, void (*prf)(const char *fmt, ...))
|
|
{
|
|
char s[FILEPATH_LEN_MAX];
|
|
Action *aa;
|
|
int i, len;
|
|
|
|
if (!ac || ac->num <= 0)
|
|
return;
|
|
|
|
prf("Aclass %s %s\n", ac->name, (ac->global)? "global" : "normal");
|
|
if (ac->tooltipstring)
|
|
{
|
|
AclassEncodeTT(ac->tooltipstring, s, sizeof(s));
|
|
prf(s);
|
|
}
|
|
for (i = 0; i < ac->num; i++)
|
|
{
|
|
aa = ac->actions[i];
|
|
len = ActionEncode(aa, s, sizeof(s));
|
|
if (len <= 0)
|
|
continue;
|
|
prf(s);
|
|
if (aa->tooltipstring)
|
|
{
|
|
AclassEncodeTT(aa->tooltipstring, s, sizeof(s));
|
|
prf(s);
|
|
}
|
|
}
|
|
}
|
|
|
|
static FILE *_ac_fs = NULL; /* Ugly! Yeah well... */
|
|
|
|
static void
|
|
_ac_prf(const char *fmt, ...)
|
|
{
|
|
va_list args;
|
|
|
|
va_start(args, fmt);
|
|
vfprintf(_ac_fs, fmt, args);
|
|
va_end(args);
|
|
}
|
|
|
|
static void
|
|
BindingsSave(void)
|
|
{
|
|
char s[FILEPATH_LEN_MAX], ss[FILEPATH_LEN_MAX];
|
|
FILE *fs;
|
|
|
|
if (!mode_keybinds_changed)
|
|
return;
|
|
|
|
Etmp(ss);
|
|
fs = fopen(ss, "w");
|
|
if (!fs)
|
|
return;
|
|
_ac_fs = fs;
|
|
|
|
AclassConfigWrite(ActionclassFind("BUTTONBINDINGS"), _ac_prf);
|
|
AclassConfigWrite(ActionclassFind("DESKBINDINGS"), _ac_prf);
|
|
AclassConfigWrite(ActionclassFindGlobal("KEYBINDINGS"), _ac_prf);
|
|
AclassConfigWrite(ActionclassFindGlobal("KEYBINDINGS_UNCHANGABLE"), _ac_prf);
|
|
|
|
fclose(fs);
|
|
_ac_fs = NULL;
|
|
|
|
Esnprintf(s, sizeof(s), "%s/bindings.cfg", EDirUserConf());
|
|
E_mv(ss, s);
|
|
}
|
|
|
|
void
|
|
ActionclassSetTooltipString(ActionClass * ac, const char *tts)
|
|
{
|
|
EFREE_DUP(ac->tooltipstring, tts);
|
|
}
|
|
|
|
ActionClass *
|
|
ActionclassAlloc(const char *name)
|
|
{
|
|
ActionClass *ac;
|
|
|
|
if (!name || !name[0])
|
|
return NULL;
|
|
|
|
ac = ActionclassFind(name);
|
|
if (ac)
|
|
ac->ref_count++;
|
|
|
|
return ac;
|
|
}
|
|
|
|
void
|
|
ActionclassFree(ActionClass * ac)
|
|
{
|
|
if (ac)
|
|
ac->ref_count--;
|
|
}
|
|
|
|
const char *
|
|
ActionclassGetName(ActionClass * ac)
|
|
{
|
|
return (ac) ? ac->name : NULL;
|
|
}
|
|
|
|
const char *
|
|
ActionclassGetTooltipString(ActionClass * ac)
|
|
{
|
|
return (ac) ? ac->tooltipstring : NULL;
|
|
}
|
|
|
|
int
|
|
ActionclassGetActionCount(ActionClass * ac)
|
|
{
|
|
return (ac) ? ac->num : 0;
|
|
}
|
|
|
|
Action *
|
|
ActionclassGetAction(ActionClass * ac, int ix)
|
|
{
|
|
return (ac && ix < ac->num) ? ac->actions[ix] : NULL;
|
|
}
|
|
|
|
const char *
|
|
ActionGetTooltipString(Action * aa)
|
|
{
|
|
return (aa) ? aa->tooltipstring : NULL;
