efl_ui/spin_button: fix signal namespacing

Summary:
efl,anim,activate is the signal used by buttons, which is what this is

ref T8231

Depends on D10099

Reviewers: segfaultxavi

Reviewed By: segfaultxavi

Subscribers: segfaultxavi, cedric, #reviewers, #committers

Tags: #efl

Maniphest Tasks: T8231

Differential Revision: https://phab.enlightenment.org/D10100
This commit is contained in:
Mike Blumenkrantz 2019-09-24 17:02:58 -04:00
parent cc88a1f875
commit c99f7d06cb
2 changed files with 3 additions and 3 deletions

View File

@ -311,7 +311,7 @@ group { "efl/spin_button/horizontal/inc_button";
action: SIGNAL_EMIT "efl,action,click" "";
}
program { name: "access_pressed";
signal: "efl,action,anim,activate";
signal: "efl,anim,activate";
source: "efl";
action: STATE_SET "pressed" 0.0;
target: "arrow.image";

View File

@ -542,13 +542,13 @@ _access_increment_decrement_info_say(Evas_Object *obj,
if (is_incremented)
{
elm_object_signal_emit
(sd->inc_button, "efl,action,anim,activate", "efl");
(sd->inc_button, "efl,anim,activate", "efl");
eina_strbuf_append(buf, E_("incremented"));
}
else
{
elm_object_signal_emit
(sd->dec_button, "efl,action,anim,activate", "efl");
(sd->dec_button, "efl,anim,activate", "efl");
eina_strbuf_append(buf, E_("decremented"));
}