ephysics: add bouncing 3d test

SVN revision: 78008
This commit is contained in:
Bruno Dilly 2012-10-15 21:53:43 +00:00
parent a2a51a28fa
commit 3532a4620f
4 changed files with 217 additions and 2 deletions

View File

@ -30,6 +30,15 @@
image: "background.jpg" COMP;
}
styles {
style {
name: "test_style";
base: "font=Sans font_size=20 align=justify color=#c6b19a";
tag: "br" "\n";
tag: "tab" "\t";
}
}
parts {
part {
@ -85,7 +94,7 @@
mouse_events: 0;
description {
state: "default" 0.0;
color: 232 224 215 0;
color: 0 0 0 0;
rel1.relative: 0.08 0.96;
rel2.relative: 0.92 1.0;
text {
@ -102,13 +111,47 @@
}
}
part {
name: "controls_msg";
type: TEXTBLOCK;
mouse_events: 0;
description {
state: "default" 0.0;
rel1.relative: 0.5 0.5;
rel2.relative: 0.5 0.5;
color: 0 0 0 0;
text {
style: "test_style";
min: 1 1;
max: 1 1;
text: "Impulse Controls:<br>"
" X Axis <tab> H - L<br>"
" Y Axis <tab> J - K<br>"
" Z Axis <tab> F - G";
}
}
description {
state: "msg1" 0.0;
inherit: "default" 0.0;
color: 95 56 19 255;
}
description {
state: "msg2" 0.0;
inherit: "msg1" 0.0;
text.text: "Impulse Controls:<br>"
" Pitch <tab> Y - O<br>"
" Yaw <tab> U - I<br>"
" Roll <tab> R - T";
}
}
part {
name: "grab_msg";
type: TEXT;
mouse_events: 0;
description {
state: "default" 0.0;
color: 232 224 215 0;
color: 0 0 0 0;
rel1.relative: 0.08 0.96;
rel2.relative: 0.92 1.0;
text {
@ -289,6 +332,31 @@
target: "arrows_msg";
}
program {
name: "controls,show";
source: "ephysics_test";
signal: "controls,show";
action: STATE_SET "msg1" 0.0;
target: "controls_msg";
after: "controls,show,2";
}
program {
name: "controls,show,2";
in: 4 0;
action: STATE_SET "msg2" 0.0;
target: "controls_msg";
after: "controls,show,3";
}
program {
name: "controls,show,3";
in: 4 0;
action: STATE_SET "msg1" 0.0;
target: "controls_msg";
after: "controls,show,2";
}
program {
name: "grab,show";
source: "ephysics_test";

View File

@ -16,6 +16,7 @@ EXTRA_PROGRAMS = ephysics_test ephysics_logo ephysics_sandbox
ephysics_test_SOURCES = \
test.c \
test_bouncing_3d.c \
test_bouncing_ball.c \
test_bouncing_text.c \
test_camera.c \

View File

@ -15,6 +15,7 @@ struct _EPhysics_Test {
};
/* examples prototypes */
void test_bouncing_3d(void *data, Evas_Object *obj, void *event_info);
void test_bouncing_ball(void *data, Evas_Object *obj, void *event_info);
void test_bouncing_text(void *data, Evas_Object *obj, void *event_info);
void test_camera(void *data, Evas_Object *obj, void *event_info);
@ -45,6 +46,7 @@ void test_soft_body(void *data, Evas_Object *obj, void *event_info);
void test_win_resize(void *data, Evas_Object *obj, void *event_info);
static const EPhysics_Test tests[] = {
{"Bouncing 3D", test_bouncing_3d},
{"Bouncing Ball", test_bouncing_ball},
{"Bouncing Text", test_bouncing_text},
{"Camera", test_camera},

