Edje: Color class documentation
By: ceolin <flavio.ceolin@profusion.mobi> SVN revision: 62065
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@ -7,6 +7,7 @@
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* @li @ref tutorial_edje_swallow
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* @li @ref tutorial_edje_text
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* @li @ref tutorial_edje_table
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* @li @ref tutorial_edje_color_class
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* @li @ref Example_Edje_Signals_Messages
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* @li @ref tutorial_edje_box
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* @li @ref tutorial_edje_box2
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@ -518,3 +519,71 @@
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* @include edje-signals-messages.c
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* @example edje-signals-messages.c
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*/
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/**
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* @page tutorial_edje_color_class Edje Color Class example
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* @dontinclude edje-color-class.c
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*
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* This example shows how to manipulate and change Color classes. In this example
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* we will create two surfaces to show what happens when you change the color
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* class at the proccess and object level.
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*
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* It's a very simple example, there are two surfaces created from the same EDC,
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* but just in one of them we will set a specific color class, althoug both will be
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* affected by color class set at the process level as you will see.
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*
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* It's important you know that all colors has the format R G B A. Just to be easier
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* to understand this example, we will create a small set of colors that will be used
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* along of the example. This piece of code is shown below:
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* @skip static color colors_init_data
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* @until return EINA_FALSE
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* @until }
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*
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* Focusing on the relevant parts of the code we go right to the part where we set
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* the new color class. For that we will use the functions edje_color_class_set (
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* which will affect all edjes) and edje_object_color_class_set (which affects just
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* the specific object).
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* @skip edje_color_class_set
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* @until Text shadow
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* @until Text shadow
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* @note
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* - argv[1] is the name of a color class used in the EDC.
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* - The second and third colors only apply to text part.
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* - The color class set for the object overrides the color previously set.
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*
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* After we have set the color class we will check the color classes, for that
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* we created a function which prints all color classes and tries to get theirs
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* values and print too.
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* @dontinclude edje-color-class.c
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* @skip _color_classes_print(void)
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* @until free
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* @until }
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* @until }
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*
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* There are two other things that are worth mentioning, we added two callbacks for the
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* objects, one for mouse down (that we use to delete the color class) and another
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* for the signal emmited when a color class is deleted.
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* @skip evas_object_event
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* @until NULL
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* @skip edje_object_si
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* @until process
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*
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* And then we delete the color class:
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* @dontinclude edje-color-class.c
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* @skip _on_mouse_down
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* @until }
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*
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* Our example will look like this, if you run with the parameters "green_class gray pink yellow":
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*
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* @image html edje-color-class-example.png
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* @image rtf edje-color-class-example.png
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* @image latex edje-color-class-example.eps
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*
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* The full source code follows:
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* @include edje-color-class.c
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* @example edje-color-class.c
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*
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* The theme used in this example is:
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* @include color-class.edc
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* @example color-class.edc
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*/
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After Width: | Height: | Size: 22 KiB |
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text.edc \
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table.edc \
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box.edc \
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signals-messages.edc
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signals-messages.edc \
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color-class.edc
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filesdir = $(datadir)/$(PACKAGE)/examples
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files_DATA =
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edje-table \
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edje-box \
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edje-box2 \
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edje-signals-messages
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edje-signals-messages \
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edje-color-class
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LDADD = $(top_builddir)/src/lib/libedje.la @EDJE_LIBS@
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@ -62,7 +64,8 @@ files_DATA += \
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$(srcdir)/edje-table.c \
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$(srcdir)/edje-box.c \
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$(srcdir)/edje-box2.c \
