Evas: Add a psl1ght engine for the PS3

SVN revision: 64779
This commit is contained in:
Youness Alaoui 2011-11-05 17:49:37 +00:00
parent 187f4eee8b
commit c21427071b
14 changed files with 981 additions and 0 deletions

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@ -46,6 +46,7 @@ evas-software-16-ddraw.pc.in \
evas-direct3d.pc.in \
evas-software-16-wince.pc.in \
evas-software-sdl.pc.in \
evas-psl1ght.pc.in \
evas.spec.in \
evas.spec \
m4/efl_attribute.m4 \
@ -124,6 +125,10 @@ if BUILD_ENGINE_SOFTWARE_SDL
pkgconfig_DATA += evas-software-sdl.pc
endif
if BUILD_ENGINE_PSL1GHT
pkgconfig_DATA += evas-psl1ght.pc
endif
.PHONY: doc coverage
doc:

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@ -111,6 +111,7 @@ want_evas_engine_gl_cocoa="yes"
want_evas_engine_direct3d="no"
want_evas_engine_fb="no"
want_evas_engine_directfb="no"
want_evas_engine_psl1ght="no"
want_evas_image_loader_edb="yes"
want_evas_image_loader_eet="yes"
@ -163,6 +164,12 @@ case "$host_os" in
;;
esac
case "$host_vendor" in
ps3*)
want_evas_engine_psl1ght="static"
;;
esac
requirement_evas=""
@ -677,6 +684,8 @@ EVAS_CHECK_ENGINE([direct3d], [${want_evas_engine_direct3d}], [no], [Direct3D])
EVAS_CHECK_ENGINE([software-sdl], [${want_evas_engine_software_sdl}], [no], [Software SDL])
EVAS_CHECK_ENGINE([psl1ght], [${want_evas_engine_psl1ght}], [no], [PSL1GHT])
EVAS_CHECK_ENGINE([gl-sdl], [${want_evas_engine_gl_sdl}], [no], [OpenGL SDL])
EVAS_CHECK_ENGINE([gl-cocoa], [${want_evas_engine_gl_cocoa}], [no], [OpenGL Cocoa])
@ -1785,6 +1794,7 @@ evas-software-16-ddraw.pc
evas-direct3d.pc
evas-software-16-wince.pc
evas-software-sdl.pc
evas-psl1ght.pc
evas.pc
doc/evas.dox
doc/Makefile
@ -1821,6 +1831,7 @@ src/modules/engines/gl_common/Makefile
src/modules/engines/gl_x11/Makefile
src/modules/engines/gl_sdl/Makefile
src/modules/engines/gl_cocoa/Makefile
src/modules/engines/psl1ght/Makefile
src/modules/engines/software_sdl/Makefile
src/modules/engines/software_8/Makefile
src/modules/engines/software_8_x11/Makefile
@ -1917,6 +1928,7 @@ fi
echo " OpenGL Cocoa...............: $have_evas_engine_gl_cocoa"
echo " Software Framebuffer.......: $have_evas_engine_fb"
echo " DirectFB...................: $have_evas_engine_directfb"
echo " PSL1GHT....................: $have_evas_engine_psl1ght"
echo " Software 8bit grayscale....: $have_evas_engine_software_8"
# FIXME: kill software 16bit
echo " Software 16bit ............: $have_evas_engine_software_16"

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@ -0,0 +1,3 @@
Name: evas-psl1ght
Description: Evas PSL1GHT engine
Version: @VERSION@

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@ -797,6 +797,28 @@ fi
])
dnl use: EVAS_CHECK_ENGINE_DEP_PSL1GHT(engine, simple, want_static[, ACTION-IF-FOUND[, ACTION-IF-NOT-FOUND]])
AC_DEFUN([EVAS_CHECK_ENGINE_DEP_PSL1GHT],
[
have_dep="no"
evas_engine_[]$1[]_cflags=""
evas_engine_[]$1[]_libs=""
AC_CHECK_HEADER([rsx/rsx.h], [have_dep="yes"])
AC_SUBST([evas_engine_$1_cflags])
AC_SUBST([evas_engine_$1_libs])
if test "x${have_dep}" = "xyes" ; then
m4_default([$4], [:])
else
m4_default([$5], [:])
fi
])
dnl use: EVAS_CHECK_ENGINE(engine, want_engine, simple, description)

