From bc9e164c122cbf7cab98ffc13424576fef1df9bf Mon Sep 17 00:00:00 2001 From: Cedric BAIL Date: Tue, 16 Nov 2010 10:52:10 +0000 Subject: [PATCH] * evas: fix frame building. SVN revision: 54584 --- legacy/evas/src/modules/engines/gl_sdl/evas_engine.c | 1 + 1 file changed, 1 insertion(+) diff --git a/legacy/evas/src/modules/engines/gl_sdl/evas_engine.c b/legacy/evas/src/modules/engines/gl_sdl/evas_engine.c index b7661d987a..b49016ff50 100644 --- a/legacy/evas/src/modules/engines/gl_sdl/evas_engine.c +++ b/legacy/evas/src/modules/engines/gl_sdl/evas_engine.c @@ -175,6 +175,7 @@ eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, i re = (Render_Engine *)data; evas_gl_common_context_flush(re->gl_context); + evas_gl_common_context_newframe(re->win->gl_context); /* get the upate rect surface - return engine data as dummy */ if (!re->draw.redraw) {