From 8e846cd0f9e0cbcb670ba5dabd6ff82d060b6029 Mon Sep 17 00:00:00 2001 From: Christopher Michael Date: Wed, 12 Sep 2012 20:28:04 +0000 Subject: [PATCH] Evas_Gl: Use glMapBufferOES in egl/gles2. SVN revision: 76556 --- legacy/evas/src/modules/engines/gl_common/evas_gl_context.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/legacy/evas/src/modules/engines/gl_common/evas_gl_context.c b/legacy/evas/src/modules/engines/gl_common/evas_gl_context.c index 1f4d8a3008..5ea6be5406 100644 --- a/legacy/evas/src/modules/engines/gl_common/evas_gl_context.c +++ b/legacy/evas/src/modules/engines/gl_common/evas_gl_context.c @@ -2573,7 +2573,7 @@ shader_array_flush(Evas_Engine_GL_Context *gc) gc->pipe[i].array.buffer_use++; # if defined(GLES_VARIETY_SGX) - void * x = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES); + void * x = glMapBufferOES(GL_ARRAY_BUFFER, GL_WRITE_ONLY_OES); # else void * x = glMapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY); # endif