add ecore_throttle

SVN revision: 60756
This commit is contained in:
Carsten Haitzler 2011-06-28 12:34:52 +00:00
parent 6c9680f399
commit 9bbe57e6e6
6 changed files with 154 additions and 4 deletions

View File

@ -245,3 +245,10 @@
* New function: ecore_con_ssl_server_verify_basic for only verifying
certificates against a server's Common Name (CN) or its
Subject Alternative Name (if available)
2011-06-28 Carsten Haitzler (The Rasterman)
* Add ecore_throttle mechanism to voluntarily do powersaving to
avoid wakeups and excess animation etc. when in the background
or another "powersave" state.

View File

@ -887,6 +887,24 @@ extern "C" {
* @}
*/
/**
* @defgroup Ecore_Throttle_Group Ecore Throttle functions
*
* @{
*/
EAPI void ecore_throttle_adjust(double amount );
EAPI double ecore_throttle_get(void);
/**
* @}
*/
/**
* @}
*/
#ifdef __cplusplus
}
#endif

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@ -25,7 +25,8 @@ ecore_poll.c \
ecore_time.c \
ecore_timer.c \
ecore_thread.c \
ecore_glib.c
ecore_glib.c \
ecore_throttle.c
if ECORE_HAVE_WIN32

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@ -446,7 +446,11 @@ _ecore_main_gsource_prepare(GSource *source __UNUSED__, gint *next_time)
_ecore_timer_cleanup();
/* when idling, busy loop checking the fds only */
if (!ecore_idling) _ecore_idle_enterer_call();
if (!ecore_idling)
{
_ecore_idle_enterer_call();
_ecore_throttle();
}
}
/* don't check fds if somebody quit */
@ -1443,13 +1447,18 @@ _ecore_main_loop_iterate_internal(int once_only)
if (_ecore_event_exist())
{
_ecore_idle_enterer_call();
_ecore_throttle();
have_event = 1;
_ecore_main_select(0.0);
_ecore_timer_enable_new();
goto process_events;
}
/* call idle enterers ... */
if (!once_only) _ecore_idle_enterer_call();
if (!once_only)
{
_ecore_idle_enterer_call();
_ecore_throttle();
}
else
{
have_event = have_signal = 0;
@ -1478,6 +1487,7 @@ _ecore_main_loop_iterate_internal(int once_only)
if (once_only)
{
_ecore_idle_enterer_call();
_ecore_throttle();
in_main_loop--;
_ecore_timer_enable_new();
return;
@ -1568,7 +1578,11 @@ _ecore_main_loop_iterate_internal(int once_only)
_ecore_event_call();
_ecore_main_fd_handlers_cleanup();
if (once_only) _ecore_idle_enterer_call();
if (once_only)
{
_ecore_idle_enterer_call();
_ecore_throttle();
}
in_main_loop--;
}
#endif

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@ -195,6 +195,8 @@ void _ecore_job_shutdown(void);
void _ecore_main_loop_init(void);
void _ecore_main_loop_shutdown(void);
void _ecore_throttle(void);
extern int _ecore_fps_debug;
extern double _ecore_time_loop_time;
extern Eina_Bool _ecore_glib_always_integrate;

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@ -0,0 +1,108 @@
#ifdef HAVE_CONFIG_H
# include <config.h>
#endif
#include <stdlib.h>
#include <unistd.h>
#include "Ecore.h"
#include "ecore_private.h"
static int throttle_val = 0;
/**
* @addtogroup Ecore_Group Ecore - Main Loop and Job Functions.
*
* @{
*/
/**
* @addtogroup Ecore_Throttle_Group Ecore Throttle functions
*
* @{
*/
/**
* Increase throttle amount
*
* This will increase or decrease (if @p amount is positive or negative) the
* amount of "voluntary throttling" ecore will do to its main loop while
* running. This is intended to be used to limit animations and wakeups when
* in a strict power management state. The higher the current throttle value
* (which can be retrieved by ecore_throttle_get() ), the more throttling
* takes place. If the current throttle value is 0, then no throttling takes
* place at all.
*
* The value represents how long the ecore main loop will sleep (in seconds)
* before it goes into a fully idle state waiting for events, input or
* timing events to wake it up. For example, if the current throttle level
* is 0.5, then after every time the main loop cycles and goes into idle
* affter processing all events, the main loop will explicitly sleep for 0.5
* seconds before sitting and waiting for incoming events or timeouts, thus
* preventing animation, async IO and network handling etc. for that period
* of time. Of course these events, data and timeouts will be buffered,
* thus not losing anything, simply delaying when they get handled by the
* throttle value.
*
* Example:
* @code
* void enter_powersave(void) {
* ecore_throttle_adjust(0.2);
* printf("Now at throttle level: %1.3f\n", ecore_throttle_get());
* }
*
* void enter_deep_powersave(void) {
* ecore_throttle_adjust(0.5);
* printf("Now at throttle level: %1.3f\n", ecore_throttle_get());
* }
*
* void exit_powersave(void) {
* ecore_throttle_adjust(-0.2);
* printf("Now at throttle level: %1.3f\n", ecore_throttle_get());
* }
*
* void exit_deep_powersave(void) {
* ecore_throttle_adjust(-0.5);
* printf("Now at throttle level: %1.3f\n", ecore_throttle_get());
* }
* @endcode
*
* @param amount Amount (in seconds) to adjust by
*/
EAPI void
ecore_throttle_adjust(double amount)
{
int adj = amount * 1000000.0;
throttle_val += adj;
if (throttle_val < 0) throttle_val = 0;
}
/**
* Get current throttle level
*
* This gets the current throttling level, which can be adjusted by
* ecore_throttle_adjust(). The value is in seconds. Please see
* ecore_throttle_adjust() for more information.
*
* @return The current throttle level
*/
EAPI double
ecore_throttle_get(void)
{
return (double)throttle_val / 1000000.0;
}
/**
* @}
*/
/**
* @}
*/
void
_ecore_throttle(void)
{
if (throttle_val <= 0) return;
usleep(throttle_val);
}