Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memory

allocation policy for EvasGL direct rendering.

Also made some variable name changes and some other minor fixes.



SVN revision: 83199
This commit is contained in:
Sung Park 2013-01-24 04:51:51 +00:00
parent 5d335bb50b
commit 0c7425a0aa
4 changed files with 90 additions and 61 deletions

View File

@ -1,3 +1,8 @@
2013-01-24 Sung W. Park (sung_)
* Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memory
allocation policy for EvasGL direct rendering.
2013-01-24 Cedric Bail
* Don't over align data if they are already aligned.

1
NEWS
View File

@ -43,6 +43,7 @@ Additions:
* evas:
- Add ellipsis support in Evas_Object_Text.
- Add EVAS_GL_LINE_OFFSET_HACK_DISABLE to turn off line shift correction by evas.
- Add EVAS_GL_DIRECT_MEM_OPT to enable on-demand fallback memory allocation policy for EvasGL direct rendering.
* Add ecore_audio API
* Added eina_xattr_fd_get(), eina_xattr_fd_set(),
eina_xattr_del(), eina_xattr_fd_del(), eina_xattr_copy() and

View File

@ -1049,15 +1049,8 @@ _surface_buffers_fbo_set(EVGL_Surface *sfc, GLuint fbo)
}
static int
_surface_buffers_create(EVGL_Engine *ee, EVGL_Surface *sfc)
_surface_buffers_create(EVGL_Surface *sfc)
{
// Set the context current with resource context/surface
if (!_internal_resource_make_current(ee, NULL))
{
ERR("Error doing an internal resource make current");
return 0;
}
// Create buffers
if (sfc->color_fmt)
{
@ -1086,26 +1079,21 @@ _surface_buffers_create(EVGL_Engine *ee, EVGL_Surface *sfc)
}
}
if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
{
ERR("Error doing make_current(NULL, NULL).");
return 0;
}
return 1; //ret;
}
static int
_surface_buffers_allocate(EVGL_Engine *ee, EVGL_Surface *sfc, int w, int h)
_surface_buffers_allocate(EVGL_Engine *ee, EVGL_Surface *sfc, int w, int h, int mc)
{
// Set the context current with resource context/surface
if (!_internal_resource_make_current(ee, NULL))
{
ERR("Error doing an internal resource make current");
return 0;
}
if (mc)
if (!_internal_resource_make_current(ee, NULL))
{
ERR("Error doing an internal resource make current");
return 0;
}
// Create buffers
if (sfc->color_fmt)
{
@ -1147,15 +1135,8 @@ _surface_buffers_allocate(EVGL_Engine *ee, EVGL_Surface *sfc, int w, int h)
}
static int
_surface_buffers_destroy(EVGL_Engine *ee, EVGL_Surface *sfc)
_surface_buffers_destroy(EVGL_Surface *sfc)
{
// Set the context current with resource context/surface
if (!_internal_resource_make_current(ee, NULL))
{
ERR("Error doing an internal resource make current");
return 0;
}
if (sfc->color_buf)
_texture_destroy(&sfc->color_buf);
if (sfc->depth_buf)
@ -1171,12 +1152,6 @@ _surface_buffers_destroy(EVGL_Engine *ee, EVGL_Surface *sfc)
#endif
}
if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
{
ERR("Error doing make_current(NULL, NULL).");
return 0;
}
return 1;
}
@ -1257,7 +1232,7 @@ _internal_config_set(EVGL_Engine *ee, EVGL_Surface *sfc, Evas_GL_Config *cfg)
static int
_evgl_direct_renderable(EVGL_Engine *ee, EVGL_Resource *rsc, EVGL_Surface *sfc)
{
if (ee->force_direct_off) return 0;
if (ee->direct_force_off) return 0;
if (rsc->id != ee->main_tid) return 0;
if (!sfc->direct_fb_opt) return 0;
if (!rsc->direct_img_obj) return 0;
@ -1318,7 +1293,7 @@ _evgl_not_in_pixel_get(EVGL_Engine *ee)
EVGL_Context *ctx = rsc->current_ctx;
if ((!ee->force_direct_off) && (rsc->id == ee->main_tid) &&
if ((!ee->direct_force_off) && (rsc->id == ee->main_tid) &&
(ctx) && (ctx->current_sfc) && (ctx->current_sfc->direct_fb_opt) &&
(!rsc->direct_img_obj))
return 1;
@ -1353,7 +1328,7 @@ _evgl_direct_enabled(EVGL_Engine *ee)
EVGL_Engine *
evgl_engine_create(EVGL_Interface *efunc, void *engine_data)
{
int direct_off = 0, debug_mode = 0;
int direct_mem_opt = 0, direct_off = 0, debug_mode = 0;
