efl/legacy/elementary/src/lib/elm_main.c

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#ifndef _GNU_SOURCE
# define _GNU_SOURCE
#endif
#include <dlfcn.h> /* dlopen,dlclose,etc */
#ifdef HAVE_CONFIG_H
# include "elementary_config.h"
#endif
#ifdef HAVE_EVIL
# include <Evil.h>
#endif
#include <Elementary.h>
#include "elm_priv.h"
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/**
* @defgroup Start Getting Started
*
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* To write an Elementary app, you can get started with the following:
*
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* @code
* #include <Elementary.h>
* #ifndef ELM_LIB_QUICKLAUNCH
* EAPI int
* elm_main(int argc, char **argv)
* {
* // create window(s) here and do any application init
* elm_run(); // run main loop
* elm_shutdown(); // after mainloop finishes running, shutdown
* return 0; // exit 0 for exit code
* }
* #endif
* ELM_MAIN()
* @endcode
*
* To take full advantage of the quicklaunch architecture for launching
* processes as quickly as possible (saving time at startup time like
* connecting to X11, loading and linking shared libraries) you may want to
* use the following configure.in/configure.ac and Makefile.am and autogen.sh
* script to generate your files. It is assumed your application uses the
* main.c file for its code.
*
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* configure.in/configure.ac:
*
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@verbatim
AC_INIT(myapp, 0.0.0, myname@mydomain.com)
AC_PREREQ(2.52)
AC_CONFIG_SRCDIR(configure.in)
AM_INIT_AUTOMAKE(1.6 dist-bzip2)
AM_CONFIG_HEADER(config.h)
AC_C_BIGENDIAN
AC_ISC_POSIX
AC_PROG_CC
AM_PROG_CC_STDC
AC_HEADER_STDC
AC_C_CONST
AC_LIBTOOL_WIN32_DLL
define([AC_LIBTOOL_LANG_CXX_CONFIG], [:])dnl
define([AC_LIBTOOL_LANG_F77_CONFIG], [:])dnl
AC_PROG_LIBTOOL
PKG_CHECK_MODULES([ELEMENTARY], elementary)
AC_OUTPUT(Makefile)
@endverbatim
*
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* Makefile.am:
*
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@verbatim
AUTOMAKE_OPTIONS = 1.4 foreign
MAINTAINERCLEANFILES = Makefile.in
INCLUDES = -I$(top_srcdir) @ELEMENTARY_CFLAGS@
bin_PROGRAMS = myapp
myapp_LTLIBRARIES = myapp.la
myappdir = $(libdir)
myapp_la_SOURCES = main.c
myapp_la_LIBADD = @ELEMENTARY_LIBS@
myapp_la_CFLAGS =
myapp_la_LDFLAGS = -module -avoid-version -no-undefined
myapp_SOURCES = main.c
myapp_LDADD = @ELEMENTARY_LIBS@
myapp_CFLAGS = -DELM_LIB_QUICKLAUNCH=1
@endverbatim
*
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* autogen.sh:
*
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@verbatim
#!/bin/sh
rm -rf autom4te.cache
rm -f aclocal.m4 ltmain.sh
rm -rf m4
mkdir m4
touch README
echo "Running aclocal..." ; aclocal $ACLOCAL_FLAGS -I m4 || exit 1
echo "Running autoheader..." ; autoheader || exit 1
echo "Running autoconf..." ; autoconf || exit 1
echo "Running libtoolize..." ; (libtoolize --copy --automake || glibtoolize --automake) || exit 1
echo "Running automake..." ; automake --add-missing --copy --gnu || exit 1
if [ -z "$NOCONFIGURE" ]; then
./configure "$@"
fi
@endverbatim
*
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* To gnerate all the things needed to bootstrap just run:
*
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@verbatim
./autogen.sh
@endverbatim
*
* This will generate Makefile.in's, the confgure script and everything else.
