evas: Evas_3D - fix coding style

Reviewers: cedric

Subscribers: cedric

Differential Revision: https://phab.enlightenment.org/D2050

Signed-off-by: Cedric BAIL <cedric@osg.samsung.com>
This commit is contained in:
Dmytro Dadyka 2015-02-26 20:25:43 +01:00 committed by Cedric BAIL
parent 72b26fd49b
commit 179acbdd9b
1 changed files with 19 additions and 19 deletions

View File

@ -120,7 +120,7 @@ const unsigned short square_indices[] = {0, 1, 2, 2, 1, 3};
evas_3d_mesh_frame_vertex_data_copy_set(frame, EVAS_3D_VERTEX_TANGENT, \
sizeof(vec3), &tangents[0]), \
evas_3d_mesh_index_data_copy_set(EVAS_3D_INDEX_FORMAT_UNSIGNED_SHORT, \
icount , &indices[0])); \
icount, &indices[0])); \
free(vertices); \
free(normals); \
free(tangents); \
@ -132,11 +132,11 @@ const unsigned short square_indices[] = {0, 1, 2, 2, 1, 3};
evas_3d_mesh_vertex_count_set(v_count), \
evas_3d_mesh_frame_add(frame), \
evas_3d_mesh_frame_vertex_data_set(frame, EVAS_3D_VERTEX_POSITION, \
15 * sizeof(float), &v_array[ 0]), \
15 * sizeof(float), &v_array[0]), \
evas_3d_mesh_frame_vertex_data_set(frame, EVAS_3D_VERTEX_NORMAL, \
15 * sizeof(float), &v_array[ 3]), \
15 * sizeof(float), &v_array[3]), \
evas_3d_mesh_frame_vertex_data_set(frame, EVAS_3D_VERTEX_COLOR, \
15 * sizeof(float), &v_array[ 6]), \
15 * sizeof(float), &v_array[6]), \
evas_3d_mesh_frame_vertex_data_set(frame, EVAS_3D_VERTEX_TEXCOORD, \
15 * sizeof(float), &v_array[10]), \
evas_3d_mesh_frame_vertex_data_set(frame, EVAS_3D_VERTEX_TANGENT, \
@ -169,8 +169,8 @@ _generate_grid_indices(unsigned short *indices, int count)
unsigned short *index = &indices[0];
int vccount = count + 1;
for(j = 0; j < count; j++)
for(i = 0; i < count; i++)
for (j = 0; j < count; j++)
for (i = 0; i < count; i++)
{
*index++ = (unsigned short)(i + vccount * j);
*index++ = i + vccount * (j + 1);
@ -188,7 +188,7 @@ _generate_tape_indices(unsigned short *indices, int count)
int i, vccount = count + 1;
unsigned short *index = &indices[0];
for(i = 0; i < count; i++)
for (i = 0; i < count; i++)
{
*index++ = i;
*index++ = i + 1;
@ -234,8 +234,8 @@ evas_3d_add_sphere_frame(Eo *mesh, int frame, int p, vec2 tex_scale)
tangents[i + j * vccount].y = vertices[i + j * vccount].y;
tangents[i + j * vccount].z = -vertices[i + j * vccount].x;
tex_coord[i+ j * vccount].x = i / (float)(vccount-1) * tex_scale.x;
tex_coord[i+ j *vccount].y = tex_scale.y - j / (float)(vccount-1) * tex_scale.y;
tex_coord[i + j * vccount].x = i / (float)(vccount - 1) * tex_scale.x;
tex_coord[i + j *vccount].y = tex_scale.y - j / (float)(vccount - 1) * tex_scale.y;
}
}
@ -265,8 +265,8 @@ evas_3d_add_func_surface_frame(Eo *mesh, int frame, Surface func, int p, vec2 te
vertices[i + j * vccount] = func(v, u);
normals[i + j * vccount] = _get_func_normal(func, v, u);
tex_coord[i+ j * vccount].x = i / (float)(vccount-1) * tex_scale.x;
tex_coord[i+ j *vccount].y = tex_scale.y - j / (float)(vccount-1) * tex_scale.y;
tex_coord[i + j * vccount].x = i / (float)(vccount - 1) * tex_scale.x;
tex_coord[i + j *vccount].y = tex_scale.y - j / (float)(vccount - 1) * tex_scale.y;
}
}
@ -312,8 +312,8 @@ evas_3d_add_torus_frame(Eo *mesh, int frame, float rratio, int p, vec2 tex_scale
_vec3_normalize(&normals[i + j * vccount]);
tex_coord[i+ j * vccount].x = i / (float)(vccount-1) * tex_scale.x;
tex_coord[i+ j *vccount].y = tex_scale.y - j / (float)(vccount-1) * tex_scale.y;
tex_coord[i + j * vccount].x = i / (float)(vccount - 1) * tex_scale.x;
tex_coord[i + j *vccount].y = tex_scale.y - j / (float)(vccount - 1) * tex_scale.y;
}
}
@ -353,10 +353,10 @@ evas_3d_add_cylinder_frame(Eo *mesh, int frame, int p, vec2 tex_scale)
tangents[i + vccount].y = tangents[i].y = 0;
tangents[i + vccount].z = tangents[i].z = -sinfi;
tex_coord[i].x = i / (float)(vccount-1) * tex_scale.x;
tex_coord[i].x = i / (float)(vccount - 1) * tex_scale.x;
tex_coord[i].y = 0;
tex_coord[i+ vccount].x = i / (float)(vccount-1) * tex_scale.x;
tex_coord[i+ vccount].y = tex_scale.y;
tex_coord[i + vccount].x = i / (float)(vccount - 1) * tex_scale.x;
tex_coord[i + vccount].y = tex_scale.y;
}
_generate_tape_indices(indices, p);
@ -398,10 +398,10 @@ evas_3d_add_cone_frame(Eo *mesh, int frame, int p, vec2 tex_scale)
tangents[i + vccount].y = tangents[i].y = 0;
tangents[i + vccount].z = tangents[i].z = -sinfi;
tex_coord[i].x = i / (float)(vccount-1) * tex_scale.x;
tex_coord[i].x = i / (float)(vccount - 1) * tex_scale.x;
tex_coord[i].y = 0;
tex_coord[i+ vccount].x = tex_coord[i].x;
tex_coord[i+ vccount].y = tex_scale.y;
tex_coord[i + vccount].x = tex_coord[i].x;
tex_coord[i + vccount].y = tex_scale.y;
}
_generate_tape_indices(indices, p);