efl/legacy/edje/data/include/edje.inc

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/* Edje exported calls */
/************************************************/
/* Basic data storage/retrieval (it's explicit) */
/************************************************/
/* Example:
*
* In the "global" script section of a group:
*
* script {
* public global_value1;
* public global_value2;
* public global_value3;
* }
*
* In the program script sections, OR in any global functions/routines:
* ( several examples of setting/getting values)
*
* set_int(global_value1, 7);
* set_float(global_value2, 42.0);
* set_str(global_value3, "I am a smelly fish!");
* new value1 = get_int(global_value1);
* new Float:value2 = get_float(global_value2);
* new value3[100]; get_str(global_value3, value3, 100);
* set_int(global_value1, value1);
* set_float(global_value2, value2);
* set_str(global_value3, value3);
*/
native get_int (id);
native set_int (id, val);
native Float:get_float (id);
native set_float (id, Float:val);
native get_strlen(id);
native get_str (id, dst[], maxlen);
native set_str (id, str[]);
/********************/
/* Edje timer calls */
/********************/
native timer (Float:in, fname[], val);
native cancel_timer(id);
/*******************/
/* Edje anim calls */
/*******************/
native anim (Float:len, fname[], val);
native cancel_anim(id);
/***********************************************************/
/* Edje utility calls for dealing with edjes/programs etc. */
/***********************************************************/
/* Example:
*
* emit("this_thing", "clicked");
* emit("state", "playing");
*
* set_state(PART:"logo", "glowing", 0.0);
* set_state(PART:"button", "default", 0.0);
*
* set_tween_state(PART:"button", 0.5, "default", 0.0, "clicked", 0.0);
*
* run_program(PROGRAM:"program_name");
*/
native emit (sig[], src[]);
native set_state (part_id, state[], Float:state_val);
native set_tween_state (part_id, Float:tween, state1[], Float:state1_val, state2[], Float:state2_val);
native run_program (program_id);
native get_drag_dir (part_id);
native get_drag (part_id, &Float:dx, &Float:dy);
native set_drag (part_id, Float:dx, Float:dy);
native set_text (part_id, str[]);
native get_text (part_id, dst[], maxlen);
native get_min_size (&w, &h);
native get_max_size (&w, &h);
native get_color_class (class[], &r, &g, &b, &a);
native set_color_class (class[], r, g, b, a);
native set_text_class (class[], font[], Float:size);
native get_text_class (class[], font[], &Float:size);
native get_mouse (&x, &y);
native stop_program (program_id);
native stop_programs_on (part_id);
native set_min_size (part_id, Float:w, Float:h);
native set_max_size (part_id, Float:w, Float:h);