Evas: Use common function for proxy_subrender

Merges functions from:
- filters
- image object
This commit is contained in:
Jean-Philippe Andre 2014-10-23 15:27:40 +09:00
parent e21a40de9d
commit fe677a0518
5 changed files with 91 additions and 169 deletions

View File

@ -66,6 +66,8 @@ _texture_proxy_subrender(Evas_3D_Texture *obj)
if (!pd->source)
return;
// TODO: replace this function by evas_render_proxy_subrender (as appropriate)
source = eo_data_scope_get(pd->source, EVAS_OBJECT_CLASS);
is_image = eo_isa(pd->source, EVAS_IMAGE_CLASS);

View File

@ -2272,85 +2272,6 @@ _proxy_error(Evas_Object *eo_proxy, void *context, void *output, void *surface,
return;
}
/**
* Render the source object when a proxy is set.
*
* Used to force a draw if necessary, else just makes sure it's available.
*/
static void
_proxy_subrender(Evas *eo_e, Evas_Object *eo_source, Evas_Object *eo_proxy, Evas_Object_Protected_Data *proxy_obj, Eina_Bool do_async)
{
Evas_Public_Data *e = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS);
Evas_Object_Protected_Data *source;
void *ctx;
int w, h;
if (!eo_source) return;
source = eo_data_scope_get(eo_source, EVAS_OBJECT_CLASS);
w = source->cur->geometry.w;
h = source->cur->geometry.h;
EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, source->proxy, Evas_Object_Proxy_Data, proxy_write)
{
proxy_write->redraw = EINA_FALSE;
/* We need to redraw surface then */
if ((proxy_write->surface) &&
((proxy_write->w != w) || (proxy_write->h != h)))
{
e->engine.func->image_map_surface_free(e->engine.data.output,
proxy_write->surface);
proxy_write->surface = NULL;
}
/* FIXME: Hardcoded alpha 'on' */
/* FIXME (cont): Should see if the object has alpha */
if (!proxy_write->surface)
{
proxy_write->surface = e->engine.func->image_map_surface_new
(e->engine.data.output, w, h, 1);
if (!proxy_write->surface) goto end;
proxy_write->w = w;
proxy_write->h = h;
}
ctx = e->engine.func->context_new(e->engine.data.output);
e->engine.func->context_color_set(e->engine.data.output, ctx, 0, 0,
0, 0);
e->engine.func->context_render_op_set(e->engine.data.output, ctx,
EVAS_RENDER_COPY);
e->engine.func->rectangle_draw(e->engine.data.output, ctx,
proxy_write->surface, 0, 0, w, h,
do_async);
e->engine.func->context_free(e->engine.data.output, ctx);
ctx = e->engine.func->context_new(e->engine.data.output);
Eina_Bool source_clip = EINA_FALSE;
eo_do(eo_proxy, source_clip = evas_obj_image_source_clip_get());
Evas_Proxy_Render_Data proxy_render_data = {
.eo_proxy = eo_proxy,
.proxy_obj = proxy_obj,
.eo_src = eo_source,
.source_clip = source_clip
};
evas_render_mapped(e, eo_source, source, ctx, proxy_write->surface,
-source->cur->geometry.x,
-source->cur->geometry.y,
1, 0, 0, e->output.w, e->output.h,
&proxy_render_data, 1, do_async);
e->engine.func->context_free(e->engine.data.output, ctx);
proxy_write->surface = e->engine.func->image_dirty_region
(e->engine.data.output, proxy_write->surface, 0, 0, w, h);
}
end:
EINA_COW_WRITE_END(evas_object_proxy_cow, source->proxy, proxy_write);
}
static void
_3d_set(Evas_Object *eo_obj, Evas_3D_Scene *scene)
{
@ -3038,8 +2959,8 @@ evas_object_image_render(Evas_Object *eo_obj, Evas_Object_Protected_Data *obj, v
else
{
o->proxyrendering = EINA_TRUE;
_proxy_subrender(obj->layer->evas->evas, o->cur->source, eo_obj, obj,
EINA_FALSE);
evas_render_proxy_subrender(obj->layer->evas->evas, o->cur->source,
eo_obj, obj, EINA_FALSE);
pixels = source->proxy->surface;
imagew = source->proxy->w;
imageh = source->proxy->h;
@ -4109,8 +4030,8 @@ evas_object_image_is_inside(Evas_Object *eo_obj,
else
{
o->proxyrendering = EINA_TRUE;
_proxy_subrender(obj->layer->evas->evas, o->cur->source, eo_obj, obj,
EINA_FALSE);
evas_render_proxy_subrender(obj->layer->evas->evas, o->cur->source,
eo_obj, obj, EINA_FALSE);
pixels = source->proxy->surface;
imagew = source->proxy->w;
imageh = source->proxy->h;

