Eina: Improvements to eina_array's documentation.

SVN revision: 61086
This commit is contained in:
Jonas M. Gastal 2011-07-06 14:49:44 +00:00
parent 28429a6888
commit aef23ad7ef
4 changed files with 95 additions and 45 deletions

View File

@ -6,6 +6,13 @@
#include <Eina.h>
static Eina_Bool
_print(const void *container, void *data, void *fdata)
{
printf("%s\n", data);
return EINA_TRUE;
}
int
main(int argc, char **argv)
{
@ -22,14 +29,14 @@ main(int argc, char **argv)
eina_init();
array = eina_array_new(20);
array = eina_array_new(10);
eina_array_step_set(array, sizeof(*array), 20);
for (i = 0; i < 20; i++)
eina_array_push(array, strdup(strings[i]));
printf("array count: %d\n", eina_array_count_get(array));
EINA_ARRAY_ITER_NEXT(array, i, item, iterator)
printf("item #%d: %s\n", i, item);
eina_array_foreach(array, _print, NULL);
printf("Top gun: %s\n", (char*)eina_array_data_get(array, 2));

View File

@ -16,6 +16,11 @@ Eina_Bool keep(void *data, void *gdata)
int
main(int argc, char **argv)
{
const char* strs[] = {
"one", "two", "three", "four", "five", "six", "seven", "eight", "nine",
"ten", "eleven", "twelve", "thirteen", "fourtenn", "fifteen", "sixteen",
"seventeen", "eighteen", "nineteen", "twenty"
};
const char* strings[] = {
"helo", "hera", "starbuck", "kat", "boomer",
"hotdog", "longshot", "jammer", "crashdown", "hardball",
@ -29,11 +34,17 @@ main(int argc, char **argv)
eina_init();
array = eina_array_new(20);
array = eina_array_new(10);
for (i = 0; i < 20; i++)
eina_array_push(array, strs[i]);
eina_array_clean(array);
for (i = 0; i < 20; i++)
eina_array_push(array, strings[i]);
eina_array_data_set(array, 17, "flattop");
eina_array_remove(array, keep, NULL);
EINA_ARRAY_ITER_NEXT(array, i, item, iterator)
printf("item #%d: %s\n", i, item);

