Evas: evas_object_table documentation.

SVN revision: 61906
This commit is contained in:
Jonas M. Gastal 2011-07-29 17:08:25 +00:00
parent 2ac91736c2
commit 3c3bfa84bf
3 changed files with 175 additions and 20 deletions

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@ -823,3 +823,32 @@
* @include evas-text.c
* @example evas-text.c
*/
/**
* @page tutorial_table Table Smart Object example
*
* This example will arrange rectangles of different sizes(and colors) in a
* table. While it's possible to create the same layout we are doing here by
* positioning each rectangle independently, using a table makes it a lot
* easier, since the table will control layout of all the objects, allowing you
* to move, resize or hide the entire table.
*
* We'll start with creating the table, setting it to
* EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE to have maximum flexibility and setting
* its padding to 0:
* @dontinclude evas-table.c
* @skip object_table
* @until show
*
* We then create each rectangle and add it to the table:
* @until table_pack
* @until table_pack
* @until table_pack
* @until table_pack
* @note Each rectangle has a different minimum size based on how many rows and
* columns it will occupy.
*
* The full source for this example follow:
* @include evas-table.c
* @example evas-table.c
*/

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@ -0,0 +1,120 @@
/**
* Simple Evas example illustrating usage of table object.
*
* You'll need at least one engine built for it (excluding the buffer
* one) and the png image loader also built.
*
* @verbatim
* gcc -o evas-table evas-table.c `pkg-config --libs --cflags ecore-evas`
* @endverbatim
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#else
#define __UNUSED__
#endif
#include <Ecore.h>
#include <Ecore_Evas.h>
#include <stdlib.h>
#define WIDTH 100
#define HEIGHT 150
struct test_data
{
Ecore_Evas *ee;
Evas *evas;
Evas_Object *bg;
};
static struct test_data d = {0};
static void
_on_destroy(Ecore_Evas *ee __UNUSED__)
{
ecore_main_loop_quit();
}
/* here just to keep our example's window size and background image's
* size in synchrony */
static void
_canvas_resize_cb(Ecore_Evas *ee)
{
int w, h;
ecore_evas_geometry_get(ee, NULL, NULL, &w, &h);
evas_object_resize(d.bg, w, h);
}
int
main(void)
{
Evas_Object *table, *rect;
if (!ecore_evas_init())
return EXIT_FAILURE;
/* this will give you a window with an Evas canvas under the first
* engine available */
d.ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
if (!d.ee)
goto error;
ecore_evas_callback_destroy_set(d.ee, _on_destroy);
ecore_evas_callback_resize_set(d.ee, _canvas_resize_cb);
ecore_evas_show(d.ee);
/* the canvas pointer, de facto */
d.evas = ecore_evas_get(d.ee);
d.bg = evas_object_rectangle_add(d.evas);
evas_object_color_set(d.bg, 255, 255, 255, 255); /* white bg */
evas_object_move(d.bg, 0, 0); /* at canvas' origin */
evas_object_resize(d.bg, WIDTH, HEIGHT); /* covers full canvas */
evas_object_show(d.bg);
table = evas_object_table_add(d.evas);
evas_object_table_homogeneous_set(table, EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE);
evas_object_table_padding_set(table, 0, 0);
evas_object_resize(table, WIDTH, HEIGHT);
evas_object_show(table);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 255, 0, 0, 255);
evas_object_size_hint_min_set(rect, 100, 50);
evas_object_show(rect);
evas_object_table_pack(table, rect, 1, 1, 2, 1);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 0, 255, 0, 255);
evas_object_size_hint_min_set(rect, 50, 100);
evas_object_show(rect);
evas_object_table_pack(table, rect, 1, 2, 1, 2);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 0, 0, 255, 255);
evas_object_size_hint_min_set(rect, 50, 50);
evas_object_show(rect);
evas_object_table_pack(table, rect, 2, 2, 1, 1);
rect = evas_object_rectangle_add(d.evas);
evas_object_color_set(rect, 255, 255, 0, 255);
evas_object_size_hint_min_set(rect, 50, 50);
evas_object_show(rect);
evas_object_table_pack(table, rect, 2, 3, 1, 1);
ecore_main_loop_begin();
ecore_evas_free(d.ee);
ecore_evas_shutdown();
return 0;
error:
fprintf(stderr, "you got to have at least one evas engine built and linked"
" up to ecore-evas for this example to run properly.\n");
ecore_evas_shutdown();
return -1;
}