|
|
}
|
|
|
|
int
|
|
ActionGetEvent(Action * aa)
|
|
{
|
|
return (aa) ? aa->event : 0;
|
|
}
|
|
|
|
int
|
|
ActionGetAnybutton(Action * aa)
|
|
{
|
|
return (aa) ? aa->anybutton : 0;
|
|
}
|
|
|
|
int
|
|
ActionGetButton(Action * aa)
|
|
{
|
|
return (aa) ? aa->button : 0;
|
|
}
|
|
|
|
int
|
|
ActionGetModifiers(Action * aa)
|
|
{
|
|
return (aa) ? aa->modifiers : 0;
|
|
}
|
|
|
|
static void
|
|
handleAction(EWin * ewin, ActionType * action)
|
|
{
|
|
if (ewin)
|
|
ewin->state.in_action = 1;
|
|
EFunc(ewin, action->params);
|
|
if (ewin)
|
|
{
|
|
if (!EwinFindByPtr(ewin))
|
|
return; /* ewin has been destroyed */
|
|
ewin->state.in_action = 0;
|
|
}
|
|
|
|
/* Did we just hose ourselves? if so, we'd best not stick around here */
|
|
if (mode_action_destroy)
|
|
return;
|
|
|
|
/* If there is another action in this series, (now that
|
|
* we're sure we didn't already die) perform it
|
|
*/
|
|
if (action->next)
|
|
handleAction(ewin, action->next);
|
|
}
|
|
|
|
int
|
|
ActionclassEvent(ActionClass * ac, XEvent * ev, EWin * ewin)
|
|
{
|
|
EX_KeyCode keycode;
|
|
int i, type, button, modifiers, ok, mouse, mask, val = 0;
|
|
Action *aa;
|
|
|
|
if (ewin && ewin->state.inhibit_actions)
|
|
return 0;
|
|
|
|
keycode = type = button = modifiers = mouse = 0;
|
|
|
|
mask = Mode.masks.mod_key_mask;
|
|
|
|
switch (ev->type)
|
|
{
|
|
case KeyPress:
|
|
type = EVENT_KEY_DOWN;
|
|
keycode = ev->xkey.keycode;
|
|
modifiers = ev->xbutton.state & mask;
|
|
mouse = 0;
|
|
break;
|
|
case KeyRelease:
|
|
type = EVENT_KEY_UP;
|
|
keycode = ev->xkey.keycode;
|
|
modifiers = ev->xbutton.state & mask;
|
|
mouse = 0;
|
|
break;
|
|
case ButtonPress:
|
|
button = ev->xbutton.button;
|
|
if (Mode.events.double_click && !(button == 4 || button == 5))
|
|
type = EVENT_DOUBLE_DOWN;
|
|
else
|
|
type = EVENT_MOUSE_DOWN;
|
|
modifiers = ev->xbutton.state & mask;
|
|
mouse = 1;
|
|
break;
|
|
case ButtonRelease:
|
|
type = EVENT_MOUSE_UP;
|
|
button = ev->xbutton.button;
|
|
modifiers = ev->xbutton.state & mask;
|
|
mouse = 1;
|
|
break;
|
|
case EnterNotify:
|
|
type = EVENT_MOUSE_ENTER;
|
|
button = -1;
|
|
modifiers = ev->xcrossing.state & mask;
|
|
mouse = 1;
|
|
break;
|
|
case LeaveNotify:
|
|
/* If frame window, quit if pointer is still inside */
|
|
if (ewin && ev->xcrossing.window == EoGetXwin(ewin) &&
|
|
(ev->xcrossing.x >= 0 && ev->xcrossing.x < EoGetW(ewin) &&
|
|
ev->xcrossing.y >= 0 && ev->xcrossing.y < EoGetH(ewin)))
|
|
return 0;
|
|
type = EVENT_MOUSE_LEAVE;
|
|
button = -1;
|
|
