move windows.h include from gl_common to gl_glew
SVN revision: 31200
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@ -25,7 +25,6 @@
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# include <X11/Xatom.h>
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# include <X11/Xutil.h>
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#else
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# include <windows.h>
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# include <GL/glew.h>
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#endif /* WIN32 */
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@ -1,6 +1,8 @@
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#ifndef __EVAS_ENGINE_H__
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#define __EVAS_ENGINE_H__
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#include <windows.h>
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#include "evas_gl_common.h"
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