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@ -43,6 +43,11 @@ EVAS_STATIC_MODULE += \
../modules/engines/gl_sdl/libevas_engine_gl_sdl.la
EVAS_STATIC_LIBADD += @evas_engine_gl_common_libs@ @evas_engine_gl_sdl_libs@
endif
if EVAS_STATIC_BUILD_PSL1GHT
SUBDIRS += ../modules/engines/psl1ght/
EVAS_STATIC_MODULE += ../modules/engines/psl1ght/libevas_engine_psl1ght.la
EVAS_STATIC_LIBADD += @evas_engine_psl1ght_libs@
endif
if EVAS_STATIC_BUILD_SOFTWARE_16
SUBDIRS += ../modules/engines/software_16/
EVAS_STATIC_MODULE += ../modules/engines/software_16/libevas_engine_software_16.la

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@ -87,6 +87,7 @@ EVAS_EINA_STATIC_MODULE_DEFINE(engine, directfb);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, fb);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, gl_x11);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, gl_sdl);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, psl1ght);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, software_16);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, software_16_ddraw);
EVAS_EINA_STATIC_MODULE_DEFINE(engine, software_16_sdl);
@ -142,6 +143,9 @@ static const struct {
#ifdef EVAS_STATIC_BUILD_GL_SDL
EVAS_EINA_STATIC_MODULE_USE(engine, gl_sdl),
#endif
#ifdef EVAS_STATIC_BUILD_PSL1GHT
EVAS_EINA_STATIC_MODULE_USE(engine, psl1ght),
#endif
#ifdef EVAS_STATIC_BUILD_SOFTWARE_16
EVAS_EINA_STATIC_MODULE_USE(engine, software_16),
#endif

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@ -9,6 +9,10 @@
# include <Evil.h>
#endif
#ifdef HAVE_ESCAPE
# include <Escape.h>
#endif
#include <Eina.h>
#include "Evas.h"
//#include "Evas_GL.h"

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@ -18,6 +18,10 @@ if !EVAS_STATIC_BUILD_FB
SUBDIRS += fb
endif
if !EVAS_STATIC_BUILD_PSL1GHT
SUBDIRS += psl1ght
endif
if !EVAS_STATIC_BUILD_GL_COMMON
SUBDIRS += gl_common
endif

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@ -0,0 +1,16 @@
#ifndef _EVAS_ENGINE_PSL1GHT_H
#define _EVAS_ENGINE_PSL1GHT_H
typedef struct _Evas_Engine_Info_PSL1GHT Evas_Engine_Info_PSL1GHT;
struct _Evas_Engine_Info_PSL1GHT
{
/* PRIVATE - don't mess with this baby or evas will poke its tongue out */
/* at you and make nasty noises */
Evas_Engine_Info magic;
/* non-blocking or blocking mode */
Evas_Engine_Render_Mode render_mode;
};
#endif

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@ -0,0 +1,47 @@
MAINTAINERCLEANFILES = Makefile.in
AM_CPPFLAGS = \
-I. \
-I$(top_srcdir)/src/lib \
-I$(top_srcdir)/src/lib/include \
-I$(top_srcdir)/src/modules/engines \
@FREETYPE_CFLAGS@ \
@PIXMAN_CFLAGS@ \
@EINA_CFLAGS@ \
@evas_engine_psl1ght_cflags@
if BUILD_ENGINE_PSL1GHT
PSL1GHT_SOURCES = \
evas_engine.c \
rsxutil.c
PSL1GHT_LIBADD = @evas_engine_psl1ght_libs@
includes_HEADERS = Evas_Engine_PSL1GHT.h
includesdir = $(includedir)/evas-@VMAJ@
if !EVAS_STATIC_BUILD_PSL1GHT
pkgdir = $(libdir)/evas/modules/engines/psl1ght/$(MODULE_ARCH)
pkg_LTLIBRARIES = module.la
module_la_SOURCES = $(PSL1GHT_SOURCES)
module_la_LIBADD = @EINA_LIBS@ $(PSL1GHT_LIBADD) $(top_builddir)/src/lib/libevas.la
module_la_LDFLAGS = -module -avoid-version
module_la_LIBTOOLFLAGS = --tag=disable-static
else
noinst_LTLIBRARIES = libevas_engine_psl1ght.la
libevas_engine_psl1ght_la_SOURCES = $(PSL1GHT_SOURCES)
libevas_engine_psl1ght_la_LIBADD = $(PSL1GHT_LIBADD)
endif
endif
EXTRA_DIST = \
evas_engine.h \
rsxutil.h

