efl/legacy/evas/src/lib/canvas/evas_callbacks.c

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#include "evas_common.h"
#include "evas_private.h"
static void evas_object_event_callback_clear(Evas_Object *obj);
static void evas_event_callback_clear(Evas *e);
int _evas_event_counter = 0;
void
evas_event_callback_list_post_free(Eina_Inlist **list)
{
Eina_Inlist *l;
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/* MEM OK */
for (l = *list; l;)
{
Evas_Func_Node *fn;
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fn = (Evas_Func_Node *)l;
l = l->next;
if (fn->delete_me)
{
*list = eina_inlist_remove(*list, EINA_INLIST_GET(fn));
free(fn);
}
}
}
static void
evas_object_event_callback_clear(Evas_Object *obj)
{
if (!obj->callbacks) return;
if (!obj->callbacks->deletions_waiting) return;
obj->callbacks->deletions_waiting = 0;
evas_event_callback_list_post_free(&obj->callbacks->callbacks);
if (!obj->callbacks->callbacks)
{
free(obj->callbacks);
obj->callbacks = NULL;
}
}
static void
evas_event_callback_clear(Evas *e)
{
if (!e->callbacks) return;
if (!e->callbacks->deletions_waiting) return;
e->callbacks->deletions_waiting = 0;
evas_event_callback_list_post_free(&e->callbacks->callbacks);
if (!e->callbacks->callbacks)
{
free(e->callbacks);
e->callbacks = NULL;
}
}
void
evas_object_event_callback_all_del(Evas_Object *obj)
{
Evas_Func_Node *fn;
if (!obj->callbacks) return;
EINA_INLIST_FOREACH(obj->callbacks->callbacks, fn)
fn->delete_me = 1;
}
void
evas_object_event_callback_cleanup(Evas_Object *obj)
{
/* MEM OK */
if (!obj->callbacks) return;
evas_event_callback_list_post_free(&obj->callbacks->callbacks);
free(obj->callbacks);
obj->callbacks = NULL;
}
void
evas_event_callback_cleanup(Evas *e)
{
/* MEM OK */
if (!e->callbacks) return;
evas_event_callback_list_post_free(&e->callbacks->callbacks);
free(e->callbacks);
e->callbacks = NULL;
}
void
evas_event_callback_call(Evas *e, Evas_Callback_Type type, void *event_info)
{
Eina_Inlist **l_mod = NULL, *l;
_evas_walk(e);
if (e->callbacks)
{
l_mod = &e->callbacks->callbacks;
e->callbacks->walking_list++;
for (l = *l_mod; l; l = l->next)
{
Evas_Func_Node *fn;
fn = (Evas_Func_Node *)l;
if ((fn->type == type) && (!fn->delete_me))
{
Evas_Event_Cb func = fn->func;
if (func)
func(fn->data, e, event_info);
}
if (e->delete_me) break;
}
e->callbacks->walking_list--;
if (!e->callbacks->walking_list)
{
evas_event_callback_clear(e);
l_mod = NULL;
}
}
_evas_unwalk(e);
}
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void
evas_object_event_callback_call(Evas_Object *obj, Evas_Callback_Type type, void *event_info)
{
/* MEM OK */
Eina_Inlist **l_mod = NULL, *l;
Evas_Button_Flags flags = EVAS_BUTTON_NONE;
Evas *e;
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if (obj->last_event == _evas_event_counter) return;
obj->last_event = _evas_event_counter;
if (obj->delete_me) return;
e = evas_object_evas_get(obj);
_evas_walk(e);
if (obj->callbacks)
{
l_mod = &obj->callbacks->callbacks;
switch (type)
{
case EVAS_CALLBACK_MOUSE_DOWN:
{
Evas_Event_Mouse_Down *ev = event_info;
flags = ev->flags;
if (ev->flags & (EVAS_BUTTON_DOUBLE_CLICK | EVAS_BUTTON_TRIPLE_CLICK))
{
if (obj->last_mouse_down_counter < (e->last_mouse_down_counter - 1))
ev->flags &= ~(EVAS_BUTTON_DOUBLE_CLICK | EVAS_BUTTON_TRIPLE_CLICK);
}
obj->last_mouse_down_counter = e->last_mouse_down_counter;
break;
}
case EVAS_CALLBACK_MOUSE_UP:
{
Evas_Event_Mouse_Up *ev = event_info;
flags = ev->flags;
if (ev->flags & (EVAS_BUTTON_DOUBLE_CLICK | EVAS_BUTTON_TRIPLE_CLICK))