View File

@ -40,18 +40,24 @@
* @skip #include
* @until Eina.h
*
* Here we have a callback that prints the element given to it:
* @until }
*
* Now we create our entry point and declare some variables, nothing especial:
* @until unsigned
*
* Before we can start using any array function we need to initialize eina:
* @until eina_init
*
* So now to actually creating our array:
* So now to actually creating our array. The only interesting thing here is the
* argument given to the eina_array_new() function, this argument sets how fast
* the array grows.
* @until array_new
* The only interesting thing here is the argument given to the
* @ref eina_array_new function, this argument sets how fast the array grows.
*
* If you know before hand how big the array will need to be you should set the
* step to that. In our case we can set it to the number of string we have.
* step to that. In our case we can set it to the number of string we have and
* since we didn't do that in the eina_array_new() we can do it now:
* @until array_step_set
*
* Now let us populate our array with some strings:
* @until push
@ -60,8 +66,8 @@
* Now lets check the size of the array:
* @until printf
*
* And now we iterate over the array printing the index and it's value:
* @until printf
* And now we call a function on every member of our array to print it:
* @until foreach
*
* One of the strenghts of @ref Eina_Array over @ref Eina_List is that it has
* very fast random access to elements, so this is very efficient:
@ -104,6 +110,14 @@
* difference of not using strdup:
* @until array_push
*
* So we have added all our elements to the array, but it turns out that is not
* the elements we wanted, so let's empty the array and add the correct strings:
* @until array_push
*
* It seems we made a little mistake in one of our strings so we need to replace
* it, here is how:
* @until data_set
*
* Now that there is a populated array we can remove elements from it easily:
* @until array_remove
*
@ -157,6 +171,20 @@
* eina_array_data_get(). The number of elements can be retrieved with
* eina_array_count_get().
*
* Eina_Array is different from a conventional C array in a number of ways, most
* importantly they grow and shrink dynamically, this means that if you add an
* element to a full array it grows and that when you remove an element from an
* array it @b may shrink.
*
* When the array needs to grow it allocates memory not just for the element
* currently being added since that would mean allocating memory(which is
* computationally expensive) often, instead it grows to be able to hold @p step
* more elements. Similarly if you remove elements in such a way that that the
* array is left holding its capacity - @p step elements it will shrink.
*
* Eina_Array only stores pointers but it can store data of any type in the form
* of void pointers.
*
* See here some examples:
* @li @ref array_01_example_page
* @li @ref array_02_example_page
@ -219,7 +247,7 @@ struct _Eina_Array
*
* This function creates a new array. When adding an element, the array
* allocates @p step elements. When that buffer is full, then adding
* another element will increase the buffer of @p step elements again.
* another element will increase the buffer by @p step elements again.
*
* This function return a valid array on success, or @c NULL if memory
* allocation fails. In that case, the error is set to
@ -249,12 +277,23 @@ EAPI void eina_array_free(Eina_Array *array) EINA_ARG_NONNULL(1);
*
* This function sets the step of @p array to @p step. For performance
* reasons, there is no check of @p array. If it is @c NULL or
* invalid, the program may crash. This function should be called when
* the array is not initialized.
* invalid, the program may crash.
*
* @warning This function can @b only be called on uninitialized arrays.
*/
EAPI void eina_array_step_set(Eina_Array *array,
unsigned int sizeof_eina_array,
unsigned int step) EINA_ARG_NONNULL(1);
/**
* @brief Clean an array.
*
* @param array The array to clean.
*
* This function sets the count member of @p array to 0, however it doesn't free
* any space. This is particularly usefull if you need to empty the array and
* add lots of elements quickly. For performance reasons, there is no check of
* @p array. If it is @c NULL or invalid, the program may crash.
*/
static inline void eina_array_clean(Eina_Array *array) EINA_ARG_NONNULL(1);
/**
@ -293,6 +332,19 @@ static inline Eina_Bool eina_array_push(Eina_Array *array,
static inline void *eina_array_pop(Eina_Array *array) EINA_ARG_NONNULL(1);
static inline void *eina_array_data_get(const Eina_Array *array,
unsigned int idx) EINA_ARG_NONNULL(1);
/**
* @brief Set the data at a given position in an array.
*
* @param array The array.
* @param idx The potition of the data to set.
* @param data The data to set.
*
* This function sets the data at the position @p idx in @p
* array to @p data, this effectively replaces the previously held data, you
* must therefore get a pointer to it first if you need to free it. For
* performance reasons, there is no check of @p array or @p idx. If it is @c
* NULL or invalid, the program may crash.
*/
static inline void eina_array_data_set(const Eina_Array *array,
unsigned int idx,
const void *data) EINA_ARG_NONNULL(1);
@ -325,6 +377,18 @@ EAPI Eina_Iterator *eina_array_iterator_new(const Eina_Array *array) EINA
* set. Otherwise, a valid accessor is returned.
*/
EAPI Eina_Accessor *eina_array_accessor_new(const Eina_Array *array) EINA_MALLOC EINA_ARG_NONNULL(1) EINA_WARN_UNUSED_RESULT;
/**
* @brief Provide a safe way to iterate over an array
*
* @param array The array to iterate over.
* @param cb The callback to call for each item.
* @param fdata The user data to pass to the callback.
* @return EINA_TRUE if it successfully iterate all items of the array.
*
* This function provide a safe way to iterate over an array. @p cb should
* return EINA_TRUE as long as you want the function to continue iterating,
* by returning EINA_FALSE it will stop and return EINA_FALSE as a result.
*/
static inline Eina_Bool eina_array_foreach(Eina_Array *array,
Eina_Each_Cb cb,
void *data);

View File

@ -111,17 +111,6 @@ eina_array_data_get(const Eina_Array *array, unsigned int idx)
return array->data[idx];
}
/**
* @brief Set the data at a given position in an array.
*
* @param array The array.
* @param idx The potition of the data to set.
* @param data The data to set.
*
* This function sets the data at the position @p idx in @p
* array. For performance reasons, there is no check of @p array or @p
* idx. If it is @c NULL or invalid, the program may crash.
*/
static inline void
eina_array_data_set(const Eina_Array *array, unsigned int idx, const void *data)
{
@ -144,18 +133,6 @@ eina_array_count_get(const Eina_Array *array)
return array->count;
}
/**
* @brief Provide a safe way to iterate over an array
*
* @param array The array to iterate over.
* @param cb The callback to call for each item.
* @param fdata The user data to pass to the callback.
* @return EINA_TRUE if it successfully iterate all items of the array.
*
* This function provide a safe way to iterate over an array. @p cb should
* return EINA_TRUE as long as you want the function to continue iterating,
* by returning EINA_FALSE it will stop and return EINA_FALSE as a result.
*/
static inline Eina_Bool
eina_array_foreach(Eina_Array *array, Eina_Each_Cb cb, void *fdata)
{
@ -174,15 +151,6 @@ eina_array_foreach(Eina_Array *array, Eina_Each_Cb cb, void *fdata)
return ret;
}
/**
* @brief Clean an array.
*
* @param array The array to clean.
*
* This function sets the count member of @p array to 0. For
* performance reasons, there is no check of @p array. If it is
* @c NULL or invalid, the program may crash.
*/
static inline void
eina_array_clean(Eina_Array *array)
{