docs: Fix common misspellings in EO files

Fixed all appearances of words from this list in EO files:
https://en.wikipedia.org/wiki/Wikipedia:Lists_of_common_misspellings/For_machines
This commit is contained in:
Xavi Artigas 2019-04-02 11:32:05 +02:00
parent 683958ee68
commit 57da0bee3d
9 changed files with 10 additions and 10 deletions

View File

@ -44,7 +44,7 @@ class @beta Efl.Exe extends Efl.Task implements Efl.Io.Reader, Efl.Io.Writer, Ef
} }
@property env { @property env {
[[ If $env is $null then the process created by this object is [[ If $env is $null then the process created by this object is
going to inherit the enviroment of this process. going to inherit the environment of this process.
In case $env is not $null then the environment variables declared In case $env is not $null then the environment variables declared
in this object will represent the environment passed to the new process. in this object will represent the environment passed to the new process.

View File

@ -72,7 +72,7 @@ class @beta Efl.Net.Dialer_Http extends Efl.Loop_Consumer implements Efl.Net.Dia
- If @Efl.Net.Dialer_Http_Primary_Mode.auto, then - If @Efl.Net.Dialer_Http_Primary_Mode.auto, then
@Efl.Net.Dialer_Http_Primary_Mode.download or @Efl.Net.Dialer_Http_Primary_Mode.download or
@Efl.Net.Dialer_Http_Primary_Mode.upload will be @Efl.Net.Dialer_Http_Primary_Mode.upload will be
choosen based on the @.method: if "PUT", then it's chosen based on the @.method: if "PUT", then it's
upload, otherwise it's download. upload, otherwise it's download.
- If @Efl.Net.Dialer_Http_Primary_Mode.upload, applying - If @Efl.Net.Dialer_Http_Primary_Mode.upload, applying

View File

@ -90,7 +90,7 @@ interface Efl.Layout.Calc
This function thaws (in other words "unfreezes") the given layout This function thaws (in other words "unfreezes") the given layout
object. object.
Note: If sucessive freezes were done, an equal number of thaws will Note: If successive freezes were done, an equal number of thaws will
be required. be required.
See also @.calc_freeze. See also @.calc_freeze.

View File

@ -9,7 +9,7 @@
*/ */
function EflLayoutSignalCb { function EflLayoutSignalCb {
[[EflLayoutSignalCb function that is called when a specifc pair of signal/emision is triggered [[EflLayoutSignalCb function that is called when a specifc pair of signal/emission is triggered
@since 1.22 @since 1.22
]] ]]

View File

@ -17,9 +17,9 @@ interface @beta Efl.Pack_Layout
[[Implementation of this container's layout algorithm. [[Implementation of this container's layout algorithm.
EFL will call this function whenever the contents of this EFL will call this function whenever the contents of this
container need to be re-layed out on the canvas. container need to be re-laid out on the canvas.
This can be overriden to implement custom layout behaviours. This can be overriden to implement custom layout behaviors.
]] ]]
} }
} }

View File

@ -109,7 +109,7 @@ class @beta Efl.Io.Manager extends Efl.Loop_Consumer
[[Closes an open Eina.File.]] [[Closes an open Eina.File.]]
params { params {
@in file: ptr(Eina.File); [[Eina file handle]] @in file: ptr(Eina.File); [[Eina file handle]]
// Here we're just interested whether the promise was fullfilled or not. No value needed. // Here we're just interested whether the promise was fulfilled or not. No value needed.
} }
return: future<int> @owned; [[Close return code]] return: future<int> @owned; [[Close return code]]
} }

View File

@ -205,6 +205,6 @@ interface Efl.Ui.Focus.Manager {
flush,pre: void; [[After this event, the manager object will calculate relations in the graph. Can be used to add / remove children in a lazy fashion.]] flush,pre: void; [[After this event, the manager object will calculate relations in the graph. Can be used to add / remove children in a lazy fashion.]]
coords,dirty: void; [[Cached relationship calculation results have been invalidated.]] coords,dirty: void; [[Cached relationship calculation results have been invalidated.]]
manager_focus,changed : Efl.Ui.Focus.Object; [[The manager_focus property has changed. The previously focused object is passed as an event argument.]] manager_focus,changed : Efl.Ui.Focus.Object; [[The manager_focus property has changed. The previously focused object is passed as an event argument.]]
dirty_logic_freeze,changed : bool; [[Called when this focus manager is frozen or thawed, even_info beeing $true indicates that it is now frozen, $false indicates that it is thawed.]] dirty_logic_freeze,changed : bool; [[Called when this focus manager is frozen or thawed, even_info being $true indicates that it is now frozen, $false indicates that it is thawed.]]
} }
} }

View File

@ -235,7 +235,7 @@ abstract Efl.Object
Use this method to delay expensive operations until user configuration Use this method to delay expensive operations until user configuration
has finished, to avoid building the object in a "default" state in the has finished, to avoid building the object in a "default" state in the
constructor, just to have to throw it all away because a user constructor, just to have to throw it all away because a user
configuration (a property being set, for example) requires a diferent configuration (a property being set, for example) requires a different
state. state.
This is the last call inside efl_add() and will set @.finalized to $true This is the last call inside efl_add() and will set @.finalized to $true
once it returns. once it returns.

View File

@ -62,7 +62,7 @@ class @beta Efl.Canvas.Animation extends Efl.Object implements Efl.Playable
get { get {
} }
values { values {
interpolator: Efl.Interpolator; [[Interpolator which indicates interpolation fucntion. Efl_Interpolator is required.]] interpolator: Efl.Interpolator; [[Interpolator which indicates interpolation function. Efl_Interpolator is required.]]
} }
} }
animation_apply { animation_apply {