elm: enhance documentation for following files
- elm_config.h - elm_focus.h - elm_genlist.h - elm_icon.h - elm_image.h - elm_image_legacy.h - elm_index.h
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@ -799,6 +799,10 @@ EAPI void elm_config_scroll_thumbscroll_acceleration_weight_set(double w
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* elementary will automatically scroll the focused area to the visible
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* viewport.
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*
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* @return ELM_FOCUS_AUTOSCROLL_MODE_SHOW if directly show the focused region or item automatically.
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* ELM_FOCUS_AUTOSCROLL_MODE_NONE if do not show the focused region or item automatically.
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* ELM_FOCUS_AUTOSCROLL_MODE_BRING_IN if bring_in the focused region or item automatically which might invole the scrolling.
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*
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* @see elm_config_focus_autoscroll_mode_set()
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* @ingroup Elm_Focus
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* @since 1.10
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@ -1209,6 +1213,7 @@ EAPI Eina_List *elm_config_text_classes_list_get(void);
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/**
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* Free Elementary's list of supported text classes.
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*
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* @param list The text classes list.
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* @ingroup Elm_Fonts
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*
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* @see elm_config_text_classes_list_get().
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@ -1335,6 +1340,7 @@ EAPI void elm_config_font_overlay_apply(void);
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* EVAS_FONT_HINTING_AUTO < Automatic font hinting
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* EVAS_FONT_HINTING_BYTECODE < Bytecode font hinting
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*
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* @param type The font hinting type
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* @ingroup Elm_Fonts
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*
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* This applies font hint changes to all windows of the current application.
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@ -132,6 +132,7 @@ EAPI void elm_object_focus_custom_chain_unset(Evas_Object *obj);
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* Get custom focus chain
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*
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* @param obj The container object
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* @return Chain of objects to pass focus.
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* @ingroup Elm_Focus
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*/
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EAPI const Eina_List *elm_object_focus_custom_chain_get(const Evas_Object *obj);
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@ -5,8 +5,6 @@
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* @image html genlist_inheritance_tree.png
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* @image latex genlist_inheritance_tree.eps
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*
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* @image html img/widget/genlist/preview-00.png
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* @image latex img/widget/genlist/preview-00.eps
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* @image html img/genlist.png
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* @image latex img/genlist.eps
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*
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@ -89,25 +87,9 @@
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* available item styles:
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* - default
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* - default_style - The text part is a textblock
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*
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* @image html img/widget/genlist/preview-04.png
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* @image latex img/widget/genlist/preview-04.eps
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*
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* - double_label
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*
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* @image html img/widget/genlist/preview-01.png
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* @image latex img/widget/genlist/preview-01.eps
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*
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* - icon_top_text_bottom
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*
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* @image html img/widget/genlist/preview-02.png
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* @image latex img/widget/genlist/preview-02.eps
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*
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* - group_index
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*
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* @image html img/widget/genlist/preview-03.png
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* @image latex img/widget/genlist/preview-03.eps
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*
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* - one_icon - Only 1 icon (left) (since 1.7)
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* - end_icon - Only 1 icon (at end/right) (since 1.7)
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* - no_icon - No icon (at end/right) (since 1.7)
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@ -5,9 +5,6 @@
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* @image html icon_inheritance_tree.png
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* @image latex icon_inheritance_tree.eps
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*
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* @image html img/widget/icon/preview-00.png
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* @image latex img/widget/icon/preview-00.eps
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*
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* An icon object is used to display standard icon images ("delete",
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* "edit", "arrows", etc.) or images coming from a custom file (PNG,
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* JPG, EDJE, etc.), on icon contexts.
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@ -5,9 +5,6 @@
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* @image html image_inheritance_tree.png
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* @image latex image_inheritance_tree.eps
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*
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* @image html img/widget/image/preview-00.png
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* @image latex img/widget/image/preview-00.eps
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*
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* An Elementary image object is a direct realization of
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* @ref elm-image-class, and it allows one to load and display an @b image
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* file on it, be it from a disk file or from a memory
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@ -201,6 +201,7 @@ EAPI Eina_Bool elm_image_smooth_get(const Evas_Object *obj);
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* @ingroup Elm_Image
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* @since 1.7
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*
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* @param obj The image object
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* @param[in] play @c EINA_TRUE to start the animation, @c EINA_FALSE
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otherwise. Default is @c EINA_FALSE.
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*/
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@ -209,6 +210,7 @@ EAPI void elm_image_animated_play_set(Evas_Object *obj, Eina_Bool pl
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/**
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* Get whether an image object is under animation or not.
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*
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* @param obj The image object
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* @return @c EINA_TRUE, if the image is being animated, @c EINA_FALSE
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* otherwise.
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*
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@ -236,6 +238,7 @@ EAPI Eina_Bool elm_image_animated_play_get(const Evas_Object *obj);
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* @ingroup Elm_Image
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* @since 1.7
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*
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* @param obj The image object
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* @param[in] anim @c EINA_TRUE if the object is to animate itself,
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* @c EINA_FALSE otherwise. Default is @c EINA_FALSE.
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*/
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@ -245,6 +248,7 @@ EAPI void elm_image_animated_set(Evas_Object *obj, Eina_Bool anim);
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*
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* Get whether an image object has animation enabled or not.
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*
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* @param obj The image object
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* @return @c EINA_TRUE if the image has animation enabled,
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* @c EINA_FALSE otherwise.
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*
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@ -533,6 +537,9 @@ EAPI Eina_Bool elm_image_aspect_fixed_get(const Evas_Object *obj);
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/**
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* @brief Enable asynchronous file I/O for elm_image_file_set.
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*
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* @param obj The image object
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* @param[in] async @ true will make elm_image_file_set() an asynchronous operation
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*
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* If @c true, this will make elm_image_file_set() an asynchronous operation.
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* Use of this function is not recommended and the standard EO-based
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* asynchronous I/O API should be preferred instead.
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@ -5,9 +5,6 @@
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* @image html index_inheritance_tree.png
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* @image latex index_inheritance_tree.eps
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*
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* @image html img/widget/index/preview-00.png
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* @image latex img/widget/index/preview-00.eps
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*
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* An index widget gives you an index for fast access to whichever
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* group of other UI items one might have. It's a list of text
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* items (usually letters, for alphabetically ordered access).
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