* After this it works like all normal autotools projects:
@verbatim
./configure
make
sudo make install
@endverbatim
*
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* Note sudo was assumed to get root permissions, as this would install in
* /usr/local which is system-owned. Ue any way you like to gain root, or
* specify a different prefix with configure:
*
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@verbatim
./confiugre --prefix=$HOME/mysoftware
@endverbatim
*
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* Also remember that autotools buys you some useful commands like:
@verbatim
make uninstall
@endverbatim
*
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* This uninstalls the software after it was installed with "make install".
* It is very useful to clear up what you built if you wish to clean the
* system.
*
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@verbatim
make distcheck
@endverbatim
*
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* This firstly checks if your build tree is "clean" and ready for
* distribution. It also builds a tarball (myapp-0.0.0.tar.gz) that is
* ready to upload and distribute to the world, that contains the generated
* Makefile.in's and configure script. The users do not need to run
* autogen.sh - just configure and on. They don't need autotools installed.
* This tarball also builds cleanly, has all the sources it needs to build
* included (that is sources for your application, not libraries it depends
* on like Elementary). It builds cleanly in a buildroot and does not
* contain any files that are temporarily generated like binaries and other
* build-gnerated files, so the tarball is clean, and no need to worry
* about cleaning up your tree before packaging.
*
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@verbatim
make clean
@endverbatim
*
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* This cleans up all build files (binaries, objects etc.) from the tree.
*
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@verbatim
make distclean
@endverbatim
*
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* This cleans out all files from the build and from configure's output too.
*
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@verbatim
make maintainer-clean
@endverbatim
*
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* This deletes all the files autogen.sh will produce so the tree is clean
* to be put into a revision-control system (like CVS, SVN or GIT for example).
*
* The above will build a library - libmyapp.so and install in the target
* library directory (default is /usr/local/lib). You will also get a
* myapp.a and myapp.la - these are useless and can be deleted. Libtool likes
* to generate these all the time. You will also get a binary in the target
* binary directory (default is /usr/local/bin). This is a "debug binary".
* This will run and dlopen() the myapp.so and then jump to it's elm_main
* function. This allows for easy debugging with GDB and Valgrind. When you
* are ready to go to production do the following:
*
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* 1. delete the myapp binary. i.e. rm /usr/local/bin/myapp
*
* 2. symlink the myapp binary to elementary_run (supplied by elementary).
* i.e. ln -s elmentary_run /usr/local/bin/myapp
*
* 3. run elementary_quicklaunch as part of your graphical login session and
* keep it running.
*
* This will man elementary_quicklaunch does pre-initialization before the
* application needs to be run, saving the effort at the time the application
* is needed, thus speeding up the time it takes to appear.
*
* If you don't want to use the quicklaunch infrastructure (which is
* optional), you can execute the old fashioned way by just running the
* myapp binary loader than will load the myapp.so for you, or you can
* remove the split-file binary and put it into one binary as things always
* have been with the following configure.in/configure.ac and Makfile.am
* files:
*
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* configure.in/configure.ac:
*
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@verbatim
AC_INIT(myapp, 0.0.0, myname@mydomain.com)
AC_PREREQ(2.52)
AC_CONFIG_SRCDIR(configure.in)
AM_INIT_AUTOMAKE(1.6 dist-bzip2)
AM_CONFIG_HEADER(config.h)
AC_C_BIGENDIAN
AC_ISC_POSIX
AC_PROG_CC
AM_PROG_CC_STDC
AC_HEADER_STDC
AC_C_CONST
PKG_CHECK_MODULES([ELEMENTARY], elementary)
AC_OUTPUT(Makefile)
@endverbatim
*
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* Makefile.am:
*
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@verbatim
AUTOMAKE_OPTIONS = 1.4 foreign
MAINTAINERCLEANFILES = Makefile.in
INCLUDES = -I$(top_srcdir) @ELEMENTARY_CFLAGS@
bin_PROGRAMS = myapp
myapp_SOURCES = main.c
myapp_LDADD = @ELEMENTARY_LIBS@
myapp_CFLAGS =
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@endverbatim
*
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* Notice that they are the same as before, just with libtool and library
* building sections removed. Both ways work for building elementary
* applications. It is up to you to decide what is best for you. If you just
* follow the template above, you can do it both ways and can decide at build
* time. The more advanced of you may suggest making it a configure option.
