EPhysics: flip page test
This patch adds a test to simulate page flipping. Patch by: Leandro Dorileo <dorileo@profusion.mobi> SVN revision: 79593
This commit is contained in:
parent
900580095c
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@ -21,6 +21,7 @@ TEST_FILES = \
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list.edc \
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loading_bar.edc \
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others.edc \
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pages.edc \
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shadows.edc \
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shapes.edc \
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spinner.edc \
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@ -68,6 +69,10 @@ TEST_FILES = \
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images/list-item-pressed.png \
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images/loading_bar.png \
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images/loading_knob.png \
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images/page_00.png \
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images/page_01.png \
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images/page_02.png \
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images/page_03.png \
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images/pentagon.png \
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images/shadow-ball.png \
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images/shadow-cube.png \
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@ -10,6 +10,7 @@ collections {
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#include "frame.edc"
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#include "list.edc"
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#include "loading_bar.edc"
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#include "pages.edc"
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#include "shadows.edc"
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#include "shapes.edc"
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#include "spinner.edc"
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@ -167,6 +167,28 @@
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}
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}
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part {
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name: "light_msg";
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type: TEXT;
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mouse_events: 0;
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description {
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state: "default" 0.0;
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color: 0 0 0 0;
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rel1.relative: 0.08 0.96;
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rel2.relative: 0.92 1.0;
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text {
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font: "Sans";
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size: 12;
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text: "Press x to turn lights on/off.";
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}
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}
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description {
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state: "visible" 0.0;
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inherit: "default" 0.0;
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color: 95 56 19 255;
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}
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}
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part {
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name: "linear_vel";
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type: TEXT;
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@ -366,6 +388,14 @@
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target: "grab_msg";
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}
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program {
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name: "light,show";
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source: "ephysics_test";
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signal: "light,show";
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action: STATE_SET "visible" 0.0;
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target: "light_msg";
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}
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program {
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name: "borders,show";
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source: "ephysics_test";
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@ -0,0 +1,30 @@
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#define PAGE_GROUP(_name) \
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group { \
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name: "page-"##_name##""; \
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images { \
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image: "page_"##_name##".png" COMP; \
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} \
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\
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parts { \
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\
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part { \
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name: "page"; \
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mouse_events: 1; \
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repeat_events: 1; \
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type: IMAGE; \
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description { \
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state: "default" 0.0; \
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image.normal: "page_"##_name##".png"; \
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} \
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} \
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\
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} \
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\
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} \
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PAGE_GROUP(00)
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PAGE_GROUP(01)
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PAGE_GROUP(02)
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PAGE_GROUP(03)
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#undef PAGE_GROUP
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@ -31,6 +31,8 @@ test_cube_3d.c \
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test_delete.c \
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test_dices.c \
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test_falling_letters.c \
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test_flag.c \
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test_flip_page.c \
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test_forces.c \
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test_grab.c \
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test_growing_balls.c \
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@ -46,8 +48,7 @@ test_shapes.c \
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test_sleeping_threshold.c \
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test_slider.c \
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test_soft_body.c \
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test_win_resize.c \
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test_flag.c
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test_win_resize.c
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ephysics_logo_SOURCES = \
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ephysics_logo.c
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@ -31,6 +31,7 @@ void test_delete(void *data, Evas_Object *obj, void *event_info);
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void test_dices(void *data, Evas_Object *obj, void *event_info);
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void test_falling_letters(void *data, Evas_Object *obj, void *event_info);
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void test_flag(void *data, Evas_Object *obj, void *event_info);
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void test_flip_page(void *data, Evas_Object *obj, void *event_info);
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void test_forces(void *data, Evas_Object *obj, void *event_info);
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void test_grab(void *data, Evas_Object *obj, void *event_info);
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void test_growing_balls(void *data, Evas_Object *obj, void *event_info);
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@ -64,6 +65,7 @@ static const EPhysics_Test tests[] = {
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{"Delete Body", test_delete},
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{"Falling Letters", test_falling_letters},
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{"Flag - Cloth", test_flag},
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{"Flip Page", test_flip_page},
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{"Forces", test_forces},
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{"Grab", test_grab},