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$(srcdir)/edje-signals-messages.c
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$(srcdir)/edje-signals-messages.c \
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$(srcdir)/edje-color-class.c
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endif
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EXTRA_DIST = $(EDCS) \
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$(srcdir)/edje-table.c \
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$(srcdir)/edje-box.c \
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$(srcdir)/edje-box2.c \
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$(srcdir)/edje-signals-messages.c
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$(srcdir)/edje-signals-messages.c \
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$(srcdir)/edje-color-class.c
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color_classes {
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color_class {
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name: "red_class";
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color: 255 0 0 255; /* red */
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color2: 255 0 0 255; /* red */
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color3: 255 0 0 255; /* red */
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}
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color_class {
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name: "green_class";
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color: 0 255 0 255; /* green */
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color2: 0 255 0 255; /* green */
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color3: 0 255 0 255; /* green */
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}
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color_class {
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name: "blue_class";
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color: 0 0 255 255; /* blue */
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color2: 0 0 255 255; /* blue */
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color3: 0 0 255 255; /* blue */
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}
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}
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collections {
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group {
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name: "example_color_class";
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max: 500 500;
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min: 50 50;
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parts {
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part {
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name: "part_one";
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type: RECT;
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scale: 1;
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description {
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state: "default" 0.0;
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color: 255 255 255 255;
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color_class: "blue_class";
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rel1.relative: 0.0 0.0;
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rel2.relative: 0.5 0.5;
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}
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}
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part {
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name: "part_two";
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type: RECT;
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description {
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state: "default" 0.0;
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color: 255 255 255 255;
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color_class: "green_class";
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rel1.relative: 0.5 0.0;
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rel2.relative: 1.0 0.5;
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}
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}
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part {
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name: "part_three";
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type: RECT;
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description {
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state: "default" 0.0;
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color: 255 255 255 255;
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color_class: "red_class";
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rel1.relative: 0.0 0.5;
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rel2.relative: 1.0 1.0;
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}
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}
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part {
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name: "part_four";
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type: TEXT;
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effect: OUTLINE_SHADOW;
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description {
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state: "default" 0.0;
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min: 50 50;
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color: 255 255 255 255;
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color2: 255 255 255 255;
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color3: 255 255 255 255;
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color_class: "blue_class";
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rel1.relative: 0.0 0.5;
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rel2.relative: 1.0 1.0;
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text {
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text_class: "example";
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font: "arial";
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size: 45;
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min: 1 1;
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}
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}
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}
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}
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}
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}
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/**
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* Simple Edje example illustrating color class functions.
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*
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* You'll need at least one Evas engine built for it (excluding the
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* buffer one). See stdout/stderr for output.
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*
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* @verbatim
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* edje_cc color-class.edc && gcc -o edje-table edje-color-class.c `pkg-config --libs --cflags evas ecore ecore-evas edje`
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* @endverbatim
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#else
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#define PACKAGE_EXAMPLES_DIR "."
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#define __UNUSED__
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#endif
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#include <Ecore.h>
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#include <Ecore_Evas.h>
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#include <Edje.h>
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#define WIDTH (400)
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#define HEIGHT (400)
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static const char *edje_file_path = PACKAGE_EXAMPLES_DIR "/color-class.edj";
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typedef int color[4]; /* rgba */
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static Ecore_Evas *ee, *ee2;
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static Evas *evas, *evas2;