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* That is perfectly valid, bu has been left out here for simplicity, as our
* aim to have an Elementary (and EFL) tutorial, not an autoconf & automake
* document.
*
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*/
static int _elm_signal_exit(void *data, int ev_type, void *ev);
#ifdef HAVE_ELEMENTARY_X
static int _elm_window_property_change(void *data, int ev_type, void *ev);
#endif
static void _elm_rescale(void);
char *_elm_appname = NULL;
Elm_Config *_elm_config = NULL;
const char *_elm_data_dir = NULL;
static Ecore_Event_Handler *_elm_exit_handler = NULL;
static Ecore_Event_Handler *_elm_event_property_change = NULL;
#ifdef HAVE_ELEMENTARY_X
static Ecore_X_Atom _elm_atom_enlightenment_scale = 0;
#endif
static int
_elm_signal_exit(void *data, int ev_type, void *ev)
{
elm_exit();
return 1;
}
#ifdef HAVE_ELEMENTARY_X
static int
_elm_window_property_change(void *data, int ev_type, void *ev)
{
Ecore_X_Event_Window_Property *event = ev;
if (event->win == ecore_x_window_root_first_get())
{
if (event->atom == _elm_atom_enlightenment_scale)
{
int val = 1000;
if (ecore_x_window_prop_card32_get(event->win,
event->atom,
&val, 1) > 0)
{
double pscale;
pscale = _elm_config->scale;
if (val > 0) _elm_config->scale = (double)val / 1000.0;
if (pscale != _elm_config->scale) _elm_rescale();
}
}
}
return 1;
}
#endif
static void
_elm_rescale(void)
{
edje_scale_set(_elm_config->scale);
_elm_win_rescale();
}
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/**
* @defgroup General General
*/
/**
* Inititalise Elementary
*
* This call is exported only for use by the ELM_MAIN() macro. There is no
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* need to use this if you use this macro (which is highly advisable).
* @ingroup General
*/
EAPI void
elm_init(int argc, char **argv)
{
elm_quicklaunch_init(argc, argv);
elm_quicklaunch_sub_init(argc, argv);
}
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/**
* Shut down Elementary
*
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* This should be called at the end of your application just before it ceases
* to do any more processing. This will clean up any permanent resources your
* application may have allocated via Elementary that would otherwise persist
* on an exit without this call.
* @ingroup General
*/
EAPI void
elm_shutdown(void)
{
elm_quicklaunch_sub_shutdown();
elm_quicklaunch_shutdown();
}
EAPI void
elm_quicklaunch_init(int argc, char **argv)
{
int i;
char buf[PATH_MAX];
char *s;
eet_init();
ecore_init();
ecore_app_args_set(argc, (const char **)argv);
ecore_file_init();
evas_init();
edje_init();
ecore_evas_init(); // FIXME: check errors
_elm_exit_handler = ecore_event_handler_add(ECORE_EVENT_SIGNAL_EXIT, _elm_signal_exit, NULL);
_elm_appname = strdup(ecore_file_file_get(argv[0]));
if (!_elm_data_dir)
{
s = getenv("ELM_DATA_DIR");
_elm_data_dir = eina_stringshare_add(s);
}
if (!_elm_data_dir)
{
s = getenv("ELM_PREFIX");
if (s)
{
snprintf(buf, sizeof(buf), "%s/share/elementary", s);
_elm_data_dir = eina_stringshare_add(buf);