{
if (obj->last_mouse_up_counter < (e->last_mouse_up_counter - 1))
ev->flags &= ~(EVAS_BUTTON_DOUBLE_CLICK | EVAS_BUTTON_TRIPLE_CLICK);
}
obj->last_mouse_up_counter = e->last_mouse_up_counter;
break;
}
default:
break;
}
obj->callbacks->walking_list++;
for (l = *l_mod; l; l = l->next)
{
Evas_Func_Node *fn;
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fn = (Evas_Func_Node *)l;
if ((fn->type == type) && (!fn->delete_me))
{
Evas_Object_Event_Cb func = fn->func;
if (func)
func(fn->data, obj->layer->evas, obj, event_info);
}
if (obj->delete_me) break;
}
obj->callbacks->walking_list--;
if (!obj->callbacks->walking_list)
{
evas_object_event_callback_clear(obj);
l_mod = NULL;
}
if (type == EVAS_CALLBACK_MOUSE_DOWN)
{
Evas_Event_Mouse_Down *ev = event_info;
ev->flags = flags;
}
else if (type == EVAS_CALLBACK_MOUSE_UP)
{
Evas_Event_Mouse_Up *ev = event_info;
ev->flags = flags;
}
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}
if (!((obj->no_propagate) && (l_mod) && (*l_mod)))
{
if (!obj->no_propagate)
{
if ((obj->smart.parent) && (type != EVAS_CALLBACK_FREE) &&
(type <= EVAS_CALLBACK_KEY_UP))
evas_object_event_callback_call(obj->smart.parent, type, event_info);
}
}
_evas_unwalk(e);
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}
/**
* @addtogroup Evas_Object_Group_Events
* @{
*/
/**
* Add a callback function to an object
*
* @param obj Object to attach a callback to
* @param type The type of event that will trigger the callback
* @param func The function to be called when the event is triggered
* @param data The data pointer to be passed to @p func
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*
* This function adds a function callback to an object when the event
* of type @p type occurs on object @p obj. The function is @p func.
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*
* In the event of a memory allocation error during addition of the
* callback to the object, evas_alloc_error() should be used to
* determine the nature of the error, if any, and the program should
* sensibly try and recover.
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*
* The function will be passed the pointer @p data when it is
* called. A callback function must look like this:
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*
* @code
* void callback (void *data, Evas *e, Evas_Object *obj, void *event_info);
* @endcode
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*
* The first parameter @p data in this function will be the same value
* passed to evas_object_event_callback_add() as the @p data
* parameter. The second parameter is a convenience for the programmer
* to know what evas canvas the event occured on. The third parameter
* @p obj is the Object handle on which the event occured. The foruth
* parameter @p event_info is a pointer to a data structure that may
* or may not be passed to the callback, depending on the event type
* that triggered the callback.
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*
* The event type @p type to trigger the function may be one of
* #EVAS_CALLBACK_MOUSE_IN, #EVAS_CALLBACK_MOUSE_OUT,
* #EVAS_CALLBACK_MOUSE_DOWN, #EVAS_CALLBACK_MOUSE_UP,
* #EVAS_CALLBACK_MOUSE_MOVE, #EVAS_CALLBACK_MOUSE_WHEEL,
* #EVAS_CALLBACK_FREE, #EVAS_CALLBACK_KEY_DOWN, #EVAS_CALLBACK_KEY_UP,
* #EVAS_CALLBACK_FOCUS_IN, #EVAS_CALLBACK_FOCUS_OUT,
* #EVAS_CALLBACK_SHOW, #EVAS_CALLBACK_HIDE, #EVAS_CALLBACK_MOVE,
* #EVAS_CALLBACK_RESIZE or #EVAS_CALLBACK_RESTACK.