char *s = NULL;
@ -1424,11 +1399,18 @@ evgl_engine_create(EVGL_Interface *efunc, void *engine_data)
goto error;
}
// Check if Direct Rendering Memory Optimzation flag is on
// Creates resources on demand when it fallsback to fbo rendering
s = getenv("EVAS_GL_DIRECT_MEM_OPT");
if (s) direct_mem_opt = atoi(s);
if (direct_mem_opt == 1)
evgl_engine->direct_mem_opt = 1;
// Check if Direct Rendering Override Force Off flag is on
s = getenv("EVAS_GL_DIRECT_OVERRIDE_FORCE_OFF");
if (s) direct_off = atoi(s);
if (direct_off == 1)
evgl_engine->force_direct_off = 1;
evgl_engine->direct_force_off = 1;
// Check if API Debug mode is on
s = getenv("EVAS_GL_API_DEBUG");
@ -1543,13 +1525,36 @@ evgl_surface_create(EVGL_Engine *ee, Evas_GL_Config *cfg, int w, int h)
goto error;
}
// Set the context current with resource context/surface
if (!_internal_resource_make_current(ee, NULL))
{
ERR("Error doing an internal resource make current");
return 0;
}
// Create internal buffers
if (!_surface_buffers_create(ee, sfc))
if (!_surface_buffers_create(sfc))
{
ERR("Unable Create Specificed Surfaces.");
goto error;
};
// Allocate resources for fallback unless the flag is on
if (!ee->direct_mem_opt)
{
if (!_surface_buffers_allocate(ee, sfc, sfc->w, sfc->h, 0))
{
ERR("Unable Create Allocate Memory for Surface.");
goto error;
}
}
if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
{
ERR("Error doing make_current(NULL, NULL).");
return 0;
}
// Keep track of all the created surfaces
ee->surfaces = eina_list_prepend(ee->surfaces, sfc);
@ -1595,13 +1600,26 @@ evgl_surface_destroy(EVGL_Engine *ee, EVGL_Surface *sfc)
evgl_make_current(ee, NULL, NULL);
}
// Set the context current with resource context/surface
if (!_internal_resource_make_current(ee, NULL))
{
ERR("Error doing an internal resource make current");
return 0;
}
// Destroy created buffers
if (!_surface_buffers_destroy(ee, sfc))
if (!_surface_buffers_destroy(sfc))
{
ERR("Error deleting surface resources.");
return 0;
}
if (!ee->funcs->make_current(ee->engine_data, NULL, NULL, 0))
{
ERR("Error doing make_current(NULL, NULL).");
return 0;
}
// Remove it from the list
ee->surfaces = eina_list_remove(ee->surfaces, sfc);
@ -1734,31 +1752,35 @@ evgl_make_current(EVGL_Engine *ee, EVGL_Surface *sfc, EVGL_Context *ctx)
}
// Allocate or free resources depending on what mode it's running.
if (_evgl_direct_renderable(ee, rsc, sfc))
// Allocate or free resources depending on what mode (direct of fbo) it's
// running only if the env var EVAS_GL_DIRECT_MEM_OPT is set.
if (ee->direct_mem_opt)
{
// Destroy created resources
if (sfc->buffers_allocated)
if (_evgl_direct_renderable(ee, rsc, sfc))
{
if (!_surface_buffers_allocate(ee, sfc, 0, 0))
// Destroy created resources
if (sfc->buffers_allocated)
{
ERR("Unable to destroy surface buffers!");
return 0;
};
sfc->buffers_allocated = 0;
if (!_surface_buffers_allocate(ee, sfc, 0, 0, 1))
{
ERR("Unable to destroy surface buffers!");
return 0;
};
sfc->buffers_allocated = 0;
}
}
}
else
{
// Create internal buffers if not yet created
if (!sfc->buffers_allocated)
else
{
if (!_surface_buffers_allocate(ee, sfc, sfc->w, sfc->h))
// Create internal buffers if not yet created
if (!sfc->buffers_allocated)
{
ERR("Unable Create Specificed Surfaces. Unsupported format!");
return 0;
};
sfc->buffers_allocated = 1;
if (!_surface_buffers_allocate(ee, sfc, sfc->w, sfc->h, 1))
{
ERR("Unable Create Specificed Surfaces. Unsupported format!");
return 0;
};
sfc->buffers_allocated = 1;
}
}
}

View File

@ -240,10 +240,11 @@ struct _EVGL_Engine
int direct_override;
int direct_mem_opt;
int api_debug_mode;
// Force Off fo Debug purposes
int force_direct_off;
int direct_force_off;
// Keep track of all the current surfaces/contexts
Eina_List *surfaces;