Proxy: Use the always map option, and tweak for images.

SVN revision: 56776
This commit is contained in:
Brett Nash 2011-02-06 23:51:58 +00:00
parent ab4b1521ac
commit 3cece3340b
1 changed files with 80 additions and 27 deletions

View File

@ -3,6 +3,10 @@
#include <stdbool.h>
/* Switch this to not always use the map.
* Tested using map, which is a little slower */
#define ALWAYS_MAP 1
/* Magic number for Proxy objects */
static const char o_type[] = "proxy";
@ -14,6 +18,9 @@ typedef struct _Evas_Object_Proxy
Evas_Object *source;
void *engine_data;
Evas_Map *defmap;
Eina_Bool mapupdate;
} Evas_Object_Proxy;
@ -231,6 +238,7 @@ _proxy_set(Evas_Object *proxy, Evas_Object *src)
src->proxy.proxies = eina_list_append(src->proxy.proxies, proxy);
src->proxy.redraw = EINA_TRUE;
o->mapupdate = EINA_TRUE;
}
@ -246,10 +254,55 @@ _proxy_free(Evas_Object *obj)
MAGIC_CHECK_END();
if (o->source) _proxy_unset(obj);
if (o->defmap) evas_map_free(o->defmap);
o->magic = 0;
free(o);
}
static void
_proxy_map_update(Evas_Object *obj)
{
Evas_Object_Proxy *o;
int x,y, w, h;
int sw,sh;
Evas_Map *m;
o = obj->object_data;
if (!o->source) return;
o->mapupdate = EINA_FALSE;
x = obj->cur.geometry.x;
y = obj->cur.geometry.y;
w = obj->cur.geometry.w;
h = obj->cur.geometry.h;
sw = o->source->proxy.w;
sh = o->source->proxy.h;
if (!o->defmap)
o->defmap = evas_map_new(4);
m = o->defmap;
evas_map_point_coord_set (m, 0, x, y, 0);
evas_map_point_image_uv_set(m, 0, 0, 0);
evas_map_point_color_set (m, 0, 255, 255, 255, 255);
evas_map_point_coord_set (m, 1, x + w, y, 0);
evas_map_point_image_uv_set(m, 1, sw, 0);
evas_map_point_color_set (m, 1, 255, 255, 255, 255);
evas_map_point_coord_set (m, 2, x + w, y + h, 0);
evas_map_point_image_uv_set(m, 2, sw, sh);
evas_map_point_color_set (m, 2, 255, 255, 255, 255);
evas_map_point_coord_set (m, 3, x, y + h, 0);
evas_map_point_image_uv_set(m, 3, 0, sh);
evas_map_point_color_set (m, 3, 255, 255, 255, 255);
}
static void
_proxy_render(Evas_Object *obj, void *output, void *context,
void *surface, int x, int y)
@ -257,7 +310,6 @@ _proxy_render(Evas_Object *obj, void *output, void *context,
Evas_Object_Proxy *o;
void *pixels;
int w,h;
int iw, ih;
o = obj->object_data;
@ -274,8 +326,8 @@ _proxy_render(Evas_Object *obj, void *output, void *context,
else if (strcmp(evas_object_type_get(o->source),"image") == 0)
{
pixels = o->source->func->engine_data_get(o->source);
evas_object_image_size_get(o->source, &iw, &ih);
printf("\timage source (Pixels %p %dx%d)\n",pixels,iw,ih);
evas_object_image_size_get(o->source, &o->source->proxy.w,
&o->source->proxy.h);
}
else
{
@ -283,6 +335,7 @@ _proxy_render(Evas_Object *obj, void *output, void *context,
pixels = o->source->proxy.surface;
}
if (o->mapupdate) _proxy_map_update(obj);
if (!pixels)
{
@ -292,21 +345,32 @@ _proxy_render(Evas_Object *obj, void *output, void *context,
w = obj->cur.geometry.w;
h = obj->cur.geometry.h;
/* If we have a map: Use that */
if ((obj->cur.map) && (obj->cur.map->count == 4) && (obj->cur.usemap))
if (ALWAYS_MAP ||