* This determines the kind of event that will trigger the callback to
* be called. The @p event_info pointer passed to the callback will
* be one of the following, depending on the event triggering it:
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*
* #EVAS_CALLBACK_MOUSE_IN: event_info = pointer to Evas_Event_Mouse_In
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*
* This event is triggered when the mouse pointer enters the region of
* the object @p obj. This may occur by the mouse pointer being moved
* by evas_event_feed_mouse_move() or
* evas_event_feed_mouse_move_data() calls, or by the object being
* shown, raised, moved, resized, or other objects being moved out of
* the way, hidden, lowered or moved out of the way.
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*
* #EVAS_CALLBACK_MOUSE_OUT: event_info = pointer to Evas_Event_Mouse_Out
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*
* This event is triggered exactly like #EVAS_CALLBACK_MOUSE_IN is, but
* occurs when the mouse pointer exits an object. Note that no out
* events will be reported if the mouse pointer is implicitly grabbed
* to an object (the mouse buttons are down at all and any were
* pressed on that object). An out event will be reported as soon as
* the mouse is no longer grabbed (no mouse buttons are
* depressed). Out events will be reported once all buttons are
* released, if the mouse has left the object.
*
* #EVAS_CALLBACK_MOUSE_DOWN: event_info = pointer to
* Evas_Event_Mouse_Down
*
* This event is triggered by a mouse button being depressed while
* over an object. If pointermode is EVAS_OBJECT_POINTER_MODE_AUTOGRAB
* (default) this causes this object to passively grab the mouse until
* all mouse buttons have been released. That means if this mouse
* button is the first to be pressed, all future mouse events will be
* reported to only this object until no buttons are down. That
* includes mouse move events, in and out events, and further button
* presses. When all buttons are released, event propagation occurs as
* normal.
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*
* #EVAS_CALLBACK_MOUSE_UP: event_info = pointer to Evas_Event_Mouse_Up
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*
* This event is triggered by a mouse button being released while over
* an object or when passively grabbed to an object. If this is the
* last mouse button to be raised on an object then the passive grab
* is released and event processing will continue as normal.
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*
* #EVAS_CALLBACK_MOUSE_MOVE: event_info = pointer to Evas_Event_Mouse_Move
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*
* This event is triggered by the mouse pointer moving while over an
* object or passively grabbed to an object.
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*
* #EVAS_CALLBACK_MOUSE_WHEEL: event_info = pointer to
* Evas_Event_Mouse_Wheel
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*
* This event is triggered by the mouse wheel being rolled while over
* an object or passively grabbed to an object.
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*
* #EVAS_CALLBACK_FREE: event_info = NULL
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*
* This event is triggered just before Evas is about to free all
* memory used by an object and remove all references to it. This is
* useful for programs to use if they attached data to an object and
* want to free it when the object is deleted. The object is still
* valid when this callback is called, but after this callback
* returns, there is no guarantee on the object's validity.
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*
* #EVAS_CALLBACK_KEY_DOWN: event_info = pointer to Evas_Event_Key_Down
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*
* This callback is called when a key is pressed and the focus is on
* the object, or a key has been grabbed to a particular object which
* wants to intercept the key press regardless of what object has the
* focus.
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*
* #EVAS_CALLBACK_KEY_UP: event_info = pointer to Evas_Event_Key_Up
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*
* This callback is called when a key is released and the focus is on
* the object, or a key has been grabbed to a particular object which
* wants to intercept the key release regardless of what object has
* the focus.
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*
* #EVAS_CALLBACK_FOCUS_IN: event_info = NULL
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*
* This event is called when an object gains the focus. When the
* callback is called the object has already gained the focus.
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*
* #EVAS_CALLBACK_FOCUS_OUT: event_info = NULL
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*
* This event is triggered by an object losing the focus. When the
* callback is called the object has already lost the focus.
