edje: Object Geometry Group created in documentation.

Author:    Lucas Joia <lucasjoia@profusion.mobi>

SVN revision: 76981
This commit is contained in:
Jonas M. Gastal 2012-09-21 17:20:39 +00:00
parent 2871da2a95
commit 392806bb3f
1 changed files with 32 additions and 0 deletions

View File

@ -2424,6 +2424,28 @@ EAPI Eina_Bool edje_object_color_class_get (const Evas_Object *o, con
*/
EAPI Eina_Bool edje_object_text_class_set (Evas_Object *obj, const char *text_class, const char *font, Evas_Font_Size size);
/**
* @}
*/
/**
* @defgroup Edje_Object_Geometry_Group Edje Object Geometry
*
* @brief Functions that deal with object's geometry.
*
* By geometry we mean size and position. So in this groups there are
* functions to manipulate object's geometry or retrieve information
* about it.
*
* Keep in mind that by changing an object's geometry, it may affect
* the appearance in the screen of the parts inside. Most times
* that is what you want.
*
* @ingroup Edje_Object_Group
*
* @{
*/
/**
* @brief Get the minimum size specified -- as an EDC property -- for a
* given Edje object
@ -2603,6 +2625,16 @@ EAPI Eina_Bool edje_object_parts_extends_calc (Evas_Object *obj, Evas_Co
*/
EAPI void edje_object_size_min_restricted_calc(Evas_Object *obj, Evas_Coord *minw, Evas_Coord *minh, Evas_Coord restrictedw, Evas_Coord restrictedh);
/**
* @}
*/
/**
* @addtogroup Edje_Object_Group
*
* @{
*/
/**
* @brief Check if an Edje part exists in a given Edje object's group
* definition.