and have the event surfivie between object calls - that was an oops!

SVN revision: 33563
This commit is contained in:
Carsten Haitzler 2008-01-23 09:00:59 +00:00
parent a20bf8dc09
commit f8a8489e92
1 changed files with 221 additions and 227 deletions

View File

@ -225,6 +225,7 @@ EAPI void
evas_event_feed_mouse_down(Evas *e, int b, Evas_Button_Flags flags, unsigned int timestamp, const void *data)
{
Evas_List *l, *copy;
Evas_Event_Mouse_Down ev;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
@ -237,12 +238,23 @@ evas_event_feed_mouse_down(Evas *e, int b, Evas_Button_Flags flags, unsigned int
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
ev.button = b;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
_evas_walk(e);
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Object *obj;
Evas_Event_Mouse_Down ev;
obj = l->data;
if (obj->pointer_mode != EVAS_OBJECT_POINTER_MODE_NOGRAB)
@ -251,19 +263,6 @@ evas_event_feed_mouse_down(Evas *e, int b, Evas_Button_Flags flags, unsigned int
e->pointer.mouse_grabbed++;
}
ev.button = b;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_DOWN, &ev);
if (e->delete_me) break;
@ -295,79 +294,97 @@ evas_event_feed_mouse_up(Evas *e, int b, Evas_Button_Flags flags, unsigned int t
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
_evas_walk(e);
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Object *obj;
Evas_Event_Mouse_Up ev;
obj = l->data;
if ((obj->pointer_mode != EVAS_OBJECT_POINTER_MODE_NOGRAB) &&
(obj->mouse_in) && (obj->mouse_grabbed > 0))
{
obj->mouse_grabbed--;
e->pointer.mouse_grabbed--;
}
ev.button = b;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.flags = flags;
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_UP, &ev);
if (e->delete_me) break;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
_evas_walk(e);
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Object *obj;
obj = l->data;
if ((obj->pointer_mode != EVAS_OBJECT_POINTER_MODE_NOGRAB) &&
(obj->mouse_in) && (obj->mouse_grabbed > 0))
{
obj->mouse_grabbed--;
e->pointer.mouse_grabbed--;
}
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_UP, &ev);
if (e->delete_me) break;
}
if (copy) copy = evas_list_free(copy);
e->last_mouse_up_counter++;
}
if (copy) copy = evas_list_free(copy);
e->last_mouse_up_counter++;
if (!e->pointer.button)
{
Evas_List *ins;
Evas_List *l;
/* get new list of ins */
ins = evas_event_objects_event_list(e, NULL, e->pointer.x, e->pointer.y);
/* go thru old list of in objects */
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Object *obj;
obj = l->data;
if ((!evas_list_find(ins, obj)) ||
(!e->pointer.inside))
Evas_Event_Mouse_Out ev;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
/* get new list of ins */
ins = evas_event_objects_event_list(e, NULL, e->pointer.x, e->pointer.y);
/* go thru old list of in objects */
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Event_Mouse_Out ev;
obj->mouse_in = 0;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
Evas_Object *obj;
obj = l->data;
if ((!evas_list_find(ins, obj)) ||
(!e->pointer.inside))
{
obj->mouse_in = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
}
if (e->delete_me) break;
}
if (e->delete_me) break;
}
if (copy) copy = evas_list_free(copy);
if (e->pointer.inside)
{
Evas_Event_Mouse_In ev;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
for (l = ins; l; l = l->next)
{
Evas_Object *obj;
@ -376,21 +393,8 @@ evas_event_feed_mouse_up(Evas *e, int b, Evas_Button_Flags flags, unsigned int t
if (!evas_list_find(e->pointer.object.in, obj))
{
Evas_Event_Mouse_In ev;
obj->mouse_in = 1;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev);
}
@ -430,6 +434,7 @@ EAPI void
evas_event_feed_mouse_wheel(Evas *e, int direction, int z, unsigned int timestamp, const void *data)
