edje: support body's rotation

It's going as an action / script instead of an attribute
because it wouldn't fit well as a description.
Rotation can be modified by many circustancies, keeping
as state wouldn't make sense.



SVN revision: 80610
This commit is contained in:
Bruno Dilly 2012-12-10 15:37:08 +00:00
parent c4832ceda5
commit 6b40542d58
8 changed files with 153 additions and 2 deletions

View File

@ -245,6 +245,8 @@ native play_tone (tone_name[], Float:duration);
* physics_set_velocity(PART:"logo", 40.5, 0, 0);
* physics_set_ang_velocity(PART:"logo", 0, 0, -3);
* physics_stop(PART:"logo");
*
* physics_set_rotation(PART:"logo", 0.707, 0, 0, 0.707);
*/
native physics_impulse (part_id, Float:x, Float:y, Float:z);
native physics_torque_impulse (part_id, Float:x, Float:y, Float:z);
@ -260,3 +262,6 @@ native physics_get_velocity (part_id, &Float:x, &Float:y, &Float:z);
native physics_set_ang_velocity (part_id, Float:x, Float:y, Float:z);
native physics_get_ang_velocity (part_id, &Float:x, &Float:y, &Float:z);
native physics_stop (part_id);
native physics_set_rotation (part_id, Float:w, Float:x, Float:y, Float:z);
native physics_get_rotation (part_id, &Float:w, &Float:x, &Float:y, &Float:z);

View File

@ -8230,7 +8230,7 @@ st_collections_group_programs_program_in(void)
FOCUS_SET, PARAM_COPY, PARAM_SET, PLAY_SAMPLE, PLAY_TONE,
PHYSICS_IMPULSE, PHYSICS_TORQUE_IMPULSE, PHYSICS_FORCE, PHYSICS_TORQUE,
PHYSICS_FORCES_CLEAR, PHYSICS_VEL_SET, PHYSICS_ANG_VEL_SET,
PHYSICS_STOP
PHYSICS_STOP, PHYSICS_ROT_SET
Only one action can be specified per program. Examples:\n
action: STATE_SET "statename" 0.5;\n
action: ACTION_STOP;\n
@ -8252,6 +8252,7 @@ st_collections_group_programs_program_in(void)
action: PHYSICS_VEL_SET 40.9 0 0;\n
action: PHYSICS_ANG_VEL_SET 12.4 0 0.66;\n
action: PHYSICS_STOP;\n
action: PHYSICS_ROT_SET 0.707 0 0 0.707;\n
@endproperty
*/
static void
@ -8288,6 +8289,7 @@ st_collections_group_programs_program_action(void)
"PHYSICS_ANG_VEL_SET",
EDJE_ACTION_TYPE_PHYSICS_ANG_VEL_SET,
"PHYSICS_STOP", EDJE_ACTION_TYPE_PHYSICS_STOP,
"PHYSICS_ROT_SET", EDJE_ACTION_TYPE_PHYSICS_ROT_SET,
NULL);
if (ep->action == EDJE_ACTION_TYPE_STATE_SET)
{
@ -8385,6 +8387,13 @@ st_collections_group_programs_program_action(void)
ep->physics.y = parse_float(2);
ep->physics.z = parse_float(3);
}
else if (ep->action == EDJE_ACTION_TYPE_PHYSICS_ROT_SET)
{
ep->physics.w = parse_float(1);
ep->physics.x = parse_float(2);
ep->physics.y = parse_float(3);
ep->physics.z = parse_float(4);
}
#endif
switch (ep->action)
@ -8410,6 +8419,7 @@ st_collections_group_programs_program_action(void)
check_arg_count(4);
break;
case EDJE_ACTION_TYPE_PARAM_COPY:
case EDJE_ACTION_TYPE_PHYSICS_ROT_SET:
check_arg_count(5);
break;
default:
@ -8612,6 +8622,7 @@ st_collections_group_programs_program_target(void)
case EDJE_ACTION_TYPE_PHYSICS_VEL_SET:
case EDJE_ACTION_TYPE_PHYSICS_ANG_VEL_SET:
case EDJE_ACTION_TYPE_PHYSICS_STOP:
case EDJE_ACTION_TYPE_PHYSICS_ROT_SET:
#endif
data_queue_part_lookup(pc, name, &(et->id));
break;