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{"Growing Balls", test_growing_balls},
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@ -0,0 +1,281 @@
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#ifdef HAVE_CONFIG_H
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# include <config.h>
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#endif
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#include "ephysics_test.h"
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#define PAGE_NUM 3
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typedef struct _Page_Data
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{
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EPhysics_Body *body;
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Evas_Object *evas_obj;
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int order;
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struct {
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Evas_Coord x;
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Evas_Coord y;
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int node;
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} click_data;
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Evas_Coord x;
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} Page_Data;
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static void
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_changed_cb(void *data, Evas_Object *obj, void *event_info __UNUSED__)
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{
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EPhysics_World *world = data;
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ephysics_world_light_all_bodies_set(world, elm_check_state_get(obj));
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}
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static int
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_pages_sort_cb(const void *d1, const void *d2)
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{
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const Page_Data *page1, *page2;
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page1 = d1;
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page2 = d2;
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if (!page1) return -1;
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if (!page2) return 1;
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if (page1->order < page2->order) return -1;
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if (page2->order > page2->order) return 1;
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return 0;
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}
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static void
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_pages_restack(Eina_Hash *pages, Page_Data *page_data)
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{
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Page_Data *data;
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Eina_Iterator *it;
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Eina_List *l, *list = NULL;
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Eina_Bool found = EINA_FALSE;
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int i = 1;
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it = eina_hash_iterator_data_new(pages);
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while (eina_iterator_next(it, (void **)&data))
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list = eina_list_append(list, data);
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eina_iterator_free(it);
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list = eina_list_sort(list, eina_list_count(list), _pages_sort_cb);
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EINA_LIST_REVERSE_FOREACH(list, l, data)
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{
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if (found)
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{
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evas_object_layer_set(data->evas_obj, data->order);
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continue;
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}
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if (data->evas_obj == page_data->evas_obj)
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{
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found = EINA_TRUE;
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continue;
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}
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evas_object_layer_set(data->evas_obj, i);
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i++;
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}
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eina_list_free(list);
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evas_object_layer_set(page_data->evas_obj, PAGE_NUM);
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}
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static void
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_mouse_down_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info)
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{
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Test_Data *test_data = data;
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Eina_Hash *pages = test_data->data;
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Page_Data *page_data = eina_hash_find(pages, &obj);
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Evas_Event_Mouse_Down *mdown = event_info;
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Evas_Coord x, y;
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evas_object_geometry_get(obj, &x, &y, NULL, NULL);
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page_data->click_data.x = mdown->output.x;
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page_data->click_data.y = mdown->output.y;
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page_data->click_data.node = ephysics_body_soft_body_triangle_index_get(
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page_data->body, mdown->canvas.x -x, mdown->canvas.y -y);
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_pages_restack(pages, page_data);
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ephysics_body_soft_body_dragging_set(page_data->body,
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page_data->click_data.node);
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}
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static void
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_mouse_up_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj, void *event_info __UNUSED__)
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{
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Test_Data *test_data = data;
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Eina_Hash *pages = test_data->data;
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Page_Data *page_data = eina_hash_find(pages, &obj);
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ephysics_body_soft_body_dragging_unset(page_data->body);
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}
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static void
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_mouse_move_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info)
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{
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Test_Data *test_data = data;
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Eina_Hash *pages = test_data->data;
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Page_Data *page_data = eina_hash_find(pages, &obj);
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Evas_Event_Mouse_Move *mmove = event_info;
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Evas_Coord nx, ny, nz, zl, dist;
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if (mmove->buttons != 1 || page_data->click_data.node < 0) return;
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nx = mmove->cur.output.x;
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ny = mmove->cur.output.y;
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// distance between the clicked and the evas object x coordinates
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zl = sqrt(pow(page_data->click_data.x - page_data->x, 2));
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// distance between the current cursor x and the evas object x coordnates
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dist = sqrt(pow(nx - page_data->x, 2));
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// difference between both distances, the closer the x the highter the z
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nz = zl - dist;
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DBG("node: %d, nx: %d, ny: %d\n", page_data->click_data.node, nx, ny);
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ephysics_body_soft_body_triangle_move(page_data->body,
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page_data->click_data.node, nx, ny,
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-nz);
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}
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static Page_Data *
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_page_add(Test_Data *test_data, EPhysics_Body *anchor, const char *img, Evas_Coord z)
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{
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Evas_Object *evas_obj;
