Evas polygon: Hopefully this time really fix is_inside calculation.

SVN revision: 60743
This commit is contained in:
Tom Hacohen 2011-06-28 02:10:31 +00:00
parent fc62f8d13d
commit 7ead474aae
1 changed files with 7 additions and 7 deletions

View File

@ -501,8 +501,8 @@ evas_object_polygon_is_inside(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
if (!o->points) return 0;
/* Adjust X and Y according to current geometry */
x -= obj->cur.geometry.x;
y -= obj->cur.geometry.y;
x -= o->offset.x;
y -= o->offset.y;
if (eina_list_count(o->points) == 1)
{
@ -525,16 +525,16 @@ evas_object_polygon_is_inside(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
p_next = eina_list_data_get(o->points);
}
/* This only works if this condition is true */
if ((x != p_next->x) && (p->x != p_next->x))
/* Make sure that we are directly below the edge,
* and that p->x != p_next->x */
if (((p->x < p_next->x) && (p->x <= x) && (x < p_next->x)) ||
((p->x > p_next->x) && (p_next->x < x) && (x <= p->x)))
{
line_y = ((double) (p->y - p_next->y) /
(double) (p->x - p_next->x)) *
(x - p_next->x) + p_next->y;
/* We crossed that edge if the line is directly above us */
if ((line_y < y) &&
(((p->x < p_next->x) && (p->x <= x) && (x <= p_next->x)) ||
((p->x > p_next->x) && (p_next->x <= x) && (x <= p->x))))
if (line_y < y)
num_edges++;
}
}