HACK: remove broken API

cannot correctly work
This commit is contained in:
Marcel Hollerbach 2020-04-14 02:43:52 +02:00
parent e0ce78e170
commit b14a85fd6c
5 changed files with 41 additions and 21 deletions

View File

@ -271,7 +271,7 @@ typedef struct _Line
double y2;
}Line;
static void
static void
_line_value_set(Line *l, double x1, double y1, double x2, double y2)
{
l->x1 = x1;
@ -281,7 +281,7 @@ _line_value_set(Line *l, double x1, double y1, double x2, double y2)
}
// approximate sqrt(x*x + y*y) using alpha max plus beta min algorithm.
// With alpha = 1, beta = 3/8, giving results with the largest error less
// With alpha = 1, beta = 3/8, giving results with the largest error less
// than 7% compared to the exact value.
static double
_line_length(Line *l)
@ -339,7 +339,7 @@ _dasher_line_to(Dash_Stroker *dasher, double x, double y)
_outline_line_to(dasher->outline, x, y);
}
}
else
else
{
while (line_len > dasher->cur_dash_length)
{
@ -404,7 +404,7 @@ _dasher_cubic_to(Dash_Stroker *dasher, double cx1 , double cy1, double cx2, doub
_outline_cubic_to(dasher->outline, cx1, cy1, cx2, cy2, x, y);
}
}
else
else
{
while (bez_len > dasher->cur_dash_length)
{

View File

@ -163,6 +163,31 @@ typedef Efl_Gfx_Path_Command_Type Efl_Gfx_Path_Command;
#include "interfaces/efl_gfx_stack.eo.h"
#include "interfaces/efl_gfx_fill.eo.h"
#include "interfaces/efl_gfx_view.eo.h"
/**
* @brief Set the list of commands and points to be used to create the content
* of path.
*
* @param[in] obj The object.
* @param[in] op Command list
* @param[in] points Point list
*
* @ingroup Efl_Gfx_Path
*/
EOAPI void efl_gfx_path_set(Eo *obj, const Efl_Gfx_Path_Command_Type *op, const double *points);
/**
* @brief Set the list of commands and points to be used to create the content
* of path.
*
* @param[in] obj The object.
* @param[out] op Command list
* @param[out] points Point list
*
* @ingroup Efl_Gfx_Path
*/
EOAPI void efl_gfx_path_get(const Eo *obj, const Efl_Gfx_Path_Command_Type **op, const double **points);
#include "interfaces/efl_gfx_path.eo.h"
#include "interfaces/efl_gfx_shape.eo.h"
#include "interfaces/efl_gfx_gradient.eo.h"

View File

@ -1375,7 +1375,7 @@ _next_command(char *path, char *cmd, double *arr, int *count)
path++;
*count = _number_count(*cmd);
}
else
else
{
if (*cmd == 'm')
*cmd = 'l';
@ -1542,4 +1542,12 @@ _efl_gfx_path_efl_object_destructor(Eo *obj, Efl_Gfx_Path_Data *pd)
efl_destructor(efl_super(obj, EFL_GFX_PATH_MIXIN));
}
EOAPI EFL_VOID_FUNC_BODYV(efl_gfx_path_set, EFL_FUNC_CALL(op, points), const Efl_Gfx_Path_Command_Type *op, const double *points);
EOAPI EFL_VOID_FUNC_BODYV_CONST(efl_gfx_path_get, EFL_FUNC_CALL(op, points), const Efl_Gfx_Path_Command_Type **op, const double **points);
#define EFL_GFX_PATH_EXTRA_OPS \
EFL_OBJECT_OP_FUNC(efl_gfx_path_set, _efl_gfx_path_path_set), \
EFL_OBJECT_OP_FUNC(efl_gfx_path_get, _efl_gfx_path_path_get),
#include "interfaces/efl_gfx_path.eo.c"

View File

@ -1,23 +1,9 @@
import eina_types;
import efl_gfx_types;
mixin @beta Efl.Gfx.Path requires Efl.Object
{
[[EFL graphics path object interface]]
methods {
@property path {
[[Set the list of commands and points to be used to create the
content of path.
]]
set {
}
get {
}
values {
op: ptr(const(Efl.Gfx.Path_Command_Type)); [[Command list]]
points: ptr(const(double)); [[Point list]]
}
}
@property length {
[[Path length property]]
get {
@ -65,7 +51,7 @@ mixin @beta Efl.Gfx.Path requires Efl.Object
]]
}
append_move_to {
[[Moves the current point to the given point,
[[Moves the current point to the given point,
implicitly starting a new subpath and closing the previous one.
See also @.append_close.
@ -140,7 +126,7 @@ mixin @beta Efl.Gfx.Path requires Efl.Object
}
append_arc_to {
[[Append an arc that connects from the current point int the point list
to the given point (x,y). The arc is defined by the given radius in
to the given point (x,y). The arc is defined by the given radius in
x-direction (rx) and radius in y direction (ry).
Use this api if you know the end point's of the arc otherwise use

View File

@ -1,4 +1,5 @@
import eina_types;
import efl_gfx_types;
abstract @beta Efl.Canvas.Vg.Node extends Efl.Object
implements Efl.Gfx.Entity, Efl.Gfx.Color, Efl.Gfx.Stack, Efl.Duplicate, Efl.Gfx.Path