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@ -0,0 +1,511 @@
#include "evas_common.h"
#include "evas_private.h"
#include "evas_engine.h"
#include "rsxutil.h"
#include "Evas_Engine_PSL1GHT.h"
#include <malloc.h>
int _evas_engine_psl1ght_log_dom = -1;
/* function tables - filled in later (func and parent func) */
static Evas_Func func, pfunc;
/* engine struct data */
typedef struct _Render_Engine Render_Engine;
#define MAX_BUFFERS 2
struct _Render_Engine
{
Tilebuf *tb;
Tilebuf_Rect *rects;
Eina_Inlist *cur_rect;
/* RSX device context */
gcmContextData *context;
void *host_addr;
/* The buffers we will be drawing into. */
rsxBuffer buffers[MAX_BUFFERS];
int currentBuffer;
int width;
int height;
RGBA_Image *rgba_image;
uint32_t rgba_image_offset;
int end : 1;
};
/* prototypes we will use here */
static void *_output_setup(int w, int h);
static void *eng_info(Evas *e);
static void
eng_info_free(Evas *e, void *info);
static int
eng_setup(Evas *e, void *info);
static void
eng_output_free(void *data);
static void
eng_output_resize(void *data, int w, int h);
static void
eng_output_tile_size_set(void *data, int w, int h);
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h);
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h);
static void
eng_output_redraws_clear(void *data);
static void *eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch);
static void
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h);
static void
eng_output_flush(void *data);
static void
eng_output_idle_flush(void *data);
/* internal engine routines */
static void *
_output_setup(int w, int h)
{
Render_Engine *re;
int i;
u16 width, height;
DATA32 *image_data = NULL;
int image_size;
printf ("_output_setup called : %dx%d\n", w, h);
re = calloc(1, sizeof(Render_Engine));
if (!re)
return NULL;
/* Allocate a 1Mb buffer, alligned to a 1Mb boundary
* to be our shared IO memory with the RSX. */
re->host_addr = memalign (1024 * 1024, HOST_SIZE);
if (re->host_addr == NULL)
{
free (re);
return NULL;
}
re->context = initScreen (re->host_addr, HOST_SIZE);
if (re->context == NULL)
{
free (re->host_addr);
free (re);
return NULL;
}
width = w;
height = h;
setResolution (re->context, &width, &height);
re->currentBuffer = 0;
re->width = width;
re->height = height;
for (i = 0; i < MAX_BUFFERS; i++)
makeBuffer (&re->buffers[i], width, height, i);
flipBuffer(re->context, MAX_BUFFERS - 1);
/* if we haven't initialized - init (automatic abort if already done) */
evas_common_cpu_init();
evas_common_blend_init();
evas_common_image_init();
evas_common_convert_init();
evas_common_scale_init();
evas_common_rectangle_init();
evas_common_polygon_init();
evas_common_line_init();
evas_common_font_init();
evas_common_draw_init();
evas_common_tilebuf_init();
re->tb = evas_common_tilebuf_new(w, h);
/* in preliminary tests 16x16 gave highest framerates */
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
/* Allocate our memaligned backbuffer */
image_size = ((w * h * sizeof(u32)) + 0xfffff) & - 0x100000;
image_data = memalign (1024 * 1024, image_size);
re->rgba_image = (RGBA_Image *)evas_cache_image_data(evas_common_image_cache_get(),
w, h, image_data, 1, EVAS_COLORSPACE_ARGB8888);
gcmMapMainMemory(image_data, image_size, &re->rgba_image_offset);
return re;
}
/* engine api this module provides */
static void *
eng_info(Evas *e)
{
Evas_Engine_Info_PSL1GHT *info;
printf ("eng_info called\n");
info = calloc(1, sizeof(Evas_Engine_Info_PSL1GHT));
if (!info)
return NULL;
info->magic.magic = rand();
info->render_mode = EVAS_RENDER_MODE_BLOCKING;
return info;
}
static void
eng_info_free(Evas *e __UNUSED__, void *info)
{
Evas_Engine_Info_PSL1GHT *in;
printf ("eng_info_free called\n");
in = (Evas_Engine_Info_PSL1GHT *)info;
free(in);
}
static int
eng_setup(Evas *e, void *in)
{
Evas_Engine_Info_PSL1GHT *info;
printf ("eng_setup called\n");
info = (Evas_Engine_Info_PSL1GHT *)in;
e->engine.data.output = _output_setup(e->output.w, e->output.h);
if (!e->engine.data.output)