}
}
#ifdef HAVE_DLADDR
if (!_elm_data_dir)
{
Dl_info elementary_dl;
// libelementary.so/../../share/elementary/
if (dladdr(elm_init, &elementary_dl))
{
char *dir, *dir2;
dir = ecore_file_dir_get(elementary_dl.dli_fname);
if (dir)
{
dir2 = ecore_file_dir_get(dir);
if (dir2)
{
snprintf(buf, sizeof(buf), "%s/share/elementary", dir2);
if (ecore_file_is_dir(buf))
_elm_data_dir = eina_stringshare_add(buf);
free(dir2);
}
free(dir);
}
}
}
#endif
if (!_elm_data_dir)
{
_elm_data_dir = eina_stringshare_add(PACKAGE_DATA_DIR);
}
if (!_elm_data_dir)
{
_elm_data_dir = eina_stringshare_add("/");
}
// FIXME: actually load config
_elm_config = ELM_NEW(Elm_Config);
_elm_config->engine = ELM_SOFTWARE_X11;
_elm_config->thumbscroll_enable = 1;
_elm_config->thumbscroll_threshhold = 24;
_elm_config->thumbscroll_momentum_threshhold = 100.0;
_elm_config->thumbscroll_friction = 1.0;
_elm_config->thumbscroll_bounce_friction = 0.5;
_elm_config->thumbscroll_bounce_enable = 1;
_elm_config->scale = 1.0;
_elm_config->font_hinting = 2;
_elm_config->font_dirs = NULL;
_elm_config->image_cache = 4096;
_elm_config->font_cache = 512;
_elm_config->finger_size = 40;
_elm_config->bgpixmap = 0;
_elm_config->compositing = 1;
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_elm_config->fps = 60.0;
s = getenv("ELM_ENGINE");
if (s)
{
if ((!strcasecmp(s, "x11")) ||
(!strcasecmp(s, "x")) ||
(!strcasecmp(s, "software-x11")) ||
(!strcasecmp(s, "software_x11")))
_elm_config->engine = ELM_SOFTWARE_X11;
else if ((!strcasecmp(s, "x11-16")) ||
(!strcasecmp(s, "x16")) ||
(!strcasecmp(s, "software-16-x11")) ||
(!strcasecmp(s, "software_16_x11")))
_elm_config->engine = ELM_SOFTWARE_16_X11;
else if ((!strcasecmp(s, "xrender")) ||
(!strcasecmp(s, "xr")) ||
(!strcasecmp(s, "xrender-x11")) ||
(!strcasecmp(s, "xrender_x11")))
_elm_config->engine = ELM_XRENDER_X11;
else if ((!strcasecmp(s, "fb")) ||
(!strcasecmp(s, "software-fb")) ||
(!strcasecmp(s, "software_fb")))
_elm_config->engine = ELM_SOFTWARE_FB;
else if ((!strcasecmp(s, "opengl")) ||
(!strcasecmp(s, "gl")) ||
(!strcasecmp(s, "opengl-x11")) ||
(!strcasecmp(s, "opengl_x11")))
_elm_config->engine = ELM_OPENGL_X11;
else if ((!strcasecmp(s, "gdi")) ||
(!strcasecmp(s, "software-gdi")) ||
(!strcasecmp(s, "software_gdi")))
_elm_config->engine = ELM_SOFTWARE_WIN32;
else if ((!strcasecmp(s, "wince-gdi")) ||
(!strcasecmp(s, "software-16-wince-gdi")) ||
(!strcasecmp(s, "software_16_wince_gdi")))
_elm_config->engine = ELM_SOFTWARE_16_WINCE;
}
s = getenv("ELM_THUMBSCROLL_ENABLE");
if (s) _elm_config->thumbscroll_enable = atoi(s);
s = getenv("ELM_THUMBSCROLL_THRESHOLD");
if (s) _elm_config->thumbscroll_threshhold = atoi(s);
// FIXME: floatformat locale issues here 1.0 vs 1,0 - should just be 1.0
s = getenv("ELM_THUMBSCROLL_MOMENTUM_THRESHOLD");
if (s) _elm_config->thumbscroll_momentum_threshhold = atof(s);
s = getenv("ELM_THUMBSCROLL_FRICTION");
if (s) _elm_config->thumbscroll_friction = atof(s);
s = getenv("ELM_THEME");
if (s) _elm_theme_parse(s);
else _elm_theme_parse("default");
_elm_config->font_hinting = 2;
s= getenv("ELM_FONT_HINTING");
