EPhysics: flag - cloth test, remove unneeded

boundaries



Patch by: Leandro Dorileo <dorileo@profusion.mobi>



SVN revision: 78493
This commit is contained in:
Leandro Dorileo 2012-10-25 21:55:48 +00:00 committed by Bruno Dilly
parent 54775f34b5
commit c636562644
1 changed files with 4 additions and 18 deletions

View File

@ -55,13 +55,11 @@ _mouse_move_cb(void *data, Evas *e __UNUSED__, Evas_Object *obj __UNUSED__, void
Evas_Event_Mouse_Move *mmove = event_info;
Evas_Coord nx, ny;
if (!dragging->mouse_status) return;
if (!dragging->mouse_status || dragging->click_data.node < 0) return;
nx = mmove->cur.output.x;
ny = mmove->cur.output.y;
if (nx < 0 || ny < 0 || dragging->click_data.node < 0) return;
DBG("node: %d, nx: %d, ny: %d\n", dragging->click_data.node, nx, ny);
ephysics_body_soft_body_triangle_move(dragging->body,
dragging->click_data.node, nx, ny, 10);
@ -74,6 +72,8 @@ _world_populate(Test_Data *test_data)
EPhysics_Body *flag_body, *pole_body;
Dragging_Data *dragging;
dragging = calloc(1, sizeof(Dragging_Data));
evas_obj = elm_image_add(test_data->win);
elm_image_file_set(
evas_obj, PACKAGE_DATA_DIR "/" EPHYSICS_TEST_THEME ".edj", "brown-pole");
@ -98,6 +98,7 @@ _world_populate(Test_Data *test_data)
test_data->evas_objs = eina_list_append(test_data->evas_objs, evas_obj);
flag_body = ephysics_body_cloth_add(test_data->world, 0, 0);
ephysics_body_soft_body_position_iterations_set(flag_body, 10);
ephysics_body_mass_set(flag_body, 10);
ephysics_body_soft_body_hardness_set(flag_body, 1);
evas_obj = ephysics_body_evas_object_set(flag_body, evas_obj, EINA_TRUE);
@ -108,7 +109,6 @@ _world_populate(Test_Data *test_data)
ephysics_body_cloth_anchor_full_add(flag_body, pole_body,
EPHYSICS_BODY_CLOTH_ANCHOR_SIDE_LEFT);
dragging = calloc(1, sizeof(Dragging_Data));
dragging->body = flag_body;
ephysics_body_data_set(flag_body, dragging);
@ -136,7 +136,6 @@ _restart(void *data, Evas_Object *obj __UNUSED__, const char *emission __UNUSED_
void
test_flag(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info __UNUSED__)
{
EPhysics_Body *boundary;
EPhysics_World *world;
Test_Data *test_data;
@ -151,7 +150,6 @@ test_flag(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info _
elm_object_signal_emit(test_data->layout, "borders,show", "ephysics_test");
world = ephysics_world_new();
ephysics_world_simulation_set(world, 1/160.f, 10);
ephysics_world_render_geometry_set(world, 50, 40, -50,
WIDTH - 100, FLOOR_Y - 40, DEPTH);
test_data->world = world;
@ -161,18 +159,6 @@ test_flag(void *data __UNUSED__, Evas_Object *obj __UNUSED__, void *event_info _
ephysics_camera_perspective_enabled_set(ephysics_world_camera_get(world),
EINA_TRUE);
boundary = ephysics_body_bottom_boundary_add(test_data->world);
ephysics_body_restitution_set(boundary, 0.65);
ephysics_body_friction_set(boundary, 4);
boundary = ephysics_body_right_boundary_add(test_data->world);
ephysics_body_restitution_set(boundary, 0.4);
ephysics_body_friction_set(boundary, 3);
boundary = ephysics_body_left_boundary_add(test_data->world);
ephysics_body_restitution_set(boundary, 0.4);
ephysics_body_friction_set(boundary, 3);
ephysics_body_top_boundary_add(test_data->world);
_world_populate(test_data);
}