modifiers = ev->xcrossing.state & mask;
|
|
mouse = 1;
|
|
break;
|
|
case FocusIn:
|
|
type = EVENT_FOCUS_IN;
|
|
button = -1;
|
|
mouse = 1;
|
|
break;
|
|
case FocusOut:
|
|
type = EVENT_FOCUS_OUT;
|
|
button = -1;
|
|
mouse = 1;
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
|
|
mode_action_destroy = 0;
|
|
|
|
for (i = 0; i < ac->num; i++)
|
|
{
|
|
if (!mode_action_destroy)
|
|
{
|
|
aa = ac->actions[i];
|
|
ok = 0;
|
|
if ((aa->event == type) && (aa->action))
|
|
{
|
|
if (mouse)
|
|
{
|
|
if (button < 0)
|
|
{
|
|
if (aa->anymodifier)
|
|
ok = 1;
|
|
else if (aa->modifiers == modifiers)
|
|
ok = 1;
|
|
}
|
|
else
|
|
{
|
|
if (aa->anymodifier)
|
|
{
|
|
if (aa->anybutton)
|
|
ok = 1;
|
|
else if (aa->button == button)
|
|
ok = 1;
|
|
}
|
|
else if (aa->modifiers == modifiers)
|
|
{
|
|
if (aa->anybutton)
|
|
ok = 1;
|
|
else if (aa->button == button)
|
|
ok = 1;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (aa->anymodifier)
|
|
{
|
|
if (aa->anykey)
|
|
ok = 1;
|
|
else if (aa->keycode == keycode)
|
|
ok = 1;
|
|
}
|
|
else if (aa->modifiers == modifiers)
|
|
{
|
|
if (aa->anykey)
|
|
ok = 1;
|
|
else if (aa->keycode == keycode)
|
|
ok = 1;
|
|
}
|
|
}
|
|
if (ok)
|
|
{
|
|
handleAction(ewin, aa->action);
|
|
val = 1;
|
|
}
|
|
}
|
|
}
|
|
if (mode_action_destroy)
|
|
break;
|
|
}
|
|
|
|
mode_action_destroy = 0;
|
|
|
|
return val;
|
|
}
|
|
|
|
int
|
|
ActionclassesGlobalEvent(XEvent * ev)
|
|
{
|
|
ActionClass *ac;
|
|
int match;
|
|
|
|
match = 0;
|
|
LIST_FOR_EACH(ActionClass, &aclass_list_global, ac)
|
|
match |= ActionclassEvent(ac, ev, GetFocusEwin());
|
|
|
|
return match;
|
|
}
|
|
|
|
static Timer *ac_reload_timer = NULL;
|
|
|
|
static int
|
|
_ac_reload(void *data __UNUSED__)
|
|
{
|
|
AclassConfigLoadConfig("bindings.cfg");
|
|
ac_reload_timer = NULL;
|
|
return 0;
|
|
}
|
|
|
|
void
|
|
ActionclassesReload(void)
|
|
{
|
|
TIMER_DEL(ac_reload_timer);
|
|
TIMER_ADD(ac_reload_timer, 200, _ac_reload, NULL);
|
|
}
|
|
|
|
/*
|
|
* Actions module
|
|
*/
|
|
|
|
static void
|
|
AclassSighan(int sig, void *prm __UNUSED__)
|
|
{
|
|
switch (sig)
|
|
{
|
|
case ESIGNAL_INIT:
|
|
AclassConfigLoadConfig("bindings.cfg");
|
|
break;
|
|
}
|
|
}
|
|
|
|
static void
|
|
AclassIpc(const char *params)
|
|
{
|
|
const char *p;
|
|
char cmd[128], prm[4096];
|
|
int len;
|
|
ActionClass *ac;
|
|
|
|
cmd[0] = prm[0] = '\0';
|
|
p = params;
|
|
if (p)
|
|
{
|
|
len = 0;
|
|
sscanf(p, "%100s %4000s %n", cmd, prm, &len);
|
|
p += len;
|
|
}
|
|
|
|
if (!p || cmd[0] == '\0' || cmd[0] == '?')