{
Evas_List *l, *copy;
Evas_Event_Mouse_Wheel ev;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
@ -438,27 +443,25 @@ evas_event_feed_mouse_wheel(Evas *e, int direction, int z, unsigned int timestam
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
ev.direction = direction;
ev.z = z;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *) data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
_evas_walk(e);
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Event_Mouse_Wheel ev;
Evas_Object *obj = l->data;
ev.direction = direction;
ev.z = z;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *) data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_WHEEL, &ev);
if (e->delete_me) break;
@ -507,75 +510,74 @@ evas_event_feed_mouse_move(Evas *e, int x, int y, unsigned int timestamp, const
Evas_List *outs = NULL;
Evas_List *l, *copy;
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
Evas_Object *obj;
obj = l->data;
if ((obj->cur.visible) &&
(evas_object_clippers_is_visible(obj)) &&
(!evas_event_passes_through(obj)) &&
(!obj->clip.clipees))
Evas_Event_Mouse_Move ev;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
copy = evas_event_list_copy(e->pointer.object.in);
for (l = copy; l; l = l->next)
{
if ((px != x) || (py != y))
Evas_Object *obj;
obj = l->data;
if ((obj->cur.visible) &&
(evas_object_clippers_is_visible(obj)) &&
(!evas_event_passes_through(obj)) &&
(!obj->clip.clipees))
{
Evas_Event_Mouse_Move ev;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
//// ev.cur.canvas.x = e->pointer.canvas_x;
//// ev.cur.canvas.y = e->pointer.canvas_y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
//// ev.prev.canvas.x = pcx;
//// ev.prev.canvas.y = pcy;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev);
if ((px != x) || (py != y))
{
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev);
}
}
else
outs = evas_list_append(outs, obj);
if (e->delete_me) break;
}
else
outs = evas_list_append(outs, obj);
if (e->delete_me) break;
}
if (copy) copy = evas_list_free(copy);
while (outs)
{
Evas_Object *obj;
obj = outs->data;
outs = evas_list_remove(outs, obj);
if ((!obj->mouse_grabbed) && (!e->delete_me))
Evas_Event_Mouse_Out ev;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
if (copy) copy = evas_list_free(copy);
while (outs)
{
e->pointer.object.in = evas_list_remove(e->pointer.object.in, obj);
Evas_Object *obj;
obj = outs->data;
outs = evas_list_remove(outs, obj);
if ((!obj->mouse_grabbed) && (!e->delete_me))
{
Evas_Event_Mouse_Out ev;
obj->mouse_in = 0;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
e->pointer.object.in = evas_list_remove(e->pointer.object.in, obj);
{
obj->mouse_in = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
}
}
}
}
@ -584,7 +586,47 @@ evas_event_feed_mouse_move(Evas *e, int x, int y, unsigned int timestamp, const
{
Evas_List *ins;
Evas_List *l, *copy;
Evas_Event_Mouse_Move ev;
Evas_Event_Mouse_Out ev2;
Evas_Event_Mouse_In ev3;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
ev2.buttons = e->pointer.button;
ev2.output.x = e->pointer.x;
ev2.output.y = e->pointer.y;
ev2.canvas.x = e->pointer.x;
ev2.canvas.y = e->pointer.y;
ev2.data = (void *)data;
ev2.modifiers = &(e->modifiers);
ev2.locks = &(e->locks);
ev2.timestamp = timestamp;
ev2.event_flags = EVAS_EVENT_FLAG_NONE;
ev3.buttons = e->pointer.button;
ev3.output.x = e->pointer.x;
ev3.output.y = e->pointer.y;
ev3.canvas.x = e->pointer.x;
ev3.canvas.y = e->pointer.y;
ev3.data = (void *)data;
ev3.modifiers = &(e->modifiers);
ev3.locks = &(e->locks);
ev3.timestamp = timestamp;
ev3.event_flags = EVAS_EVENT_FLAG_NONE;
/* get all new in objects */
ins = evas_event_objects_event_list(e, NULL, x, y);
/* go thru old list of in objects */
