Removing trailing white spaces.

SVN revision: 34269
This commit is contained in:
Cedric BAIL 2008-04-14 09:31:31 +00:00
parent 661971e309
commit 1a9cfba889
1 changed files with 28 additions and 28 deletions

View File

@ -71,7 +71,7 @@ static void
_evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active_objects, Evas_List **restack_objects, Evas_List **delete_objects, int restack)
{
int is_active;
/* if (obj->cur.cache.clip.dirty) */
evas_object_clip_recalc(obj);
/* because of clip objects - delete 2 cycles later */
@ -80,7 +80,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active
else if (obj->delete_me != 0) obj->delete_me++;
/* build active object list */
is_active = evas_object_is_active(obj);
if ((is_active) || (obj->delete_me != 0))
if ((is_active) || (obj->delete_me != 0))
*active_objects = evas_list_append(*active_objects, obj);
if (restack)
{
@ -92,14 +92,14 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active
if (obj->smart.smart)
{
Evas_Object_List *l;
obj->func->render_pre(obj);
for (l = obj->smart.contained; l; l = l->next)
{
Evas_Object *obj2;
obj2 = (Evas_Object *)l;
_evas_render_phase1_object_process(e, obj2,
_evas_render_phase1_object_process(e, obj2,
active_objects,
restack_objects,
delete_objects,
@ -109,11 +109,11 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active
else
{
if ((is_active) && (obj->restack) && (!obj->clip.clipees) &&
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
*restack_objects = evas_list_append(*restack_objects, obj);
else if ((is_active) && (!obj->clip.clipees) &&
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
obj->func->render_pre(obj);
}
@ -121,21 +121,21 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active
else
{
if ((!obj->clip.clipees) && (obj->delete_me == 0) &&
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
((evas_object_is_visible(obj) && (!obj->cur.have_clipees)) ||
(evas_object_was_visible(obj) && (!obj->prev.have_clipees))))
{
if (obj->smart.smart)
{
Evas_Object_List *l;
obj->func->render_pre(obj);
for (l = obj->smart.contained; l; l = l->next)
{
Evas_Object *obj2;
obj2 = (Evas_Object *)l;
_evas_render_phase1_object_process(e, obj2,
active_objects,
_evas_render_phase1_object_process(e, obj2,
active_objects,
restack_objects,
delete_objects,
restack);
@ -143,7 +143,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active
}
else
{
if (evas_object_is_opaque(obj) &&
if (evas_object_is_opaque(obj) &&
evas_object_is_visible(obj))
e->engine.func->output_redraws_rect_del(e->engine.data.output,
obj->cur.cache.clip.x,
@ -153,7 +153,7 @@ _evas_render_phase1_object_process(Evas *e, Evas_Object *obj, Evas_List **active
}
}
}
if (!is_active) obj->restack = 0;
if (!is_active) obj->restack = 0;
}
static void
@ -173,7 +173,7 @@ _evas_render_phase1_process(Evas *e, Evas_List **active_objects, Evas_List **res
obj = (Evas_Object *)l2;
_evas_render_phase1_object_process(e, obj, active_objects,
restack_objects,
restack_objects,
delete_objects, 0);
}
}
@ -285,11 +285,11 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
&cx, &cy, &cw, &ch)))
{
int off_x, off_y;
if (make_updates)
{
Evas_Rectangle *rect;
rect = malloc(sizeof(Evas_Rectangle));
if (rect)
{
@ -303,7 +303,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
for (ll = obscuring_objects_orig; ll; ll = ll->next)
{
Evas_Object *obj;
obj = (Evas_Object *)(ll->data);
if (evas_object_is_in_output_rect(obj, ux, uy, uw, uh))
obscuring_objects = evas_list_append(obscuring_objects, obj);
@ -314,7 +314,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
Evas_Object *obj;
Evas_List *l3;
obj = (Evas_Object *)(ll->data);
/* if it's in our outpout rect and it doesn't clip anything */
if (evas_object_is_in_output_rect(obj, ux, uy, uw, uh) &&
(!obj->clip.clipees) &&
@ -325,8 +325,8 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
(obj->cur.color.a > 0))
{
int x, y, w, h;
if ((obscuring_objects) &&
if ((obscuring_objects) &&
(obscuring_objects->data == obj))
obscuring_objects = evas_list_remove(obscuring_objects, obj);
x = cx; y = cy; w = cw; h = ch;
@ -351,7 +351,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
/// {
/// abort();
/// }
e->engine.func->context_clip_set(e->engine.data.output,
e->engine.data.context,
x, y, w, h);
@ -359,7 +359,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
for (l3 = obscuring_objects; l3; l3 = l3->next)
{
Evas_Object *obj2;
obj2 = (Evas_Object *)l3->data;
e->engine.func->context_cutout_add(e->engine.data.output,
e->engine.data.context,
@ -395,7 +395,7 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
for (ll = active_objects; ll; ll = ll->next)
{
Evas_Object *obj;
obj = (Evas_Object *)(ll->data);
obj->pre_render_done = 0;
if ((obj->changed) && (do_draw))
@ -428,9 +428,9 @@ evas_render_updates_internal(Evas *e, unsigned char make_updates, unsigned char
e->changed = 0;
e->viewport.changed = 0;
e->output.changed = 0;
evas_module_clean();
return updates;
}
@ -462,7 +462,7 @@ evas_render_updates(Evas *e)
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return NULL;
MAGIC_CHECK_END();
if (!e->changed) return NULL;
return evas_render_updates_internal(e, 1, 1);
}
@ -496,7 +496,7 @@ evas_norender(Evas *e)
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
// if (!e->changed) return;
evas_render_updates_internal(e, 0, 0);
}