i cannot believe evas has lasted this long without this. obj ref &

unref.



SVN revision: 57582
This commit is contained in:
Carsten Haitzler 2011-03-08 12:23:37 +00:00
parent bbee4f4d04
commit b893963ee8
4 changed files with 61 additions and 2 deletions

View File

@ -143,5 +143,6 @@
2011-03-08 Carsten Haitzler (The Rasterman)
* Fix problem with different x vsync api between SGI and EXT flavor
as they have the same base name, but different prototypes.
as they have the same base name, but different prototypes
* Add evas_object_ref() and evas_object_unref() to defer
deletion of objects until all references are removed

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@ -898,6 +898,9 @@ typedef void (*Evas_Async_Events_Put_Cb)(void *target, Evas_Callback_Type t
EAPI void evas_object_name_set (Evas_Object *obj, const char *name) EINA_ARG_NONNULL(1);
EAPI const char *evas_object_name_get (const Evas_Object *obj) EINA_WARN_UNUSED_RESULT EINA_ARG_NONNULL(1) EINA_PURE;
EAPI void evas_object_ref (Evas_Object *obj);
EAPI void evas_object_unref (Evas_Object *obj);
EAPI void evas_object_del (Evas_Object *obj) EINA_ARG_NONNULL(1);
EAPI void evas_object_move (Evas_Object *obj, Evas_Coord x, Evas_Coord y) EINA_ARG_NONNULL(1);
EAPI void evas_object_resize (Evas_Object *obj, Evas_Coord w, Evas_Coord h) EINA_ARG_NONNULL(1);

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@ -355,6 +355,53 @@ evas_object_was_inside(Evas_Object *obj, Evas_Coord x, Evas_Coord y)
}
/* routines apps will call */
/**
* Increments object reference count to defer deletion
*
* This increments the reference count of an object, which if greater than
* 0 will defer deletion by evas_object_del() until all references are
* released back to 0. References cannot go below 0 and unreferencing more
* times that referencing will result in the reference count being limited
* to 0. References are limited to 2^32 - 1 for an object. Referencing it more
* than this will result in it being limited to this value.
*
* @param obj The given evas object to reference
* @ingroup Evas_Object_Group_Basic
* @since 1.1.0
*/
EAPI void
evas_object_ref(Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
obj->ref++;
if (obj->ref == 0) obj->ref--;
}
/**
* Decrements object reference count to defer deletion
*
* This decrements the reference count of an object. If the object has had
* evas_object_del() called on it while references were more than 0, it will
* be deleted at the time this function is called as it normally would have
* been. See evas_object_ref() for more information.
*
* @param obj The given evas object to unreference
* @ingroup Evas_Object_Group_Basic
* @since 1.1.0
*/
EAPI void
evas_object_unref(Evas_Object *obj)
{
MAGIC_CHECK(obj, Evas_Object, MAGIC_OBJ);
return;
MAGIC_CHECK_END();
if (obj->ref == 0) return;
obj->ref--;
if ((obj->del_ref) && (obj->ref == 0)) evas_object_del(obj);
}
/**
* Deletes the given evas object and frees its memory.
*
@ -374,6 +421,11 @@ evas_object_del(Evas_Object *obj)
if (obj->delete_me) return;
if (obj->ref > 0)
{
obj->del_ref = 1;
return;
}
#ifdef EVAS_FRAME_QUEUING
evas_common_frameq_flush();
#endif

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@ -459,6 +459,8 @@ struct _Evas_Object
struct {
int in_move, in_resize;
} doing;
unsigned int ref;
unsigned char delete_me;
@ -487,6 +489,7 @@ struct _Evas_Object
Eina_Bool changed_move : 1;
Eina_Bool changed_move_only : 1;
Eina_Bool changed_nomove : 1;
Eina_Bool del_ref : 1;
};
struct _Evas_Func_Node