Evas doc: Move filters examples to Lua

Part 1: auto-generated examples with previews
This commit is contained in:
Jean-Philippe Andre 2014-05-09 10:51:52 +09:00
parent fec21e85ce
commit 8a1b335bb1
18 changed files with 37 additions and 37 deletions

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@ -48,7 +48,7 @@ previews-data: preview_text_filter
echo " GEN filter_$${a}.png" ; \
FONT="Sans" ; \
SIZE=24 ; \
FILTER=`cat ${top_srcdir}/src/examples/evas/filters/filter_$${a}.txt` ; \
FILTER=`cat ${top_srcdir}/src/examples/evas/filters/filter_$${a}.lua` ; \
if [ -e ${top_srcdir}/doc/previews/filter_$${a}.sh ] ; then \
source ${top_srcdir}/doc/previews/filter_$${a}.sh ; \
fi ; \

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@ -0,0 +1 @@
blend ({ color = 0x3399FF })

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@ -1 +0,0 @@
blend (color = #3399FF);

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@ -0,0 +1,2 @@
blur ({ 10, color = 'black', oy = 5, ox = 5 })
blend ({ color = 0x3399FF })

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@ -1,2 +0,0 @@
blur (10, color = black, oy = 5, ox = 5);
blend (color = #3399FF);

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@ -0,0 +1,3 @@
a = buffer ('alpha')
blur ({ 5, dst = a })
bump ({ map = a, compensate = true, color = 0x3399FF, specular = 10.0 })

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@ -1,3 +0,0 @@
buffer : a (alpha);
blur (5, dst = a);
bump (map = a, compensate = yes, color = #3399FF, specular = 10.0);

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@ -0,0 +1,4 @@
a = buffer ('alpha')
blur ({ 4, dst = a })
curve ({ points = '0:0 - 20:0 - 60:255 - 160:255 - 200:0 - 255:0', src = a, dst = a })
blend ({ src = a, color = 'black' })

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@ -1,4 +0,0 @@
buffer : a (alpha);
blur (4, dst = a);
curve (0:0 - 20:0 - 60:255 - 160:255 - 200:0 - 255:0, src = a, dst = a);
blend(src = a, color = black);

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@ -0,0 +1,5 @@
fat = buffer ('alpha')
grow ({ 8, dst = fat })
blur ({ 12, src = fat, color = 'darkblue' })
blur ({ 4, color = 'cyan' })
blend ()

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@ -1,5 +0,0 @@
buffer : fat (alpha);
grow (8, dst = fat);
blur (12, src = fat, color = darkblue);
blur (4, color = cyan);
blend ();

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@ -0,0 +1,4 @@
fat = buffer ('alpha')
grow ({ 8, dst = fat })
blend ({ src = fat, color = 'black' })
blend ({ color = 0x3399FF })

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@ -1,4 +0,0 @@
buffer : fat (alpha);
grow (8, dst = fat);
blend (src = fat, color = black);
blend (color = #3399FF);

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@ -0,0 +1,5 @@
a = buffer ('alpha')
blur ({ 6, dst = a })
curve ({ points = '0:255 - 128:255 - 255:0', src = a, dst = a })
blend ({ color = 'yellow' })
mask ({ mask = a, color = 'black' })

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@ -1,5 +0,0 @@
buffer: a (alpha);
blur(6, dst = a);
curve(points = 0:255 - 128:255 - 255:0, src = a, dst = a);
blend(color = yellow);
mask(mask = a, color = black);

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@ -0,0 +1,4 @@
t = buffer ('alpha')
transform ({ oy = 20, dst = t })
blend ({ src = t, color = 'silver' })
blend ({ color = 'black' })

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@ -1,4 +0,0 @@
buffer : t (alpha);
transform (oy = 20, dst = t);
blend (src = t, color = silver);
blend (color = black);

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@ -84,7 +84,7 @@
Here is a simple example illustrating the syntax:
@include filter_example_1.txt
@include filter_example_1.lua
This example will display a cyan and dark blue glow surrounding the
main text (its color depends on the object's theme).
@ -803,7 +803,7 @@ _blend_padding_update(Evas_Filter_Program *pgm, Evas_Filter_Instruction *instr,
If @a src is an alpha buffer and @a dst is an RGBA buffer, then the @a color option should be set.
@include filter_blend.txt
@include filter_blend.lua
<center>
@image html filter_blend.png
@ -923,7 +923,7 @@ _blur_padding_update(Evas_Filter_Program *pgm, Evas_Filter_Instruction *instr,
If @a src is an alpha buffer and @a dst is an RGBA buffer, then the color option should be set.
@a ox and @a oy can be used to move the blurry output by a few pixels, like a drop shadow. Example:
@include filter_blur.txt
@include filter_blur.lua
<center>
@image html filter_blur.png
@ -985,7 +985,7 @@ _blur_instruction_prepare(Evas_Filter_Instruction *instr)
@note As of 2014/02/11, the ALPHA to RGBA support is of much better quality than ALPHA only, but @b very slow. RGBA sources are not supported yet.
Here is a full example of a very simple bevel effect:
@include filter_bump.txt
@include filter_bump.lua
<center>
@image html filter_bump.png
@ -1052,7 +1052,7 @@ _bump_instruction_prepare(Evas_Filter_Instruction *instr)
If ignored, y(x = 0) is 0 and y(x = 255) is 255.
The following example will generate a 4px thick stroke around text letters:
@include filter_curve.txt
@include filter_curve.lua
<center>
@image html filter_curve.png
@ -1289,7 +1289,7 @@ _grow_padding_update(Evas_Filter_Program *pgm, Evas_Filter_Instruction *instr,
@param dst Destination buffer for blending. This must be of same size and colorspace as @a src.
Example:
@include filter_grow.txt
@include filter_grow.lua
This will first grow the letters in the buffer @c input by a few pixels, and
then draw this buffer in black in the background.
@ -1340,7 +1340,7 @@ _grow_instruction_prepare(Evas_Filter_Instruction *instr)
Note that @a src and @a mask are interchangeable, if they have the same dimensions.
Example:
@include filter_mask.txt
@include filter_mask.lua
This will create an inner shadow effect.
@ -1422,7 +1422,7 @@ _transform_padding_update(Evas_Filter_Program *pgm,
@param oy Y offset.
Example:
@include filter_transform.txt
@include filter_transform.lua
This will create a mirrored text effect, for a font of 50px.