oops - soemoen changed the other symbols around while i changed the first set

SVN revision: 21063
This commit is contained in:
Carsten Haitzler 2006-03-07 02:44:16 +00:00
parent 95b7319f6c
commit cbdc20a142
3 changed files with 22 additions and 21 deletions

View File

@ -354,6 +354,7 @@ struct _RGBA_Font_Glyph
{
FT_Glyph glyph;
FT_BitmapGlyph glyph_out;
/* this is a problem - only 1 engine at a time can extend such a font... grrr */
void *ext_dat;
void (*ext_dat_free) (void *ext_dat);
};

View File

@ -257,7 +257,7 @@ eng_output_setup(int w, int h, Display *disp, Drawable draw, Visual *vis, Colorm
if (!glXQueryExtension(disp, &eb, &evb)) return NULL;
re = calloc(1, sizeof(Render_Engine));
re->win = evas_engine_gl_x11_window_new(disp, draw,
re->win = eng_window_new(disp, draw,
0 /* FIXME: screen 0 assumption */,
vis, cmap, depth, w, h);
if (!re->win)
@ -405,7 +405,7 @@ eng_output_flush(void *data)
re = (Render_Engine *)data;
// printf("GL: flush your mush!\n");
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
/* SLOW AS ALL HELL! */
#if 0
@ -598,7 +598,7 @@ eng_rectangle_draw(void *data, void *context, void *surface, int x, int y, int w
Render_Engine *re;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
evas_gl_common_rect_draw(re->win->gl_context, context, x, y, w, h);
}
@ -726,7 +726,7 @@ eng_gradient_draw(void *data, void *context, void *surface, void *gradient, int
Render_Engine *re;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
evas_gl_common_gradient_draw(re->win->gl_context, context, gradient, x, y, w, h, angle, spread);
}
@ -737,7 +737,7 @@ eng_image_load(void *data, char *file, char *key, int *error)
re = (Render_Engine *)data;
*error = 0;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
return evas_gl_common_image_load(re->win->gl_context, file, key);
}
@ -747,7 +747,7 @@ eng_image_new_from_data(void *data, int w, int h, DATA32 *image_data)
Render_Engine *re;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
return evas_gl_common_image_new_from_data(re->win->gl_context, w, h, image_data);
}
@ -757,7 +757,7 @@ eng_image_new_from_copied_data(void *data, int w, int h, DATA32 *image_data)
Render_Engine *re;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
return evas_gl_common_image_new_from_copied_data(re->win->gl_context, w, h, image_data);
}
@ -767,7 +767,7 @@ eng_image_free(void *data, void *image)
Render_Engine *re;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
evas_gl_common_image_free(image);
}
@ -788,7 +788,7 @@ eng_image_size_set(void *data, void *image, int w, int h)
Evas_GL_Image *im, *im_old;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
if (!image) return NULL;
im_old = image;
if ((im_old) && (im_old->im->image->w == w) && (im_old->im->image->h == h))
@ -825,7 +825,7 @@ eng_image_data_get(void *data, void *image, int to_write, DATA32 **image_data)
re = (Render_Engine *)data;
im = image;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
evas_common_load_image_data_from_file(im->im);
if (to_write)
{
@ -856,7 +856,7 @@ eng_image_data_put(void *data, void *image, DATA32 *image_data)
re = (Render_Engine *)data;
im = image;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
if (image_data != im->im->image->data)
{
int w, h;
@ -878,7 +878,7 @@ eng_image_alpha_set(void *data, void *image, int has_alpha)
Evas_GL_Image *im;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
im = image;
if ((has_alpha) && (im->im->flags & RGBA_IMAGE_HAS_ALPHA)) return image;
else if ((!has_alpha) && (!(im->im->flags & RGBA_IMAGE_HAS_ALPHA))) return image;
@ -909,7 +909,7 @@ eng_image_alpha_get(void *data, void *image)
re = (Render_Engine *)data;
im = image;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
if (im->im->flags & RGBA_IMAGE_HAS_ALPHA) return 1;
return 0;
}
@ -920,7 +920,7 @@ eng_image_draw(void *data, void *context, void *surface, void *image, int src_x,
Render_Engine *re;
re = (Render_Engine *)data;
evas_engine_gl_x11_window_use(re->win);
eng_window_use(re->win);
evas_gl_common_image_draw(re->win->gl_context, context, image,
src_x, src_y, src_w, src_h,
dst_x, dst_y, dst_w, dst_h,

View File

@ -29,13 +29,13 @@ extern Colormap _evas_gl_x11_cmap;
Evas_GL_X11_Window *
eng_window_new(Display *disp,
Window win,
int screen,
Visual *vis,
Colormap cmap,
int depth,
int w,
int h);
Window win,
int screen,
Visual *vis,
Colormap cmap,
int depth,
int w,
int h);
void
eng_window_free(Evas_GL_X11_Window *gw);
void