return 0;
e->engine.func = &func;
e->engine.data.context = e->engine.func->context_new(e->engine.data.output);
return 1;
}
static void
eng_output_free(void *data)
{
Render_Engine *re;
int i;
printf ("eng_output_free called\n");
re = (Render_Engine *)data;
gcmSetWaitFlip(re->context);
for (i = 0; i < MAX_BUFFERS; i++)
rsxFree (re->buffers[i].ptr);
if (re->rgba_image)
{
DATA32 *image_data;
image_data = re->rgba_image->image.data;
evas_cache_image_drop(&re->rgba_image->cache_entry);
free (image_data);
}
freeScreen (re->context);
free (re->host_addr);
evas_common_tilebuf_free(re->tb);
if (re->rects)
evas_common_tilebuf_free_render_rects(re->rects);
free(re);
evas_common_font_shutdown();
evas_common_image_shutdown();
}
static void
eng_output_resize(void *data, int w, int h)
{
Render_Engine *re;
int i;
u16 width, height;
DATA32 *image_data;
int image_size;
printf ("eng_output_resize called : %dx%d\n", w, h);
re = (Render_Engine *)data;
width = w;
height = h;
if (setResolution (re->context, &width, &height))
{
re->width = width;
re->height = height;
gcmSetWaitFlip(re->context);
for (i = 0; i < MAX_BUFFERS; i++) {
rsxFree (re->buffers[i].ptr);
makeBuffer (&re->buffers[i], width, height, i);
}
flipBuffer(re->context, MAX_BUFFERS - 1);
evas_common_tilebuf_free(re->tb);
re->tb = evas_common_tilebuf_new(w, h);
evas_common_tilebuf_set_tile_size(re->tb, TILESIZE, TILESIZE);
/* Realloc our backbuf image */
if (re->rgba_image)
{
image_data = re->rgba_image->image.data;
evas_cache_image_drop(&re->rgba_image->cache_entry);
free (image_data);
}
image_size = ((w * h * sizeof(u32)) + 0xfffff) & - 0x100000;
image_data = memalign (1024 * 1024, image_size);
re->rgba_image = (RGBA_Image *)evas_cache_image_data(evas_common_image_cache_get(),
w, h, image_data, 1, EVAS_COLORSPACE_ARGB8888);
gcmMapMainMemory(image_data, image_size, &re->rgba_image_offset);
}
}
static void
eng_output_tile_size_set(void *data, int w, int h)
{
Render_Engine *re;
printf ("eng_output_tile_size_set called : %dx%d\n", w, h);
re = (Render_Engine *)data;
evas_common_tilebuf_set_tile_size(re->tb, w, h);
}
static void
eng_output_redraws_rect_add(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
//printf ("eng_output_redraws_rect_add called : %d,%d %dx%d\n", x, y, w, h);
re = (Render_Engine *)data;
evas_common_tilebuf_add_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_rect_del(void *data, int x, int y, int w, int h)
{
Render_Engine *re;
//printf ("eng_output_redraws_rect_del called : %d,%d %dx%d\n", x, y, w, h);
re = (Render_Engine *)data;
evas_common_tilebuf_del_redraw(re->tb, x, y, w, h);
}
static void
eng_output_redraws_clear(void *data)
{
Render_Engine *re;
//printf ("eng_output_redraws_clear called\n");
re = (Render_Engine *)data;
evas_common_tilebuf_clear(re->tb);
}
static void *
eng_output_redraws_next_update_get(void *data, int *x, int *y, int *w, int *h, int *cx, int *cy, int *cw, int *ch)
{
Render_Engine *re;
Tilebuf_Rect *rect;
int ux, uy, uw, uh;
re = (Render_Engine *)data;
/*printf ("eng_output_redraws_next_update_get called : %d,%d %dx%d -- %d,%d %dx%d\n",
*x, *y, *w, *h, *cx, *cy, *cw, *ch);*/
if (re->end)
{
re->end = 0;
return NULL;
}
if (!re->rects)
{
re->rects = evas_common_tilebuf_get_render_rects(re->tb);
re->cur_rect = EINA_INLIST_GET(re->rects);
}
if (!re->cur_rect)
return NULL;
rect = (Tilebuf_Rect *)re->cur_rect;
ux = rect->x; uy = rect->y; uw = rect->w; uh = rect->h;
re->cur_rect = re->cur_rect->next;
if (!re->cur_rect)
{
evas_common_tilebuf_free_render_rects(re->rects);
re->rects = NULL;
re->end = 1;
}
*x = *cx = ux;
*y = *cy = uy;
*w = *cw = uw;
*h = *ch = uh;
/*printf ("eng_output_redraws_next_update_get returning : %d,%d %dx%d -- %d,%d %dx%d\n",
*x, *y, *w, *h, *cx, *cy, *cw, *ch);*/
return re->rgba_image;
}
static void
eng_output_redraws_next_update_push(void *data, void *surface, int x, int y, int w, int h)
{
/* Don't do anything, we'll just coy the whole buffer when it's time to flush */
}
static void
eng_output_flush(void *data)
{