if (s)
{
if (!strcasecmp(s, "none"))
_elm_config->font_hinting = 0;
else if (!strcasecmp(s, "auto"))
_elm_config->font_hinting = 1;
else if (!strcasecmp(s, "bytecode"))
_elm_config->font_hinting = 2;
}
s = getenv("ELM_FONT_PATH");
if (s)
{
const char *p, *pp;
char *buf;
buf = alloca(strlen(s) + 1);
p = s;
pp = p;
for (;;)
{
if ((*p == ':') || (*p == 0))
{
int len;
len = p - pp;
strncpy(buf, pp, len);
buf[len] = 0;
_elm_config->font_dirs = eina_list_append(_elm_config->font_dirs, eina_stringshare_add(buf));
if (*p == 0) break;
p++;
pp = p;
}
else
{
if (*p == 0) break;
p++;
}
}
}
s = getenv("ELM_IMAGE_CACHE");
if (s) _elm_config->image_cache = atoi(s);
s = getenv("ELM_FONT_CACHE");
if (s) _elm_config->font_cache = atoi(s);
s = getenv("ELM_SCALE");
if (s) _elm_config->scale = atof(s);
_elm_config->finger_size =
(double)_elm_config->finger_size * _elm_config->scale;
s = getenv("ELM_FINGER_SIZE");
if (s) _elm_config->finger_size = atoi(s);
s = getenv("ELM_FPS");
if (s) _elm_config->fps = atof(s);
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if (_elm_config->fps < 1.0)
_elm_config->fps = 1.0;
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ecore_animator_frametime_set(1.0 / _elm_config->fps);
}
EAPI void
elm_quicklaunch_sub_init(int argc, char **argv)
{
ecore_app_args_set(argc, (const char **)argv);
if ((_elm_config->engine == ELM_SOFTWARE_X11) ||
(_elm_config->engine == ELM_SOFTWARE_16_X11) ||
(_elm_config->engine == ELM_XRENDER_X11) ||
(_elm_config->engine == ELM_OPENGL_X11))
{
#ifdef HAVE_ELEMENTARY_X
int val = 1000;
if (!ecore_x_init(NULL))
{
EINA_ERROR_PERR("elementary: ERROR. Cannot connect to X11 display. check $DISPLAY variable\n");
exit(1);
}
if (!ecore_x_screen_is_composited(0))
_elm_config->compositing = 0;
_elm_atom_enlightenment_scale = ecore_x_atom_get("ENLIGHTENMENT_SCALE");
ecore_x_event_mask_set(ecore_x_window_root_first_get(),
ECORE_X_EVENT_MASK_WINDOW_PROPERTY);
_elm_event_property_change = ecore_event_handler_add
(ECORE_X_EVENT_WINDOW_PROPERTY, _elm_window_property_change, NULL);
if (!getenv("ELM_SCALE"))
{
if (ecore_x_window_prop_card32_get(ecore_x_window_root_first_get(),
_elm_atom_enlightenment_scale,
&val, 1) > 0)
{
if (val > 0)
{
_elm_config->scale = (double)val / 1000.0;
// FIXME: hack until e export finger size too
if (getenv("ELM_FINGER_SIZE"))
_elm_config->finger_size = 40.0 * _elm_config->scale;
}
}
}
#endif
}
}
EAPI void
elm_quicklaunch_sub_shutdown(void)
{
_elm_win_shutdown();
if ((_elm_config->engine == ELM_SOFTWARE_X11) ||
(_elm_config->engine == ELM_SOFTWARE_16_X11) ||
(_elm_config->engine == ELM_XRENDER_X11) ||
(_elm_config->engine == ELM_OPENGL_X11) ||
(_elm_config->engine == ELM_SOFTWARE_WIN32) ||
(_elm_config->engine == ELM_SOFTWARE_16_WINCE))
{
#ifdef HAVE_ELEMENTARY_X
ecore_event_handler_del(_elm_event_property_change);
_elm_event_property_change = NULL;
ecore_x_disconnect();
#endif
evas_cserve_disconnect();
}
}
EAPI void
elm_quicklaunch_shutdown(void)
{
const char *fontdir;
eina_stringshare_del(_elm_data_dir);
_elm_data_dir = NULL;
EINA_LIST_FREE(_elm_config->font_dirs, fontdir)