View File

@ -1473,6 +1473,88 @@ evas_render_mapped(Evas_Public_Data *e, Evas_Object *eo_obj,
return clean_them;
}
/*
* Render the source object when a proxy is set.
* Used to force a draw if necessary, else just makes sure it's available.
* Called from: image objects and text with filters.
* TODO: 3d objects subrender should probably be merged here as well.
*/
void
evas_render_proxy_subrender(Evas *eo_e, Evas_Object *eo_source, Evas_Object *eo_proxy,
Evas_Object_Protected_Data *proxy_obj, Eina_Bool do_async)
{
Evas_Public_Data *e = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS);
Evas_Object_Protected_Data *source;
Eina_Bool source_clip = EINA_FALSE;
void *ctx;
int w, h;
if (!eo_source) return;
source = eo_data_scope_get(eo_source, EVAS_OBJECT_CLASS);
w = source->cur->geometry.w;
h = source->cur->geometry.h;
EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, source->proxy,
Evas_Object_Proxy_Data, proxy_write)
{
proxy_write->redraw = EINA_FALSE;
/* We need to redraw surface then */
if ((proxy_write->surface) &&
((proxy_write->w != w) || (proxy_write->h != h)))
{
e->engine.func->image_map_surface_free(e->engine.data.output,
proxy_write->surface);
proxy_write->surface = NULL;
}
/* FIXME: Hardcoded alpha 'on' */
/* FIXME (cont): Should see if the object has alpha */
if (!proxy_write->surface)
{
proxy_write->surface = e->engine.func->image_map_surface_new
(e->engine.data.output, w, h, 1);
if (!proxy_write->surface) goto end;
proxy_write->w = w;
proxy_write->h = h;
}
ctx = e->engine.func->context_new(e->engine.data.output);
e->engine.func->context_color_set(e->engine.data.output, ctx, 0, 0,
0, 0);
e->engine.func->context_render_op_set(e->engine.data.output, ctx,
EVAS_RENDER_COPY);
e->engine.func->rectangle_draw(e->engine.data.output, ctx,
proxy_write->surface, 0, 0, w, h,
do_async);
e->engine.func->context_free(e->engine.data.output, ctx);
ctx = e->engine.func->context_new(e->engine.data.output);
if (eo_isa(eo_proxy, EVAS_IMAGE_CLASS))
eo_do(eo_proxy, source_clip = evas_obj_image_source_clip_get());
Evas_Proxy_Render_Data proxy_render_data = {
.eo_proxy = eo_proxy,
.proxy_obj = proxy_obj,
.eo_src = eo_source,
.source_clip = source_clip
};
evas_render_mapped(e, eo_source, source, ctx, proxy_write->surface,
-source->cur->geometry.x,
-source->cur->geometry.y,
1, 0, 0, e->output.w, e->output.h,
&proxy_render_data, 1, do_async);
e->engine.func->context_free(e->engine.data.output, ctx);
proxy_write->surface = e->engine.func->image_dirty_region
(e->engine.data.output, proxy_write->surface, 0, 0, w, h);
}
end:
EINA_COW_WRITE_END(evas_object_proxy_cow, source->proxy, proxy_write);
}
static void
_evas_render_cutout_add(Evas_Public_Data *e, Evas_Object_Protected_Data *obj, int off_x, int off_y)
{

