actually - yes - in texture drop not del.

SVN revision: 31158
This commit is contained in:
Carsten Haitzler 2007-08-04 09:54:35 +00:00
parent ebc47059de
commit 1977933b18
1 changed files with 1 additions and 1 deletions

View File

@ -385,7 +385,7 @@ evas_gl_common_texture_mipmaps_build(Evas_GL_Texture *tex, RGBA_Image *im, int s
im2->image->data,
pw, ph);
}
if (im1 != im) evas_common_image_delete(im1);
if (im1 != im) evas_cache_image_drop(im1);
im1 = NULL;
im_data = im2->image->data;