evas/evas_3d - build evas_3d_obj example.

This commit is contained in:
ChunEon Park 2014-06-09 15:25:55 +09:00
parent 233650ed9d
commit cbee652621
2 changed files with 8 additions and 3 deletions

View File

@ -212,6 +212,11 @@ evas_3d_aabb_SOURCES = evas-3d-aabb.c
evas_3d_aabb_LDADD = $(ECORE_EVAS_COMMON_LDADD) @EFL_PTHREAD_LIBS@
evas_3d_aabb_CPPFLAGS = $(ECORE_EVAS_COMMON_CPPFLAGS)
EXTRA_PROGRAMS += evas_3d_obj
evas_3d_obj_SOURCES = evas-3d-obj.c
evas_3d_obj_LDADD = $(ECORE_EVAS_COMMON_LDADD) @EFL_PTHREAD_LIBS@
evas_3d_obj_CPPFLAGS = $(ECORE_EVAS_COMMON_CPPFLAGS)
.edc.edj:
$(AM_V_EDJ)$(EDJE_CC) $(EDJE_CC_FLAGS) $< $(builddir)/$(@F)

View File

@ -19,8 +19,8 @@
#include <Ecore.h>
#include <Ecore_Evas.h>
#define WIDTH 1024
#define HEIGHT 1024
#define WIDTH 400
#define HEIGHT 400
Ecore_Evas *ecore_evas = NULL;
Evas *evas = NULL;
@ -175,7 +175,7 @@ main(void)
evas_3d_scene_size_set(WIDTH, HEIGHT));
/* Add a background rectangle objects. */
background = eo_add(EVAS_OBJ_RECTANGLE_CLASS, evas);
background = eo_add(EVAS_RECTANGLE_CLASS, evas);
eo_unref(background);
eo_do(background,
evas_obj_color_set(0, 0, 0, 255),