lua2 stuff.

SVN revision: 50061
This commit is contained in:
Carsten Haitzler 2010-07-06 09:35:34 +00:00
parent c7d1c78c46
commit ec1bf49da9
4 changed files with 117 additions and 87 deletions

View File

@ -678,6 +678,14 @@ int main(int argc, char **argv)
goto free_ecore_evas;
}
edje = _create_edje(evas, &opts);
if (edje)
evas_object_box_append(stack, edje);
else
{
goto free_ecore_evas;
}
evas_object_event_callback_add(stack, EVAS_CALLBACK_CHANGED_SIZE_HINTS,
_reset_size_hints, edje);

View File

@ -343,7 +343,6 @@ _edje_lua_reg_count (lua_State *L)
static Edje_Lua_Ref *
_edje_lua_new_ref(lua_State *L, int index)
{
//printf ("_edje_lua_new_ref %d %d %d\n", L, lua_objlen(L, LUA_REGISTRYINDEX), _edje_lua_reg_count(L));
lua_pushvalue(L, index);
Edje_Lua_Ref *ref = malloc(sizeof(Edje_Lua_Ref));
ref->id = luaL_ref(L, LUA_REGISTRYINDEX);

View File

@ -178,32 +178,32 @@ _elua_init(void)
{
static Edje_Lua_Alloc ela = { MAX_LUA_MEM, 0 };
const luaL_Reg *l;
lua_State *L;
if (lstate) return;
lstate = lua_newstate(_elua_alloc, &ela); //0
lua_atpanic(lstate, _elua_custom_panic); //0
lstate = L = lua_newstate(_elua_alloc, &ela);
lua_atpanic(L, _elua_custom_panic);
// FIXME: figure out optimal gc settings later
// lua_gc(lstate, LUA_GCSETPAUSE, 200); //0
// lua_gc(lstate, LUA_GCSETSTEPMUL, 200); //0
// lua_gc(L, LUA_GCSETPAUSE, 200);
// lua_gc(L, LUA_GCSETSTEPMUL, 200);
for (l = _elua_libs; l->func; l++)
{
lua_pushcfunction(lstate, l->func);
lua_pushstring(lstate, l->name);
lua_call(lstate, 1, 0);
lua_pushcfunction(L, l->func);
lua_pushstring(L, l->name);
lua_call(L, 1, 0);
}
luaL_register(lstate, "edje", _elua_edje_api); //+1
luaL_register(L, "edje", _elua_edje_api);
luaL_newmetatable(L, "edje");
luaL_register(L, 0, _elua_edje_meta);
luaL_newmetatable(lstate, "edje"); //+1
luaL_register(lstate, 0, _elua_edje_meta); //0
lua_pushliteral(lstate, "__index"); //+1
lua_pushvalue(lstate, -3); //+1
lua_rawset(lstate, -3); //-2
lua_pop(lstate, 2);
lua_pushliteral(L, "__index");
lua_pushvalue(L, -3);
lua_rawset(L, -3);
lua_pop(L, 2);
}
@ -211,18 +211,18 @@ _elua_init(void)
static void
_elua_table_ptr_set(lua_State *L, const void *key, const void *val)
{
lua_pushlightuserdata(L, (void *)key); //+1
lua_pushlightuserdata(L, (void *)val); //+1
lua_settable(L, LUA_REGISTRYINDEX); //-2
lua_pushlightuserdata(L, (void *)key);
lua_pushlightuserdata(L, (void *)val);
lua_settable(L, LUA_REGISTRYINDEX);
}
static const void *
_elua_table_ptr_get(lua_State *L, const void *key)
{
const void *ptr;
lua_pushlightuserdata(L, (void *)key); //+1
lua_gettable(L, LUA_REGISTRYINDEX); //0
ptr = lua_topointer(L, -1); //0
lua_pushlightuserdata(L, (void *)key);
lua_gettable(L, LUA_REGISTRYINDEX);
ptr = lua_topointer(L, -1);
lua_pop(L, 1);
return ptr;
}
@ -230,15 +230,15 @@ _elua_table_ptr_get(lua_State *L, const void *key)
static void
_elua_table_ptr_del(lua_State *L, const void *key)
{
lua_pushlightuserdata(L, (void *)key); //+1