((obj->cur.map) && (obj->cur.map->count == 4) && (obj->cur.usemap)))
{
const Evas_Map_Point *p, *p_end;
RGBA_Map_Point pts[4], *pt;
Evas_Map *map;
p = obj->cur.map->points;
if (!obj->cur.usemap || !obj->cur.map)
map = o->defmap;
else
map = obj->cur.map;
p = map->points;
p_end = p + 4;
pt = pts;
pts[0].px = obj->cur.map->persp.px << FP;
pts[0].py = obj->cur.map->persp.py << FP;
pts[0].foc = obj->cur.map->persp.foc << FP;
pts[0].z0 = obj->cur.map->persp.z0 << FP;
pts[0].px = map->persp.px << FP;
pts[0].py = map->persp.py << FP;
pts[0].foc = map->persp.foc << FP;
pts[0].z0 = map->persp.z0 << FP;
pts[0].px = map->persp.px << FP;
pts[0].py = map->persp.py << FP;
pts[0].foc = map->persp.foc << FP;
pts[0].z0 = map->persp.z0 << FP;
// draw geom +x +y
for (; p < p_end; p++, pt++)
{
@ -320,15 +384,10 @@ _proxy_render(Evas_Object *obj, void *output, void *context,
pt->col = ARGB_JOIN(p->a, p->r, p->g, p->b);
}
obj->layer->evas->engine.func->image_map4_draw
(output, context, surface, pixels, pts,
1/* o->cur.smooth_scale | obj->cur.map->smooth */, 0);
(output, context, surface, pixels, pts, map->smooth, 0);
}
else
{
printf("\timage draw %p %p %p %p %d %d %d %d %d %d\n",
output, context, surface, pixels, w,h,obj->cur.geometry.x+x,
obj->cur.geometry.y+y,iw,ih);
#warning Your mum
obj->layer->evas->engine.func->image_draw(output, context,
surface, pixels,
0, 0,
@ -413,8 +472,6 @@ _proxy_render_pre(Evas_Object *obj)
if (obj->pre_render_done) return;
obj->pre_render_done = 1;
printf("Proxy render pre: %p\n",obj);
e = obj->layer->evas;
o = obj->object_data;
@ -423,7 +480,6 @@ _proxy_render_pre(Evas_Object *obj)
if (is_v != was_v)
{
printf("\tVis changed\n");
evas_object_render_pre_visible_change(&e->clip_changes, obj, is_v, was_v);
}
if (((obj->cur.geometry.x != obj->prev.geometry.x) ||
@ -432,16 +488,16 @@ _proxy_render_pre(Evas_Object *obj)
(obj->cur.geometry.h != obj->prev.geometry.h))
)
{
printf("\tgeo changed\n");
evas_object_render_pre_prev_cur_add(&e->clip_changes, obj);
o->mapupdate = EINA_TRUE;
}
if (o->source && o->source->proxy.redraw)
{
printf("\tsource redraw set\n");
evas_add_rect(&e->clip_changes,
obj->cur.geometry.x, obj->cur.geometry.y,
obj->cur.geometry.w, obj->cur.geometry.h);
o->mapupdate = EINA_TRUE;
}
evas_object_render_pre_effect_updates(&e->clip_changes, obj, is_v, was_v);
@ -451,13 +507,12 @@ _proxy_render_post(Evas_Object *obj)
{
Evas_Object_Proxy *o;
printf("proxy render post\n");
o = obj->object_data;
evas_object_clip_changes_clean(obj);
/* move cur to prev safely for object data */
obj->prev = obj->cur;
//o->changed = 0;
obj->changed = 0;
}
static unsigned int
_proxy_id_get(Evas_Object *obj)
@ -484,8 +539,7 @@ _proxy_is_opaque(Evas_Object *obj)
/* No source: Sure, it's opaque */
if (!o->source) return 1;
if (obj->cur.usemap) return 0;
return o->source->func->is_opaque(o->source);
return 0;
}
static int
@ -495,8 +549,7 @@ _proxy_was_opaque(Evas_Object *obj)
/* No source: Sure, it's opaque */
if (!o->source) return 1;
if (obj->cur.usemap) return 0;
return o->source->func->was_opaque(o->source);
return 0;
}
static int