Render_Engine *re;
rsxBuffer *buffer;
int width;
int height;
//printf ("eng_output_flush called\n");
re = (Render_Engine *)data;
buffer = &re->buffers[re->currentBuffer];
width = re->rgba_image->cache_entry.w;
height = re->rgba_image->cache_entry.h;
/* Wait for the flip before copying the buffer */
waitFlip ();
if (re->width == width &&
re->height == height)
{
/* DMA the back buffer into the rsx buffer */
rsxSetTransferImage (re->context,
GCM_TRANSFER_MAIN_TO_LOCAL,
buffer->offset, buffer->width * sizeof(u32),
0, 0,
re->rgba_image_offset, re->width * sizeof(u32),
0, 0, re->width, re->height, sizeof(u32));
}
else
{
gcmTransferScale gcm_scale;
gcmTransferSurface gcm_surface;
gcm_surface.format = GCM_TRANSFER_SURFACE_FORMAT_A8R8G8B8;
gcm_surface.pitch = buffer->width * sizeof(u32);
gcm_surface._pad0[0] = gcm_surface._pad0[1] = 0;
gcm_surface.offset = buffer->offset;
gcm_scale.interp = GCM_TRANSFER_INTERPOLATOR_LINEAR;
gcm_scale.conversion = GCM_TRANSFER_CONVERSION_TRUNCATE;
gcm_scale.format = GCM_TRANSFER_SCALE_FORMAT_A8R8G8B8;
gcm_scale.origin = GCM_TRANSFER_ORIGIN_CORNER;
gcm_scale.operation = GCM_TRANSFER_OPERATION_SRCCOPY;
gcm_scale.offset = re->rgba_image_offset;
gcm_scale.clipX = 0;
gcm_scale.clipY = 0;
gcm_scale.clipW = re->width;
gcm_scale.clipH = re->height;
gcm_scale.outX = 0;
gcm_scale.outY = 0;
gcm_scale.outW = re->width;
gcm_scale.outH = re->height;
gcm_scale.ratioX = rsxGetFixedSint32 ((float)width / (float)re->width);
gcm_scale.ratioY = rsxGetFixedSint32 ((float)height / (float)re->height);
gcm_scale.inX = 0;
gcm_scale.inY = 0;
gcm_scale.inW = (width & ~1); // Width must be a multiple of 2
gcm_scale.inH = height;
if (gcm_scale.inW < 2) // Minimum inW value is 2
gcm_scale.inW = 2;
if (gcm_scale.inW > 2046) // Maximum inW value is 2046
gcm_scale.inW = 2046;
if (gcm_scale.inH < 1) // Minimum inH value is 1
gcm_scale.inH = 1;
if (gcm_scale.inH > 2047) // Maximum inW value is 2047
gcm_scale.inH = 2047;
gcm_scale.pitch = sizeof(u32) * width;
rsxSetTransferScaleMode (re->context, GCM_TRANSFER_MAIN_TO_LOCAL, GCM_TRANSFER_SURFACE);
rsxSetTransferScaleSurface (re->context, &gcm_scale, &gcm_surface);
}
/* Wait for the DMA to finish */
flushRSX (re->context);
/* Flip buffer onto screen */
flipBuffer (re->context, re->currentBuffer);
re->currentBuffer = (re->currentBuffer + 1) % MAX_BUFFERS;
}
static void
eng_output_idle_flush(void *data)
{
Render_Engine *re;
printf ("eng_output_idle_flush called\n");
re = (Render_Engine *)data;
}
static Eina_Bool
eng_canvas_alpha_get(void *data, void *context __UNUSED__)
{
Render_Engine *re;
// printf ("eng_output_alpha_get called\n");
re = (Render_Engine *)data;
return EINA_TRUE;
}
/* module advertising code */
static int
module_open(Evas_Module *em)
{
if (!em) return 0;
/* get whatever engine module we inherit from */
if (!_evas_module_engine_inherit(&pfunc, "software_generic")) return 0;
_evas_engine_psl1ght_log_dom = eina_log_domain_register
("evas-psl1ght", EVAS_DEFAULT_LOG_COLOR);
if (_evas_engine_psl1ght_log_dom < 0)
{
EINA_LOG_ERR("Can not create a module log domain.");
return 0;
}
/* store it for later use */
func = pfunc;
/* now to override methods */
#define ORD(f) EVAS_API_OVERRIDE(f, &func, eng_)
ORD(info);
ORD(info_free);
ORD(setup);
ORD(canvas_alpha_get);
ORD(output_free);
ORD(output_resize);
ORD(output_tile_size_set);
ORD(output_redraws_rect_add);
ORD(output_redraws_rect_del);
ORD(output_redraws_clear);
ORD(output_redraws_next_update_get);
ORD(output_redraws_next_update_push);
ORD(output_flush);
ORD(output_idle_flush);
/* now advertise out own api */
em->functions = (void *)(&func);
return 1;
}
static void
module_close(Evas_Module *em __UNUSED__)
{
eina_log_domain_unregister(_evas_engine_psl1ght_log_dom);
}
static Evas_Module_Api evas_modapi =
{
EVAS_MODULE_API_VERSION,
"psl1ght",
"none",
{
module_open,
module_close
}
};
EVAS_MODULE_DEFINE(EVAS_MODULE_TYPE_ENGINE, engine, psl1ght);
#ifndef EVAS_STATIC_BUILD_PSL1GHT
EVAS_EINA_MODULE_DEFINE(engine, psl1ght);
#endif

