evas: use simpler format as much as possible.

SVN revision: 62975
This commit is contained in:
Cedric BAIL 2011-08-29 21:52:00 +00:00
parent 5d63d386df
commit 5a4163f5f2
1 changed files with 2 additions and 5 deletions

View File

@ -28,7 +28,7 @@ static const GLenum lum_fmt = GL_LUMINANCE;
static const GLenum lum_ifmt = GL_LUMINANCE;
static const GLenum lum_alpha_fmt = GL_LUMINANCE_ALPHA;
static const GLenum lum_alpha_ifmt = GL_LUMINANCE_ALPHA;
static const GLenum rgba8_ifmt = GL_RGBA8;
static const GLenum rgba8_ifmt = GL_RGBA;
static const GLenum rgba8_fmt = GL_BGRA;
static struct {
@ -348,10 +348,7 @@ _pool_tex_render_new(Evas_Engine_GL_Context *gc, int w, int h, int intformat, in
pt->h = h;
pt->intformat = intformat;
pt->format = format;
if ((intformat == (int)rgba8_ifmt) && (format == (int)rgba8_fmt))
pt->dataformat = GL_UNSIGNED_INT_8_8_8_8_REV;
else
pt->dataformat = GL_UNSIGNED_BYTE;
pt->dataformat = GL_UNSIGNED_BYTE;
pt->render = 1;
pt->references = 0;
#if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX)