diff --git a/legacy/evas/src/modules/engines/gl_x11/evas_x_main.c b/legacy/evas/src/modules/engines/gl_x11/evas_x_main.c index 8ec600671b..31463e984d 100644 --- a/legacy/evas/src/modules/engines/gl_x11/evas_x_main.c +++ b/legacy/evas/src/modules/engines/gl_x11/evas_x_main.c @@ -1,24 +1,26 @@ #include "evas_engine.h" +#define MAXSCRN 16 + static Evas_GL_X11_Window *_evas_gl_x11_window = NULL; #if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX) -static EGLContext context = EGL_NO_CONTEXT; +static EGLContext context [MAXSCRN] = {EGL_NO_CONTEXT}; #else // FIXME: this will only work for 1 display connection (glx land can have > 1) -static GLXContext context = 0; -static GLXContext rgba_context = 0; -static GLXFBConfig fbconf = 0; -static GLXFBConfig rgba_fbconf = 0; +static GLXContext context [MAXSCRN] = {0}; +static GLXContext rgba_context [MAXSCRN] = {0}; +static GLXFBConfig fbconf [MAXSCRN] = {0}; +static GLXFBConfig rgba_fbconf [MAXSCRN] = {0}; #endif // fixme: something is up/wrong here - dont know what tho... -// #define NEWGL 1 +//#define NEWGL 1 -static XVisualInfo *_evas_gl_x11_vi = NULL; -static XVisualInfo *_evas_gl_x11_rgba_vi = NULL; -static Colormap _evas_gl_x11_cmap = 0; -static Colormap _evas_gl_x11_rgba_cmap = 0; +static XVisualInfo *_evas_gl_x11_vi [MAXSCRN] = {NULL}; +static XVisualInfo *_evas_gl_x11_rgba_vi [MAXSCRN] = {NULL}; +static Colormap _evas_gl_x11_cmap [MAXSCRN] = {0}; +static Colormap _evas_gl_x11_rgba_cmap [MAXSCRN] = {0}; static int win_count = 0; @@ -45,7 +47,14 @@ eng_window_new(Display *disp, XVisualInfo *vi_use; const GLubyte *vendor, *renderer, *version; - if (!_evas_gl_x11_vi) return NULL; + if (!_evas_gl_x11_vi[screen]) return NULL; + + if (screen >= MAXSCRN) + { + ERR("Screen #%i beyond the maximum # of supported screens (%i)", + screen, MAXSCRN); + return NULL; + } gw = calloc(1, sizeof(Evas_GL_X11_Window)); if (!gw) return NULL; @@ -62,7 +71,7 @@ eng_window_new(Display *disp, gw->h = h; gw->rot = rot; - vi_use = _evas_gl_x11_vi; + vi_use = _evas_gl_x11_vi[gw->screen]; if (gw->alpha) { #if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX) @@ -72,17 +81,19 @@ eng_window_new(Display *disp, } #else #ifdef NEWGL +/* if (_evas_gl_x11_rgba_vi) { vi_use = _evas_gl_x11_rgba_vi; } + */ #endif #endif } gw->visualinfo = vi_use; -// EGL / GLES #if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX) +// EGL / GLES context_attrs[0] = EGL_CONTEXT_CLIENT_VERSION; context_attrs[1] = 2; context_attrs[2] = EGL_NONE; @@ -195,10 +206,10 @@ eng_window_new(Display *disp, eng_window_free(gw); return NULL; } - if (context == EGL_NO_CONTEXT) - context = eglCreateContext(gw->egl_disp, gw->egl_config, NULL, - context_attrs); - gw->egl_context[0] = context; + if (context[gw->screen] == EGL_NO_CONTEXT) + context[gw->screen] = eglCreateContext(gw->egl_disp, gw->egl_config, + NULL, context_attrs); + gw->egl_context[0] = context[gw->screen]; if (gw->egl_context[0] == EGL_NO_CONTEXT) { ERR("eglCreateContext() fail. code=%#x", eglGetError()); @@ -228,52 +239,56 @@ eng_window_new(Display *disp, fprintf(stderr, "renderer: %s\n", renderer); fprintf(stderr, "version: %s\n", version); } -// GLX #else - if (!context) +// GLX + if (!context[gw->screen]) { #ifdef NEWGL +/* if (indirect) - context = glXCreateNewContext(gw->disp, fbconf, + context[gw->screen] = glXCreateNewContext(gw->disp, fbconf[gw->screen], GLX_RGBA_TYPE, NULL, GL_TRUE); else - context = glXCreateNewContext(gw->disp, fbconf, + context[gw->screen] = glXCreateNewContext(gw->disp, fbconf[gw->screen], GLX_RGBA_TYPE, NULL, GL_FALSE); + */ #else if (indirect) - context = glXCreateContext(gw->disp, gw->visualinfo, NULL, GL_FALSE); + context[gw->screen] = glXCreateContext(gw->disp, gw->visualinfo, NULL, GL_FALSE); else - context = glXCreateContext(gw->disp, gw->visualinfo, NULL, GL_TRUE); + context[gw->screen] = glXCreateContext(gw->disp, gw->visualinfo, NULL, GL_TRUE); #endif } #ifdef NEWGL - if ((gw->alpha) && (!rgba_context)) +/* + if ((gw->alpha) && (!rgba_context[gw->screen])) { if (indirect) - rgba_context = glXCreateNewContext(gw->disp, rgba_fbconf, - GLX_RGBA_TYPE, context, + rgba_context[gw->screen] = glXCreateNewContext(gw->disp, rgba_fbconf[gw->screen], + GLX_RGBA_TYPE, context[gw->screen], GL_TRUE); else - rgba_context = glXCreateNewContext(gw->disp, rgba_fbconf, - GLX_RGBA_TYPE, context, + rgba_context[gw->screen] = glXCreateNewContext(gw->disp, rgba_fbconf[gw->screen], + GLX_RGBA_TYPE, context[gw->screen], GL_FALSE); } if (gw->alpha) - gw->glxwin = glXCreateWindow(gw->disp, rgba_fbconf, gw->win, NULL); + gw->glxwin = glXCreateWindow(gw->disp, rgba_fbconf[gw->screen], gw->win, NULL); else - gw->glxwin = glXCreateWindow(gw->disp, fbconf, gw->win, NULL); + gw->glxwin = glXCreateWindow(gw->disp, fbconf[gw->screen], gw->win, NULL); if (!gw->glxwin) { eng_window_free(gw); return NULL; } - if (gw->alpha) gw->context = rgba_context; - else gw->context = context; + if (gw->alpha) gw->context = rgba_context[gw->screen]; + else gw->context = context[gw->screen]; + */ #else - gw->context = context; + gw->context = context[gw->screen]; #endif if (!gw->context) @@ -530,21 +545,21 @@ eng_window_free(Evas_GL_X11_Window *gw) eglDestroySurface(gw->egl_disp, gw->egl_surface[0]); if (ref == 0) { - if (context) eglDestroyContext(gw->egl_disp, context); + if (context[gw->screen]) eglDestroyContext(gw->egl_disp, context[gw->screen]); eglTerminate(gw->egl_disp); - context = EGL_NO_CONTEXT; + context[gw->screen] = EGL_NO_CONTEXT; } eglMakeCurrent(gw->egl_disp, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); #else if (gw->glxwin) glXDestroyWindow(gw->disp, gw->glxwin); if (ref == 0) { - if (context) glXDestroyContext(gw->disp, context); - if (rgba_context) glXDestroyContext(gw->disp, rgba_context); - context = 0; - rgba_context = 0; - fbconf = 0; - rgba_fbconf = 0; + if (context[gw->screen]) glXDestroyContext(gw->disp, context[gw->screen]); + if (rgba_context[gw->screen]) glXDestroyContext(gw->disp, rgba_context[gw->screen]); + context[gw->screen] = 0; + rgba_context[gw->screen] = 0; + fbconf[gw->screen] = 0; + rgba_fbconf[gw->screen] = 0; } #endif free(gw); @@ -689,7 +704,7 @@ eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo) { if (!einfo) return NULL; if (!einfo->info.display) return NULL; - if (!_evas_gl_x11_vi) + if (!_evas_gl_x11_vi[einfo->info.screen]) { int alpha; @@ -734,10 +749,10 @@ eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo) } else { - _evas_gl_x11_vi = calloc(1, sizeof(XVisualInfo)); + _evas_gl_x11_vi[einfo->info.screen] = calloc(1, sizeof(XVisualInfo)); XMatchVisualInfo(einfo->info.display, einfo->info.screen, depth, TrueColor, - _evas_gl_x11_vi); + _evas_gl_x11_vi[einfo->info.screen]); } } // GLX @@ -802,9 +817,9 @@ eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo) if (!alpha) { config = configs[i]; - _evas_gl_x11_vi = malloc(sizeof(XVisualInfo)); - memcpy(_evas_gl_x11_vi, visinfo, sizeof(XVisualInfo)); - fbconf = config; + _evas_gl_x11_vi[einfo->info.screen] = malloc(sizeof(XVisualInfo)); + memcpy(_evas_gl_x11_vi[einfo->info.screen], visinfo, sizeof(XVisualInfo)); + fbconf[einfo->info.screen] = config; XFree(visinfo); break; } @@ -820,9 +835,9 @@ eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo) if (format->direct.alphaMask > 0) { config = configs[i]; - _evas_gl_x11_rgba_vi = malloc(sizeof(XVisualInfo)); - memcpy(_evas_gl_x11_rgba_vi, visinfo, sizeof(XVisualInfo)); - rgba_fbconf = config; + _evas_gl_x11_rgba_vi[einfo->info.screen] = malloc(sizeof(XVisualInfo)); + memcpy(_evas_gl_x11_rgba_vi[einfo->info.screen], visinfo, sizeof(XVisualInfo)); + rgba_fbconf[einfo->info.screen] = config; XFree(visinfo); break; } @@ -832,19 +847,21 @@ eng_best_visual_get(Evas_Engine_Info_GL_X11 *einfo) } #endif } - if (!_evas_gl_x11_vi) return NULL; + if (!_evas_gl_x11_vi[einfo->info.screen]) return NULL; if (einfo->info.destination_alpha) { // EGL / GLES #if defined (GLES_VARIETY_S3C6410) || defined (GLES_VARIETY_SGX) - if (_evas_gl_x11_rgba_vi) return _evas_gl_x11_rgba_vi->visual; + if (_evas_gl_x11_rgba_vi[einfo->info.screen]) + return _evas_gl_x11_rgba_vi[einfo->info.screen]->visual; #else # ifdef NEWGL - if (_evas_gl_x11_rgba_vi) return _evas_gl_x11_rgba_vi->visual; + if (_evas_gl_x11_rgba_vi[einfo->info.screen]) + return _evas_gl_x11_rgba_vi[einfo->info.screen]->visual; # endif #endif } - return _evas_gl_x11_vi->visual; + return _evas_gl_x11_vi[einfo->info.screen]->visual; } Colormap @@ -852,27 +869,27 @@ eng_best_colormap_get(Evas_Engine_Info_GL_X11 *einfo) { if (!einfo) return 0; if (!einfo->info.display) return 0; - if (!_evas_gl_x11_vi) eng_best_visual_get(einfo); - if (!_evas_gl_x11_vi) return 0; + if (!_evas_gl_x11_vi[einfo->info.screen]) eng_best_visual_get(einfo); + if (!_evas_gl_x11_vi[einfo->info.screen]) return 0; if (einfo->info.destination_alpha) { - if (!_evas_gl_x11_rgba_cmap) - _evas_gl_x11_rgba_cmap = + if (!_evas_gl_x11_rgba_cmap[einfo->info.screen]) + _evas_gl_x11_rgba_cmap[einfo->info.screen] = XCreateColormap(einfo->info.display, RootWindow(einfo->info.display, einfo->info.screen), - _evas_gl_x11_rgba_vi->visual, + _evas_gl_x11_rgba_vi[einfo->info.screen]->visual, 0); - return _evas_gl_x11_rgba_cmap; + return _evas_gl_x11_rgba_cmap[einfo->info.screen]; } - if (!_evas_gl_x11_cmap) - _evas_gl_x11_cmap = + if (!_evas_gl_x11_cmap[einfo->info.screen]) + _evas_gl_x11_cmap[einfo->info.screen] = XCreateColormap(einfo->info.display, RootWindow(einfo->info.display, einfo->info.screen), - _evas_gl_x11_vi->visual, + _evas_gl_x11_vi[einfo->info.screen]->visual, 0); - return _evas_gl_x11_cmap; + return _evas_gl_x11_cmap[einfo->info.screen]; } int @@ -880,11 +897,12 @@ eng_best_depth_get(Evas_Engine_Info_GL_X11 *einfo) { if (!einfo) return 0; if (!einfo->info.display) return 0; - if (!_evas_gl_x11_vi) eng_best_visual_get(einfo); - if (!_evas_gl_x11_vi) return 0; + if (!_evas_gl_x11_vi[einfo->info.screen]) eng_best_visual_get(einfo); + if (!_evas_gl_x11_vi[einfo->info.screen]) return 0; if (einfo->info.destination_alpha) { - if (_evas_gl_x11_rgba_vi) return _evas_gl_x11_rgba_vi->depth; + if (_evas_gl_x11_rgba_vi[einfo->info.screen]) + return _evas_gl_x11_rgba_vi[einfo->info.screen]->depth; } - return _evas_gl_x11_vi->depth; + return _evas_gl_x11_vi[einfo->info.screen]->depth; }