New edje example

This example show how to toggle the state of a part using the 'filter'
param in edje programs.



SVN revision: 54448
This commit is contained in:
Davide Andreoli 2010-11-11 01:20:36 +00:00
parent 759d4efaec
commit ec49cb2f00
2 changed files with 69 additions and 0 deletions

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@ -497,5 +497,8 @@ Super-concise video player example using Edje/Emotion/Elementary.
This example show the usage of lua scripting to create and animate some
objects in the canvas.
@example toggle_using_filter.edc
This example show how to toggle the state of a part using the 'filter'
param in edje programs
*/

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@ -0,0 +1,66 @@
collections {
group { name: "main";
parts {
/* white background */
part { name: "bg";
type: RECT;
description { state: "default" 0.0;
color: 255 255 255 255;
}
}
/* title label */
part { name: "title";
type: TEXT;
description { state: "default" 0.0;
color: 0 0 0 255;
text {
text: "Toggle using filter";
font: "Sans";
size: 12;
align: 0.5 0.0;
}
}
}
/* the rectangle, will toggle color on click */
part { name: "rect";
type: RECT;
mouse_events: 1;
description { state: "default" 0.0;
color: 255 0 0 150;
max: 150 150;
align: 0.5 0.5;
map {
on: 1;
perspective_on: 1;
smooth: 1;
alpha: 1;
}
}
description { state: "blue" 0.0;
inherit: "default" 0.0;
color: 0 0 255 255;
}
}
}
programs {
/* on mouse click set the blue state, if we are in the default state */
program {
signal: "mouse,down,1";
source: "rect";
filter: "rect" "default";
action: STATE_SET "blue" 0.0;
transition: SINUSOIDAL 0.4;
target: "rect";
}
/* or back to the default state if we are in the blue state */
program {
signal: "mouse,down,1";
source: "rect";
filter: "rect" "blue";
action: STATE_SET "default" 0.0;
transition: SINUSOIDAL 0.4;
target: "rect";
}
}
}
}