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static Evas_Object *bg, *edje_obj, *bg2, *edje_obj2;
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static const char *selected_class;
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static color colors_init_data[] =
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{{255, 0, 0, 255}, /* red */
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{0, 255, 0, 255}, /* green */
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{0, 0, 255, 255}, /* blue */
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{0, 0, 0, 255}, /* black */
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{255, 255, 255, 255}, /* white */
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{128, 128, 128, 255}, /* gray */
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{255, 255, 0, 255}, /* yellow */
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{255, 0, 255, 255} /* pink */
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};
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static char *color_names[] =
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{"red", "green", "blue", "black", "white",
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"gray", "yellow", "pink"};
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static Eina_Bool
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_get_color_from_name(const char *n, color *c)
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{
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int i;
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for (i = 0; i < 8; i++)
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if (!strcmp(n, color_names[i]))
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{
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(*c)[0] = (colors_init_data[i])[0];
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(*c)[1] = (colors_init_data[i])[1];
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(*c)[2] = (colors_init_data[i])[2];
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(*c)[3] = (colors_init_data[i])[3];
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return EINA_TRUE;
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}
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return EINA_FALSE;
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}
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static void
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_color_classes_print(void)
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{
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Eina_List *classes;
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char *class_name;
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fprintf(stdout, "Getting the color classes\n\n");
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classes = edje_color_class_list();
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EINA_LIST_FREE(classes, class_name)
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{
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int r1, r2, r3, g1, g2, g3, b1, b2, b3,
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a1, a2, a3;
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fprintf(stdout, "\ncolor class: %s\n", class_name);
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if (!edje_color_class_get(class_name, &r1, &g1, &b1, &a1,
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&r2, &g2, &b2, &a2, &r3, &g3, &b3, &a3))
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fprintf(stderr, "Cannot get the color class\n");
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else
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{
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fprintf(stdout,"Object color r: %d g: %d b: %d a: %d\n",
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r1, g1, b1, a1);
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fprintf(stdout,"Text outline color r: %d g: %d b: %d a: %d\n",
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r2, g2, b2, a2);
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fprintf(stdout,"Text shadow color r: %d g: %d b: %d a: %d\n",
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r3, g3, b3, a3);
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}
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free(class_name);
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}
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}
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static void
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_on_destroy(Ecore_Evas *ee)
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{
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ecore_main_loop_quit();
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}
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static void
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_on_mouse_down(void *data, Evas *evas, Evas_Object *obj, void *event_info)
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{
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Evas_Event_Mouse_Down *ev = event_info;
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if (ev->button == 1)
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if (obj == edje_obj)
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edje_color_class_del(selected_class);
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else
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edje_object_color_class_del(edje_obj2, selected_class);
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}
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/* here just to keep our example's window size
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* in synchrony. */
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static void
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_canvas_resize_cb(Ecore_Evas *_ee)
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{
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int w, h;
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ecore_evas_geometry_get(_ee, NULL, NULL, &w, &h);
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if (_ee == ee)
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{
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evas_object_resize(bg, w, h);
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evas_object_resize(edje_obj, w, h);
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}
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else
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{
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evas_object_resize(bg2, w, h);
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evas_object_resize(edje_obj2, w, h);
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}
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}
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static void
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_color_class_callback_delete(void *data, Evas *evas, Evas_Object *obj,
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const char *emission, void *source)
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{
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if (!strcmp(data, "process"))
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fprintf(stdout, "Color class: %s deleted on process level\n", emission);
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else
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fprintf(stdout, "Color class: %s deleted on object level\n", emission);
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}
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static void
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_create_windows(void)
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{
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/* this will give you a window with an Evas canvas under the first
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* engine available */
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ee = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
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ee2 = ecore_evas_new(NULL, 0, 0, WIDTH, HEIGHT, NULL);
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ecore_evas_callback_destroy_set(ee, _on_destroy);
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ecore_evas_callback_resize_set(ee, _canvas_resize_cb);
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ecore_evas_title_set(ee, "Edje Color Class Example");