{
eina_stringshare_del(fontdir);
}
ecore_event_handler_del(_elm_exit_handler);
_elm_exit_handler = NULL;
free(_elm_config);
free(_elm_appname);
ecore_evas_shutdown();
edje_shutdown();
evas_shutdown();
ecore_file_shutdown();
ecore_shutdown();
eet_shutdown();
}
EAPI void
elm_quicklaunch_seed(void)
{
Evas_Object *win, *bg, *bt;
win = elm_win_add(NULL, "seed", ELM_WIN_BASIC);
bg = elm_bg_add(win);
elm_win_resize_object_add(win, bg);
evas_object_show(bg);
bt = elm_button_add(win);
elm_button_label_set(bt, " abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789~-_=+\\|]}[{;:'\",<.>/?");
elm_win_resize_object_add(win, bt);
ecore_main_loop_iterate();
evas_object_del(win);
ecore_main_loop_iterate();
if ((_elm_config->engine == ELM_SOFTWARE_X11) ||
(_elm_config->engine == ELM_SOFTWARE_16_X11) ||
(_elm_config->engine == ELM_XRENDER_X11) ||
(_elm_config->engine == ELM_OPENGL_X11))
{
#ifdef HAVE_ELEMENTARY_X
ecore_x_sync();
#endif
}
ecore_main_loop_iterate();
}
static void *qr_handle = NULL;
static int (*qr_main) (int argc, char **argv) = NULL;
EAPI Eina_Bool
elm_quicklaunch_prepare(int argc, char **argv)
{
#ifdef HAVE_FORK
char *exe = elm_quicklaunch_exe_path_get(argv[0]);
if (!exe)
{
printf("ERROR: %s does not exist\n", argv[0]);
return EINA_FALSE;
}
else
{
char *exe2, *p;
char *exename;
exe2 = malloc(strlen(exe) + 1 + 10);
strcpy(exe2, exe);
p = strrchr(exe2, '/');
if (p) p++;
else p = exe2;
exename = alloca(strlen(p) + 1);
strcpy(exename, p);
*p = 0;
strcat(p, "../lib/");
strcat(p, exename);
strcat(p, ".so");
if (access(exe2, R_OK | X_OK) == 0)
{
free(exe);
exe = exe2;
}
else
free(exe2);
}
qr_handle = dlopen(exe, RTLD_NOW | RTLD_GLOBAL);
free(exe);
if (!qr_handle) return EINA_FALSE;
qr_main = dlsym(qr_handle, "elm_main");
if (!qr_main)
{
dlclose(qr_handle);
qr_handle = NULL;
return EINA_FALSE;
}
return EINA_TRUE;
#else
return EINA_FALSE;
#endif
}
#ifdef HAVE_FORK
static void
save_env(void)
{
int i, size;
extern char **environ;
char **oldenv, **p;
oldenv = environ;
for (i = 0, size = 0; environ[i] != NULL; i++)
size += strlen(environ[i]) + 1;
p = malloc((i + 1) * sizeof(char *));
if (!p) return;
environ = p;
for (i = 0; oldenv[i] != NULL; i++)
environ[i] = strdup(oldenv[i]);
environ[i] = NULL;
}
#endif
EAPI Eina_Bool
elm_quicklaunch_fork(int argc, char **argv, char *cwd, void (postfork_func) (void *data), void *postfork_data)
{
#ifdef HAVE_FORK
pid_t child;
int ret;
int real_argc;
char **real_argv;
// FIXME:
// need to accept current environment from elementary_run
if (!qr_main)
{
int i;
char **args;
child = fork();
if (child > 0) return EINA_TRUE;
else if (child < 0)
{
perror("could not fork");
return EINA_FALSE;
}
setsid();
if (chdir(cwd) != 0)
perror("could not chdir");
args = alloca((argc + 1) * sizeof(char *));
for (i = 0; i < argc; i++) args[i] = argv[i];
args[argc] = NULL;
printf("WARNING: %s not quicklaunch capable\n", argv[0]);
exit(execvp(argv[0], args));
}
child = fork();
if (child > 0) return EINA_TRUE;
else if (child < 0)
{
perror("could not fork");
return EINA_FALSE;
}
if (postfork_func) postfork_func(postfork_data);