View File

@ -23,6 +23,9 @@
* signal counterclockwise velocity -> will set a counterclockwise velocity
* in blue ball
* signal stop velocity -> will stop the blue ball
* signal clockwise rotation -> will rotate blue ball 90o degrees clockwise
* signal counterclockwise rotation -> will rotate blue ball 90o degrees
* counterclockwise
*
* message 1 FLOAT_SET 3 50 -100 0 -> apply an impulse on blue ball with
* x = 50, y = -100, z = 0, for example
@ -48,6 +51,9 @@
* message 11 STRING "blue_circle" -> return a message with part's angular
* velocity.
* message 12 STRING "blue_circle" -> stop the part.
* message 13 FLOAT_SET 4 0.707 0 0 0.707 -> set blue ball rotation with
* quaternion w = 0.707, x = 0, y = 0, z = 0.707
* message 14 STRING "blue_circle" -> return a message with part's rotation
*/
#define ID_IMPULSE (1)
@ -62,6 +68,8 @@
#define ID_ANG_VEL_SET (10)
#define ID_ANG_VEL_GET (11)
#define ID_STOP (12)
#define ID_ROT_SET (13)
#define ID_ROT_GET (14)
collections {
@ -178,6 +186,25 @@ collections {
if (!pid) return;
physics_stop(pid);
}
else if ((id == ID_ROT_SET) && (type == MSG_FLOAT_SET)) {
new Float:w, Float:x, Float:y, Float:z;
new n = numargs();
if (n < 6) return;
w = getfarg(2);
x = getfarg(3);
y = getfarg(4);
z = getfarg(5);
physics_set_rotation(PART:"blue_circle", w, x, y, z);
}
else if ((id == ID_ROT_GET) && (type == MSG_STRING)) {
new Float:w, Float:x, Float:y, Float:z;
new pid, name[1024];
getsarg(2, name, sizeof(name));
pid = get_part_id(name);
if (!pid) return;
physics_get_rotation(pid, w, x, y, z);
send_message(MSG_FLOAT_SET, id, w, x, y, z);
}
}
}
@ -451,6 +478,22 @@ collections {
target: "blue_circle";
}
program {
name: "rotation_clockwise";
signal: "clockwise";
source: "rotation";
action: PHYSICS_ROT_SET 0.707 0 0 0.707;
target: "blue_circle";
}
program {
name: "rotation_counterclockwise";
signal: "counterclockwise";
source: "rotation";
action: PHYSICS_ROT_SET 0.707 0 0 -0.707;
target: "blue_circle";
}
program {
name: "customize";
signal: "custom";

View File

@ -4155,7 +4155,8 @@ typedef enum _Edje_Action_Type
EDJE_ACTION_TYPE_PHYSICS_VEL_SET = 20, /**< @since 1.8 */
EDJE_ACTION_TYPE_PHYSICS_ANG_VEL_SET = 21, /**< @since 1.8 */
EDJE_ACTION_TYPE_PHYSICS_STOP = 22, /**< @since 1.8 */
EDJE_ACTION_TYPE_LAST = 23
EDJE_ACTION_TYPE_PHYSICS_ROT_SET = 23, /**< @since 1.8 */
EDJE_ACTION_TYPE_LAST = 24
} Edje_Action_Type;
/**

View File

@ -437,6 +437,7 @@ _edje_edd_init(void)
EET_DATA_DESCRIPTOR_ADD_BASIC(_edje_edd_edje_program, Edje_Program, "param.dst", param.dst, EET_T_INT);
#ifdef HAVE_EPHYSICS
EET_DATA_DESCRIPTOR_ADD_BASIC(_edje_edd_edje_program, Edje_Program, "physics.w", physics.w, EET_T_DOUBLE);
EET_DATA_DESCRIPTOR_ADD_BASIC(_edje_edd_edje_program, Edje_Program, "physics.x", physics.x, EET_T_DOUBLE);
EET_DATA_DESCRIPTOR_ADD_BASIC(_edje_edd_edje_program, Edje_Program, "physics.y", physics.y, EET_T_DOUBLE);
EET_DATA_DESCRIPTOR_ADD_BASIC(_edje_edd_edje_program, Edje_Program, "physics.z", physics.z, EET_T_DOUBLE);