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@ -0,0 +1,30 @@
#ifndef EVAS_ENGINE_H
#define EVAS_ENGINE_H
extern int _evas_engine_psl1ght_log_dom;
#ifdef ERR
# undef ERR
#endif
#define ERR(...) EINA_LOG_DOM_ERR(_evas_engine_psl1ght_log_dom, __VA_ARGS__)
#ifdef DBG
# undef DBG
#endif
#define DBG(...) EINA_LOG_DOM_DBG(_evas_engine_psl1ght_log_dom, __VA_ARGS__)
#ifdef INF
# undef INF
#endif
#define INF(...) EINA_LOG_DOM_INFO(_evas_engine_psl1ght_log_dom, __VA_ARGS__)
#ifdef WRN
# undef WRN
#endif
#define WRN(...) EINA_LOG_DOM_WARN(_evas_engine_psl1ght_log_dom, __VA_ARGS__)
#ifdef CRIT
# undef CRIT
#endif
#define CRIT(...) EINA_LOG_DOM_CRIT(_evas_engine_psl1ght_log_dom, __VA_ARGS__)
#endif

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/*
* This software is distributed under the terms of the MIT License
*/
#include <ppu-lv2.h>
#include <stdio.h>
#include <malloc.h>
#include <string.h>
#include <unistd.h>
#include <sysutil/video.h>
#include <rsx/gcm_sys.h>
#include <rsx/rsx.h>
#include <io/pad.h>
#include <time.h>
#include <cairo/cairo.h>
#include <math.h>
#include "rsxutil.h"
#define GCM_LABEL_INDEX 255
static void
waitRSXIdle(gcmContextData *context);
static int flipped = FALSE;
void
waitFlip()
{
if (flipped)
{
while (gcmGetFlipStatus () != 0)
usleep (200); /* Sleep, to not stress the cpu. */
gcmResetFlipStatus ();
flipped = FALSE;
}
}
int
flipBuffer(gcmContextData *context, s32 buffer)
{
if (gcmSetFlip (context, buffer) == 0)
{
rsxFlushBuffer (context);
// Prevent the RSX from continuing until the flip has finished.
gcmSetWaitFlip (context);
flipped = TRUE;
return TRUE;
}
return FALSE;
}
int
makeBuffer(rsxBuffer *buffer, u16 width, u16 height, int id)
{
int depth = sizeof(u32);
int pitch = depth * width;
int size = depth * width * height;
buffer->ptr = (uint32_t *)rsxMemalign (64, size);
if (buffer->ptr == NULL)
goto error;
if (rsxAddressToOffset (buffer->ptr, &buffer->offset) != 0)
goto error;
/* Register the display buffer with the RSX */
if (gcmSetDisplayBuffer (id, buffer->offset, pitch, width, height) != 0)
goto error;
buffer->width = width;
buffer->height = height;
buffer->id = id;
return TRUE;
error:
if (buffer->ptr != NULL)
rsxFree (buffer->ptr);
return FALSE;
}
int
copyBuffer(gcmContextData *context, rsxBuffer *source, rsxBuffer *destination)
{
rsxSetTransferData(context, GCM_TRANSFER_LOCAL_TO_LOCAL,
destination->offset,
destination->width * sizeof(u32),
source->offset,
source->width * sizeof(u32),
source->width * sizeof(u32),
source->height);
}
int
getResolution(u16 *width, u16 *height)
{
videoState state;
videoResolution resolution;
/* Get the state of the display */
if (videoGetState (0, 0, &state) == 0 &&
videoGetResolution (state.displayMode.resolution, &resolution) == 0)
{
if (width)
*width = resolution.width;
if (height)
*height = resolution.height;
return TRUE;
}
return FALSE;
}
static u8
getPreferredResolution(u16 width, u16 height)
{
videoDeviceInfo info;
videoResolution res;
int area = width * height;
int mode_area;
int min_area_diff = abs (area - (720 * 480));
int area_diff;