@ -609,26 +651,6 @@ evas_event_feed_mouse_move(Evas *e, int x, int y, unsigned int timestamp, const
{
if ((px != x) || (py != y))
{
Evas_Event_Mouse_Move ev;
ev.buttons = e->pointer.button;
ev.cur.output.x = e->pointer.x;
ev.cur.output.y = e->pointer.y;
ev.cur.canvas.x = e->pointer.x;
ev.cur.canvas.y = e->pointer.y;
//// ev.cur.canvas.x = e->pointer.canvas_x;
//// ev.cur.canvas.y = e->pointer.canvas_y;
ev.prev.output.x = px;
ev.prev.output.y = py;
ev.prev.canvas.x = px;
ev.prev.canvas.y = py;
//// ev.prev.canvas.x = pcx;
//// ev.prev.canvas.y = pcy;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_MOVE, &ev);
}
@ -636,23 +658,9 @@ evas_event_feed_mouse_move(Evas *e, int x, int y, unsigned int timestamp, const
/* otherwise it has left the object */
else
{
Evas_Event_Mouse_Out ev;
obj->mouse_in = 0;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev2);
}
if (e->delete_me) break;
}
@ -666,23 +674,10 @@ evas_event_feed_mouse_move(Evas *e, int x, int y, unsigned int timestamp, const
/* if its not in the old list of ins send an enter event */
if (!evas_list_find(e->pointer.object.in, obj))
{
Evas_Event_Mouse_In ev;
obj->mouse_in = 1;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev);
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev3);
}
if (e->delete_me) break;
}
@ -705,6 +700,7 @@ evas_event_feed_mouse_in(Evas *e, unsigned int timestamp, const void *data)
{
Evas_List *ins;
Evas_List *l;
Evas_Event_Mouse_In ev;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
@ -716,6 +712,17 @@ evas_event_feed_mouse_in(Evas *e, unsigned int timestamp, const void *data)
if (e->pointer.mouse_grabbed != 0) return;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
_evas_walk(e);
/* get new list of ins */
ins = evas_event_objects_event_list(e, NULL, e->pointer.x, e->pointer.y);
@ -727,21 +734,8 @@ evas_event_feed_mouse_in(Evas *e, unsigned int timestamp, const void *data)
if (!evas_list_find(e->pointer.object.in, obj))
{
Evas_Event_Mouse_In ev;
obj->mouse_in = 1;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_IN, &ev);
}
@ -764,6 +758,8 @@ evas_event_feed_mouse_in(Evas *e, unsigned int timestamp, const void *data)
EAPI void
evas_event_feed_mouse_out(Evas *e, unsigned int timestamp, const void *data)
{
Evas_Event_Mouse_Out ev;
MAGIC_CHECK(e, Evas, MAGIC_EVAS);
return;
MAGIC_CHECK_END();
@ -772,6 +768,17 @@ evas_event_feed_mouse_out(Evas *e, unsigned int timestamp, const void *data)
if (e->events_frozen > 0) return;
e->last_timestamp = timestamp;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
_evas_walk(e);
/* if our mouse button is grabbed to any objects */
if (e->pointer.mouse_grabbed == 0)
@ -786,21 +793,8 @@ evas_event_feed_mouse_out(Evas *e, unsigned int timestamp, const void *data)
obj = l->data;
{
Evas_Event_Mouse_Out ev;
obj->mouse_in = 0;
ev.buttons = e->pointer.button;
ev.output.x = e->pointer.x;
ev.output.y = e->pointer.y;
ev.canvas.x = e->pointer.x;
ev.canvas.y = e->pointer.y;
//// ev.canvas.x = e->pointer.canvas_x;
//// ev.canvas.y = e->pointer.canvas_y;
ev.data = (void *)data;
ev.modifiers = &(e->modifiers);
ev.locks = &(e->locks);
ev.timestamp = timestamp;
ev.event_flags = 0;
if (e->events_frozen <= 0)
evas_object_event_callback_call(obj, EVAS_CALLBACK_MOUSE_OUT, &ev);
}
@ -842,7 +836,7 @@ evas_event_feed_key_down(Evas *e, const char *keyname, const char *key, const ch
ev.string = string;
ev.compose = compose;
ev.timestamp = timestamp;
ev.event_flags = 0;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
if (e->grabs)
{
Evas_List *l;
@ -930,7 +924,7 @@ evas_event_feed_key_up(Evas *e, const char *keyname, const char *key, const char
ev.string = string;
ev.compose = compose;
ev.timestamp = timestamp;
ev.event_flags = 0;
ev.event_flags = EVAS_EVENT_FLAG_NONE;
if (e->grabs)
{
Evas_List *l;