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ecore_evas_show(ee);
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ecore_evas_callback_destroy_set(ee2, _on_destroy);
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ecore_evas_callback_resize_set(ee2, _canvas_resize_cb);
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ecore_evas_title_set(ee2, "Edje Object Color Class Example");
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ecore_evas_show(ee2);
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evas = ecore_evas_get(ee);
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evas2 = ecore_evas_get(ee2);
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bg = evas_object_rectangle_add(evas);
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evas_object_color_set(bg, 255, 255, 255, 255); /* white bg */
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evas_object_move(bg, 0, 0); /* at canvas' origin */
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evas_object_resize(bg, WIDTH, HEIGHT); /* covers full canvas */
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evas_object_show(bg);
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bg2 = evas_object_rectangle_add(evas2);
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evas_object_color_set(bg2, 255, 255, 255, 255); /* white bg */
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evas_object_move(bg2, 0, 0); /* at canvas' origin */
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evas_object_resize(bg2, WIDTH, HEIGHT); /* covers full canvas */
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evas_object_show(bg2);
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edje_obj = edje_object_add(evas);
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evas_object_event_callback_add(edje_obj, EVAS_CALLBACK_MOUSE_DOWN,
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_on_mouse_down, NULL);
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edje_object_file_set(edje_obj, edje_file_path, "example_color_class");
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evas_object_move(edje_obj, 0, 0); /* at canvas' origin */
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evas_object_resize(edje_obj, WIDTH, HEIGHT);
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edje_object_part_text_set(edje_obj, "part_four", "EDJE EXAMPLE");
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edje_object_signal_callback_add(edje_obj, "color_class,del", "*",
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(Edje_Signal_Cb) _color_class_callback_delete,
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"process");
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evas_object_show(edje_obj);
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edje_obj2 = edje_object_add(evas2);
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evas_object_event_callback_add(edje_obj2, EVAS_CALLBACK_MOUSE_DOWN,
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_on_mouse_down, NULL);
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edje_object_file_set(edje_obj2, edje_file_path, "example_color_class");
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evas_object_move(edje_obj2, 0, 0); /* at canvas' origin */
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evas_object_resize(edje_obj2, WIDTH, HEIGHT);
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edje_object_part_text_set(edje_obj2, "part_four", "EDJE OBJECT EXAMPLE");
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edje_object_signal_callback_add(edje_obj2, "color_class,del", "*",
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(Edje_Signal_Cb) _color_class_callback_delete,
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"object");
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evas_object_show(edje_obj2);
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}
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int
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main(int argc, char *argv[])
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{
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color c1, c2, c3;
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int i;
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if (argc != 5)
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{
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fprintf(stderr, "You have to use: %s color_class_name color1, color2," \
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"color3\n", argv[0]);
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fprintf(stderr, "Available colors:\n");
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for (i = 0; i < 8; i++)
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fprintf(stderr, "%s\n", color_names[i]);
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return 1;
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}
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selected_class = argv[1];
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if (!(_get_color_from_name(argv[2], &c1) &&
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_get_color_from_name(argv[3], &c2) &&
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_get_color_from_name(argv[4], &c3)))
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{
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fprintf(stderr, "Color not available!\n");
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return 2;
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}
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ecore_evas_init();
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edje_init();
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_create_windows();
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edje_color_class_set(argv[1], /* class name */
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c1[0], c1[1], c1[2], c1[3], /* Object color */
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c2[0], c2[1], c2[2], c2[3], /* Text outline */
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c3[0], c3[1], c3[2], c3[3]); /* Text shadow */
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/* Setting an arbitrary value just to see the difference between */
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/* process level and object level */
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edje_object_color_class_set(edje_obj2, argv[1], /* class name */
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128, 180, 77, 255, /* Object color */
|
||||
200, 22, 86, 255, /* Text outline */
|
||||
39, 90, 187, 255); /* Text shadow */
|
||||
|
||||
_color_classes_print();
|
||||
ecore_main_loop_begin();
|
||||
ecore_evas_free(ee);
|
||||
ecore_evas_free(ee2);
|
||||
ecore_evas_shutdown();
|
||||
edje_shutdown();
|
||||
return 0;
|
||||
}
|
|
@ -451,6 +451,7 @@ part of Edje's API:
|
|||
- @ref tutorial_edje_table
|
||||
- @ref tutorial_edje_box
|
||||
- @ref tutorial_edje_box2
|
||||
- @ref tutorial_edje_color_class
|
||||
- @ref Example_Edje_Signals_Messages
|
||||
|
||||
|
||||
|
@ -1533,19 +1534,31 @@ EAPI Eina_Bool edje_color_class_set (const char *color_class, int
|
|||
EAPI Eina_Bool edje_color_class_get (const char *color_class, int *r, int *g, int *b, int *a, int *r2, int *g2, int *b2, int *a2, int *r3, int *g3, int *b3, int *a3);
|
||||
|
||||
/**
|
||||
* @brief Delete the object color class.
|
||||
* @brief Delete edje color class.
|
||||
*
|
||||
* @param obj The edje object's reference.
|
||||
* @param color_class The color class to be deleted.
|
||||
* @param color_class
|
||||
*
|
||||
* This function deletes any values at the object level for the
|
||||
* specified object and color class.
|
||||
* This function deletes any values at the process level for the
|
||||
* specified color class.
|
||||
* @note Deleting the color class will revert it to the
|
||||
* values defined in the theme file.
|
||||
*
|
||||
* Deleting color emits a signal "color_class,del" with source being
|
||||
* the given color.
|
||||
* Deleting the color class will emit the signal "color_class,del"
|
||||
* to all the Edje objects in the running program.
|
||||
*/
|
||||
EAPI void edje_color_class_del (const char *color_class);
|
||||
EAPI Eina_List *edje_color_class_list (void);
|
||||
|
||||
/**
|
||||
* @brief Lists color classes.
|
||||
*
|
||||
* @return A list of color class names (strings). These strings and
|
||||
* the list must be free()'d by the caller.