View File

@ -212,6 +212,8 @@
* physics_set_ang_velocity(part_id, Float:x, Float:y, Float:z)
* physics_get_ang_velocity(part_id, &Float:x, &Float:y, &Float:z)
* physics_stop(part_id)
* physics_set_rotation(part_id, Float:w, Float:x, Float:y, Float:z)
* physics_get_rotation(part_id, &Float:w, &Float:x, &Float:y, &Float:z)
*
* ADD/DEL CUSTOM OBJECTS UNDER SOLE EMBRYO SCRIPT CONTROL
*
@ -3410,6 +3412,71 @@ _edje_embryo_fn_physics_stop(Embryo_Program *ep, Embryo_Cell *params)
return 0;
}
/* physics_set_rotation(part_id, Float:w, Float:x, Float:y, Float:z) */
static Embryo_Cell
_edje_embryo_fn_physics_set_rotation(Embryo_Program *ep, Embryo_Cell *params)
{
Edje_Real_Part *rp;
int part_id = 0;
Edje *ed;
CHKPARAM(5);
ed = embryo_program_data_get(ep);
part_id = params[1];
if (part_id < 0) return 0;
rp = ed->table_parts[part_id % ed->table_parts_size];
if ((rp) && (rp->body))
{
EPhysics_Quaternion quat;
double w, x, y, z;
w = (double) EMBRYO_CELL_TO_FLOAT(params[2]);
x = (double) EMBRYO_CELL_TO_FLOAT(params[3]);
y = (double) EMBRYO_CELL_TO_FLOAT(params[4]);
z = (double) EMBRYO_CELL_TO_FLOAT(params[5]);
ephysics_quaternion_set(&quat, x, y, z, w);
ephysics_quaternion_normalize(&quat);
ephysics_body_rotation_set(rp->body, &quat);
}
return 0;
}
/* physics_get_rotation(part_id, &Float:w, &Float:x, &Float:y, &Float:z) */
static Embryo_Cell
_edje_embryo_fn_physics_get_rotation(Embryo_Program *ep, Embryo_Cell *params)
{
Edje_Real_Part *rp;
int part_id = 0;
Edje *ed;
CHKPARAM(5);
ed = embryo_program_data_get(ep);
part_id = params[1];
if (part_id < 0) return 0;
rp = ed->table_parts[part_id % ed->table_parts_size];
if ((rp) && (rp->body))
{
EPhysics_Quaternion quat;
double w, x, y, z;
ephysics_body_rotation_get(rp->body, &quat);
ephysics_quaternion_get(&quat, &x, &y, &z, &w);
SETFLOAT(w, params[2]);
SETFLOAT(x, params[3]);
SETFLOAT(y, params[4]);
SETFLOAT(z, params[5]);
}
return 0;
}
#endif
void
@ -3520,6 +3587,8 @@ _edje_embryo_script_init(Edje_Part_Collection *edc)
embryo_program_native_call_add(ep, "physics_set_ang_velocity", _edje_embryo_fn_physics_set_ang_velocity);
embryo_program_native_call_add(ep, "physics_get_ang_velocity", _edje_embryo_fn_physics_get_ang_velocity);
embryo_program_native_call_add(ep, "physics_stop", _edje_embryo_fn_physics_stop);
embryo_program_native_call_add(ep, "physics_set_rotation", _edje_embryo_fn_physics_set_rotation);
embryo_program_native_call_add(ep, "physics_get_rotation", _edje_embryo_fn_physics_get_rotation);
#endif
}

View File

@ -659,6 +659,7 @@ struct _Edje_Program /* a conditional program to be run */
#ifdef HAVE_EPHYSICS
/* used for actions related to physics, as physics impulses and forces */
struct {
double w;
double x;
double y;
double z;

View File

@ -1014,6 +1014,26 @@ _edje_program_run(Edje *ed, Edje_Program *pr, Eina_Bool force, const char *ssig,
}
}
break;
case EDJE_ACTION_TYPE_PHYSICS_ROT_SET:
if (_edje_block_break(ed))
goto break_prog;
EINA_LIST_FOREACH(pr->targets, l, pt)
{
if (pt->id >= 0)
{
rp = ed->table_parts[pt->id % ed->table_parts_size];
if ((rp) && (rp->body))
{
EPhysics_Quaternion quat;
ephysics_quaternion_set(&quat, pr->physics.x,
pr->physics.y, pr->physics.z,
pr->physics.w);
ephysics_quaternion_normalize(&quat);
ephysics_body_rotation_set(rp->body, &quat);
}
}
}
break;
#endif
default:
// _edje_emit(ed, "program,start", pr->name);