u8 resolution = VIDEO_RESOLUTION_480;
int i;
videoGetDeviceInfo(0, 0, &info);
for (i = 0; i < info.availableModeCount; i++) {
videoGetResolution (info.availableModes[i].resolution, &res);
mode_area = res.width * res.height;
area_diff = abs (area - mode_area);
if (area_diff < min_area_diff)
{
min_area_diff = area_diff;
resolution = info.availableModes[i].resolution;
}
}
return resolution;
}
int
setResolution(gcmContextData *context, u16 *width, u16 *height)
{
videoState state;
videoConfiguration vconfig;
videoResolution res;
u8 resolution;
resolution = getPreferredResolution (*width, *height);
/* Get the state of the display */
if (videoGetState (0, 0, &state) != 0)
return FALSE;
/* Make sure display is enabled */
if (state.state != 0)
return FALSE;
if (videoGetResolution (resolution, &res) != 0)
return FALSE;
/* Configure the buffer format to xRGB */
memset (&vconfig, 0, sizeof(videoConfiguration));
vconfig.resolution = resolution;
vconfig.format = VIDEO_BUFFER_FORMAT_XRGB;
vconfig.pitch = res.width * sizeof(u32);
vconfig.aspect = VIDEO_ASPECT_AUTO;
flushRSX(context);
if (videoConfigure (0, &vconfig, NULL, 0) != 0)
return FALSE;
*width = res.width;
*height = res.height;
return TRUE;
}
gcmContextData *
initScreen(void *host_addr, u32 size)
{
gcmContextData *context = NULL; /* Context to keep track of the RSX buffer. */
videoState state;
videoConfiguration vconfig;
videoResolution res; /* Screen Resolution */
/* Initilise Reality, which sets up the command buffer and shared IO memory */
context = rsxInit (CB_SIZE, size, host_addr);
if (context == NULL)
goto error;
/* Get the state of the display */
if (videoGetState (0, 0, &state) != 0)
goto error;
/* Make sure display is enabled */
if (state.state != 0)
goto error;
/* Get the current resolution */
if (videoGetResolution (state.displayMode.resolution, &res) != 0)
goto error;
/* Configure the buffer format to xRGB */
memset (&vconfig, 0, sizeof(videoConfiguration));
vconfig.resolution = state.displayMode.resolution;
vconfig.format = VIDEO_BUFFER_FORMAT_XRGB;
vconfig.pitch = res.width * sizeof(u32);
vconfig.aspect = state.displayMode.aspect;
flushRSX(context);
if (videoConfigure (0, &vconfig, NULL, 0) != 0)
goto error;
if (videoGetState (0, 0, &state) != 0)
goto error;
gcmSetFlipMode (GCM_FLIP_VSYNC); // Wait for VSYNC to flip
gcmResetFlipStatus();
return context;
error:
if (context)
rsxFinish (context, 0);
return NULL;
}
void
freeScreen(gcmContextData *context)
{
rsxFinish (context, 0);
}
static void
waitFinish(gcmContextData *context, u32 sLabelVal)
{
rsxSetWriteBackendLabel (context, GCM_LABEL_INDEX, sLabelVal);
rsxFlushBuffer (context);
while (*(vu32 *)gcmGetLabelAddress (GCM_LABEL_INDEX) != sLabelVal)
usleep(30);
}
static void
waitRSXIdle(gcmContextData *context)
{
static u32 sLabelVal = 1;
rsxSetWriteBackendLabel (context, GCM_LABEL_INDEX, sLabelVal);
rsxSetWaitLabel (context, GCM_LABEL_INDEX, sLabelVal);
sLabelVal++;
waitFinish(context, sLabelVal++);
}
void
flushRSX(gcmContextData *context)
{
if (flipped)
waitFlip ();
waitRSXIdle(context);
}