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*
* #EVAS_CALLBACK_SHOW: event_info = NULL
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*
* This event is triggered by the object being shown by
* evas_object_show().
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*
* #EVAS_CALLBACK_HIDE: event_info = NULL
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*
* This event is triggered by an object being hidden by
* evas_object_hide().
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*
* #EVAS_CALLBACK_MOVE: event_info = NULL
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*
* This event is triggered by an object being
* moved. evas_object_move() can trigger this, as can any
* object-specific manipulations that would mean the object's origin
* could move.
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*
* #EVAS_CALLBACK_RESIZE: event_info = NULL
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*
* This event is triggered by an object being resized. Resizes can be
* triggered by evas_object_resize() or by any object-specific calls
* that may cause the object to resize.
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*
* Example:
* @code
* extern Evas_Object *object;
* extern void *my_data;
* void down_callback(void *data, Evas *e, Evas_Object *obj, void *event_info);
* void up_callback(void *data, Evas *e, Evas_Object *obj, void *event_info);
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*
* evas_object_event_callback_add(object, EVAS_CALLBACK_MOUSE_UP, up_callback, my_data);
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* if (evas_alloc_error() != EVAS_ALLOC_ERROR_NONE)
* {
* fprintf(stderr, "ERROR: Callback registering failed! Abort!\n");
* exit(-1);
* }
* evas_object_event_callback_add(object, EVAS_CALLBACK_MOUSE_DOWN, down_callback, my_data);
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* if (evas_alloc_error() != EVAS_ALLOC_ERROR_NONE)
* {
* fprintf(stderr, "ERROR: Callback registering failed! Abort!\n");
* exit(-1);
* }
* @endcode
*/
EAPI void
evas_object_event_callback_add(Evas_Object *obj, Evas_Callback_Type type, Evas_Object_Event_Cb func, const void *data)
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{
/* MEM OK */
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Evas_Func_Node *fn;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
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if (!func) return;
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fn = evas_mem_calloc(sizeof(Evas_Func_Node));
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if (!fn) return;
fn->func = func;
fn->data = (void *)data;
fn->type = type;
if (!obj->callbacks)
obj->callbacks = evas_mem_calloc(sizeof(Evas_Callbacks));
if (!obj->callbacks)
{
free(fn);
return;
}
obj->callbacks->callbacks =
eina_inlist_prepend(obj->callbacks->callbacks, EINA_INLIST_GET(fn));
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}
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/**
* Delete a callback function from an object
*
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* @param obj Object to remove a callback from
* @param type The type of event that was triggering the callback
* @param func The function that was to be called when the event was triggered
* @return The data pointer that was to be passed to the callback
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*
* This function removes the most recently added callback from the
* object @p obj which was triggered by the event type @p type and was
* calling the function @p func when triggered. If the removal is
* successful it will also return the data pointer that was passed to
* evas_object_event_callback_add() when the callback was added to the
* object. If not successful NULL will be returned.
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*
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* Example:
* @code
* extern Evas_Object *object;
* void *my_data;
* void up_callback(void *data, Evas *e, Evas_Object *obj, void *event_info);
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*
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* my_data = evas_object_event_callback_del(object, EVAS_CALLBACK_MOUSE_UP, up_callback);
* @endcode
*/
EAPI void *
evas_object_event_callback_del(Evas_Object *obj, Evas_Callback_Type type, Evas_Object_Event_Cb func)
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{
/* MEM OK */
Evas_Func_Node *fn;
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MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return NULL;
MAGIC_CHECK_END();
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if (!func) return NULL;
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if (!obj->callbacks) return NULL;
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EINA_INLIST_FOREACH(obj->callbacks->callbacks, fn)
{
if ((fn->func == func) && (fn->type == type) && (!fn->delete_me))
{
void *data;
data = fn->data;
fn->delete_me = 1;
obj->callbacks->deletions_waiting = 1;
if (!obj->callbacks->walking_list)
evas_object_event_callback_clear(obj);
return data;
}
}
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return NULL;
}
/**
* Delete a callback function from an object
*
* @param obj Object to remove a callback from
* @param type The type of event that was triggering the callback
* @param func The function that was to be called when the event was triggered
* @param data The data pointer that was to be passed to the callback
* @return The data pointer that was to be passed to the callback
*
* This function removes the most recently added callback from the
* object @p obj which was triggered by the event type @p type and was
* calling the function @p func with data @p data when triggered. If
* the removal is successful it will also return the data pointer that
* was passed to evas_object_event_callback_add() (that will be the
* same as the parameter) when the callback was added to the
* object. If not successful NULL will be returned.
