autotools: fix build with correct VPATH support.
Summary: The build was failing with "modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh not found" on Mac OSX. The recipe of a rule will execute as written. Changed it to use automatic variables. Ref.: http://www.gnu.org/software/make/manual/make.html#Recipes_002fSearch Reviewers: q66, herdsman, vtorri Subscribers: cedric Differential Revision: https://phab.enlightenment.org/D2002
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@ -727,7 +727,7 @@ $(GL_SHADERS_GEN)
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modules/evas/engines/gl_common/shader/evas_gl_shaders.x: modules/evas/engines/gl_common/shader/gen_shaders.sh $(GL_SHADERS_GEN)
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@echo " SHADERS $@"
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@modules/evas/engines/gl_common/shader/gen_shaders.sh $(GL_SHADERS_GEN)
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@$^
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modules/evas/engines/gl_common/shader/evas_gl_enum.x: modules/evas/engines/gl_common/shader/evas_gl_shaders.x
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@ -760,7 +760,7 @@ modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
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modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x: modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh $(GL_SHADERS_3D_GEN)
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@echo " SHADERS_3D $@"
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@modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh $(GL_SHADERS_3D_GEN)
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@$^
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GL_GENERIC_SOURCES = \
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