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EPhysics_Body *body;
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Evas_Coord x, y;
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Page_Data *page_data;
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page_data = calloc(1, sizeof(Page_Data));
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x = WIDTH / 2;
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y = FLOOR_Y - 280;
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evas_obj = elm_image_add(test_data->win);
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elm_image_file_set(
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evas_obj, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", img);
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evas_object_move(evas_obj, x, y);
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evas_object_resize(evas_obj, 200, 282);
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evas_object_show(evas_obj);
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evas_object_layer_set(evas_obj, z);
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test_data->evas_objs = eina_list_append(test_data->evas_objs, evas_obj);
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evas_object_geometry_get(evas_obj, &page_data->x, NULL, NULL, NULL);
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body = ephysics_body_cloth_add(test_data->world, 10, 20);
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ephysics_body_soft_body_position_iterations_set(body, 6);
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ephysics_body_soft_body_bending_constraints_add(body, 1);
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ephysics_body_restitution_set(body, 0);
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ephysics_body_evas_object_set(body, evas_obj, EINA_TRUE);
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ephysics_body_move(body, x, y, -z * 3);
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test_data->evas_objs = eina_list_append(test_data->evas_objs, evas_obj);
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test_data->bodies = eina_list_append(test_data->bodies, body);
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ephysics_body_cloth_anchor_full_add(body, anchor,
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EPHYSICS_BODY_CLOTH_ANCHOR_SIDE_LEFT);
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page_data->body = body;
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page_data->evas_obj = evas_obj;
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return page_data;
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}
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static void
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_world_populate(Test_Data *test_data)
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{
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Evas_Object *evas_obj;
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EPhysics_Body *anchor;
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const char *img;
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Eina_Hash *pages;
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Page_Data *page_data;
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evas_obj = elm_image_add(test_data->win);
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elm_image_file_set(
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evas_obj, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "page-00");
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evas_object_move(evas_obj, (WIDTH / 2) - 200, FLOOR_Y - 280);
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evas_object_resize(evas_obj, 200, 282);
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evas_object_show(evas_obj);
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test_data->evas_objs = eina_list_append(test_data->evas_objs, evas_obj);
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anchor = ephysics_body_back_boundary_add(test_data->world);
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ephysics_body_restitution_set(anchor, 0);
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test_data->bodies = eina_list_append(test_data->bodies, anchor);
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pages = eina_hash_pointer_new(NULL);
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test_data->data = pages;
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for (int i = 1; i <= PAGE_NUM; i++)
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{
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img = eina_stringshare_printf("page-0%d", (PAGE_NUM + 1) - i);
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page_data = _page_add(test_data, anchor, img, i);
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page_data->order = i;
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eina_hash_add(pages, &page_data->evas_obj, page_data);
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ephysics_body_collision_group_add(page_data->body, img);
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evas_object_event_callback_add(page_data->evas_obj,
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EVAS_CALLBACK_MOUSE_DOWN, _mouse_down_cb,
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test_data);
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evas_object_event_callback_add(page_data->evas_obj,
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EVAS_CALLBACK_MOUSE_UP, _mouse_up_cb,
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test_data);
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evas_object_event_callback_add(page_data->evas_obj,
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EVAS_CALLBACK_MOUSE_MOVE, _mouse_move_cb,
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test_data);
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}
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}
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static void
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_restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED__, const char *source __UNUSED__)
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{
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Test_Data *test_data = data;
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eina_hash_free(test_data->data);
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DBG("Restart pressed");
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test_clean(test_data);
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_world_populate(test_data);
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}
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void
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test_flip_page(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
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{
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EPhysics_World *world;
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Test_Data *test_data;
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Evas_Object *tg;
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if (!ephysics_init())
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return;
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test_data = test_data_new();
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test_win_add(test_data, "Flip Page", EINA_TRUE);
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elm_layout_signal_callback_add(test_data->layout, "restart", "test-theme",
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_restart, test_data);
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world = ephysics_world_new();
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ephysics_world_simulation_set(world, 1/100.f, 5);
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ephysics_world_gravity_set(world, 0, 0, 9.8);
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ephysics_world_render_geometry_set(world, 0, 0, 20, WIDTH, HEIGHT, 2);
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ephysics_world_point_light_position_set(world, WIDTH / 2, HEIGHT / 2, -200);
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ephysics_camera_perspective_set(ephysics_world_camera_get(world), WIDTH/2,
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HEIGHT/2, 0, 1800);
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ephysics_camera_perspective_enabled_set(ephysics_world_camera_get(world),
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EINA_TRUE);
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test_data->world = world;
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_world_populate(test_data);
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tg = elm_check_add(test_data->win);
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elm_object_style_set(tg, "ephysics-test");
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evas_object_size_hint_weight_set(tg, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND);
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evas_object_size_hint_align_set(tg, EVAS_HINT_FILL, 0.5);
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elm_check_state_set(tg, EINA_FALSE);
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evas_object_show(tg);
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elm_layout_content_set(test_data->layout, "extra_input", tg);
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evas_object_smart_callback_add(tg, "changed", _changed_cb, world);
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}
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