lua_pushnil(L); //+1
lua_settable(L, LUA_REGISTRYINDEX); //-2
lua_pushlightuserdata(L, (void *)key);
lua_pushnil(L);
lua_settable(L, LUA_REGISTRYINDEX);
}
static void
_elua_gc(lua_State *L)
{
lua_gc(L, LUA_GCCOLLECT, 0); //0
lua_gc(L, LUA_GCCOLLECT, 0);
}
//-------------
@ -247,11 +247,11 @@ _elua_obj_new(lua_State *L, Edje *ed, int size)
{
Edje_Lua_Obj *obj;
obj = (Edje_Lua_Obj *)lua_newuserdata(L, size); //+1
obj = (Edje_Lua_Obj *)lua_newuserdata(L, size);
memset(obj, 0, size);
ed->lua_objs = eina_inlist_append(ed->lua_objs, EINA_INLIST_GET(obj));
luaL_getmetatable(L, "edje"); //+1
lua_setmetatable(L, -2); //-1
luaL_getmetatable(L, "edje");
lua_setmetatable(L, -2);
obj->ed = ed;
return obj;
}
@ -293,27 +293,30 @@ _elua_echo(lua_State *L)
//-------------
static int
static Eina_Bool
_elua_timer_cb(void *data)
{
Edje_Lua_Timer *elt = data;
lua_State *L;
int ret = 0;
int err;
if (!elt->obj.ed) return 0;
lua_rawgeti(lstate, LUA_REGISTRYINDEX, elt->fn_ref); //+1
if ((err = lua_pcall(lstate, 0, 1, 0))) //+1
L = elt->obj.ed->L;
if (!L) return 0;
lua_rawgeti(L, LUA_REGISTRYINDEX, elt->fn_ref); //+1
if ((err = lua_pcall(L, 0, 1, 0))) //+1
{
_edje_lua2_error(lstate, err); //0
_elua_obj_free(lstate, (Edje_Lua_Obj *)elt);
_elua_gc(lstate);
_edje_lua2_error(L, err); //0
_elua_obj_free(L, (Edje_Lua_Obj *)elt);
_elua_gc(L);
return 0;
}
ret = luaL_checkint(lstate, -1); //0
lua_pop(lstate, 1);
ret = luaL_checkint(L, -1); //0
lua_pop(L, 1);
if (ret == 0)
_elua_obj_free(lstate, (Edje_Lua_Obj *)elt);
_elua_gc(lstate);
_elua_obj_free(L, (Edje_Lua_Obj *)elt);
_elua_gc(L);
return ret;
}
@ -321,7 +324,10 @@ static void
_elua_timer_free(void *obj)
{
Edje_Lua_Timer *elt = (Edje_Lua_Timer *)obj;
luaL_unref(lstate, LUA_REGISTRYINDEX, elt->fn_ref); //0
lua_State *L;
if (!elt->obj.ed) return;
L = elt->obj.ed->L;
luaL_unref(L, LUA_REGISTRYINDEX, elt->fn_ref); //0
elt->fn_ref = 0;
ecore_timer_del(elt->timer);
elt->timer = NULL;
@ -333,7 +339,7 @@ _elua_timer(lua_State *L)
Edje *ed = (Edje *)_elua_table_ptr_get(L, _elua_key);
Edje_Lua_Timer *elt;
double val;
val = luaL_checknumber(L, 1);
luaL_checkany(L, 2);
@ -342,8 +348,7 @@ _elua_timer(lua_State *L)
elt->timer = ecore_timer_add(val, _elua_timer_cb, elt);
lua_pushvalue(L, 2); //+1
elt->fn_ref = luaL_ref(L, LUA_REGISTRYINDEX);
// lua_pop(ed->L, 2); // don't pop - return back to lua
_elua_gc(lstate);
_elua_gc(L);
return 1;
}
@ -364,37 +369,75 @@ _elua_anim(lua_State *L)
void
_edje_lua2_script_init(Edje *ed)
{
static Edje_Lua_Alloc ela = { MAX_LUA_MEM, 0 };
const luaL_Reg *l;
char buf[256];
void *data;
int size;
if (ed->L) return;
_elua_init();
ed->L = lstate;
ed->L = lua_newstate(_elua_alloc, &ela);
lua_atpanic(ed->L, _elua_custom_panic);
lua_newtable(ed->L); //+1
ed->lua_ref = luaL_ref(ed->L, LUA_REGISTRYINDEX); //+1
// lua_pushvalue(ed->L, LUA_GLOBALSINDEX);
// lua_setfield(ed->L, -2, "__index");
// lua_setmetatable(ed->L, -2);