*
* Example:
* @code
* extern Evas_Object *object;
* void *my_data;
* void up_callback(void *data, Evas *e, Evas_Object *obj, void *event_info);
*
* my_data = evas_object_event_callback_del_full(object, EVAS_CALLBACK_MOUSE_UP, up_callback, data);
* @endcode
*/
EAPI void *
evas_object_event_callback_del_full(Evas_Object *obj, Evas_Callback_Type type, Evas_Object_Event_Cb func, const void *data)
{
/* MEM OK */
Evas_Func_Node *fn;
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return NULL;
MAGIC_CHECK_END();
if (!func) return NULL;
if (!obj->callbacks) return NULL;
EINA_INLIST_FOREACH(obj->callbacks->callbacks, fn)
{
if ((fn->func == func) && (fn->type == type) && (fn->data == data) && (!fn->delete_me))
{
void *data;
data = fn->data;
fn->delete_me = 1;
obj->callbacks->deletions_waiting = 1;
if (!obj->callbacks->walking_list)
evas_object_event_callback_clear(obj);
return data;
}
}
return NULL;
}
/**
* @}
*/
/**
* @addtogroup Evas_Canvas_Events
* @{
*/
/**
* Add a callback function to the canvas.
*
* @param e Canvas to attach a callback to
* @param type The type of event that will trigger the callback
* @param func The function to be called when the event is triggered
* @param data The data pointer to be passed to @p func
*
* This function adds a function callback to the canvas when the event
* of type @p type occurs on canvas @p e. The function is @p func.
*
* In the event of a memory allocation error during addition of the
* callback to the canvas, evas_alloc_error() should be used to
* determine the nature of the error, if any, and the program should
* sensibly try and recover.
*
* The function will be passed the pointer @p data when it is
* called. A callback function must look like this:
*
* @code
* void callback (void *data, Evas *e, void *event_info);
* @endcode
*
* The first parameter @p data in this function will be the same value
* passed to evas_event_callback_add() as the @p data parameter. The
* second parameter @p e is the canvas handle on which the event
* occured. The third parameter @p event_info is a pointer to a data
* structure that may or may not be passed to the callback, depending
* on the event type that triggered the callback.
*
* The event type @p type to trigger the function may be one of
* #EVAS_CALLBACK_RENDER_FLUSH_PRE, #EVAS_CALLBACK_RENDER_FLUSH_POST,
* #EVAS_CALLBACK_CANVAS_FOCUS_IN, #EVAS_CALLBACK_CANVAS_FOCUS_OUT.
* This determines the kind of event that will trigger the callback to
* be called. So far none of the event types provide useful data, so
* in all of them @p event_info pointer is @c NULL.