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/*
* This software is distributed under the terms of the MIT License
*/
#ifndef __RSXUTIL_H__
#define __RSXUTIL_H__
#include <rsx/rsx.h>
#include <ppu-types.h>
#define CB_SIZE 0x100000
#define HOST_SIZE (32 * 1024 * 1024)
typedef struct
{
int height;
int width;
int id;
uint32_t *ptr;
// Internal stuff
uint32_t offset;
} rsxBuffer;
/* Initilize the RSX properly. Returns NULL on error */
gcmContextData *initScreen(void *host_addr, u32 size);
/* Block the PPU thread untill the previous flip operation has finished. */
void waitFlip(void);
/* Flip a buffer onto the screen. Returns TRUE on success */
int flipBuffer(gcmContextData *context, s32 buffer);
/* Create a buffer to draw into and assign it to @id. Returns NULL on error */
int makeBuffer(rsxBuffer *buffer, u16 width, u16 height, int id);
/* Copy the contents of a buffer to another buffer */
int copyBuffer(gcmContextData *context, rsxBuffer *source, rsxBuffer *destination);
/* Get current screen resolution. returns TRUE on success */
int getResolution(u16 *width, u16 *height);
/* Set screen resolution to closest matching and. returns TRUE on success */
int setResolution(gcmContextData *context, u16 *width, u16 *height);
/* Initilize the RSX properly. Returns NULL on error */
void freeScreen(gcmContextData *context);
/* Flush the RSX pipeline (any commands and wait for flip) */
void flushRSX(gcmContextData *context);
#endif /* __RSXUTIL_H__ */