From 8ca2f1bcaa7410c5a0ec4ce79c725f0bb102a4de Mon Sep 17 00:00:00 2001 From: Gustavo Sverzut Barbieri Date: Wed, 25 Jan 2012 18:40:22 +0000 Subject: [PATCH] The polygon drawing code for the DirectFB backend incorrectly casts a void pointer causing a segfault. The attached patch fixes the issue and allows an expedite run to complete. By: Will Newton SVN revision: 67543 --- legacy/evas/src/modules/engines/directfb/evas_engine.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/legacy/evas/src/modules/engines/directfb/evas_engine.c b/legacy/evas/src/modules/engines/directfb/evas_engine.c index 17914abf4d..5347d2da64 100644 --- a/legacy/evas/src/modules/engines/directfb/evas_engine.c +++ b/legacy/evas/src/modules/engines/directfb/evas_engine.c @@ -1138,7 +1138,8 @@ evas_engine_dfb_rectangle_draw(void *data, void *context, void *surface, int x, static void evas_engine_dfb_polygon_draw(void *data __UNUSED__, void *context, void *surface, void *polygon, int x, int y) { - _dfb_polygon_draw(surface, context, polygon, x, y); + DirectFB_Engine_Image_Entry *eim = surface; + _dfb_polygon_draw(eim->surface, context, polygon, x, y); } #else static void