View File

@ -0,0 +1,144 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include "ephysics_test.h"
void
_pos_print_cb(void *data __UNUSED__, EPhysics_Body *body, void *event_info __UNUSED__)
{
Evas_Coord x, y, z;
double rx, ry, rz;
ephysics_body_geometry_get(body, &x, &y, &z, NULL, NULL, NULL);
ephysics_body_rotation_get(body, &rx, &ry, &rz);
printf("Position X:%i Y:%i Z:%i\n", x, y, z);
printf("Rotation X:%lf Y:%lf Z:%lf\n", rx, ry, rz);
}
static Eina_Bool
_on_keydown(void *data, Evas_Object *obj __UNUSED__, Evas_Object *src __UNUSED__, Evas_Callback_Type type, void *event_info)
{
Evas_Event_Key_Down *ev = event_info;
EPhysics_Body *body = data;
if (type != EVAS_CALLBACK_KEY_UP)
return EINA_FALSE;
if (!strcmp(ev->keyname, "j"))
ephysics_body_central_impulse_apply(body, 0, -150, 0);
else if (!strcmp(ev->keyname, "k"))
ephysics_body_central_impulse_apply(body, 0, 150, 0);
else if (!strcmp(ev->keyname, "l"))
ephysics_body_central_impulse_apply(body, 150, 0, 0);
else if (!strcmp(ev->keyname, "h"))
ephysics_body_central_impulse_apply(body, -150, 0, 0);
else if (!strcmp(ev->keyname, "f"))
ephysics_body_central_impulse_apply(body, 0, 0, -150);
else if (!strcmp(ev->keyname, "g"))
ephysics_body_central_impulse_apply(body, 0, 0, 150);
else if (!strcmp(ev->keyname, "u"))
ephysics_body_torque_impulse_apply(body, 0, -5, 0);
else if (!strcmp(ev->keyname, "i"))
ephysics_body_torque_impulse_apply(body, 0, 5, 0);
else if (!strcmp(ev->keyname, "o"))
ephysics_body_torque_impulse_apply(body, 5, 0, 0);
else if (!strcmp(ev->keyname, "y"))
ephysics_body_torque_impulse_apply(body, -5, 0, 0);
else if (!strcmp(ev->keyname, "r"))
ephysics_body_torque_impulse_apply(body, 0, 0, -5);
else if (!strcmp(ev->keyname, "t"))
ephysics_body_torque_impulse_apply(body, 0, 0, 5);
return EINA_TRUE;
}
static void
_world_populate(Test_Data *test_data)
{
Evas_Object *cube, *shadow;
EPhysics_Body *box;
shadow = elm_layout_add(test_data->win);
elm_layout_file_set(
shadow, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "shadow-ball");
evas_object_move(shadow, WIDTH / 3, FLOOR_Y);
evas_object_resize(shadow, 70, 3);
evas_object_show(shadow);
test_data->evas_objs = eina_list_append(test_data->evas_objs, shadow);
cube = elm_image_add(test_data->win);
elm_image_file_set(
cube, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "purple-cube");
evas_object_move(cube, WIDTH / 3, HEIGHT / 8);
evas_object_resize(cube, 70, 70);
evas_object_show(cube);
test_data->evas_objs = eina_list_append(test_data->evas_objs, cube);
box = ephysics_body_box_add(test_data->world);
ephysics_body_evas_object_set(box, cube, EINA_TRUE);
ephysics_body_restitution_set(box, 0.95);
ephysics_body_friction_set(box, 0.1);
ephysics_body_linear_movement_enable_set(box, EINA_TRUE, EINA_TRUE,
EINA_TRUE);
ephysics_body_angular_movement_enable_set(box, EINA_TRUE, EINA_TRUE,
EINA_TRUE);
ephysics_body_event_callback_add(box, EPHYSICS_CALLBACK_BODY_UPDATE,
update_object_cb, shadow);
ephysics_body_event_callback_add(box, EPHYSICS_CALLBACK_BODY_UPDATE,
_pos_print_cb, NULL);
test_data->bodies = eina_list_append(test_data->bodies, box);
test_data->data = box;
}
static void
_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
{
Test_Data *test_data = data;
elm_object_event_callback_del(test_data->win, _on_keydown, test_data->data);
test_clean(test_data);
_world_populate(test_data);
elm_object_event_callback_add(test_data->win, _on_keydown, test_data->data);
}
void
test_bouncing_3d(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
EPhysics_Body *boundary;
EPhysics_World *world;
Test_Data *test_data;
if (!ephysics_init())
return;
test_data = test_data_new();
test_win_add(test_data, "Bouncing 3D", EINA_TRUE);
elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme",
_restart, test_data);
elm_object_signal_emit(test_data->layout, "borders,show", "ephysics_test");
elm_object_signal_emit(test_data->layout, "controls,show", "ephysics_test");
world = ephysics_world_new();
ephysics_world_render_geometry_set(world, 50, 40, WIDTH - 100, FLOOR_Y - 40);
test_data->world = world;
boundary = ephysics_body_bottom_boundary_add(test_data->world, 10);
ephysics_body_restitution_set(boundary, 0.65);
ephysics_body_friction_set(boundary, 4);
boundary = ephysics_body_right_boundary_add(test_data->world, 10);
ephysics_body_restitution_set(boundary, 0.4);
ephysics_body_friction_set(boundary, 3);
boundary = ephysics_body_left_boundary_add(test_data->world, 10);
ephysics_body_restitution_set(boundary, 0.4);
ephysics_body_friction_set(boundary, 3);
ephysics_body_top_boundary_add(test_data->world, 10);
_world_populate(test_data);
elm_object_event_callback_add(test_data->win, _on_keydown, test_data->data);
}