setsid();
if (chdir(cwd) != 0)
perror("could not chdir");
// FIXME: this is very linux specific. it changes argv[0] of the process
// so ps etc. report what you'd expect. for other unixes and os's this
// may just not work
save_env();
if (real_argv)
{
char *lastarg, *p;
ecore_app_args_get(&real_argc, &real_argv);
lastarg = real_argv[real_argc - 1] + strlen(real_argv[real_argc - 1]);
for (p = real_argv[0]; p < lastarg; p++) *p = 0;
strcpy(real_argv[0], argv[0]);
}
ecore_app_args_set(argc, (const char **)argv);
ret = qr_main(argc, argv);
exit(ret);
return EINA_TRUE;
#else
return EINA_FALSE;
#endif
}
EAPI void
elm_quicklaunch_cleanup(void)
{
#ifdef HAVE_FORK
if (qr_handle)
{
dlclose(qr_handle);
qr_handle = NULL;
qr_main = NULL;
}
#endif
}
EAPI int
elm_quicklaunch_fallback(int argc, char **argv)
{
int ret;
elm_quicklaunch_init(argc, argv);
elm_quicklaunch_sub_init(argc, argv);
elm_quicklaunch_prepare(argc, argv);
ret = qr_main(argc, argv);
exit(ret);
return ret;
}
EAPI char *
elm_quicklaunch_exe_path_get(const char *exe)
{
static char *path = NULL;
static Eina_List *pathlist = NULL;
const char *pathitr;
const Eina_List *l;
char buf[PATH_MAX];
if (exe[0] == '/') return strdup(exe);
if ((exe[0] == '.') && (exe[1] == '/')) return strdup(exe);
if ((exe[0] == '.') && (exe[1] == '.') && (exe[2] == '/')) return strdup(exe);
if (!path)
{
const char *p, *pp, *s;
char *buf;
path = getenv("PATH");
buf = alloca(strlen(path) + 1);
p = path;
pp = p;
for (;;)
{
if ((*p == ':') || (*p == 0))
{
int len;
len = p - pp;
strncpy(buf, pp, len);
buf[len] = 0;
pathlist = eina_list_append(pathlist, eina_stringshare_add(buf));
if (*p == 0) break;
p++;
pp = p;
}
else
{
if (*p == 0) break;
p++;
}
}
}
EINA_LIST_FOREACH(pathlist, l, pathitr)
{
snprintf(buf, sizeof(buf), "%s/%s", pathitr, exe);
if (access(buf, R_OK | X_OK) == 0) return strdup(buf);
}
return NULL;
}
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/**
* Run the main loop
*
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* This call should be called just after all initialization is complete. This
* function will not return until elm_exit() is called. It will keep looping
* running the main event/processing loop for Elementary.
* @ingroup General
*/
EAPI void
elm_run(void)
{
ecore_main_loop_begin();
}
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/**
* Exit the main loop
*
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* If this call is called, it will flag the main loop to cease processing and
* return back to its parent function.
* @ingroup General
*/
EAPI void
elm_exit(void)
{
ecore_main_loop_quit();
}
/**
* @defgroup Scaling Selective Widget Scaling
*
* Different widgets can be scaled independently. These functions allow you to
* manipulate this scaling on a per-widget basis. The object and all its
* children get their scaling factors multiplied by the scale factor set.
* This is multiplicative, in that if a child also has a scale size set it is
* in turn multiplied by its parent's scale size. 1.0 means don't scale,
* 2.0 is double size, 0.5 is half etc.