// lua_setfenv(ed->L, -2);
// FIXME: figure out optimal gc settings later
// lua_gc(ed->L, LUA_GCSETPAUSE, 200);
// lua_gc(ed->L, LUA_GCSETSTEPMUL, 200);
for (l = _elua_libs; l->func; l++)
{
lua_pushcfunction(ed->L, l->func);
lua_pushstring(ed->L, l->name);
lua_call(ed->L, 1, 0);
}
_elua_table_ptr_set(ed->L, _elua_key, ed); //0
// lua_pop(ed->L, 1); // our current script stack anyway
luaL_register(ed->L, "edje", _elua_edje_api);
luaL_newmetatable(ed->L, "edje");
luaL_register(ed->L, 0, _elua_edje_meta);
lua_pushliteral(ed->L, "__index");
lua_pushvalue(ed->L, -3);
lua_rawset(ed->L, -3);
lua_pop(ed->L, 2);
_elua_table_ptr_set(ed->L, _elua_key, ed);
snprintf(buf, sizeof(buf), "lua_scripts/%i", ed->collection->id);
data = eet_read(ed->file->ef, buf, &size);
if (data)
{
int err;
err = luaL_loadbuffer(ed->L, data, size, "edje_lua_script");
if (err)
{
if (err == LUA_ERRSYNTAX)
ERR("lua load syntax error: %s",
lua_tostring(ed->L, -1));
else if (err == LUA_ERRMEM)
ERR("lua load memory allocation error: %s",
lua_tostring(ed->L, -1));
}
free(data);
if ((err = lua_pcall(ed->L, 0, 0, 0)))
_edje_lua2_error(ed->L, err);
}
}
void
_edje_lua2_script_shutdown(Edje *ed)
{
if (!ed->L) return;
lua_getfenv(ed->L, -1);
lua_pushnil(ed->L);
luaL_unref(ed->L, LUA_REGISTRYINDEX, ed->lua_ref); //0
lua_gc(ed->L, LUA_GCCOLLECT, 0); //0
lua_close(ed->L);
ed->L = NULL;
while (ed->lua_objs)
{
Edje_Lua_Obj *obj = (Edje_Lua_Obj *)ed->lua_objs;
if (obj->free_func)
{
ERR("uncollected Lua object %p", obj);
_elua_obj_free(ed->L, obj);
ed->lua_objs = eina_inlist_remove(ed->lua_objs, ed->lua_objs);
}
else
{
@ -402,33 +445,26 @@ _edje_lua2_script_shutdown(Edje *ed)
ed->lua_objs = eina_inlist_remove(ed->lua_objs, ed->lua_objs);
}
}
ed->L = NULL;
}
void
_edje_lua2_script_load(Edje_Part_Collection *edc, void *data, int size)
{
int err;
lua_State *L;
_elua_init();
err = luaL_loadbuffer(lstate, data, size, "edje_lua_script"); //+1
if (err)
{
if (err == LUA_ERRSYNTAX)
ERR("lua load syntax error: %s", lua_tostring(lstate, -1)); //0
else if (err == LUA_ERRMEM)
ERR("lua load memory allocation error: %s", lua_tostring(lstate, -1)); //0
}
if ((err = lua_pcall(lstate, 0, 0, 0))) //0
_edje_lua2_error(lstate, err); //0
if (!lstate) return;
L = lstate;
return;
}
void
_edje_lua2_script_unload(Edje_Part_Collection *edc)
{
lua_gc(lstate, LUA_GCCOLLECT, 0); //0
lua_State *L;
if (!lstate) return;
L = lstate;
lua_gc(L, LUA_GCCOLLECT, 0);
}
#endif

View File

@ -39,20 +39,7 @@ _edje_lua_script_only_init(Edje *ed)
if (ed->collection)
{
#ifdef LUA2
int err;
_edje_lua2_script_init(ed);
if (ed->L)
{
lua_getglobal(ed->L, "init");
if (!lua_isnil(ed->L, -1))
{
if ((err = lua_pcall(ed->L, 0, 0, 0)))
_edje_lua2_error(ed->L, err);
}
else
lua_pop(ed->L, 1);
}
#else
ed->L = _edje_lua_new_thread(ed, _edje_lua_state_get()); // freed in _edje_lua_script_only_shutdown
_edje_lua_new_reg(ed->L, -1, ed->L); // freed in _edje_lua_script_only_shutdown