View File

@ -187,91 +187,6 @@ _filter_buffer_glimage_pixels_read(Evas_Filter_Buffer *fb)
return ok;
}
/**
* @internal
* Render the source object when a proxy is set.
*
* Used to force a draw if necessary, else just makes sure it's available.
* @note This comes direcly from evas_object_image.c.
* A common function is desirable here :)
*/
static void
_proxy_subrender(Evas *eo_e, Evas_Object *eo_source, Evas_Object *eo_proxy,
Evas_Object_Protected_Data *proxy_obj, Eina_Bool do_async)
{
Evas_Public_Data *e = eo_data_scope_get(eo_e, EVAS_CANVAS_CLASS);
Evas_Object_Protected_Data *source;
Eina_Bool source_clip = EINA_FALSE;
void *ctx;
int w, h;
if (!eo_source) return;
source = eo_data_scope_get(eo_source, EVAS_OBJECT_CLASS);
w = source->cur->geometry.w;
h = source->cur->geometry.h;
EINA_COW_WRITE_BEGIN(evas_object_proxy_cow, source->proxy,
Evas_Object_Proxy_Data, proxy_write)
{
proxy_write->redraw = EINA_FALSE;
/* We need to redraw surface then */
if ((proxy_write->surface) &&
((proxy_write->w != w) || (proxy_write->h != h)))
{
e->engine.func->image_map_surface_free(e->engine.data.output,
proxy_write->surface);
proxy_write->surface = NULL;
}
/* FIXME: Hardcoded alpha 'on' */
/* FIXME (cont): Should see if the object has alpha */
if (!proxy_write->surface)
{
proxy_write->surface = e->engine.func->image_map_surface_new
(e->engine.data.output, w, h, 1);
if (!proxy_write->surface) goto end;
proxy_write->w = w;
proxy_write->h = h;
}
ctx = e->engine.func->context_new(e->engine.data.output);
e->engine.func->context_color_set(e->engine.data.output, ctx, 0, 0,
0, 0);
e->engine.func->context_render_op_set(e->engine.data.output, ctx,
EVAS_RENDER_COPY);
e->engine.func->rectangle_draw(e->engine.data.output, ctx,
proxy_write->surface, 0, 0, w, h,
do_async);
e->engine.func->context_free(e->engine.data.output, ctx);
ctx = e->engine.func->context_new(e->engine.data.output);
if (eo_isa(eo_proxy, EVAS_IMAGE_CLASS))
eo_do(eo_proxy, source_clip = evas_obj_image_source_clip_get());
Evas_Proxy_Render_Data proxy_render_data = {
.eo_proxy = eo_proxy,
.proxy_obj = proxy_obj,
.eo_src = eo_source,
.source_clip = source_clip
};
evas_render_mapped(e, eo_source, source, ctx, proxy_write->surface,
-source->cur->geometry.x,
-source->cur->geometry.y,
1, 0, 0, e->output.w, e->output.h,
&proxy_render_data, 1, do_async);
e->engine.func->context_free(e->engine.data.output, ctx);
proxy_write->surface = e->engine.func->image_dirty_region
(e->engine.data.output, proxy_write->surface, 0, 0, w, h);
}
end:
EINA_COW_WRITE_END(evas_object_proxy_cow, source->proxy, proxy_write);
}
/** @hidden private render proxy objects */
void
evas_filter_context_proxy_render_all(Evas_Filter_Context *ctx, Eo *eo_obj,
@ -315,7 +230,7 @@ evas_filter_context_proxy_render_all(Evas_Filter_Context *ctx, Eo *eo_obj,
DBG("Source needs to be rendered: '%s' of type '%s' (%s)",
fb->source_name, eo_class_name_get(eo_class_get(fb->source)),
source->proxy->redraw ? "redraw" : "no surface");
_proxy_subrender(ctx->evas->evas, fb->source, eo_obj, obj, do_async);
evas_render_proxy_subrender(ctx->evas->evas, fb->source, eo_obj, obj, do_async);
_filter_buffer_backing_free(fb);
fb->w = source->cur->geometry.w;
fb->h = source->cur->geometry.h;

View File

@ -1684,6 +1684,8 @@ Eina_Bool evas_render_mapped(Evas_Public_Data *e, Evas_Object *obj,
int level, Eina_Bool do_async);
void evas_render_invalidate(Evas *e);
void evas_render_object_recalc(Evas_Object *obj);
void evas_render_proxy_subrender(Evas *eo_e, Evas_Object *eo_source, Evas_Object *eo_proxy,
Evas_Object_Protected_Data *proxy_obj, Eina_Bool do_async);
Eina_Bool evas_map_inside_get(const Evas_Map *m, Evas_Coord x, Evas_Coord y);
Eina_Bool evas_map_coords_get(const Evas_Map *m, Evas_Coord x, Evas_Coord y, Evas_Coord *mx, Evas_Coord *my, int grab);