efl/src/lib/escape/Escape.h

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#ifndef __ESCAPE_H__
#define __ESCAPE_H__
#ifndef EAPI
#define EAPI
#endif /* EAPI */
#define __UNUSED__ __attribute__((unused))
#include <unistd.h>
#ifdef CLOCK_REALTIME
#undef CLOCK_REALTIME
#endif
#ifdef CLOCK_PROF
#undef CLOCK_PROF
#endif
#ifdef CLOCK_PROCESS_CPUTIME_ID
#undef CLOCK_PROCESS_CPUTIME_ID
#endif
/**
* @mainpage Escape
* @image html e_big.png
* @author Youness Alaoui
* @date 2011
*
* @section intro_sec Introduction
*
* The Escape library is a library that acts implements some of the missing
* function from the PS3 GameOS system that are needed for the proper
* functioning of the EFL.
*
* @section escape_sec Escape API Documentation
*
* Take a look at the documentation of @ref mmap/munmap.
*
*/
#include "escape_libgen.h"
#include "escape_unistd.h"
#ifdef __cplusplus
extern "C" {
#endif
/* Nothing to see here */
#ifdef __cplusplus
}
#endif
#endif /* __ESCAPE_H__ */