*
* Example:
* @code
* extern Evas *e;
* extern void *my_data;
* void focus_in_callback(void *data, Evas *e, void *event_info);
* void focus_out_callback(void *data, Evas *e, void *event_info);
*
* evas_event_callback_add(e, EVAS_CALLBACK_CANVAS_FOCUS_IN, focus_in_callback, my_data);
* if (evas_alloc_error() != EVAS_ALLOC_ERROR_NONE)
* {
* fprintf(stderr, "ERROR: Callback registering failed! Abort!\n");
* exit(-1);
* }
* evas_event_callback_add(e, EVAS_CALLBACK_CANVAS_FOCUS_OUT, focus_out_callback, my_data);
* if (evas_alloc_error() != EVAS_ALLOC_ERROR_NONE)
* {
* fprintf(stderr, "ERROR: Callback registering failed! Abort!\n");
* exit(-1);
* }
* @endcode
*/
EAPI void
evas_event_callback_add(Evas *e, Evas_Callback_Type type, Evas_Event_Cb func, const void *data)
{
/* MEM OK */
Evas_Func_Node *fn;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
if (!func) return;
fn = evas_mem_calloc(sizeof(Evas_Func_Node));
if (!fn) return;
fn->func = func;
fn->data = (void *)data;
fn->type = type;
if (!e->callbacks)
e->callbacks = evas_mem_calloc(sizeof(Evas_Callbacks));
if (!e->callbacks)
{
free(fn);
return;
}
e->callbacks->callbacks =
eina_inlist_prepend(e->callbacks->callbacks, EINA_INLIST_GET(fn));
}
/**
* Delete a callback function from the canvas.
*
* @param e Canvas to remove a callback from
* @param type The type of event that was triggering the callback
* @param func The function that was to be called when the event was triggered
* @return The data pointer that was to be passed to the callback
*
* This function removes the most recently added callback from the
* canvas @p e which was triggered by the event type @p type and was
* calling the function @p func when triggered. If the removal is
* successful it will also return the data pointer that was passed to
* evas_event_callback_add() when the callback was added to the
* canvas. If not successful NULL will be returned.
*
* Example:
* @code
* extern Evas *e;
* void *my_data;
* void focus_in_callback(void *data, Evas *e, void *event_info);
*
* my_data = evas_event_callback_del(ebject, EVAS_CALLBACK_CANVAS_FOCUS_IN, focus_in_callback);
* @endcode
*/
EAPI void *
evas_event_callback_del(Evas *e, Evas_Callback_Type type, Evas_Event_Cb func)
{
/* MEM OK */
Evas_Func_Node *fn;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return NULL;
MAGIC_CHECK_END();
if (!func) return NULL;
if (!e->callbacks) return NULL;
EINA_INLIST_FOREACH(e->callbacks->callbacks, fn)
{
if ((fn->func == func) && (fn->type == type) && (!fn->delete_me))
{
void *data;
data = fn->data;
fn->delete_me = 1;
e->callbacks->deletions_waiting = 1;
if (!e->callbacks->walking_list)
evas_event_callback_clear(e);
return data;
}
}
return NULL;
}
/**
* Delete a callback function from the canvas.
*
* @param e Canvas to remove a callback from
* @param type The type of event that was triggering the callback
* @param func The function that was to be called when the event was triggered
* @param data The data pointer that was to be passed to the callback
* @return The data pointer that was to be passed to the callback
*
* This function removes the most recently added callback from the
* canvas @p e which was triggered by the event type @p type and was
* calling the function @p func with data @p data when triggered. If
* the removal is successful it will also return the data pointer that
* was passed to evas_event_callback_add() (that will be the same as
* the parameter) when the callback was added to the canvas. If not
* successful NULL will be returned.
*
* Example:
* @code
* extern Evas *e;
* void *my_data;
* void focus_in_callback(void *data, Evas *e, void *event_info);
*
* my_data = evas_event_callback_del_full(ebject, EVAS_CALLBACK_CANVAS_FOCUS_IN, focus_in_callback, my_data);
* @endcode
*/
EAPI void *
evas_event_callback_del_full(Evas *e, Evas_Callback_Type type, Evas_Event_Cb func, const void *data)
{
/* MEM OK */
Evas_Func_Node *fn;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return NULL;
MAGIC_CHECK_END();
if (!func) return NULL;
if (!e->callbacks) return NULL;
EINA_INLIST_FOREACH(e->callbacks->callbacks, fn)
{
if ((fn->func == func) && (fn->type == type) && (fn->data == data) && (!fn->delete_me))
{
void *data;
data = fn->data;
fn->delete_me = 1;
e->callbacks->deletions_waiting = 1;
if (!e->callbacks->walking_list)
evas_event_callback_clear(e);
return data;
}
}
return NULL;
}
/**
* @}
*/