|
|
{
|
|
}
|
|
else if (!strncmp(cmd, "kb", 2))
|
|
{
|
|
if (!strcmp(prm, "set"))
|
|
AclassConfigParseIpc(p);
|
|
else
|
|
AclassConfigWrite(ActionclassFindGlobal("KEYBINDINGS"), IpcPrintf);
|
|
}
|
|
else if (!strncmp(cmd, "list", 2))
|
|
{
|
|
if (prm[0] == '\0')
|
|
{
|
|
IpcPrintf("Normal:\n");
|
|
LIST_FOR_EACH(ActionClass, &aclass_list, ac)
|
|
IpcPrintf("%s\n", ac->name);
|
|
IpcPrintf("Global:\n");
|
|
LIST_FOR_EACH(ActionClass, &aclass_list_global, ac)
|
|
IpcPrintf("%s\n", ac->name);
|
|
}
|
|
else if (!strcmp(prm, "all"))
|
|
{
|
|
LIST_FOR_EACH(ActionClass, &aclass_list, ac)
|
|
{
|
|
IpcPrintf("\n");
|
|
AclassConfigWrite(ac, IpcPrintf);
|
|
}
|
|
LIST_FOR_EACH(ActionClass, &aclass_list_global, ac)
|
|
{
|
|
IpcPrintf("\n");
|
|
AclassConfigWrite(ac, IpcPrintf);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
AclassConfigWrite(ActionclassFindAny(prm), IpcPrintf);
|
|
}
|
|
}
|
|
else if (!strcmp(cmd, "load"))
|
|
{
|
|
if (*prm == '\0')
|
|
AclassConfigLoadConfig("bindings.cfg");
|
|
else
|
|
AclassConfigLoadConfig(prm);
|
|
}
|
|
}
|
|
|
|
static const IpcItem AclassIpcArray[] = {
|
|
{
|
|
AclassIpc,
|
|
"aclass", "ac",
|
|
"Action class functions",
|
|
" aclass kb List key bindings\n"
|
|
" aclass kb set ... Set key bindings\n"
|
|
" aclass list [name/all] List action class[es]\n"
|
|
" aclass load [name] Reload action classes (default is bindings.cfg)\n"}
|
|
};
|
|
|
|
/*
|
|
* Module descriptor
|
|
*/
|
|
extern const EModule ModAclass;
|
|
|
|
const EModule ModAclass = {
|
|
"aclass", "ac",
|
|
AclassSighan,
|
|
MOD_ITEMS(AclassIpcArray),
|
|
{0, NULL}
|
|
};
|
|
|
|
void
|
|
GrabButtonGrabs(Win win)
|
|
{
|
|
ActionClass *ac;
|
|
int j;
|
|
Action *aa;
|
|
unsigned int mod, button, mask;
|
|
|
|
ac = ActionclassFind("BUTTONBINDINGS");
|
|
if (!ac)
|
|
return;
|
|
|
|
ac->ref_count++;
|
|
for (j = 0; j < ac->num; j++)
|
|
{
|
|
aa = ac->actions[j];
|
|
if ((!aa) || ((aa->event != EVENT_MOUSE_DOWN) &&
|
|
(aa->event != EVENT_MOUSE_UP)))
|
|
continue;
|
|
|
|
mod = (aa->anymodifier) ? AnyModifier : aa->modifiers;
|
|
button = (aa->anybutton) ? AnyButton : aa->button;
|
|
mask = ButtonPressMask | ButtonReleaseMask;
|
|
|
|
GrabButtonSet(button, mod, win, mask, ECSR_PGRAB, 1);
|
|
}
|
|
}
|
|
|
|
void
|
|
UnGrabButtonGrabs(Win win)
|
|
{
|
|
ActionClass *ac;
|
|
int j;
|
|
Action *aa;
|
|
unsigned int mod, button;
|
|
|
|
ac = ActionclassFind("BUTTONBINDINGS");
|
|
if (!ac)
|
|
return;
|
|
|
|
ac->ref_count--;
|
|
for (j = 0; j < ac->num; j++)
|
|
{
|
|
aa = ac->actions[j];
|
|
if ((!aa) || ((aa->event != EVENT_MOUSE_DOWN)
|
|
&& (aa->event != EVENT_MOUSE_UP)))
|
|
continue;
|
|
|
|
mod = (aa->anymodifier) ? AnyModifier : aa->modifiers;
|
|
button = (aa->anybutton) ? AnyButton : aa->button;
|
|
|
|
GrabButtonRelease(button, mod, win);
|
|
}
|
|
}
|
|
|
|
static void
|
|
GrabActionKey(Action * aa)
|
|
{
|
|
int mod;
|
|
|
|
if (!aa || !aa->keycode)
|
|
return;
|
|
|
|
mod = (aa->anymodifier) ? AnyModifier : aa->modifiers;
|
|
|
|
GrabKeySet(aa->keycode, mod, VROOT);
|
|
}
|
|
|
|
static void
|
|
UnGrabActionKey(Action * aa)
|
|
{
|
|
int mod;
|
|
|
|
if (!aa->keycode)
|
|
return;
|
|
|
|
mod = (aa->anymodifier) ? AnyModifier : aa->modifiers;
|
|
|
|
GrabKeyRelease(aa->keycode, mod, VROOT);
|
|
}
|