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@ -467,6 +467,9 @@ typedef enum _Evas_Colorspace
/**
* How to pack items into cells in a table.
* @ingroup Evas_Object_Table
*
* @see evas_object_table_homogeneous_set() for an explanation of the funcion of
* each one.
*/
typedef enum _Evas_Object_Table_Homogeneous_Mode
{
@ -10060,28 +10063,31 @@ EAPI Eina_Bool evas_object_box_option_property_vget
* layout using children size hints to define their size and
* alignment inside their cell space.
*
* @ref tutorial_table shows how to use this Evas_Object.
*
* @see @ref Evas_Object_Group_Size_Hints
*
* @ingroup Evas_Smart_Object_Group
*
* @{
*/
/**
* Create a new table.
* @brief Create a new table.
*
* It's set to non-homogeneous by default, add children with
* evas_object_table_pack().
* @param evas Canvas in which table will be added.
*/
EAPI Evas_Object *evas_object_table_add (Evas *evas) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
/**
* Create a table that is child of a given element @a parent.
* @brief Create a table that is child of a given element @a parent.
*
* @see evas_object_table_add()
*/
EAPI Evas_Object *evas_object_table_add_to (Evas_Object *parent) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
/**
* Set how this table should layout children.
* @brief Set how this table should layout children.
*
* @todo consider aspect hint and respect it.
*
@ -10089,8 +10095,8 @@ EAPI Evas_Object *evas_object_table_add_to (Evas
* If table does not use homogeneous mode then columns and rows will
* be calculated based on hints of individual cells. This operation
* mode is more flexible, but more complex and heavy to calculate as
* well. @b Weight properties are handled as a boolean
* expand. Negative alignment will be considered as 0.5.
* well. @b Weight properties are handled as a boolean expand. Negative
* alignment will be considered as 0.5. This is the default.
*
* @todo @c EVAS_OBJECT_TABLE_HOMOGENEOUS_NONE should balance weight.
*
@ -10154,7 +10160,7 @@ EAPI void evas_object_table_align_get (cons
/**
* Sets the mirrored mode of the table. In mirrored mode the table items go
* from right to left instead of left to right. That is, 1,1 is top right, not
* to left.
* top left.
*
* @param obj The table object.
* @param mirrored the mirrored mode to set
@ -10163,23 +10169,15 @@ EAPI void evas_object_table_align_get (cons
EAPI void evas_object_table_mirrored_set (Evas_Object *o, Eina_Bool mirrored) EINA_ARG_NONNULL(1);
/**
* Gets the mirrored mode of the table. In mirrored mode the table items go
* from right to left instead of left to right. That is, 1,1 is top right, not
* to left.
* Gets the mirrored mode of the table.
*
* @param obj The table object.
* @return EINA_TRUE if it's a mirrored table, EINA_FALSE otherwise.
* @since 1.1.0
*/
/**
* Get a child from the table using its coordinates
*
* @note This does not take into account col/row spanning
* @see evas_object_table_mirrored_set()
*/
EAPI Eina_Bool evas_object_table_mirrored_get (const Evas_Object *o) EINA_ARG_NONNULL(1);
/**
* Get packing location of a child of table
*
@ -10228,7 +10226,6 @@ EAPI Eina_Bool evas_object_table_unpack (Evas
*/
EAPI void evas_object_table_clear (Evas_Object *o, Eina_Bool clear) EINA_ARG_NONNULL(1);
/**
* Get the number of columns and rows this table takes.
*
@ -10262,7 +10259,16 @@ EAPI Eina_Accessor *evas_object_table_accessor_new (cons
* list, but these removals won't be reflected on it.
*/
EAPI Eina_List *evas_object_table_children_get (const Evas_Object *o) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_MALLOC;
EAPI Evas_Object *evas_object_table_child_get (const Evas_Object *o, unsigned short col, unsigned short row) EINA_ARG_NONNULL(1);
/**
* Get the child of the table at the given coordinates
*
* @note This does not take into account col/row spanning
*/
EAPI Evas_Object *evas_object_table_child_get (const Evas_Object *o, unsigned short col, unsigned short row) EINA_ARG_NONNULL(1);
/**
* @}
*/
/**
* @defgroup Evas_Object_Grid Grid Smart Object.