|
||||
*
|
||||
* This function lists all color classes known about by the current
|
||||
* process.
|
||||
*
|
||||
*/
|
||||
EAPI Eina_List *edje_color_class_list (void);
|
||||
|
||||
/**
|
||||
* @brief Set the Edje text class.
|
||||
|
@ -1554,8 +1567,10 @@ EAPI void edje_color_class_del (const char *color_class);
|
|||
* @param font The font name
|
||||
* @param size The font size
|
||||
*
|
||||
* This function sets updates all edje members which belong to this
|
||||
* text class with the new font attributes.
|
||||
* @return @c EINA_TRUE, on success or @c EINA_FALSE, on error
|
||||
*
|
||||
* This function updates all Edje members at the process level which
|
||||
* belong to this text class with the new font attributes.
|
||||
*
|
||||
* @see edje_text_class_get().
|
||||
*
|
||||
|
@ -2077,35 +2092,12 @@ EAPI int edje_object_thaw (Evas_Object *obj);
|
|||
* @note unlike Evas, Edje colors are @b not pre-multiplied. That is,
|
||||
* half-transparent white is 255 255 255 128.
|
||||
*/
|
||||
|
||||
/**
|
||||
* @brief Lists color classes.
|
||||
*
|
||||
* @return A list of color class names (strings). These strings and
|
||||
* the list must be free()'d by the caller.
|
||||
*
|
||||
* This function lists all color classes known about by the current
|
||||
* process.
|
||||
*
|
||||
*/
|
||||
|
||||
/**
|
||||
* @brief Delete edje color class.
|
||||
*
|
||||
* @param color_class
|
||||
*
|
||||
* This function deletes any values at the process level for the
|
||||
* specified color class.
|
||||
*
|
||||
* Deleting color emits a signal "color_class,del" with source being
|
||||
* the given color class in all objects.
|
||||
*/
|
||||
EAPI Eina_Bool edje_object_color_class_set (Evas_Object *obj, const char *color_class, int r, int g, int b, int a, int r2, int g2, int b2, int a2, int r3, int g3, int b3, int a3);
|
||||
|
||||
/**
|
||||
* @brief Gets the object color class.
|
||||
*
|
||||
* @param obj A valid Evas_Object handle
|
||||
* @param o A valid Evas_Object handle
|
||||
* @param color_class
|
||||
* @param r Object Red value
|
||||
* @param g Object Green value
|
||||
|
@ -2135,7 +2127,23 @@ EAPI Eina_Bool edje_object_color_class_set (Evas_Object *obj, const c
|
|||
* half-transparent white is 255 255 255 128.
|
||||
*/
|
||||
EAPI Eina_Bool edje_object_color_class_get (const Evas_Object *o, const char *color_class, int *r, int *g, int *b, int *a, int *r2, int *g2, int *b2, int *a2, int *r3, int *g3, int *b3, int *a3);
|
||||
EAPI void edje_object_color_class_del (Evas_Object *obj, const char *color_class);
|
||||
|
||||
/**
|
||||
* @brief Delete the object color class.
|
||||
*
|
||||
* @param obj The edje object's reference.
|
||||
* @param color_class The color class to be deleted.
|
||||
*
|
||||
* This function deletes any values at the object level for the
|
||||
* specified object and color class.
|
||||
* @note Deleting the color class will revert it to the values
|
||||
* defined by edje_color_class_set() or the color class
|
||||
* defined in the theme file.
|
||||
*
|
||||
* Deleting the color class will emit the signal "color_class,del"
|
||||
* for the given Edje object.
|
||||
*/
|
||||
EAPI void edje_object_color_class_del (Evas_Object *obj, const char *color_class);
|
||||
|
||||
/**
|
||||
* @brief Sets Edje text class.
|
||||
|
@ -2145,6 +2153,8 @@ EAPI Eina_Bool edje_object_color_class_get (const Evas_Object *o, con
|
|||
* @param font Font name
|
||||
* @param size Font Size
|
||||
*
|
||||
* @return @c EINA_TRUE, on success or @c EINA_FALSE, on error
|
||||
*
|
||||
* This function sets the text class for the Edje.
|
||||
*
|
||||
*/
|
||||
|
|
Loading…
Reference in New Issue