*/
/**
* Set the scaling factor
*
* @param obj The object
* @param scale Scale factor (from 0.0 up, with 1.0 == no scaling)
* @ingroup Scaling
*/
EAPI void
elm_object_scale_set(Evas_Object *obj, double scale)
{
return elm_widget_scale_set(obj, scale);
}
/**
* Get the scaling factor
*
* @param obj The object
* @return The scaling factor set by elm_object_scale_set()
* @ingroup Scaling
*/
EAPI double
elm_object_scale_get(const Evas_Object *obj)
{
return elm_widget_scale_get(obj);
}
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/**
* @defgroup Styles Styles
*
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* Widgets can have different styles of look. These generic API's set
* styles of widgets, if they support them (and if the theme(s) do).
*/
/**
* Set the style
*
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* This sets the name of the style
* @param obj The object
* @param style The style name to use
* @ingroup Styles
*/
EAPI void
elm_object_style_set(Evas_Object *obj, const char *style)
{
elm_widget_style_set(obj, style);
}
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/**
* Get the style
*
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* This gets the style being used for that widget. Note that the string
* pointer is only valid as longas the object is valid and the style doesn't
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* change.
*
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* @param obj The object
* @return The style name
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* @ingroup Styles
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*/
EAPI const char *
elm_object_style_get(const Evas_Object *obj)
{
return elm_widget_style_get(obj);
}
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/**
* Get the global scaling factor
*
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* This gets the globally configured scaling factor that is applied to all
* objects.
*
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* @return The scaling factor
* @ingroup Scaling
*/
EAPI double
elm_scale_get(void)
{
return _elm_config->scale;
}
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/**
* Set the global scaling factor
*
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* This sets the globally configured scaling factor that is applied to all
* objects.
*
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* @param scale The scaling factor to set
* @ingroup Scaling
*/
EAPI void
elm_scale_set(double scale)
{
if (_elm_config->scale == scale) return;
_elm_config->scale = scale;
_elm_rescale();
}
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/**
* @defgroup Fingers Fingers
*
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* Elementary is designed to be finger-friendly for touchscreens, and so in
* addition to scaling for display resolution, it can also scale based on
* finger "resoltion" (or size).
*/
/**
* Get the configured finger size
*
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* This gets the globally configured finger size in pixels
*
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* @return The finger size
* @ingroup Fingers
*/
EAPI Evas_Coord
elm_finger_size_get(void)
{
return _elm_config->finger_size;
}
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/**
* Set the configured finger size
*
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* This sets the globally configured finger size in pixels
*
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* @paramsize The finger size
* @ingroup Fingers
*/
EAPI void
elm_finger_size_set(Evas_Coord size)
{
if (_elm_config->finger_size == size) return;
_elm_config->finger_size = size;
_elm_rescale();
}
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/**
* Adjust size of an element for finger usage
*
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* This takes width and height sizes (in pixels) as input and a size multiple
* (which is how many fingers you want to place within the area), and adjusts
* the size tobe large enough to accomodate finger. On return the w and h
* sizes poiner do by these parameters will be modified.
*
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* @param times_w How many fingers should fit horizontally
* @param w Pointer to the width size to adjust
* @param times_h How many fingers should fit vertically
* @param h Pointer to the height size to adjust
* @ingroup Fingers
*/
EAPI void
elm_coords_finger_size_adjust(int times_w, Evas_Coord *w, int times_h, Evas_Coord *h)
{
if ((w) && (*w < (_elm_config->finger_size * times_w)))
*w = _elm_config->finger_size * times_w;
if ((h) && (*h < (_elm_config->finger_size * times_h)))
*h = _elm_config->finger_size * times_h;
}
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/**
* @defgroup Focus Focus
*
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* Objects have focus. This is what determines where the keyboard input goes to
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* within the application window.
*/
/**
* Set the focus to the object
*
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* This sets the focus target forkeyboard input to be the object indicated.
*
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* @param obj The object
* @ingroup Focus
*/
EAPI void
elm_object_focus(Evas_Object *obj)
{
elm_widget_focus_set(obj, 1);
}